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Fixed bruisepacks not working
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@@ -64,10 +64,10 @@
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affecting = H.get_organ("head")
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if (affecting.heal_damage(src.heal_brute, src.heal_burn, 0))
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H.update_damage_overlays(0)
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if (affecting.heal_damage(src.heal_brute, src.heal_burn, 0))
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H.update_damage_overlays(0)
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M.updatehealth()
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M.updatehealth()
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else
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M.heal_organ_damage((src.heal_brute/2), (src.heal_burn/2))
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