[MIRROR] Changeling hallucination sting now mentions it costs 10 chemicals [MDB IGNORE] (#22105)

* Changeling hallucination sting now mentions it costs 10 chemicals (#76354)

## About The Pull Request
Title.

## Why It's Good For The Game
Informing players that an ability has some sort of "power consumption"
in a description would be very nice to know!

Also for the description text in code, I just did whatever its called to
make it slightly more legible, as it was just a long line that got
slightly cut off.

## Changelog

🆑 Jolly
spellcheck: Changeling hallucination sting will now tell you it costs 10
chemicals. It always did, but now its there. Cheers?
/🆑

* Changeling hallucination sting now mentions it costs 10 chemicals

---------

Co-authored-by: Jolly <70232195+Jolly-66@users.noreply.github.com>
Co-authored-by: lessthanthree <83487515+lessthnthree@users.noreply.github.com>
This commit is contained in:
SkyratBot
2023-07-01 13:29:40 -07:00
committed by GitHub
co-authored by Jolly lessthanthree
parent 447a674375
commit be884cbd49
@@ -220,8 +220,9 @@
/datum/action/changeling/sting/lsd
name = "Hallucination Sting"
desc = "We cause mass terror to our victim."
helptext = "We evolve the ability to sting a target with a powerful hallucinogenic chemical. The target does not notice they have been stung, and the effect occurs after 30 to 60 seconds."
desc = "We cause mass terror to our victim. Costs 10 chemicals."
helptext = "We evolve the ability to sting a target with a powerful hallucinogenic chemical. \
The target does not notice they have been stung, and the effect occurs after 30 to 60 seconds."
button_icon_state = "sting_lsd"
chemical_cost = 10
dna_cost = 1