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https://github.com/Bubberstation/Bubberstation.git
synced 2026-07-19 20:15:47 +01:00
compiles the game properly
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@@ -1,5 +1,5 @@
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#define DEBUG //Enables byond profiling and full runtime logs - note, this may also be defined in your .dme file
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#define TESTING //Enables in-depth debug messages to runtime log (used for debugging) //By using the testing("message") proc you can create debug-feedback for people with this
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//#define TESTING //Enables in-depth debug messages to runtime log (used for debugging) //By using the testing("message") proc you can create debug-feedback for people with this
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//uncommented, but not visible in the release version)
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#define PRELOAD_RSC 1 /*set to:
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@@ -126,8 +126,8 @@ var/datum/subsystem/garbage_collector/SSgarbage
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A.find_references()
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#endif
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else
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if(!("[A.type]" in noqdelhint))
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noqdelhint += "[A.type]"
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if(!("[A.type]" in SSgarbage.noqdelhint))
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SSgarbage.noqdelhint += "[A.type]"
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testing("WARNING: [A.type] is not returning a qdel hint. It is being placed in the queue. Further instances of this type will also be queued.")
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SSgarbage.Queue(A)
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