compiles the game properly

This commit is contained in:
duncathan
2015-09-04 22:21:58 -06:00
parent 4fc54c238c
commit bea187ef8d
2 changed files with 3 additions and 3 deletions
+1 -1
View File
@@ -1,5 +1,5 @@
#define DEBUG //Enables byond profiling and full runtime logs - note, this may also be defined in your .dme file
#define TESTING //Enables in-depth debug messages to runtime log (used for debugging) //By using the testing("message") proc you can create debug-feedback for people with this
//#define TESTING //Enables in-depth debug messages to runtime log (used for debugging) //By using the testing("message") proc you can create debug-feedback for people with this
//uncommented, but not visible in the release version)
#define PRELOAD_RSC 1 /*set to:
+2 -2
View File
@@ -126,8 +126,8 @@ var/datum/subsystem/garbage_collector/SSgarbage
A.find_references()
#endif
else
if(!("[A.type]" in noqdelhint))
noqdelhint += "[A.type]"
if(!("[A.type]" in SSgarbage.noqdelhint))
SSgarbage.noqdelhint += "[A.type]"
testing("WARNING: [A.type] is not returning a qdel hint. It is being placed in the queue. Further instances of this type will also be queued.")
SSgarbage.Queue(A)