Adds sprites for adjustable skirts for most jumpsuits that have one. (#55922)
Adds sprites for adjusted/folded jumpskirts sprites made by Papaporo, just like jumpsuits have. Makes Doctors life a lot easier. It's really annoying when you can quickly adjust the jumpsuit of someone for a surgery while if they have a skirt you end up being forced to fully strip the patient. Hopefully less ID theft for when doctors decide to fully strip you at stasis.
@@ -6,7 +6,6 @@
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/obj/item/clothing/under/color/jumpskirt
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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@@ -14,7 +14,6 @@
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icon_state = "qm_skirt"
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inhand_icon_state = "lb_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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@@ -34,7 +33,6 @@
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inhand_icon_state = "lb_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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mutantrace_variation = NO_MUTANTRACE_VARIATION
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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@@ -23,7 +23,6 @@
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icon_state = "barman_skirt"
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inhand_icon_state = "bar_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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@@ -40,7 +39,6 @@
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icon_state = "chapblack_skirt"
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inhand_icon_state = "bl_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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@@ -55,7 +53,6 @@
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desc = "A skirt which is given only to the most <b>hardcore</b> cooks in space."
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icon_state = "chef_skirt"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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@@ -64,7 +61,6 @@
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name = "head of personnel's jumpsuit"
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icon_state = "hop"
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inhand_icon_state = "b_suit"
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can_adjust = FALSE
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/obj/item/clothing/under/rank/civilian/head_of_personnel/skirt
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name = "head of personnel's jumpskirt"
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@@ -72,7 +68,6 @@
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icon_state = "hop_skirt"
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inhand_icon_state = "b_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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@@ -89,7 +84,6 @@
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icon_state = "teal_suit_skirt"
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inhand_icon_state = "g_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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@@ -106,7 +100,6 @@
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icon_state = "hydroponics_skirt"
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inhand_icon_state = "g_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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@@ -121,7 +114,6 @@
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desc = "It's the official skirt of the station's janitor. It has minor protection from biohazards."
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icon_state = "janitor_skirt"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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@@ -209,7 +201,6 @@
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icon_state = "bluesuit_skirt"
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inhand_icon_state = "b_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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@@ -226,7 +217,6 @@
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icon_state = "lawyer_purp_skirt"
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inhand_icon_state = "p_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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@@ -11,7 +11,6 @@
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icon_state = "mime_skirt"
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inhand_icon_state = "mime"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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@@ -15,7 +15,6 @@
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icon_state = "captain_skirt"
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inhand_icon_state = "b_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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@@ -18,7 +18,6 @@
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icon_state = "chief_skirt"
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inhand_icon_state = "gy_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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@@ -36,7 +35,6 @@
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icon_state = "atmos_skirt"
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inhand_icon_state = "atmos_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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@@ -62,7 +60,6 @@
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icon_state = "engine_skirt"
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inhand_icon_state = "engi_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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@@ -16,7 +16,6 @@
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icon_state = "cmo_skirt"
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inhand_icon_state = "w_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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@@ -34,7 +33,6 @@
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icon_state = "virologywhite_skirt"
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inhand_icon_state = "w_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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@@ -81,7 +79,6 @@
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icon_state = "medical_skirt"
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inhand_icon_state = "w_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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@@ -99,7 +96,6 @@
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icon_state = "chemistrywhite_skirt"
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inhand_icon_state = "w_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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@@ -110,6 +106,7 @@
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inhand_icon_state = "w_suit"
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permeability_coefficient = 0.5
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armor = list(MELEE = 0, BULLET = 0, LASER = 0,ENERGY = 0, BOMB = 0, BIO = 10, RAD = 0, FIRE = 0, ACID = 0)
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alt_covers_chest = TRUE
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/obj/item/clothing/under/rank/medical/paramedic/skirt
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name = "paramedic jumpskirt"
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@@ -117,6 +114,5 @@
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icon_state = "paramedic_skirt"
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inhand_icon_state = "w_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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@@ -35,7 +35,6 @@
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icon_state = "rdwhimsy_skirt"
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inhand_icon_state = "rdwhimsy"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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@@ -54,7 +53,6 @@
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icon_state = "rdturtle_skirt"
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inhand_icon_state = "p_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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@@ -72,7 +70,6 @@
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icon_state = "toxinswhite_skirt"
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inhand_icon_state = "w_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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@@ -89,7 +86,6 @@
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icon_state = "robotics_skirt"
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inhand_icon_state = "robotics"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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@@ -107,6 +103,5 @@
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icon_state = "geneticswhite_skirt"
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inhand_icon_state = "w_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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@@ -36,7 +36,6 @@
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icon_state = "secskirt"
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inhand_icon_state = "r_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE //you know now that i think of it if you adjust the skirt and the sprite disappears isn't that just like flashing everyone
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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@@ -85,7 +84,6 @@
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icon_state = "rwarden_skirt"
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inhand_icon_state = "r_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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@@ -116,7 +114,6 @@
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icon_state = "detective_skirt"
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inhand_icon_state = "det"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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@@ -133,7 +130,6 @@
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icon_state = "greydet_skirt"
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inhand_icon_state = "greydet"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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@@ -157,7 +153,6 @@
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icon_state = "rhos_skirt"
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inhand_icon_state = "r_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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@@ -179,7 +174,6 @@
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icon_state = "hosalt_skirt"
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inhand_icon_state = "bl_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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@@ -233,7 +227,6 @@
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icon_state = "prisoner_skirt"
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inhand_icon_state = "o_suit"
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body_parts_covered = CHEST|GROIN|ARMS
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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fitted = FEMALE_UNIFORM_TOP
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@@ -41,6 +41,7 @@
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icon_state = "blacksuit"
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inhand_icon_state = "blacksuit"
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can_adjust = TRUE
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alt_covers_chest = TRUE
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/obj/item/clothing/under/suit/black/skirt
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name = "black suitskirt"
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@@ -18,7 +18,6 @@
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armor = list(MELEE = 10, BULLET = 0, LASER = 0,ENERGY = 0, BOMB = 0, BIO = 0, RAD = 0, FIRE = 50, ACID = 40)
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alt_covers_chest = TRUE
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fitted = FEMALE_UNIFORM_TOP
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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/obj/item/clothing/under/syndicate/bloodred
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@@ -51,7 +50,6 @@
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inhand_icon_state = "bl_suit"
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armor = list(MELEE = 0, BULLET = 0, LASER = 0,ENERGY = 0, BOMB = 0, BIO = 0, RAD = 0, FIRE = 50, ACID = 40)
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fitted = FEMALE_UNIFORM_TOP
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can_adjust = FALSE
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dying_key = DYE_REGISTRY_JUMPSKIRT
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/obj/item/clothing/under/syndicate/sniper
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Before Width: | Height: | Size: 5.2 KiB After Width: | Height: | Size: 5.4 KiB |
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Before Width: | Height: | Size: 5.9 KiB After Width: | Height: | Size: 6.3 KiB |
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Before Width: | Height: | Size: 6.5 KiB After Width: | Height: | Size: 6.9 KiB |
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Before Width: | Height: | Size: 39 KiB After Width: | Height: | Size: 41 KiB |
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Before Width: | Height: | Size: 21 KiB After Width: | Height: | Size: 21 KiB |
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Before Width: | Height: | Size: 17 KiB After Width: | Height: | Size: 20 KiB |