Fix synthflesh patch unhusking, improved feedback (#90514)

- Fixes application of synthflesh patches for unhusking mobs, adjusts
purity to allow one medigel to dehusk one corpse.
- Improved information on containers about the requirements to unhusk,
and added feedback for the player to help guide the proper usage of the
synthflesh.
- It will give a warning if they are using it in a method that would
waste the synthflesh and fail to unhusk.

- Fixes patches.
- Provide better feedback on why failure to dehusk occurs. Currently the
player is provided no information about why it failed (such as purity,
quantity, burn damage) nor how to resolve it.

🆑 LT3
fix: Synthflesh patches unhusk corpses as expected
qol: Better information and feedback about de-husking corpses
/🆑

---------

Co-authored-by: MrMelbert <51863163+MrMelbert@users.noreply.github.com>
This commit is contained in:
LT3
2025-04-29 17:57:18 -06:00
committed by Shadow-Quill
co-authored by MrMelbert
parent 38bd6e0b1b
commit bebca6397a
@@ -551,7 +551,6 @@
else
carbies.visible_message(span_boldnotice("A rubbery liquid partially coats [carbies]'s burns... It seems more is required to fully unhusk!"))
/******ORGAN HEALING******/
/*Suffix: -rite*/
/*