Absolute paths for files in the datums folder

This commit is contained in:
Firecage
2014-08-16 13:50:53 +02:00
parent 74c22755be
commit bf4ae320c5
7 changed files with 2343 additions and 2343 deletions
+376 -377
View File
@@ -1,401 +1,400 @@
// reference: /client/proc/modify_variables(var/atom/O, var/param_var_name = null, var/autodetect_class = 0)
client
proc/debug_variables(datum/D in world)
set category = "Debug"
set name = "View Variables"
//set src in world
/client/proc/debug_variables(datum/D in world)
set category = "Debug"
set name = "View Variables"
//set src in world
if(!usr.client || !usr.client.holder)
usr << "\red You need to be an administrator to access this."
return
var/title = ""
var/body = ""
if(!D) return
if(istype(D, /atom))
var/atom/A = D
title = "[A.name] (\ref[A]) = [A.type]"
#ifdef VARSICON
if (A.icon)
body += debug_variable("icon", new/icon(A.icon, A.icon_state, A.dir), 0)
#endif
var/icon/sprite
if(istype(D,/atom))
var/atom/AT = D
if(AT.icon && AT.icon_state)
sprite = new /icon(AT.icon, AT.icon_state)
usr << browse_rsc(sprite, "view_vars_sprite.png")
title = "[D] (\ref[D]) = [D.type]"
body += {"<script type="text/javascript">
function updateSearch(){
var filter_text = document.getElementById('filter');
var filter = filter_text.value.toLowerCase();
if(event.keyCode == 13){ //Enter / return
var vars_ol = document.getElementById('vars');
var lis = vars_ol.getElementsByTagName("li");
for ( var i = 0; i < lis.length; ++i )
{
try{
var li = lis\[i\];
if ( li.style.backgroundColor == "#ffee88" )
{
alist = lis\[i\].getElementsByTagName("a")
if(alist.length > 0){
location.href=alist\[0\].href;
}
}
}catch(err) { }
}
return
}
if(event.keyCode == 38){ //Up arrow
var vars_ol = document.getElementById('vars');
var lis = vars_ol.getElementsByTagName("li");
for ( var i = 0; i < lis.length; ++i )
{
try{
var li = lis\[i\];
if ( li.style.backgroundColor == "#ffee88" )
{
if( (i-1) >= 0){
var li_new = lis\[i-1\];
li.style.backgroundColor = "white";
li_new.style.backgroundColor = "#ffee88";
return
}
}
}catch(err) { }
}
return
}
if(event.keyCode == 40){ //Down arrow
var vars_ol = document.getElementById('vars');
var lis = vars_ol.getElementsByTagName("li");
for ( var i = 0; i < lis.length; ++i )
{
try{
var li = lis\[i\];
if ( li.style.backgroundColor == "#ffee88" )
{
if( (i+1) < lis.length){
var li_new = lis\[i+1\];
li.style.backgroundColor = "white";
li_new.style.backgroundColor = "#ffee88";
return
}
}
}catch(err) { }
}
return
}
//This part here resets everything to how it was at the start so the filter is applied to the complete list. Screw efficiency, it's client-side anyway and it only looks through 200 or so variables at maximum anyway (mobs).
if(complete_list != null && complete_list != ""){
var vars_ol1 = document.getElementById("vars");
vars_ol1.innerHTML = complete_list
}
if(filter.value == ""){
return;
}else{
var vars_ol = document.getElementById('vars');
var lis = vars_ol.getElementsByTagName("li");
for ( var i = 0; i < lis.length; ++i )
{
try{
var li = lis\[i\];
if ( li.innerText.toLowerCase().indexOf(filter) == -1 )
{
vars_ol.removeChild(li);
i--;
}
}catch(err) { }
}
}
var lis_new = vars_ol.getElementsByTagName("li");
for ( var j = 0; j < lis_new.length; ++j )
{
var li1 = lis\[j\];
if (j == 0){
li1.style.backgroundColor = "#ffee88";
}else{
li1.style.backgroundColor = "white";
}
}
}
function selectTextField(){
var filter_text = document.getElementById('filter');
filter_text.focus();
filter_text.select();
}
function loadPage(list) {
if(list.options\[list.selectedIndex\].value == ""){
return;
}
location.href=list.options\[list.selectedIndex\].value;
}
</script> "}
body += "<body onload='selectTextField(); updateSearch()' onkeyup='updateSearch()'>"
body += "<div align='center'><table width='100%'><tr><td width='50%'>"
if(sprite)
body += "<table align='center' width='100%'><tr><td><img src='view_vars_sprite.png'></td><td>"
else
body += "<table align='center' width='100%'><tr><td>"
body += "<div align='center'>"
if(istype(D,/atom))
var/atom/A = D
if(isliving(A))
body += "<a href='?_src_=vars;rename=\ref[D]'><b>[D]</b></a>"
if(A.dir)
body += "<br><font size='1'><a href='?_src_=vars;rotatedatum=\ref[D];rotatedir=left'><<</a> <a href='?_src_=vars;datumedit=\ref[D];varnameedit=dir'>[dir2text(A.dir)]</a> <a href='?_src_=vars;rotatedatum=\ref[D];rotatedir=right'>>></a></font>"
var/mob/living/M = A
body += "<br><font size='1'><a href='?_src_=vars;datumedit=\ref[D];varnameedit=ckey'>[M.ckey ? M.ckey : "No ckey"]</a> / <a href='?_src_=vars;datumedit=\ref[D];varnameedit=real_name'>[M.real_name ? M.real_name : "No real name"]</a></font>"
body += {"
<br><font size='1'>
BRUTE:<font size='1'><a href='?_src_=vars;mobToDamage=\ref[D];adjustDamage=brute'>[M.getBruteLoss()]</a>
FIRE:<font size='1'><a href='?_src_=vars;mobToDamage=\ref[D];adjustDamage=fire'>[M.getFireLoss()]</a>
TOXIN:<font size='1'><a href='?_src_=vars;mobToDamage=\ref[D];adjustDamage=toxin'>[M.getToxLoss()]</a>
OXY:<font size='1'><a href='?_src_=vars;mobToDamage=\ref[D];adjustDamage=oxygen'>[M.getOxyLoss()]</a>
CLONE:<font size='1'><a href='?_src_=vars;mobToDamage=\ref[D];adjustDamage=clone'>[M.getCloneLoss()]</a>
BRAIN:<font size='1'><a href='?_src_=vars;mobToDamage=\ref[D];adjustDamage=brain'>[M.getBrainLoss()]</a>
</font>
"}
else
body += "<a href='?_src_=vars;datumedit=\ref[D];varnameedit=name'><b>[D]</b></a>"
if(A.dir)
body += "<br><font size='1'><a href='?_src_=vars;rotatedatum=\ref[D];rotatedir=left'><<</a> <a href='?_src_=vars;datumedit=\ref[D];varnameedit=dir'>[dir2text(A.dir)]</a> <a href='?_src_=vars;rotatedatum=\ref[D];rotatedir=right'>>></a></font>"
else
body += "<b>[D]</b>"
body += "</div>"
body += "</tr></td></table>"
var/formatted_type = text("[D.type]")
if(length(formatted_type) > 25)
var/middle_point = length(formatted_type) / 2
var/splitpoint = findtext(formatted_type,"/",middle_point)
if(splitpoint)
formatted_type = "[copytext(formatted_type,1,splitpoint)]<br>[copytext(formatted_type,splitpoint)]"
else
formatted_type = "Type too long" //No suitable splitpoint (/) found.
body += "<div align='center'><b><font size='1'>[formatted_type]</font></b>"
if(src.holder && src.holder.marked_datum && src.holder.marked_datum == D)
body += "<br><font size='1' color='red'><b>Marked Object</b></font>"
body += "</div>"
body += "</div></td>"
body += "<td width='50%'><div align='center'><a href='?_src_=vars;datumrefresh=\ref[D]'>Refresh</a>"
//if(ismob(D))
// body += "<br><a href='?_src_=vars;mob_player_panel=\ref[D]'>Show player panel</a></div></td></tr></table></div><hr>"
body += {" <form>
<select name="file" size="1"
onchange="loadPage(this.form.elements\[0\])"
target="_parent._top"
onmouseclick="this.focus()"
style="background-color:#ffffff">
"}
body += {" <option value>Select option</option>
<option value> </option>
"}
body += "<option value='?_src_=vars;mark_object=\ref[D]'>Mark Object</option>"
if(ismob(D))
body += "<option value='?_src_=vars;mob_player_panel=\ref[D]'>Show player panel</option>"
body += "<option value>---</option>"
if(ismob(D))
body += "<option value='?_src_=vars;give_spell=\ref[D]'>Give Spell</option>"
body += "<option value='?_src_=vars;give_disease=\ref[D]'>Give Disease</option>"
body += "<option value='?_src_=vars;ninja=\ref[D]'>Make Space Ninja</option>"
body += "<option value='?_src_=vars;godmode=\ref[D]'>Toggle Godmode</option>"
body += "<option value='?_src_=vars;build_mode=\ref[D]'>Toggle Build Mode</option>"
body += "<option value='?_src_=vars;direct_control=\ref[D]'>Assume Direct Control</option>"
body += "<option value='?_src_=vars;drop_everything=\ref[D]'>Drop Everything</option>"
body += "<option value='?_src_=vars;regenerateicons=\ref[D]'>Regenerate Icons</option>"
if(ishuman(D))
body += "<option value>---</option>"
body += "<option value='?_src_=vars;setspecies=\ref[D]'>Set Species</option>"
body += "<option value='?_src_=vars;makeai=\ref[D]'>Make AI</option>"
body += "<option value='?_src_=vars;makerobot=\ref[D]'>Make cyborg</option>"
body += "<option value='?_src_=vars;makemonkey=\ref[D]'>Make monkey</option>"
body += "<option value='?_src_=vars;makealien=\ref[D]'>Make alien</option>"
body += "<option value='?_src_=vars;makeslime=\ref[D]'>Make slime</option>"
body += "<option value>---</option>"
body += "<option value='?_src_=vars;gib=\ref[D]'>Gib</option>"
if(isobj(D))
body += "<option value='?_src_=vars;delall=\ref[D]'>Delete all of type</option>"
if(isobj(D) || ismob(D) || isturf(D))
body += "<option value='?_src_=vars;addreagent=\ref[D]'>Add reagent</option>"
body += "<option value='?_src_=vars;explode=\ref[D]'>Trigger explosion</option>"
body += "<option value='?_src_=vars;emp=\ref[D]'>Trigger EM pulse</option>"
body += "</select></form>"
body += "</div></td></tr></table></div><hr>"
body += "<font size='1'><b>E</b> - Edit, tries to determine the variable type by itself.<br>"
body += "<b>C</b> - Change, asks you for the var type first.<br>"
body += "<b>M</b> - Mass modify: changes this variable for all objects of this type.</font><br>"
body += "<hr><table width='100%'><tr><td width='20%'><div align='center'><b>Search:</b></div></td><td width='80%'><input type='text' id='filter' name='filter_text' value='' style='width:100%;'></td></tr></table><hr>"
body += "<ol id='vars'>"
var/list/names = list()
for (var/V in D.vars)
names += V
names = sortList(names)
for (var/V in names)
body += debug_variable(V, D.vars[V], 0, D)
body += "</ol>"
var/html = "<html><head>"
if (title)
html += "<title>[title]</title>"
html += {"<style>
body
{
font-family: Verdana, sans-serif;
font-size: 9pt;
}
.value
{
font-family: "Courier New", monospace;
font-size: 8pt;
}
</style>"}
html += "</head><body>"
html += body
html += {"
<script type='text/javascript'>
var vars_ol = document.getElementById("vars");
var complete_list = vars_ol.innerHTML;
</script>
"}
html += "</body></html>"
usr << browse(html, "window=variables\ref[D];size=475x650")
if(!usr.client || !usr.client.holder)
usr << "\red You need to be an administrator to access this."
return
proc/debug_variable(name, value, level, var/datum/DA = null)
var/html = ""
if(DA)
html += "<li style='backgroundColor:white'>(<a href='?_src_=vars;datumedit=\ref[DA];varnameedit=[name]'>E</a>) (<a href='?_src_=vars;datumchange=\ref[DA];varnamechange=[name]'>C</a>) (<a href='?_src_=vars;datummass=\ref[DA];varnamemass=[name]'>M</a>) "
var/title = ""
var/body = ""
if(!D) return
if(istype(D, /atom))
var/atom/A = D
title = "[A.name] (\ref[A]) = [A.type]"
#ifdef VARSICON
if (A.icon)
body += debug_variable("icon", new/icon(A.icon, A.icon_state, A.dir), 0)
#endif
var/icon/sprite
if(istype(D,/atom))
var/atom/AT = D
if(AT.icon && AT.icon_state)
sprite = new /icon(AT.icon, AT.icon_state)
usr << browse_rsc(sprite, "view_vars_sprite.png")
title = "[D] (\ref[D]) = [D.type]"
body += {"<script type="text/javascript">
function updateSearch(){
var filter_text = document.getElementById('filter');
var filter = filter_text.value.toLowerCase();
if(event.keyCode == 13){ //Enter / return
var vars_ol = document.getElementById('vars');
var lis = vars_ol.getElementsByTagName("li");
for ( var i = 0; i < lis.length; ++i )
{
try{
var li = lis\[i\];
if ( li.style.backgroundColor == "#ffee88" )
{
alist = lis\[i\].getElementsByTagName("a")
if(alist.length > 0){
location.href=alist\[0\].href;
}
}
}catch(err) { }
}
return
}
if(event.keyCode == 38){ //Up arrow
var vars_ol = document.getElementById('vars');
var lis = vars_ol.getElementsByTagName("li");
for ( var i = 0; i < lis.length; ++i )
{
try{
var li = lis\[i\];
if ( li.style.backgroundColor == "#ffee88" )
{
if( (i-1) >= 0){
var li_new = lis\[i-1\];
li.style.backgroundColor = "white";
li_new.style.backgroundColor = "#ffee88";
return
}
}
}catch(err) { }
}
return
}
if(event.keyCode == 40){ //Down arrow
var vars_ol = document.getElementById('vars');
var lis = vars_ol.getElementsByTagName("li");
for ( var i = 0; i < lis.length; ++i )
{
try{
var li = lis\[i\];
if ( li.style.backgroundColor == "#ffee88" )
{
if( (i+1) < lis.length){
var li_new = lis\[i+1\];
li.style.backgroundColor = "white";
li_new.style.backgroundColor = "#ffee88";
return
}
}
}catch(err) { }
}
return
}
//This part here resets everything to how it was at the start so the filter is applied to the complete list. Screw efficiency, it's client-side anyway and it only looks through 200 or so variables at maximum anyway (mobs).
if(complete_list != null && complete_list != ""){
var vars_ol1 = document.getElementById("vars");
vars_ol1.innerHTML = complete_list
}
if(filter.value == ""){
return;
}else{
var vars_ol = document.getElementById('vars');
var lis = vars_ol.getElementsByTagName("li");
for ( var i = 0; i < lis.length; ++i )
{
try{
var li = lis\[i\];
if ( li.innerText.toLowerCase().indexOf(filter) == -1 )
{
vars_ol.removeChild(li);
i--;
}
}catch(err) { }
}
}
var lis_new = vars_ol.getElementsByTagName("li");
for ( var j = 0; j < lis_new.length; ++j )
{
var li1 = lis\[j\];
if (j == 0){
li1.style.backgroundColor = "#ffee88";
}else{
li1.style.backgroundColor = "white";
}
}
}
function selectTextField(){
var filter_text = document.getElementById('filter');
filter_text.focus();
filter_text.select();
}
function loadPage(list) {
if(list.options\[list.selectedIndex\].value == ""){
return;
}
location.href=list.options\[list.selectedIndex\].value;
}
</script> "}
body += "<body onload='selectTextField(); updateSearch()' onkeyup='updateSearch()'>"
body += "<div align='center'><table width='100%'><tr><td width='50%'>"
if(sprite)
body += "<table align='center' width='100%'><tr><td><img src='view_vars_sprite.png'></td><td>"
else
body += "<table align='center' width='100%'><tr><td>"
body += "<div align='center'>"
if(istype(D,/atom))
var/atom/A = D
if(isliving(A))
body += "<a href='?_src_=vars;rename=\ref[D]'><b>[D]</b></a>"
if(A.dir)
body += "<br><font size='1'><a href='?_src_=vars;rotatedatum=\ref[D];rotatedir=left'><<</a> <a href='?_src_=vars;datumedit=\ref[D];varnameedit=dir'>[dir2text(A.dir)]</a> <a href='?_src_=vars;rotatedatum=\ref[D];rotatedir=right'>>></a></font>"
var/mob/living/M = A
body += "<br><font size='1'><a href='?_src_=vars;datumedit=\ref[D];varnameedit=ckey'>[M.ckey ? M.ckey : "No ckey"]</a> / <a href='?_src_=vars;datumedit=\ref[D];varnameedit=real_name'>[M.real_name ? M.real_name : "No real name"]</a></font>"
body += {"
<br><font size='1'>
BRUTE:<font size='1'><a href='?_src_=vars;mobToDamage=\ref[D];adjustDamage=brute'>[M.getBruteLoss()]</a>
FIRE:<font size='1'><a href='?_src_=vars;mobToDamage=\ref[D];adjustDamage=fire'>[M.getFireLoss()]</a>
TOXIN:<font size='1'><a href='?_src_=vars;mobToDamage=\ref[D];adjustDamage=toxin'>[M.getToxLoss()]</a>
OXY:<font size='1'><a href='?_src_=vars;mobToDamage=\ref[D];adjustDamage=oxygen'>[M.getOxyLoss()]</a>
CLONE:<font size='1'><a href='?_src_=vars;mobToDamage=\ref[D];adjustDamage=clone'>[M.getCloneLoss()]</a>
BRAIN:<font size='1'><a href='?_src_=vars;mobToDamage=\ref[D];adjustDamage=brain'>[M.getBrainLoss()]</a>
</font>
"}
else
html += "<li>"
body += "<a href='?_src_=vars;datumedit=\ref[D];varnameedit=name'><b>[D]</b></a>"
if(A.dir)
body += "<br><font size='1'><a href='?_src_=vars;rotatedatum=\ref[D];rotatedir=left'><<</a> <a href='?_src_=vars;datumedit=\ref[D];varnameedit=dir'>[dir2text(A.dir)]</a> <a href='?_src_=vars;rotatedatum=\ref[D];rotatedir=right'>>></a></font>"
else
body += "<b>[D]</b>"
if (isnull(value))
html += "[name] = <span class='value'>null</span>"
body += "</div>"
else if (istext(value))
html += "[name] = <span class='value'>\"[value]\"</span>"
body += "</tr></td></table>"
else if (isicon(value))
#ifdef VARSICON
var/icon/I = new/icon(value)
var/rnd = rand(1,10000)
var/rname = "tmp\ref[I][rnd].png"
usr << browse_rsc(I, rname)
html += "[name] = (<span class='value'>[value]</span>) <img class=icon src=\"[rname]\">"
#else
html += "[name] = /icon (<span class='value'>[value]</span>)"
#endif
var/formatted_type = text("[D.type]")
if(length(formatted_type) > 25)
var/middle_point = length(formatted_type) / 2
var/splitpoint = findtext(formatted_type,"/",middle_point)
if(splitpoint)
formatted_type = "[copytext(formatted_type,1,splitpoint)]<br>[copytext(formatted_type,splitpoint)]"
else
formatted_type = "Type too long" //No suitable splitpoint (/) found.
body += "<div align='center'><b><font size='1'>[formatted_type]</font></b>"
if(src.holder && src.holder.marked_datum && src.holder.marked_datum == D)
body += "<br><font size='1' color='red'><b>Marked Object</b></font>"
body += "</div>"
body += "</div></td>"
body += "<td width='50%'><div align='center'><a href='?_src_=vars;datumrefresh=\ref[D]'>Refresh</a>"
//if(ismob(D))
// body += "<br><a href='?_src_=vars;mob_player_panel=\ref[D]'>Show player panel</a></div></td></tr></table></div><hr>"
body += {" <form>
<select name="file" size="1"
onchange="loadPage(this.form.elements\[0\])"
target="_parent._top"
onmouseclick="this.focus()"
style="background-color:#ffffff">
"}
body += {" <option value>Select option</option>
<option value> </option>
"}
body += "<option value='?_src_=vars;mark_object=\ref[D]'>Mark Object</option>"
if(ismob(D))
body += "<option value='?_src_=vars;mob_player_panel=\ref[D]'>Show player panel</option>"
body += "<option value>---</option>"
if(ismob(D))
body += "<option value='?_src_=vars;give_spell=\ref[D]'>Give Spell</option>"
body += "<option value='?_src_=vars;give_disease=\ref[D]'>Give Disease</option>"
body += "<option value='?_src_=vars;ninja=\ref[D]'>Make Space Ninja</option>"
body += "<option value='?_src_=vars;godmode=\ref[D]'>Toggle Godmode</option>"
body += "<option value='?_src_=vars;build_mode=\ref[D]'>Toggle Build Mode</option>"
body += "<option value='?_src_=vars;direct_control=\ref[D]'>Assume Direct Control</option>"
body += "<option value='?_src_=vars;drop_everything=\ref[D]'>Drop Everything</option>"
body += "<option value='?_src_=vars;regenerateicons=\ref[D]'>Regenerate Icons</option>"
if(ishuman(D))
body += "<option value>---</option>"
body += "<option value='?_src_=vars;setspecies=\ref[D]'>Set Species</option>"
body += "<option value='?_src_=vars;makeai=\ref[D]'>Make AI</option>"
body += "<option value='?_src_=vars;makerobot=\ref[D]'>Make cyborg</option>"
body += "<option value='?_src_=vars;makemonkey=\ref[D]'>Make monkey</option>"
body += "<option value='?_src_=vars;makealien=\ref[D]'>Make alien</option>"
body += "<option value='?_src_=vars;makeslime=\ref[D]'>Make slime</option>"
body += "<option value>---</option>"
body += "<option value='?_src_=vars;gib=\ref[D]'>Gib</option>"
if(isobj(D))
body += "<option value='?_src_=vars;delall=\ref[D]'>Delete all of type</option>"
if(isobj(D) || ismob(D) || isturf(D))
body += "<option value='?_src_=vars;addreagent=\ref[D]'>Add reagent</option>"
body += "<option value='?_src_=vars;explode=\ref[D]'>Trigger explosion</option>"
body += "<option value='?_src_=vars;emp=\ref[D]'>Trigger EM pulse</option>"
body += "</select></form>"
body += "</div></td></tr></table></div><hr>"
body += "<font size='1'><b>E</b> - Edit, tries to determine the variable type by itself.<br>"
body += "<b>C</b> - Change, asks you for the var type first.<br>"
body += "<b>M</b> - Mass modify: changes this variable for all objects of this type.</font><br>"
body += "<hr><table width='100%'><tr><td width='20%'><div align='center'><b>Search:</b></div></td><td width='80%'><input type='text' id='filter' name='filter_text' value='' style='width:100%;'></td></tr></table><hr>"
body += "<ol id='vars'>"
var/list/names = list()
for (var/V in D.vars)
names += V
names = sortList(names)
for (var/V in names)
body += debug_variable(V, D.vars[V], 0, D)
body += "</ol>"
var/html = "<html><head>"
if (title)
html += "<title>[title]</title>"
html += {"<style>
body
{
font-family: Verdana, sans-serif;
font-size: 9pt;
}
.value
{
font-family: "Courier New", monospace;
font-size: 8pt;
}
</style>"}
html += "</head><body>"
html += body
html += {"
<script type='text/javascript'>
var vars_ol = document.getElementById("vars");
var complete_list = vars_ol.innerHTML;
</script>
"}
html += "</body></html>"
usr << browse(html, "window=variables\ref[D];size=475x650")
return
/client/proc/debug_variable(name, value, level, var/datum/DA = null)
var/html = ""
if(DA)
html += "<li style='backgroundColor:white'>(<a href='?_src_=vars;datumedit=\ref[DA];varnameedit=[name]'>E</a>) (<a href='?_src_=vars;datumchange=\ref[DA];varnamechange=[name]'>C</a>) (<a href='?_src_=vars;datummass=\ref[DA];varnamemass=[name]'>M</a>) "
else
html += "<li>"
if (isnull(value))
html += "[name] = <span class='value'>null</span>"
else if (istext(value))
html += "[name] = <span class='value'>\"[value]\"</span>"
else if (isicon(value))
#ifdef VARSICON
var/icon/I = new/icon(value)
var/rnd = rand(1,10000)
var/rname = "tmp\ref[I][rnd].png"
usr << browse_rsc(I, rname)
html += "[name] = (<span class='value'>[value]</span>) <img class=icon src=\"[rname]\">"
#else
html += "[name] = /icon (<span class='value'>[value]</span>)"
#endif
/* else if (istype(value, /image))
#ifdef VARSICON
var/rnd = rand(1, 10000)
var/image/I = value
#ifdef VARSICON
var/rnd = rand(1, 10000)
var/image/I = value
src << browse_rsc(I.icon, "tmp\ref[value][rnd].png")
html += "[name] = <img src=\"tmp\ref[value][rnd].png\">"
#else
html += "[name] = /image (<span class='value'>[value]</span>)"
#endif
src << browse_rsc(I.icon, "tmp\ref[value][rnd].png")
html += "[name] = <img src=\"tmp\ref[value][rnd].png\">"
#else
html += "[name] = /image (<span class='value'>[value]</span>)"
#endif
*/
else if (isfile(value))
html += "[name] = <span class='value'>'[value]'</span>"
else if (isfile(value))
html += "[name] = <span class='value'>'[value]'</span>"
else if (istype(value, /datum))
var/datum/D = value
html += "<a href='?_src_=vars;Vars=\ref[value]'>[name] \ref[value]</a> = [D.type]"
else if (istype(value, /datum))
var/datum/D = value
html += "<a href='?_src_=vars;Vars=\ref[value]'>[name] \ref[value]</a> = [D.type]"
else if (istype(value, /client))
var/client/C = value
html += "<a href='?_src_=vars;Vars=\ref[value]'>[name] \ref[value]</a> = [C] [C.type]"
//
else if (istype(value, /list))
var/list/L = value
html += "[name] = /list ([L.len])"
else if (istype(value, /client))
var/client/C = value
html += "<a href='?_src_=vars;Vars=\ref[value]'>[name] \ref[value]</a> = [C] [C.type]"
//
else if (istype(value, /list))
var/list/L = value
html += "[name] = /list ([L.len])"
if (L.len > 0 && !(name == "underlays" || name == "overlays" || name == "vars" || L.len > 500))
// not sure if this is completely right...
if(0) //(L.vars.len > 0)
html += "<ol>"
html += "</ol>"
else
html += "<ul>"
var/index = 1
for (var/entry in L)
if(istext(entry))
html += debug_variable(entry, L[entry], level + 1)
//html += debug_variable("[index]", L[index], level + 1)
else
html += debug_variable(index, L[index], level + 1)
index++
html += "</ul>"
if (L.len > 0 && !(name == "underlays" || name == "overlays" || name == "vars" || L.len > 500))
// not sure if this is completely right...
if(0) //(L.vars.len > 0)
html += "<ol>"
html += "</ol>"
else
html += "<ul>"
var/index = 1
for (var/entry in L)
if(istext(entry))
html += debug_variable(entry, L[entry], level + 1)
//html += debug_variable("[index]", L[index], level + 1)
else
html += debug_variable(index, L[index], level + 1)
index++
html += "</ul>"
else
html += "[name] = <span class='value'>[value]</span>"
else
html += "[name] = <span class='value'>[value]</span>"
html += "</li>"
html += "</li>"
return html
return html
/client/proc/view_var_Topic(href, href_list, hsrc)
//This should all be moved over to datum/admins/Topic() or something ~Carn
+738 -738
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+77 -77
View File
@@ -7,97 +7,97 @@
var/result
var/list/steps_desc
New(atom)
..()
holder = atom
if(!holder) //don't want this without a holder
qdel(src)
/datum/construction/New(atom)
..()
holder = atom
if(!holder) //don't want this without a holder
qdel(src)
set_desc(steps.len)
return
/datum/construction/proc/next_step()
steps.len--
if(!steps.len)
spawn_result()
else
set_desc(steps.len)
return
return
proc/next_step()
steps.len--
if(!steps.len)
spawn_result()
else
set_desc(steps.len)
return
/datum/construction/proc/action(atom/used_atom,mob/user as mob)
return
proc/action(atom/used_atom,mob/user as mob)
return
/datum/construction/proc/check_step(atom/used_atom,mob/user as mob) //check last step only
var/valid_step = is_right_key(used_atom)
if(valid_step)
if(custom_action(valid_step, used_atom, user))
next_step()
return 1
return 0
proc/check_step(atom/used_atom,mob/user as mob) //check last step only
var/valid_step = is_right_key(used_atom)
if(valid_step)
if(custom_action(valid_step, used_atom, user))
next_step()
return 1
return 0
/datum/construction/proc/is_right_key(atom/used_atom) // returns current step num if used_atom is of the right type.
var/list/L = steps[steps.len]
if(istype(used_atom, L["key"]))
return steps.len
return 0
proc/is_right_key(atom/used_atom) // returns current step num if used_atom is of the right type.
var/list/L = steps[steps.len]
/datum/construction/proc/custom_action(step, used_atom, user)
return 1
/datum/construction/proc/check_all_steps(atom/used_atom,mob/user as mob) //check all steps, remove matching one.
for(var/i=1;i<=steps.len;i++)
var/list/L = steps[i];
if(istype(used_atom, L["key"]))
return steps.len
return 0
proc/custom_action(step, used_atom, user)
return 1
proc/check_all_steps(atom/used_atom,mob/user as mob) //check all steps, remove matching one.
for(var/i=1;i<=steps.len;i++)
var/list/L = steps[i];
if(istype(used_atom, L["key"]))
if(custom_action(i, used_atom, user))
steps[i]=null;//stupid byond list from list removal...
listclearnulls(steps);
if(!steps.len)
spawn_result()
return 1
return 0
if(custom_action(i, used_atom, user))
steps[i]=null;//stupid byond list from list removal...
listclearnulls(steps);
if(!steps.len)
spawn_result()
return 1
return 0
proc/spawn_result()
if(result)
new result(get_turf(holder))
qdel(holder)
return
/datum/construction/proc/spawn_result()
if(result)
new result(get_turf(holder))
qdel(holder)
return
proc/set_desc(index as num)
var/list/step = steps[index]
holder.desc = step["desc"]
return
/datum/construction/proc/set_desc(index as num)
var/list/step = steps[index]
holder.desc = step["desc"]
return
/datum/construction/reversible
var/index
New(atom)
..()
index = steps.len
return
/datum/construction/reversible/New(atom)
..()
index = steps.len
return
proc/update_index(diff as num)
index+=diff
if(index==0)
spawn_result()
else
set_desc(index)
return
/datum/construction/reversible/proc/update_index(diff as num)
index+=diff
if(index==0)
spawn_result()
else
set_desc(index)
return
is_right_key(atom/used_atom) // returns index step
var/list/L = steps[index]
if(istype(used_atom, L["key"]))
return FORWARD //to the first step -> forward
else if(L["backkey"] && istype(used_atom, L["backkey"]))
return BACKWARD //to the last step -> backwards
return 0
/datum/construction/reversible/is_right_key(atom/used_atom) // returns index step
var/list/L = steps[index]
if(istype(used_atom, L["key"]))
return FORWARD //to the first step -> forward
else if(L["backkey"] && istype(used_atom, L["backkey"]))
return BACKWARD //to the last step -> backwards
return 0
check_step(atom/used_atom,mob/user as mob)
var/diff = is_right_key(used_atom)
if(diff)
if(custom_action(index, diff, used_atom, user))
update_index(diff)
return 1
return 0
/datum/construction/reversible/check_step(atom/used_atom,mob/user as mob)
var/diff = is_right_key(used_atom)
if(diff)
if(custom_action(index, diff, used_atom, user))
update_index(diff)
return 1
return 0
custom_action(index, diff, used_atom, user)
return 1
/datum/construction/reversible/custom_action(index, diff, used_atom, user)
return 1
+51 -50
View File
@@ -6,62 +6,63 @@
/datum/events
var/list/events
New()
..()
events = new
/datum/events/New()
..()
events = new
proc/addEventType(event_type as text)
if(!(event_type in events) || !islist(events[event_type]))
events[event_type] = list()
return 1
return
// Arguments: event_type as text, proc_holder as datum, proc_name as text
// Returns: New event, null on error.
proc/addEvent(event_type as text, proc_holder, proc_name as text)
if(!event_type || !proc_holder || !proc_name)
return
addEventType(event_type)
var/list/event = events[event_type]
var/datum/event/E = new /datum/event(proc_holder,proc_name)
event += E
return E
// Arguments: event_type as text, any number of additional arguments to pass to event handler
// Returns: null
proc/fireEvent()
//world << "Events in [args[1]] called"
var/list/event = listgetindex(events,args[1])
if(istype(event))
spawn(-1)
for(var/datum/event/E in event)
if(!E.Fire(arglist(args.Copy(2))))
clearEvent(args[1],E)
return
// Arguments: event_type as text, E as /datum/event
// Returns: 1 if event cleared, null on error
proc/clearEvent(event_type as text, datum/event/E)
if(!event_type || !E)
return
var/list/event = listgetindex(events,event_type)
event -= E
/datum/events/proc/addEventType(event_type as text)
if(!(event_type in events) || !islist(events[event_type]))
events[event_type] = list()
return 1
return
// Arguments: event_type as text, proc_holder as datum, proc_name as text
// Returns: New event, null on error.
/datum/events/proc/addEvent(event_type as text, proc_holder, proc_name as text)
if(!event_type || !proc_holder || !proc_name)
return
addEventType(event_type)
var/list/event = events[event_type]
var/datum/event/E = new /datum/event(proc_holder,proc_name)
event += E
return E
// Arguments: event_type as text, any number of additional arguments to pass to event handler
// Returns: null
/datum/events/proc/fireEvent()
//world << "Events in [args[1]] called"
var/list/event = listgetindex(events,args[1])
if(istype(event))
spawn(-1)
for(var/datum/event/E in event)
if(!E.Fire(arglist(args.Copy(2))))
clearEvent(args[1],E)
return
// Arguments: event_type as text, E as /datum/event
// Returns: 1 if event cleared, null on error
/datum/events/proc/clearEvent(event_type as text, datum/event/E)
if(!event_type || !E)
return
var/list/event = listgetindex(events,event_type)
event -= E
return 1
/datum/event
var/listener
var/proc_name
New(tlistener,tprocname)
listener = tlistener
proc_name = tprocname
return ..()
/datum/event/New(tlistener,tprocname)
listener = tlistener
proc_name = tprocname
return ..()
proc/Fire()
//world << "Event fired"
if(listener)
call(listener,proc_name)(arglist(args))
return 1
return
/datum/event/proc/Fire()
//world << "Event fired"
if(listener)
call(listener,proc_name)(arglist(args))
return 1
return
+85 -85
View File
@@ -57,104 +57,104 @@ Data storage vars:
var/result
var/state = 0
New(list/arguments=null,autostart=1)
delay = delay>0?(delay):1
if(forbid_garbage) //prevents garbage collection with tag != null
tag = "\ref[src]"
set_process_args(arguments)
if(autostart)
start()
return
/datum/global_iterator/New(list/arguments=null,autostart=1)
delay = delay>0?(delay):1
if(forbid_garbage) //prevents garbage collection with tag != null
tag = "\ref[src]"
set_process_args(arguments)
if(autostart)
start()
return
Destroy()
tag = null
arg_list.Cut()
stop()
//Do not call ..()
/datum/global_iterator/Destroy()
tag = null
arg_list.Cut()
stop()
//Do not call ..()
proc/main()
state = 1
while(src && control_switch)
last_exec = world.timeofday
if(check_for_null && has_null_args())
stop()
/datum/global_iterator/proc/main()
state = 1
while(src && control_switch)
last_exec = world.timeofday
if(check_for_null && has_null_args())
stop()
return 0
result = process(arglist(arg_list))
for(var/sleep_time=delay;sleep_time>0;sleep_time--) //uhh, this is ugly. But I see no other way to terminate sleeping proc. Such disgrace.
if(!control_switch)
return 0
result = process(arglist(arg_list))
for(var/sleep_time=delay;sleep_time>0;sleep_time--) //uhh, this is ugly. But I see no other way to terminate sleeping proc. Such disgrace.
if(!control_switch)
return 0
sleep(1)
return 0
proc/start(list/arguments=null)
if(active())
return
if(arguments)
if(!set_process_args(arguments))
return 0
if(!state_check()) //the main loop is sleeping, wait for it to terminate.
return
control_switch = 1
spawn()
state = main()
return 1
proc/stop()
if(!active())
return
control_switch = 0
spawn(-1) //report termination error but don't wait for state_check().
state_check()
return 1
proc/state_check()
var/lag = 0
while(state)
sleep(1)
if(++lag>10)
CRASH("The global_iterator loop \ref[src] failed to terminate in designated timeframe. This may be caused by server lagging.")
return 1
return 0
proc/process()
/datum/global_iterator/proc/start(list/arguments=null)
if(active())
return
if(arguments)
if(!set_process_args(arguments))
return 0
if(!state_check()) //the main loop is sleeping, wait for it to terminate.
return
control_switch = 1
spawn()
state = main()
return 1
proc/active()
return control_switch
/datum/global_iterator/proc/stop()
if(!active())
return
control_switch = 0
spawn(-1) //report termination error but don't wait for state_check().
state_check()
return 1
proc/has_null_args()
if(null in arg_list)
return 1
/datum/global_iterator/proc/state_check()
var/lag = 0
while(state)
sleep(1)
if(++lag>10)
CRASH("The global_iterator loop \ref[src] failed to terminate in designated timeframe. This may be caused by server lagging.")
return 1
/datum/global_iterator/proc/process()
return
/datum/global_iterator/proc/active()
return control_switch
/datum/global_iterator/proc/has_null_args()
if(null in arg_list)
return 1
return 0
/datum/global_iterator/proc/set_delay(new_delay)
if(isnum(new_delay))
delay = max(1, round(new_delay))
return 1
else
return 0
/datum/global_iterator/proc/get_last_exec_time()
return (last_exec||0)
proc/set_delay(new_delay)
if(isnum(new_delay))
delay = max(1, round(new_delay))
return 1
else
return 0
/datum/global_iterator/proc/get_last_exec_time_as_text()
return (time2text(last_exec)||"Wasn't executed yet")
proc/get_last_exec_time()
return (last_exec||0)
/datum/global_iterator/proc/set_process_args(list/arguments)
if(arguments && istype(arguments, /list) && arguments.len)
arg_list = arguments
return 1
else
// world << "\red Invalid arguments supplied for [src.type], ref = \ref[src]"
return 0
proc/get_last_exec_time_as_text()
return (time2text(last_exec)||"Wasn't executed yet")
/datum/global_iterator/proc/toggle_null_checks()
check_for_null = !check_for_null
return check_for_null
proc/set_process_args(list/arguments)
if(arguments && istype(arguments, /list) && arguments.len)
arg_list = arguments
return 1
else
// world << "\red Invalid arguments supplied for [src.type], ref = \ref[src]"
return 0
proc/toggle_null_checks()
check_for_null = !check_for_null
return check_for_null
proc/toggle()
if(!stop())
start()
return active()
/datum/global_iterator/proc/toggle()
if(!stop())
start()
return active()
+44 -44
View File
@@ -2,59 +2,59 @@
var/href
var/list/href_list
New(thref,list/thref_list)
href = thref
href_list = thref_list.Copy()
return
/datum/topic_input/New(thref,list/thref_list)
href = thref
href_list = thref_list.Copy()
return
proc/get(i)
return listgetindex(href_list,i)
/datum/topic_input/proc/get(i)
return listgetindex(href_list,i)
proc/getAndLocate(i)
var/t = get(i)
if(t)
t = locate(t)
return t || null
/datum/topic_input/proc/getAndLocate(i)
var/t = get(i)
if(t)
t = locate(t)
return t || null
proc/getNum(i)
var/t = get(i)
if(t)
t = text2num(t)
return isnum(t) ? t : null
/datum/topic_input/proc/getNum(i)
var/t = get(i)
if(t)
t = text2num(t)
return isnum(t) ? t : null
proc/getObj(i)
var/t = getAndLocate(i)
return isobj(t) ? t : null
/datum/topic_input/proc/getObj(i)
var/t = getAndLocate(i)
return isobj(t) ? t : null
proc/getMob(i)
var/t = getAndLocate(i)
return ismob(t) ? t : null
/datum/topic_input/proc/getMob(i)
var/t = getAndLocate(i)
return ismob(t) ? t : null
proc/getTurf(i)
var/t = getAndLocate(i)
return isturf(t) ? t : null
/datum/topic_input/proc/getTurf(i)
var/t = getAndLocate(i)
return isturf(t) ? t : null
proc/getAtom(i)
return getType(i,/atom)
/datum/topic_input/proc/getAtom(i)
return getType(i,/atom)
proc/getArea(i)
var/t = getAndLocate(i)
return isarea(t) ? t : null
/datum/topic_input/proc/getArea(i)
var/t = getAndLocate(i)
return isarea(t) ? t : null
proc/getStr(i)//params should always be text, but...
var/t = get(i)
return istext(t) ? t : null
/datum/topic_input/proc/getStr(i)//params should always be text, but...
var/t = get(i)
return istext(t) ? t : null
proc/getType(i,type)
var/t = getAndLocate(i)
return istype(t,type) ? t : null
/datum/topic_input/proc/getType(i,type)
var/t = getAndLocate(i)
return istype(t,type) ? t : null
proc/getPath(i)
var/t = get(i)
if(t)
t = text2path(t)
return ispath(t) ? t : null
/datum/topic_input/proc/getPath(i)
var/t = get(i)
if(t)
t = text2path(t)
return ispath(t) ? t : null
proc/getList(i)
var/t = getAndLocate(i)
return islist(t) ? t : null
/datum/topic_input/proc/getList(i)
var/t = getAndLocate(i)
return islist(t) ? t : null
+972 -972
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