mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-27 15:17:01 +01:00
Merge pull request #11830 from Aranclanos/updatetriggerthis
Removes update_triggers.dm
This commit is contained in:
@@ -55,18 +55,20 @@
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/turf/simulated/New()
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..()
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levelupdate()
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if(smooth)
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smooth_icon(src)
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visibilityChanged()
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if(!blocks_air)
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air = new
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air.oxygen = oxygen
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air.carbon_dioxide = carbon_dioxide
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air.nitrogen = nitrogen
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air.toxins = toxins
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air.temperature = temperature
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/turf/simulated/Del()
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visibilityChanged()
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if(active_hotspot)
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active_hotspot.Kill()
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..()
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@@ -30,16 +30,17 @@
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var/emped = 0 //Number of consecutive EMP's on this camera
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/obj/machinery/camera/New()
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..()
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assembly = new(src)
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assembly.state = 4
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cameranet.cameras += src
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cameranet.addCamera(src)
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/* // Use this to look for cameras that have the same c_tag.
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for(var/obj/machinery/camera/C in cameranet.cameras)
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var/list/tempnetwork = C.network&src.network
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if(C != src && C.c_tag == src.c_tag && tempnetwork.len)
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world.log << "[src.c_tag] [src.x] [src.y] [src.z] conflicts with [C.c_tag] [C.x] [C.y] [C.z]"
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*/
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..()
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/obj/machinery/camera/initialize()
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if(z == 1 && prob(3) && !start_active)
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@@ -56,6 +57,8 @@
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bug.current = null
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bug = null
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cameranet.removeCamera(src) //Will handle removal from the camera network and the chunks, so we don't need to worry about that
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cameranet.cameras -= src
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cameranet.removeCamera(src)
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return ..()
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/obj/machinery/camera/emp_act(severity)
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@@ -235,6 +238,11 @@
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return
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/obj/machinery/camera/proc/deactivate(mob/user, displaymessage = 1) //this should be called toggle() but doing a find and replace for this would be ass
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if(can_use())
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cameranet.addCamera(src)
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else
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SetLuminosity(0)
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cameranet.removeCamera(src)
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status = !status
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cameranet.updateChunk(x, y, z)
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var/change_msg = "deactivates"
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@@ -259,6 +259,10 @@
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/obj/machinery/door/proc/hasPower()
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return !(stat & NOPOWER)
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/obj/machinery/door/proc/update_freelook_sight()
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if(!glass && cameranet)
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cameranet.updateVisibility(src, 0)
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/obj/machinery/door/BlockSuperconductivity() // All non-glass airlocks block heat, this is intended.
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if(opacity || heat_proof)
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return 1
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@@ -13,7 +13,14 @@ would spawn and follow the beaker, even if it is carried or thrown.
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unacidable = 1//So effect are not targeted by alien acid.
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pass_flags = PASSTABLE | PASSGRILLE
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/obj/effect/effect/New()
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..()
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if(ticker)
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cameranet.updateVisibility(src)
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/obj/effect/effect/Destroy()
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if(ticker)
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cameranet.updateVisibility(src)
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..()
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return QDEL_HINT_PUTINPOOL
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/*
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@@ -8,12 +8,16 @@
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smooth_icon(src)
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smooth_icon_neighbors(src)
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icon_state = ""
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if(ticker)
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cameranet.updateVisibility(src)
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/obj/structure/blob_act()
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if(prob(50))
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qdel(src)
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/obj/structure/Destroy()
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if(ticker)
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cameranet.updateVisibility(src)
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if(opacity)
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UpdateAffectingLights()
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if(smooth)
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@@ -9,11 +9,7 @@
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var/to_be_destroyed = 0 //Used for fire, if a melting temperature was reached, it will be destroyed
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var/max_fire_temperature_sustained = 0 //The max temperature of the fire which it was subjected to
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/turf/simulated/New()
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..()
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levelupdate()
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if(smooth)
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smooth_icon(src)
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/turf/simulated/proc/burn_tile()
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@@ -26,11 +26,13 @@
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flags = 0
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var/image/obscured //camerachunks
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/turf/New()
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..()
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for(var/atom/movable/AM in src)
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Entered(AM)
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return
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/turf/Destroy()
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return QDEL_HINT_HARDDEL_NOW
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@@ -281,6 +283,9 @@
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/turf/proc/can_lay_cable()
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return can_have_cabling() & !intact
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/turf/proc/visibilityChanged()
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if(ticker)
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cameranet.updateVisibility(src)
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/turf/indestructible
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name = "wall"
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@@ -1,99 +0,0 @@
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#define BORG_CAMERA_BUFFER 30
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//UPDATE TRIGGERS, when the chunk (and the surrounding chunks) should update.
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// TURFS
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/turf
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var/image/obscured
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/turf/proc/visibilityChanged()
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if(ticker)
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cameranet.updateVisibility(src)
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/turf/simulated/Del()
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visibilityChanged()
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..()
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/turf/simulated/New()
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..()
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visibilityChanged()
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// STRUCTURES
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/obj/structure/Destroy()
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if(ticker)
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cameranet.updateVisibility(src)
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return ..()
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/obj/structure/New()
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..()
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if(ticker)
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cameranet.updateVisibility(src)
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// EFFECTS
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/obj/effect/Destroy()
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if(ticker)
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cameranet.updateVisibility(src)
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return ..()
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/obj/effect/New()
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..()
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if(ticker)
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cameranet.updateVisibility(src)
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// DOORS
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// Simply updates the visibility of the area when it opens/closes/destroyed.
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/obj/machinery/door/proc/update_freelook_sight()
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// Glass door glass = 1
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// don't check then?
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if(!glass && cameranet)
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cameranet.updateVisibility(src, 0)
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// ROBOT MOVEMENT
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// Update the portable camera everytime the Robot moves.
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// This might be laggy, comment it out if there are problems.
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/mob/living/silicon/robot/var/updating = 0
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/mob/living/silicon/robot/Move()
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var/oldLoc = src.loc
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. = ..()
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if(.)
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if(src.camera)
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if(!updating)
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updating = 1
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spawn(BORG_CAMERA_BUFFER)
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if(oldLoc != src.loc)
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cameranet.updatePortableCamera(src.camera)
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updating = 0
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// CAMERA
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// An addition to deactivate which removes/adds the camera from the chunk list based on if it works or not.
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/obj/machinery/camera/deactivate(mob/user, choice = 1)
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..(user, choice)
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if(src.can_use())
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cameranet.addCamera(src)
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else
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src.SetLuminosity(0)
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cameranet.removeCamera(src)
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/obj/machinery/camera/New()
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..()
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cameranet.cameras += src
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cameranet.addCamera(src)
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/obj/machinery/camera/Destroy()
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cameranet.cameras -= src
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cameranet.removeCamera(src)
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return ..()
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#undef BORG_CAMERA_BUFFER
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@@ -67,6 +67,8 @@
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var/lamp_intensity = 0 //Luminosity of the headlamp. 0 is off. Higher settings than the minimum require power.
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var/lamp_recharging = 0 //Flag for if the lamp is on cooldown after being forcibly disabled.
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var/updating = 0 //portable camera camerachunk update
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/mob/living/silicon/robot/New(loc)
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spark_system = new /datum/effect/effect/system/spark_spread()
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spark_system.set_up(5, 0, src)
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@@ -882,9 +884,18 @@
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/mob/living/silicon/robot/proc/radio_menu()
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radio.interact(src)//Just use the radio's Topic() instead of bullshit special-snowflake code
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#define BORG_CAMERA_BUFFER 30
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/mob/living/silicon/robot/Move(a, b, flag)
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var/oldLoc = src.loc
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. = ..()
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if(.)
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if(src.camera)
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if(!updating)
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updating = 1
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spawn(BORG_CAMERA_BUFFER)
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if(oldLoc != src.loc)
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cameranet.updatePortableCamera(src.camera)
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updating = 0
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if(module)
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if(module.type == /obj/item/weapon/robot_module/janitor)
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var/turf/tile = loc
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@@ -924,6 +935,7 @@
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loc.attackby(module_state_2,src)
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else if(istype(module_state_3,/obj/item/weapon/storage/bag/ore))
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loc.attackby(module_state_3,src)
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#undef BORG_CAMERA_BUFFER
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/mob/living/silicon/robot/proc/self_destruct()
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if(emagged)
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@@ -1218,7 +1218,6 @@
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#include "code\modules\mob\living\silicon\ai\freelook\chunk.dm"
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#include "code\modules\mob\living\silicon\ai\freelook\eye.dm"
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#include "code\modules\mob\living\silicon\ai\freelook\read_me.dm"
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#include "code\modules\mob\living\silicon\ai\freelook\update_triggers.dm"
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#include "code\modules\mob\living\silicon\pai\death.dm"
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#include "code\modules\mob\living\silicon\pai\examine.dm"
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#include "code\modules\mob\living\silicon\pai\life.dm"
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