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https://github.com/Bubberstation/Bubberstation.git
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Fixes a runtime in build mode's KABOOM (#65543)
* Fixes a runtime in build modes KABOOM These values will runtime because eventually they get passed into explode code which square roots them (WHICH IS IMPOSISBLE!!!) Zero works, and DOESN'T RUNTIME! * actually lets do this right * improves a bit
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@@ -1,11 +1,19 @@
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#define BOOM_DEVASTATION "devastation"
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#define BOOM_HEAVY "heavy"
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#define BOOM_LIGHT "light"
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#define BOOM_FLASH "flash"
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#define BOOM_FLAMES "flames"
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/datum/buildmode_mode/boom
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key = "boom"
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var/devastation = -1
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var/heavy = -1
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var/light = -1
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var/flash = -1
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var/flames = -1
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var/list/explosions = list(
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BOOM_DEVASTATION = 0,
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BOOM_HEAVY = 0,
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BOOM_LIGHT = 0,
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BOOM_FLASH = 0,
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BOOM_FLAMES = 0
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)
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/datum/buildmode_mode/boom/show_help(client/c)
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to_chat(c, span_notice("***********************************************************"))
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@@ -14,25 +22,28 @@
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to_chat(c, span_notice("***********************************************************"))
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/datum/buildmode_mode/boom/change_settings(client/c)
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devastation = input(c, "Range of total devastation. -1 to none", text("Input")) as num|null
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if(devastation == null)
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devastation = -1
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heavy = input(c, "Range of heavy impact. -1 to none", text("Input")) as num|null
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if(heavy == null)
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heavy = -1
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light = input(c, "Range of light impact. -1 to none", text("Input")) as num|null
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if(light == null)
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light = -1
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flash = input(c, "Range of flash. -1 to none", text("Input")) as num|null
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if(flash == null)
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flash = -1
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flames = input(c, "Range of flames. -1 to none", text("Input")) as num|null
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if(flames == null)
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flames = -1
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for (var/explosion_level in explosions)
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explosions[explosion_level] = input(c, "Range of total [explosion_level]. 0 to none", text("Input")) as num|null
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if(explosions[explosion_level] == null || explosions[explosion_level] < 0)
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explosions[explosion_level] = 0
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/datum/buildmode_mode/boom/handle_click(client/c, params, obj/object)
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var/list/modifiers = params2list(params)
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var/value_valid = FALSE
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for (var/explosion_type in explosions)
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if (explosions[explosion_type] > 0)
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value_valid = TRUE
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break
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if (!value_valid)
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return
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if(LAZYACCESS(modifiers, LEFT_CLICK))
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explosion(object, devastation, heavy, light, flames, flash, adminlog = FALSE, ignorecap = TRUE)
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log_admin("Build Mode: [key_name(c)] caused an explosion(dev=[devastation], hvy=[heavy], lgt=[light], flash=[flash], flames=[flames]) at [AREACOORD(object)]")
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log_admin("Build Mode: [key_name(c)] caused an explosion(dev=[explosions[BOOM_DEVASTATION]], hvy=[explosions[BOOM_HEAVY]], lgt=[explosions[BOOM_LIGHT]], flash=[explosions[BOOM_FLASH]], flames=[explosions[BOOM_FLAMES]]) at [AREACOORD(object)]")
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explosion(object, explosions[BOOM_DEVASTATION], explosions[BOOM_HEAVY], explosions[BOOM_LIGHT], explosions[BOOM_FLASH], explosions[BOOM_FLAMES], adminlog = FALSE, ignorecap = TRUE)
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#undef BOOM_DEVASTATION
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#undef BOOM_HEAVY
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#undef BOOM_LIGHT
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#undef BOOM_FLASH
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#undef BOOM_FLAMES
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