Removes opacity from non fulltile tinted windows (#74452)

## About The Pull Request

IT DOESN'T WORK, OPACITY IS NOT DIRECTIONAL, IT JUST LOOKS FUCKING
STUPID

WHY DO WE USE THIS 48 TIMES WHY ARE YOU PEOPLE LIKE THIS

## Why It's Good For The Game


![image](https://user-images.githubusercontent.com/58055496/229333339-78f1c4d8-51e2-4370-a9a9-b9ecf045a7c4.png)


## Changelog
🆑
fix: Directional frosted/tinted windows will no longer fuck up vision
/🆑
This commit is contained in:
LemonInTheDark
2023-04-02 20:49:07 -06:00
committed by GitHub
parent ec8f4ebbd5
commit bfd3c04d6b
+2 -1
View File
@@ -657,7 +657,6 @@
/obj/structure/window/reinforced/tinted
name = "tinted window"
icon_state = "twindow"
opacity = TRUE
/obj/structure/window/reinforced/tinted/frosted
name = "frosted window"
icon_state = "fwindow"
@@ -738,6 +737,8 @@
smoothing_groups = SMOOTH_GROUP_WINDOW_FULLTILE
canSmoothWith = SMOOTH_GROUP_WINDOW_FULLTILE
glass_amount = 2
// Not on the parent because directional opacity does NOT WORK
opacity = TRUE
/obj/structure/window/reinforced/fulltile/ice
icon = 'icons/obj/smooth_structures/rice_window.dmi'