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https://github.com/Bubberstation/Bubberstation.git
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continue
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@@ -112,7 +112,7 @@
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flick("[L.base_state]2", L)
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for(var/mob/living/carbon/human/M in view(shock_range, L))
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if(M == user)
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return
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continue
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L.Beam(M,icon_state="purple_lightning",icon='icons/effects/effects.dmi',time=5)
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M.electrocute_act(shock_damage, "[L.name]", safety=1)
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var/datum/effect_system/spark_spread/z = new /datum/effect_system/spark_spread
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@@ -188,7 +188,7 @@
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bot.Emag(null)
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for(var/mob/living/carbon/human/human in T.contents)
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if(human == user)
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return
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continue
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human << "<span class='revenwarning'>You feel [pick("your sense of direction flicker out", "a stabbing pain in your head", "your mind fill with static")].</span>"
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new/obj/effect/overlay/temp/revenant(human.loc)
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human.emp_act(1)
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@@ -224,7 +224,7 @@
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spawn(0)
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for(var/mob/living/mob in T.contents)
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if(mob == user)
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return
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continue
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new/obj/effect/overlay/temp/revenant(mob.loc)
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if(iscarbon(mob))
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if(ishuman(mob))
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@@ -243,7 +243,6 @@
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blightfound = 1
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if(blight.stage < 5)
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blight.stage++
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return
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if(!blightfound)
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H.AddDisease(new /datum/disease/revblight)
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H << "<span class='revenminor'>You feel [pick("suddenly sick", "a surge of nausea", "like your skin is <span class='italics'>wrong</span>")].</span>"
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