[MIRROR] Adjusts Door Mapping Helper Layers [MDB IGNORE] (#14588)

* Adjusts Door Mapping Helper Layers (#68032)

Hey there,

Access helper layers are great and all, but they tended to have this sort of effect on maps where since they were on the same layer as all of the other mapping helpers for doors, they would just tend to cover up the smaller sprites the others used, like this:

So, this just switches up the layers a bit by having a new layer called `DOOR_ACCESS_HELPER_LAYER` (that is still above `OPEN_DOOR_LAYER`) just for Access Helpers, while every other airlock helper takes the `DOOR_HELPER_LAYER` (like before), which has been increased by 0.01 more funny number.

Ok?

* Adjusts Door Mapping Helper Layers

Co-authored-by: san7890 <the@san7890.com>
This commit is contained in:
SkyratBot
2022-06-28 17:22:13 +01:00
committed by GitHub
co-authored by san7890
parent ca6276935a
commit c0462e7bd9
3 changed files with 3 additions and 3 deletions
+2 -1
View File
@@ -72,7 +72,8 @@
#define BELOW_OPEN_DOOR_LAYER 2.6
#define BLASTDOOR_LAYER 2.65
#define OPEN_DOOR_LAYER 2.7
#define DOOR_HELPER_LAYER 2.71 //keep this above OPEN_DOOR_LAYER
#define DOOR_ACCESS_HELPER_LAYER 2.71 //keep this above OPEN_DOOR_LAYER, special layer used for /obj/effect/mapping_helpers/airlock/access
#define DOOR_HELPER_LAYER 2.72 //keep this above DOOR_ACCESS_HELPER_LAYER and OPEN_DOOR_LAYER since the others tend to have tiny sprites that tend to be covered up.
#define PROJECTILE_HIT_THRESHHOLD_LAYER 2.75 //projectiles won't hit objects at or below this layer if possible
#define TABLE_LAYER 2.8
#define GATEWAY_UNDERLAY_LAYER 2.85
+1 -1
View File
@@ -1,5 +1,5 @@
/obj/effect/mapping_helpers/airlock/access
layer = DOOR_HELPER_LAYER
layer = DOOR_ACCESS_HELPER_LAYER
icon_state = "access_helper"
// These are mutually exclusive; can't have req_any and req_all
-1
View File
@@ -189,7 +189,6 @@
else
airlock.locked = TRUE
/obj/effect/mapping_helpers/airlock/unres
name = "airlock unrestricted side helper"
icon_state = "airlock_unres_helper"