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Gang Dominator Tweaks
- Fixes #11040 Made the beeping a bit quieter - Fixes a case where you could activate the same dominator multiple times, wasting a domination attempt by mistake
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@@ -37,7 +37,7 @@
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..()
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if(gang && isnum(gang.dom_timer))
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if(gang.dom_timer > 0)
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playsound(loc, 'sound/items/timer.ogg', 30, 0)
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playsound(loc, 'sound/items/timer.ogg', 10, 0)
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if(!warned && (gang.dom_timer < 180))
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warned = 1
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var/area/domloc = get_area(loc)
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@@ -169,7 +169,7 @@
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var/time = round(get_domination_time(tempgang)/60,0.1)
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if(alert(user,"With [round((tempgang.territory.len/start_state.num_territories)*100, 1)]% station control, a takeover will require [time] minutes.\nYour gang will be unable to gain influence while it is active.\nThe entire station will likely be alerted to it once it starts.\nYou have [tempgang.dom_attempts] attempt(s) remaining. Are you ready?","Confirm","Ready","Later") == "Ready")
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if (!tempgang.dom_attempts || !in_range(src, user) || !istype(src.loc, /turf))
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if (isnum(tempgang.dom_timer) || !tempgang.dom_attempts || !in_range(src, user) || !istype(src.loc, /turf))
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return 0
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var/area/A = get_area(loc)
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