Fix map error

This commit is contained in:
Bjorn Neergaard
2016-01-18 14:21:58 -06:00
parent 4fe38b328b
commit c15d230b3e
@@ -1030,7 +1030,7 @@
"atP" = (/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor/plasteel,/area/atmos)
"atQ" = (/obj/structure/table,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50; pixel_x = 2; pixel_y = 2},/turf/simulated/floor/plasteel,/area/atmos)
"atR" = (/obj/effect/spawner/structure/window/reinforced,/turf/simulated/floor/plating,/area/atmos)
"atS" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/visible{dir = 8},/obj/machinery/meter{frequency = 1443; id = "waste_meter"; name = "Waste Loop"},/obj/machinery/button/door{id_tag = "atmosmaint"; name = "Atmospherics Maintenance Shutters"; pixel_x = -24; pixel_y = 24; req_access_txt = "24"},/obj/structure/cable/green{tag = "icon-1-4"; icon_state = "1-4"},/turf/simulated/floor/plasteel,/area/atmos)
"atS" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/visible{dir = 8},/obj/machinery/meter{frequency = 1443; id_tag = "waste_meter"; name = "Waste Loop"},/obj/machinery/button/door{id = "atmosmaint"; name = "Atmospherics Maintenance Shutters"; pixel_x = -24; pixel_y = 24; req_access_txt = "24"},/obj/structure/cable/green{tag = "icon-1-4"; icon_state = "1-4"},/turf/simulated/floor/plasteel,/area/atmos)
"atT" = (/obj/machinery/atmospherics/components/binary/pump{dir = 8; name = "Distro to Waste"; on = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/yellow/visible,/obj/structure/cable/green{tag = "icon-1-2"; icon_state = "1-2"},/obj/structure/cable/green{tag = "icon-2-4"; icon_state = "2-4"},/obj/structure/cable/green{tag = "icon-2-8"; icon_state = "2-8"},/turf/simulated/floor/plasteel,/area/atmos)
"atU" = (/obj/machinery/atmospherics/pipe/manifold4w/supply/visible,/obj/machinery/meter{frequency = 1443; id_tag = "distro_meter"; name = "Distribution Loop"},/turf/simulated/floor/plasteel,/area/atmos)
"atV" = (/obj/machinery/atmospherics/components/binary/pump{dir = 8; name = "Air to Distro"; on = 1; target_pressure = 101},/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor/plasteel,/area/atmos)