Fixes holodeck animals bleeding.

This commit is contained in:
Firecage
2016-07-08 19:28:21 +02:00
parent ca36e24fd2
commit c1ebb78ca3
+1 -1
View File
@@ -76,7 +76,7 @@
mob = new mobtype(loc)
// these vars are not really standardized but all would theoretically create stuff on death
for(var/v in list("butcher_results","corpse","weapon1","weapon2") & mob.vars)
for(var/v in list("butcher_results","corpse","weapon1","weapon2","blood_volume") & mob.vars)
mob.vars[v] = null
return mob