mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-07-21 04:57:57 +01:00
Separates regenerative core and wounded alerts (#66794)
This has been bothering me for ages, it doesn't make sense for wounded and regenerative core status effects to have the same icon and in the original PR author said that he didnt put regen core into the icon instead of the skull because he didnt want wounded status effects to have the regen core as its icon, so here you go. Wounded effects still keep their skull while regen cores have proper sprites.
This commit is contained in:
@@ -3,7 +3,7 @@
|
||||
/atom/movable/screen/alert/status_effect/determined
|
||||
name = "Determined"
|
||||
desc = "The serious wounds you've sustained have put your body into fight-or-flight mode! Now's the time to look for an exit!"
|
||||
icon_state = "regenerative_core"
|
||||
icon_state = "wounded"
|
||||
|
||||
/datum/status_effect/determined
|
||||
id = "determined"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
/atom/movable/screen/alert/status_effect/unholy_determination
|
||||
name = "Unholy Determination"
|
||||
desc = "You appear in a unfamiliar room. The darkness begins to close in. Panic begins to set in. There is no time. Fight on, or die!"
|
||||
icon_state = "regenerative_core"
|
||||
icon_state = "wounded"
|
||||
|
||||
/// The buff given to people within the shadow realm to assist them in surviving.
|
||||
/datum/status_effect/unholy_determination
|
||||
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 116 KiB After Width: | Height: | Size: 117 KiB |
+1
-1
@@ -696,8 +696,8 @@
|
||||
#include "code\datums\components\codeword_hearing.dm"
|
||||
#include "code\datums\components\combustible_flooder.dm"
|
||||
#include "code\datums\components\connect_containers.dm"
|
||||
#include "code\datums\components\connect_mob_behalf.dm"
|
||||
#include "code\datums\components\connect_loc_behalf.dm"
|
||||
#include "code\datums\components\connect_mob_behalf.dm"
|
||||
#include "code\datums\components\connect_range.dm"
|
||||
#include "code\datums\components\construction.dm"
|
||||
#include "code\datums\components\conveyor_movement.dm"
|
||||
|
||||
Reference in New Issue
Block a user