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Automatic changelog compile [ci skip]
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@@ -52,6 +52,35 @@
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-->
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<div class="commit sansserif">
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<h2 class="date">31 October 2020</h2>
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<h3 class="author">SkyratBot updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Sweet pea donuts no longer cause a giant "error" sign to appear when you put them in a donut box.</li>
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<li class="rscadd">Roboticist unique labcoat! Because you're worth it! Aesthetics!</li>
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<li class="bugfix">All other labcoats no longer utilize the oldest labcoat sprites we have for their icons!</li>
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<li class="bugfix">The virologist labcoat no longer lies about being more resistant to biological effects! Not that bio armor does anything in the first place.</li>
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<li class="bugfix">Some stuff that could be worn in the suit storage slot no longer shows pink! Hooray!</li>
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<li class="spellcheck">Blind messages for gunpointing and tackling are fixed</li>
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<li class="tweak">The reactive teleport armor will now actually teleport the owner instead of forcemoving them to the picked turf. Expect some slight changes to the item's behaviour as result.</li>
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<li class="balance">Ridden vehicles always pass any object that would normally pass through tables, such as thrown weapons and bullets.</li>
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<li class="balance">Makes ridden objects more consistent with what causes you to fall off if they require hand availability, checking for the incapacitation traits.</li>
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<li class="admin">Stripping is logged just a bit better</li>
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<li class="spellcheck">Settings, Ghost and Sound menus on menu bar at top are correctly capitalised now</li>
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</ul>
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<h3 class="author">Stewydeadmike#0068, Ghilker updated:</h3>
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<ul class="changes bgimages16">
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<li class="imageadd">new crystal invasion mob sprites</li>
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<li class="imagedel">old crystal invasion mob sprites</li>
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</ul>
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<h3 class="author">VexingRaven updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Assistants no longer spawn in the chapel on Pubby</li>
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</ul>
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<h3 class="author">cacogen updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Slicing food in your hand (e.g. pizza) no longer results in it "disappearing" (i.e. having the slices created inside you)</li>
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</ul>
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<h2 class="date">28 October 2020</h2>
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<h3 class="author">Azarak updated:</h3>
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<ul class="changes bgimages16">
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@@ -43793,3 +43793,33 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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- bugfix: Megafauna once again gibs immortal miners
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skoglol:
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- bugfix: Removed a duplicate table and holopad from MetaStation
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2020-10-31:
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SkyratBot:
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- bugfix: Sweet pea donuts no longer cause a giant "error" sign to appear when you
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put them in a donut box.
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- rscadd: Roboticist unique labcoat! Because you're worth it! Aesthetics!
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- bugfix: All other labcoats no longer utilize the oldest labcoat sprites we have
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for their icons!
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- bugfix: The virologist labcoat no longer lies about being more resistant to biological
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effects! Not that bio armor does anything in the first place.
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- bugfix: Some stuff that could be worn in the suit storage slot no longer shows
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pink! Hooray!
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- spellcheck: Blind messages for gunpointing and tackling are fixed
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- tweak: The reactive teleport armor will now actually teleport the owner instead
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of forcemoving them to the picked turf. Expect some slight changes to the item's
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behaviour as result.
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- balance: Ridden vehicles always pass any object that would normally pass through
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tables, such as thrown weapons and bullets.
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- balance: Makes ridden objects more consistent with what causes you to fall off
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if they require hand availability, checking for the incapacitation traits.
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- admin: Stripping is logged just a bit better
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- spellcheck: Settings, Ghost and Sound menus on menu bar at top are correctly capitalised
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now
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Stewydeadmike#0068, Ghilker:
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- imageadd: new crystal invasion mob sprites
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- imagedel: old crystal invasion mob sprites
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VexingRaven:
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- tweak: Assistants no longer spawn in the chapel on Pubby
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cacogen:
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- bugfix: Slicing food in your hand (e.g. pizza) no longer results in it "disappearing"
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(i.e. having the slices created inside you)
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@@ -1,5 +0,0 @@
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author: "Stewydeadmike#0068, Ghilker"
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delete-after: True
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changes:
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- imageadd: "new crystal invasion mob sprites"
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- imagedel: "old crystal invasion mob sprites"
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@@ -1,4 +0,0 @@
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author: "SkyratBot"
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delete-after: True
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changes:
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- bugfix: "Sweet pea donuts no longer cause a giant \"error\" sign to appear when you put them in a donut box."
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@@ -1,4 +0,0 @@
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author: "SkyratBot"
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delete-after: True
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changes:
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- tweak: "The reactive teleport armor will now actually teleport the owner instead of forcemoving them to the picked turf. Expect some slight changes to the item's behaviour as result."
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@@ -1,7 +0,0 @@
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author: "SkyratBot"
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delete-after: True
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changes:
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- rscadd: "Roboticist unique labcoat! Because you're worth it! Aesthetics!"
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- bugfix: "All other labcoats no longer utilize the oldest labcoat sprites we have for their icons!"
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- bugfix: "The virologist labcoat no longer lies about being more resistant to biological effects! Not that bio armor does anything in the first place."
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- bugfix: "Some stuff that could be worn in the suit storage slot no longer shows pink! Hooray!"
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@@ -1,4 +0,0 @@
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author: "SkyratBot"
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delete-after: True
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changes:
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- spellcheck: "Blind messages for gunpointing and tackling are fixed"
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@@ -1,4 +0,0 @@
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author: "SkyratBot"
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delete-after: True
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changes:
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- spellcheck: "Settings, Ghost and Sound menus on menu bar at top are correctly capitalised now"
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@@ -1,4 +0,0 @@
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author: "VexingRaven"
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delete-after: True
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changes:
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- tweak: "Assistants no longer spawn in the chapel on Pubby"
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@@ -1,4 +0,0 @@
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author: "SkyratBot"
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delete-after: True
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changes:
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- admin: "Stripping is logged just a bit better"
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@@ -1,4 +0,0 @@
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author: "cacogen"
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delete-after: True
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changes:
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- bugfix: "Slicing food in your hand (e.g. pizza) no longer results in it \"disappearing\" (i.e. having the slices created inside you)"
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@@ -1,5 +0,0 @@
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author: "SkyratBot"
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delete-after: True
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changes:
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- balance: "Ridden vehicles always pass any object that would normally pass through tables, such as thrown weapons and bullets."
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- balance: "Makes ridden objects more consistent with what causes you to fall off if they require hand availability, checking for the incapacitation traits."
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