Automatic changelog compile [ci skip]

This commit is contained in:
Changelogs
2020-10-31 00:06:55 +00:00
parent 119dd2ea3d
commit c3ab0bf8c6
12 changed files with 59 additions and 45 deletions
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@@ -52,6 +52,35 @@
-->
<div class="commit sansserif">
<h2 class="date">31 October 2020</h2>
<h3 class="author">SkyratBot updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Sweet pea donuts no longer cause a giant "error" sign to appear when you put them in a donut box.</li>
<li class="rscadd">Roboticist unique labcoat! Because you're worth it! Aesthetics!</li>
<li class="bugfix">All other labcoats no longer utilize the oldest labcoat sprites we have for their icons!</li>
<li class="bugfix">The virologist labcoat no longer lies about being more resistant to biological effects! Not that bio armor does anything in the first place.</li>
<li class="bugfix">Some stuff that could be worn in the suit storage slot no longer shows pink! Hooray!</li>
<li class="spellcheck">Blind messages for gunpointing and tackling are fixed</li>
<li class="tweak">The reactive teleport armor will now actually teleport the owner instead of forcemoving them to the picked turf. Expect some slight changes to the item's behaviour as result.</li>
<li class="balance">Ridden vehicles always pass any object that would normally pass through tables, such as thrown weapons and bullets.</li>
<li class="balance">Makes ridden objects more consistent with what causes you to fall off if they require hand availability, checking for the incapacitation traits.</li>
<li class="admin">Stripping is logged just a bit better</li>
<li class="spellcheck">Settings, Ghost and Sound menus on menu bar at top are correctly capitalised now</li>
</ul>
<h3 class="author">Stewydeadmike#0068, Ghilker updated:</h3>
<ul class="changes bgimages16">
<li class="imageadd">new crystal invasion mob sprites</li>
<li class="imagedel">old crystal invasion mob sprites</li>
</ul>
<h3 class="author">VexingRaven updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Assistants no longer spawn in the chapel on Pubby</li>
</ul>
<h3 class="author">cacogen updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Slicing food in your hand (e.g. pizza) no longer results in it "disappearing" (i.e. having the slices created inside you)</li>
</ul>
<h2 class="date">28 October 2020</h2>
<h3 class="author">Azarak updated:</h3>
<ul class="changes bgimages16">
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@@ -43793,3 +43793,33 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- bugfix: Megafauna once again gibs immortal miners
skoglol:
- bugfix: Removed a duplicate table and holopad from MetaStation
2020-10-31:
SkyratBot:
- bugfix: Sweet pea donuts no longer cause a giant "error" sign to appear when you
put them in a donut box.
- rscadd: Roboticist unique labcoat! Because you're worth it! Aesthetics!
- bugfix: All other labcoats no longer utilize the oldest labcoat sprites we have
for their icons!
- bugfix: The virologist labcoat no longer lies about being more resistant to biological
effects! Not that bio armor does anything in the first place.
- bugfix: Some stuff that could be worn in the suit storage slot no longer shows
pink! Hooray!
- spellcheck: Blind messages for gunpointing and tackling are fixed
- tweak: The reactive teleport armor will now actually teleport the owner instead
of forcemoving them to the picked turf. Expect some slight changes to the item's
behaviour as result.
- balance: Ridden vehicles always pass any object that would normally pass through
tables, such as thrown weapons and bullets.
- balance: Makes ridden objects more consistent with what causes you to fall off
if they require hand availability, checking for the incapacitation traits.
- admin: Stripping is logged just a bit better
- spellcheck: Settings, Ghost and Sound menus on menu bar at top are correctly capitalised
now
Stewydeadmike#0068, Ghilker:
- imageadd: new crystal invasion mob sprites
- imagedel: old crystal invasion mob sprites
VexingRaven:
- tweak: Assistants no longer spawn in the chapel on Pubby
cacogen:
- bugfix: Slicing food in your hand (e.g. pizza) no longer results in it "disappearing"
(i.e. having the slices created inside you)
@@ -1,5 +0,0 @@
author: "Stewydeadmike#0068, Ghilker"
delete-after: True
changes:
- imageadd: "new crystal invasion mob sprites"
- imagedel: "old crystal invasion mob sprites"
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- bugfix: "Sweet pea donuts no longer cause a giant \"error\" sign to appear when you put them in a donut box."
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- tweak: "The reactive teleport armor will now actually teleport the owner instead of forcemoving them to the picked turf. Expect some slight changes to the item's behaviour as result."
@@ -1,7 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- rscadd: "Roboticist unique labcoat! Because you're worth it! Aesthetics!"
- bugfix: "All other labcoats no longer utilize the oldest labcoat sprites we have for their icons!"
- bugfix: "The virologist labcoat no longer lies about being more resistant to biological effects! Not that bio armor does anything in the first place."
- bugfix: "Some stuff that could be worn in the suit storage slot no longer shows pink! Hooray!"
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- spellcheck: "Blind messages for gunpointing and tackling are fixed"
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- spellcheck: "Settings, Ghost and Sound menus on menu bar at top are correctly capitalised now"
@@ -1,4 +0,0 @@
author: "VexingRaven"
delete-after: True
changes:
- tweak: "Assistants no longer spawn in the chapel on Pubby"
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- admin: "Stripping is logged just a bit better"
@@ -1,4 +0,0 @@
author: "cacogen"
delete-after: True
changes:
- bugfix: "Slicing food in your hand (e.g. pizza) no longer results in it \"disappearing\" (i.e. having the slices created inside you)"
@@ -1,5 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- balance: "Ridden vehicles always pass any object that would normally pass through tables, such as thrown weapons and bullets."
- balance: "Makes ridden objects more consistent with what causes you to fall off if they require hand availability, checking for the incapacitation traits."