mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-07-19 20:15:47 +01:00
Automatic changelog compile [ci skip]
This commit is contained in:
@@ -1,5 +0,0 @@
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author: "SkyratBot"
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delete-after: True
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changes:
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- rscadd: "New Station Trait: Cybernetic Revolution"
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- rscadd: "Body Purist Quirk"
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@@ -1,4 +0,0 @@
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author: "SkyratBot"
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delete-after: True
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changes:
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- bugfix: "fixes using body purist with quadruple amputee"
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@@ -1,4 +0,0 @@
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author: "distributivgesetz"
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delete-after: True
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changes:
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- qol: "The Chief Engineer's BSRPD now has a toggle feature for remote piping."
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@@ -1,4 +0,0 @@
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author: "SkyratBot"
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delete-after: True
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changes:
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- rscadd: "radios have overlays for showing broadcasting settings"
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@@ -1,5 +0,0 @@
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author: "OrionTheFox"
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delete-after: True
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changes:
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- bugfix: "fixed the hi-vis labcoat and secmed labcoat having the wrong blood overlay, and hospital gowns not properly hiding genitals"
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- imageadd: "in a continued organization effort, all skyrat Labcoat sprites have been moved to suits/labcoats.dmi files. Please report any relevant issues!"
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@@ -1,4 +0,0 @@
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author: "Melbert"
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delete-after: True
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changes:
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- bugfix: "Fixes dragon despawn deleting all the people they consumed"
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@@ -1,4 +0,0 @@
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author: "Melbert"
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delete-after: True
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changes:
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- code_imp: "Cuts some uses of allowed list as a typecache. Allowed lists are not typecaches, don't make them typecaches"
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@@ -1,4 +0,0 @@
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author: "theOOZ"
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delete-after: True
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changes:
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- balance: "DeForest company imports now features Vey-Medical's medigun upgrade kit."
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@@ -1,5 +0,0 @@
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author: "SkyratBot"
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delete-after: True
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changes:
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- bugfix: "pAIs and lightgeists can now correctly climb ladders."
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- bugfix: "fixed a small issue with the radial menu for ladders that caused the user to travel down when abruptly closed."
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@@ -1,4 +0,0 @@
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author: "Paxilmaniac"
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delete-after: True
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changes:
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- rscadd: "The tailored jacket now has a shorter variant that doesn't go as far down as the original does."
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@@ -1,4 +0,0 @@
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author: "Melbert"
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delete-after: True
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changes:
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- bugfix: "VVing an edible comp's food flags pulls up the bitfield ui correctly"
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@@ -1,5 +0,0 @@
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author: "SkyratBot"
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delete-after: True
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changes:
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- bugfix: "You no longer cut into mechs with wreckages with crowbars, you pry parts from them. Duh."
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- bugfix: "Mech material salvage matches their construction materials."
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@@ -1,5 +0,0 @@
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author: "SkyratBot"
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delete-after: True
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changes:
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- bugfix: "Fix unnecessary mole scaling with gas turbine gas thermal energy loss from work done."
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- bugfix: "The gas turbine no longer creates power from thermal energy it can't take."
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@@ -1,4 +0,0 @@
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author: "SkyratBot"
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delete-after: True
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changes:
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- bugfix: "IV drip can be zeroed via UI, not just alt-clicking"
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@@ -1,5 +0,0 @@
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author: "SkyratBot"
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delete-after: True
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changes:
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- bugfix: "fixed lizard markings incorrectly displaying when strapped to a guillotine"
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- code_imp: "guillotine's blade drop sound is now a variable"
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@@ -1,4 +0,0 @@
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author: "SkyratBot"
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delete-after: True
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changes:
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- bugfix: "Fixed reactions being broken in the EXPERIMENTOR or something I don't actually know what this thing does"
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@@ -1,6 +0,0 @@
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author: "SkyratBot"
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delete-after: True
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changes:
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- rscadd: "You can now reinforce plating to protect your department from the troublemakers upstairs. Station builders might find these useful to put the stations most secure locations on the lower floors."
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- imageadd: "added sprites for reinforced plating"
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- code_imp: "RCD proofing has been variablized and can now be applied to any floor type instead of just reinforced floors."
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@@ -1,4 +0,0 @@
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author: "Capybara Holly"
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delete-after: True
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changes:
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- refactor: "Datum AI can now switch to different movement datums in their behavior."
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@@ -1,4 +0,0 @@
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author: "ShizCalev"
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delete-after: True
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changes:
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- bugfix: "Full mugs no longer appear empty in the map editor."
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@@ -1,6 +0,0 @@
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author: "SkyratBot"
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delete-after: True
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changes:
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- rscadd: "plumbing constructor TGUI, just like Rapid Pipe Dispensers"
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- rscdel: "plumbing constructor radials"
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- code_imp: "categories for each item"
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@@ -1,4 +0,0 @@
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author: "GoldenAlpharex"
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delete-after: True
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changes:
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- bugfix: "Cleaning will now once again show bubbles on what's being cleaned!"
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@@ -1,5 +0,0 @@
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author: "Melbert"
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delete-after: True
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changes:
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- refactor: "Refactored deep fried foods. Deep fried foods are still \"\"usable\"\" as their normal item, but are just edible."
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- qol: "Silver Slime stuff can spawn grilled as well as fried."
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@@ -1,4 +0,0 @@
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author: "LT3"
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delete-after: True
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changes:
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- bugfix: "All the tram platform tiles are now actually tram tiles."
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@@ -1,4 +0,0 @@
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author: "SkyratBot"
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delete-after: True
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changes:
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- rscadd: "Shaft Miner's equipment vendor now orders their equipment through the Cargo shuttle, though you can spend 1.5x the points to express it, making it a Mining version of the Chef's produce console, with a weakened express tax."
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@@ -1,5 +0,0 @@
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author: "SkyratBot"
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delete-after: True
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changes:
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- imageadd: "Unique inhands for the ion carbines"
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- bugfix: "Makes sure that the ion carbine has a defined worn sprite. No longer pink!"
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@@ -1,4 +0,0 @@
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author: "SkyratBot"
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delete-after: True
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changes:
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- bugfix: "Bots no longer get stuck behind windoors and firedoors when they could go through them in some way."
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@@ -1,6 +0,0 @@
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author: "SkyratBot"
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delete-after: True
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changes:
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- rscadd: "You can add grenades to food"
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- rscadd: "Grenades explode when accidentally bitten into"
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- balance: "Adding something large to custom food will make it, too, also large"
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@@ -1,4 +0,0 @@
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author: "SkyratBot"
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delete-after: True
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changes:
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- bugfix: "TTVs can have an explosive reaction from deepfrying."
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@@ -1,4 +0,0 @@
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author: "YakumoChen"
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delete-after: True
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changes:
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- rscdel: "Removed power cell req from megaphones"
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@@ -16,3 +16,73 @@
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- balance: Smuggler Satchels contraband pool has been rejangled.
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Zergspower:
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- admin: new laws for silicon to match policy changes
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2022-12-02:
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Capybara Holly:
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- refactor: Datum AI can now switch to different movement datums in their behavior.
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GoldenAlpharex:
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- bugfix: Cleaning will now once again show bubbles on what's being cleaned!
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LT3:
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- bugfix: All the tram platform tiles are now actually tram tiles.
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Melbert:
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- refactor: Refactored deep fried foods. Deep fried foods are still ""usable"" as
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their normal item, but are just edible.
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- qol: Silver Slime stuff can spawn grilled as well as fried.
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- code_imp: Cuts some uses of allowed list as a typecache. Allowed lists are not
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typecaches, don't make them typecaches
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- bugfix: VVing an edible comp's food flags pulls up the bitfield ui correctly
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- bugfix: Fixes dragon despawn deleting all the people they consumed
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OrionTheFox:
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- bugfix: fixed the hi-vis labcoat and secmed labcoat having the wrong blood overlay,
|
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and hospital gowns not properly hiding genitals
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- imageadd: in a continued organization effort, all skyrat Labcoat sprites have
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been moved to suits/labcoats.dmi files. Please report any relevant issues!
|
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Paxilmaniac:
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- rscadd: The tailored jacket now has a shorter variant that doesn't go as far down
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as the original does.
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ShizCalev:
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- bugfix: Full mugs no longer appear empty in the map editor.
|
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SkyratBot:
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- bugfix: fixed lizard markings incorrectly displaying when strapped to a guillotine
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- code_imp: guillotine's blade drop sound is now a variable
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- bugfix: Bots no longer get stuck behind windoors and firedoors when they could
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go through them in some way.
|
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- rscadd: You can add grenades to food
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- rscadd: Grenades explode when accidentally bitten into
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- balance: Adding something large to custom food will make it, too, also large
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- bugfix: Fixed reactions being broken in the EXPERIMENTOR or something I don't
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actually know what this thing does
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- bugfix: IV drip can be zeroed via UI, not just alt-clicking
|
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- imageadd: Unique inhands for the ion carbines
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- bugfix: Makes sure that the ion carbine has a defined worn sprite. No longer pink!
|
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- rscadd: Shaft Miner's equipment vendor now orders their equipment through the
|
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Cargo shuttle, though you can spend 1.5x the points to express it, making it
|
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a Mining version of the Chef's produce console, with a weakened express tax.
|
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- bugfix: TTVs can have an explosive reaction from deepfrying.
|
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- rscadd: You can now reinforce plating to protect your department from the troublemakers
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upstairs. Station builders might find these useful to put the stations most
|
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secure locations on the lower floors.
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- imageadd: added sprites for reinforced plating
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- code_imp: RCD proofing has been variablized and can now be applied to any floor
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type instead of just reinforced floors.
|
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- bugfix: You no longer cut into mechs with wreckages with crowbars, you pry parts
|
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from them. Duh.
|
||||
- bugfix: Mech material salvage matches their construction materials.
|
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- rscadd: 'New Station Trait: Cybernetic Revolution'
|
||||
- rscadd: Body Purist Quirk
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||||
- bugfix: Fix unnecessary mole scaling with gas turbine gas thermal energy loss
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from work done.
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- bugfix: The gas turbine no longer creates power from thermal energy it can't take.
|
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- bugfix: fixes using body purist with quadruple amputee
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||||
- rscadd: radios have overlays for showing broadcasting settings
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- rscadd: plumbing constructor TGUI, just like Rapid Pipe Dispensers
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- rscdel: plumbing constructor radials
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- code_imp: categories for each item
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- bugfix: pAIs and lightgeists can now correctly climb ladders.
|
||||
- bugfix: fixed a small issue with the radial menu for ladders that caused the user
|
||||
to travel down when abruptly closed.
|
||||
YakumoChen:
|
||||
- rscdel: Removed power cell req from megaphones
|
||||
distributivgesetz:
|
||||
- qol: The Chief Engineer's BSRPD now has a toggle feature for remote piping.
|
||||
theOOZ:
|
||||
- balance: DeForest company imports now features Vey-Medical's medigun upgrade kit.
|
||||
|
||||
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