Automatic changelog compile [ci skip]

This commit is contained in:
Changelogs
2022-12-02 00:36:39 +00:00
parent 494fbed54b
commit c3ab0ce321
30 changed files with 70 additions and 130 deletions
@@ -1,5 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- rscadd: "New Station Trait: Cybernetic Revolution"
- rscadd: "Body Purist Quirk"
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- bugfix: "fixes using body purist with quadruple amputee"
@@ -1,4 +0,0 @@
author: "distributivgesetz"
delete-after: True
changes:
- qol: "The Chief Engineer's BSRPD now has a toggle feature for remote piping."
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- rscadd: "radios have overlays for showing broadcasting settings"
@@ -1,5 +0,0 @@
author: "OrionTheFox"
delete-after: True
changes:
- bugfix: "fixed the hi-vis labcoat and secmed labcoat having the wrong blood overlay, and hospital gowns not properly hiding genitals"
- imageadd: "in a continued organization effort, all skyrat Labcoat sprites have been moved to suits/labcoats.dmi files. Please report any relevant issues!"
@@ -1,4 +0,0 @@
author: "Melbert"
delete-after: True
changes:
- bugfix: "Fixes dragon despawn deleting all the people they consumed"
@@ -1,4 +0,0 @@
author: "Melbert"
delete-after: True
changes:
- code_imp: "Cuts some uses of allowed list as a typecache. Allowed lists are not typecaches, don't make them typecaches"
@@ -1,4 +0,0 @@
author: "theOOZ"
delete-after: True
changes:
- balance: "DeForest company imports now features Vey-Medical's medigun upgrade kit."
@@ -1,5 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- bugfix: "pAIs and lightgeists can now correctly climb ladders."
- bugfix: "fixed a small issue with the radial menu for ladders that caused the user to travel down when abruptly closed."
@@ -1,4 +0,0 @@
author: "Paxilmaniac"
delete-after: True
changes:
- rscadd: "The tailored jacket now has a shorter variant that doesn't go as far down as the original does."
@@ -1,4 +0,0 @@
author: "Melbert"
delete-after: True
changes:
- bugfix: "VVing an edible comp's food flags pulls up the bitfield ui correctly"
@@ -1,5 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- bugfix: "You no longer cut into mechs with wreckages with crowbars, you pry parts from them. Duh."
- bugfix: "Mech material salvage matches their construction materials."
@@ -1,5 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- bugfix: "Fix unnecessary mole scaling with gas turbine gas thermal energy loss from work done."
- bugfix: "The gas turbine no longer creates power from thermal energy it can't take."
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- bugfix: "IV drip can be zeroed via UI, not just alt-clicking"
@@ -1,5 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- bugfix: "fixed lizard markings incorrectly displaying when strapped to a guillotine"
- code_imp: "guillotine's blade drop sound is now a variable"
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- bugfix: "Fixed reactions being broken in the EXPERIMENTOR or something I don't actually know what this thing does"
@@ -1,6 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- rscadd: "You can now reinforce plating to protect your department from the troublemakers upstairs. Station builders might find these useful to put the stations most secure locations on the lower floors."
- imageadd: "added sprites for reinforced plating"
- code_imp: "RCD proofing has been variablized and can now be applied to any floor type instead of just reinforced floors."
@@ -1,4 +0,0 @@
author: "Capybara Holly"
delete-after: True
changes:
- refactor: "Datum AI can now switch to different movement datums in their behavior."
@@ -1,4 +0,0 @@
author: "ShizCalev"
delete-after: True
changes:
- bugfix: "Full mugs no longer appear empty in the map editor."
@@ -1,6 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- rscadd: "plumbing constructor TGUI, just like Rapid Pipe Dispensers"
- rscdel: "plumbing constructor radials"
- code_imp: "categories for each item"
@@ -1,4 +0,0 @@
author: "GoldenAlpharex"
delete-after: True
changes:
- bugfix: "Cleaning will now once again show bubbles on what's being cleaned!"
@@ -1,5 +0,0 @@
author: "Melbert"
delete-after: True
changes:
- refactor: "Refactored deep fried foods. Deep fried foods are still \"\"usable\"\" as their normal item, but are just edible."
- qol: "Silver Slime stuff can spawn grilled as well as fried."
@@ -1,4 +0,0 @@
author: "LT3"
delete-after: True
changes:
- bugfix: "All the tram platform tiles are now actually tram tiles."
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- rscadd: "Shaft Miner's equipment vendor now orders their equipment through the Cargo shuttle, though you can spend 1.5x the points to express it, making it a Mining version of the Chef's produce console, with a weakened express tax."
@@ -1,5 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- imageadd: "Unique inhands for the ion carbines"
- bugfix: "Makes sure that the ion carbine has a defined worn sprite. No longer pink!"
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- bugfix: "Bots no longer get stuck behind windoors and firedoors when they could go through them in some way."
@@ -1,6 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- rscadd: "You can add grenades to food"
- rscadd: "Grenades explode when accidentally bitten into"
- balance: "Adding something large to custom food will make it, too, also large"
@@ -1,4 +0,0 @@
author: "SkyratBot"
delete-after: True
changes:
- bugfix: "TTVs can have an explosive reaction from deepfrying."
@@ -1,4 +0,0 @@
author: "YakumoChen"
delete-after: True
changes:
- rscdel: "Removed power cell req from megaphones"
+70
View File
@@ -16,3 +16,73 @@
- balance: Smuggler Satchels contraband pool has been rejangled.
Zergspower:
- admin: new laws for silicon to match policy changes
2022-12-02:
Capybara Holly:
- refactor: Datum AI can now switch to different movement datums in their behavior.
GoldenAlpharex:
- bugfix: Cleaning will now once again show bubbles on what's being cleaned!
LT3:
- bugfix: All the tram platform tiles are now actually tram tiles.
Melbert:
- refactor: Refactored deep fried foods. Deep fried foods are still ""usable"" as
their normal item, but are just edible.
- qol: Silver Slime stuff can spawn grilled as well as fried.
- code_imp: Cuts some uses of allowed list as a typecache. Allowed lists are not
typecaches, don't make them typecaches
- bugfix: VVing an edible comp's food flags pulls up the bitfield ui correctly
- bugfix: Fixes dragon despawn deleting all the people they consumed
OrionTheFox:
- bugfix: fixed the hi-vis labcoat and secmed labcoat having the wrong blood overlay,
and hospital gowns not properly hiding genitals
- imageadd: in a continued organization effort, all skyrat Labcoat sprites have
been moved to suits/labcoats.dmi files. Please report any relevant issues!
Paxilmaniac:
- rscadd: The tailored jacket now has a shorter variant that doesn't go as far down
as the original does.
ShizCalev:
- bugfix: Full mugs no longer appear empty in the map editor.
SkyratBot:
- bugfix: fixed lizard markings incorrectly displaying when strapped to a guillotine
- code_imp: guillotine's blade drop sound is now a variable
- bugfix: Bots no longer get stuck behind windoors and firedoors when they could
go through them in some way.
- rscadd: You can add grenades to food
- rscadd: Grenades explode when accidentally bitten into
- balance: Adding something large to custom food will make it, too, also large
- bugfix: Fixed reactions being broken in the EXPERIMENTOR or something I don't
actually know what this thing does
- bugfix: IV drip can be zeroed via UI, not just alt-clicking
- imageadd: Unique inhands for the ion carbines
- bugfix: Makes sure that the ion carbine has a defined worn sprite. No longer pink!
- rscadd: Shaft Miner's equipment vendor now orders their equipment through the
Cargo shuttle, though you can spend 1.5x the points to express it, making it
a Mining version of the Chef's produce console, with a weakened express tax.
- bugfix: TTVs can have an explosive reaction from deepfrying.
- rscadd: You can now reinforce plating to protect your department from the troublemakers
upstairs. Station builders might find these useful to put the stations most
secure locations on the lower floors.
- imageadd: added sprites for reinforced plating
- code_imp: RCD proofing has been variablized and can now be applied to any floor
type instead of just reinforced floors.
- bugfix: You no longer cut into mechs with wreckages with crowbars, you pry parts
from them. Duh.
- bugfix: Mech material salvage matches their construction materials.
- rscadd: 'New Station Trait: Cybernetic Revolution'
- rscadd: Body Purist Quirk
- bugfix: Fix unnecessary mole scaling with gas turbine gas thermal energy loss
from work done.
- bugfix: The gas turbine no longer creates power from thermal energy it can't take.
- bugfix: fixes using body purist with quadruple amputee
- rscadd: radios have overlays for showing broadcasting settings
- rscadd: plumbing constructor TGUI, just like Rapid Pipe Dispensers
- rscdel: plumbing constructor radials
- code_imp: categories for each item
- bugfix: pAIs and lightgeists can now correctly climb ladders.
- bugfix: fixed a small issue with the radial menu for ladders that caused the user
to travel down when abruptly closed.
YakumoChen:
- rscdel: Removed power cell req from megaphones
distributivgesetz:
- qol: The Chief Engineer's BSRPD now has a toggle feature for remote piping.
theOOZ:
- balance: DeForest company imports now features Vey-Medical's medigun upgrade kit.