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Automatic changelog compile
This commit is contained in:
+89
-9
@@ -55,6 +55,95 @@
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-->
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<div class="commit sansserif">
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<h2 class="date">29 March 2016</h2>
|
||||
<h3 class="author">Bawhoppen updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="tweak">Bruisepacks, ointment, and gauze now will apply significanty faster.</li>
|
||||
<li class="rscdel">SWAT crates no longer contain combat knives.</li>
|
||||
<li class="rscadd">SWAT crates now contain combat gloves.</li>
|
||||
<li class="rscadd">Combat knives now can be ordered in their own crate.</li>
|
||||
</ul>
|
||||
<h3 class="author">Iamsaltball updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">GRAB SUPER NERFED</li>
|
||||
<li class="rscadd">IT'S WAY EASIER TO ESCAPE GRABS NOW</li>
|
||||
<li class="rscadd">IT TAKES WAY LONGER TO UPGRADE GRABS NOW</li>
|
||||
<li class="rscadd">YOU CAN ACTUALLY FUCKING ESCAPE GRABS NOW TOO #WOW #WHOA</li>
|
||||
<li class="rscadd">GRAB TEXT IS ALL BIG BOLD AND RED MUCH LIKE YOUR MOM LAST NIGHT</li>
|
||||
<li class="experiment">GIT GUDDERS GO FUCK YOURSELVES YOU CAN'T GET GOOD AGAINST "LOL INSTANT PERMASTUN THAT ISN'T OBVIOUS IN CHAT LIKE THE REST OF THE STUNS"</li>
|
||||
</ul>
|
||||
<h3 class="author">Joan updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="tweak">Ghost revival/body creation alerts now use the ghost's hud style.</li>
|
||||
<li class="imageadd">Support holoparasites now have a healing effect with their color when successfully healing a target.</li>
|
||||
<li class="tweak">Ranged holoparasite projectiles now take on the color of the holoparasite.</li>
|
||||
<li class="bugfix">Holoparasite communication(holo->summoner) now sends the message to all holoparasites the summoner has.</li>
|
||||
<li class="bugfix">If you have multiple holoparasites for some reason, Reset Guardian allows you to choose which to reset.</li>
|
||||
<li class="tweak">Resetting a holoparasite also resets its color and name, to make it more obvious it's a new player.</li>
|
||||
<li class="rscadd">Holoparasites can now see their summoner's health and various ability cooldowns from the status panel.</li>
|
||||
<li class="rscadd">Blobbernauts are now alerted when their factory is destroyed.</li>
|
||||
</ul>
|
||||
<h3 class="author">KazeEspada updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">Blob Mobs no longer swap with other mobs.</li>
|
||||
</ul>
|
||||
<h3 class="author">RemieRichards updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">Added the ability to make Apiaries and Honey frames with wood</li>
|
||||
<li class="rscadd">Added the ability to make Royal Bee Jelly from 10 Mutagen and 40 Honey</li>
|
||||
<li class="rscadd">Added the ability to make more Queen Bees from Royal Bee Jelly by using it on an existing Queen, to split her into two Queens</li>
|
||||
<li class="tweak">Made homeless bees more obvious</li>
|
||||
<li class="bugfix">Fixed a typo that made almost all bees homeless, severely reducing the odds of getting honeycomb</li>
|
||||
<li class="tweak">Made bee progress reports (50% towards new honeycomb, etc.) always show, even if it's 0%</li>
|
||||
<li class="tweak">Made some feedback text more obvious</li>
|
||||
<li class="bugfix">Fixed being able to duplicate the bee holder object, this was not exploity, just weird</li>
|
||||
<li class="bugfix">Fixed being able to put two (or more) queens in the same apiary</li>
|
||||
<li class="bugfix">Fixed some runtimes from hydro code assuming a plant gene exists</li>
|
||||
<li class="bugfix">Fixed runtime when you use a honeycomb in your hand</li>
|
||||
<li class="tweak">It now takes and uses 5u of a reagent to give a bee that reagent</li>
|
||||
<li class="rscdel">Removed unused icon file</li>
|
||||
</ul>
|
||||
<h3 class="author">Ricotez updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="imageadd">The default white ghost form now has directional sprites.</li>
|
||||
<li class="rscadd">The default white ghost form now also has (your) hair! Here's how it works.</li>
|
||||
<li class="experiment">If you ghost from a body, you'll get the hair from that body. If it has hair.</li>
|
||||
<li class="experiment">If you hit Observe, you'll get the hair from the character you had active in your setup window. If they had hair.</li>
|
||||
<li class="wip">This only works with the default white ghost form right now (because the other forms have the wrong shape or lack directional sprites), and with human bodies since they're the only ones that have hair. Sorry lizards and plasmamen! You'll get your turn next time.</li>
|
||||
<li class="rscadd">A new preference called Ghost Accessories. This lets you configure if you want your ghost sprite to show both hair and directional sprites, only directional sprites or just use its original default version without directional sprites.</li>
|
||||
<li class="rscadd">A new preference called Ghosts of Others. This preference is clientside and lets you configure how other ghosts appear to you: as their own setting, as the form they chose but without any hair or directional sprites, or as the simple white ghost sprite if you're sick of those premium users with their rainbow ghosts.</li>
|
||||
<li class="experiment">The layout of the ghost preference buttons has slightly changed. The old Choose Ghost Form and Choose Ghost Orbit are now a part of Ghost Customization, which also contains the new Ghost Accessories button. Clicking Ghost Customization will send you directly to Ghost Accessories if you don't have premium. The Preferences tab now also contains the Ghost Display button, which lets you configure how other ghosts appear to you.</li>
|
||||
<li class="bugfix">Fixed a bug where the toggles for Ghost Accessories and Ghosts of Others in the Preferences menu wouldn't save your preference update to your save file.</li>
|
||||
<li class="bugfix">Renamed the "Ghost Display Settings" preference toggle button to "Ghosts of Others", so it fits with the name the preference has everywhere else.</li>
|
||||
</ul>
|
||||
<h3 class="author">TehZombehz updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">Paper sacks are now craftable by tablecrafting with 5 sheets of paper.</li>
|
||||
<li class="rscadd">Comes in 5 different designs: Use a pen on a paper sack to change the design.</li>
|
||||
<li class="rscadd">Certain paper sack designs can be modified with a sharp object to craft a (creepy) paper sack hat.</li>
|
||||
</ul>
|
||||
<h3 class="author">Xhuis updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="bugfix">Portal storm messages now use the station name rather than the world name.</li>
|
||||
<li class="bugfix">Shadowlings can no longer glare while shadow walking.</li>
|
||||
<li class="bugfix">Progress bars are now properly shown when reloading revolvers.</li>
|
||||
<li class="bugfix">Cyborgs and AIs are no longer knocked out when being stuffed into lockers.</li>
|
||||
<li class="bugfix">Plasmamen can no longer be the patient zero of the space retrovirus.</li>
|
||||
<li class="bugfix">Cyborgs and AIs now properly display death messages.</li>
|
||||
<li class="bugfix">Revenants can no longer be closed into lockers.</li>
|
||||
<li class="bugfix">Airlocks no longer play sounds or flash lights when denying access if the airlock has no power.</li>
|
||||
<li class="bugfix">Job spawn icons in mapping have been fixed.</li>
|
||||
<li class="bugfix">Gibtonite's disarm message no longer include the outside viewer.</li>
|
||||
<li class="bugfix">Cult walls and girders are now more streamlined and can be built with runed metal.</li>
|
||||
<li class="bugfix">Positronic brains and MMIs can no longer see ghosts.</li>
|
||||
<li class="rscadd">When someone is turned into a statue, the statue now appears as a greyscale version of them.</li>
|
||||
<li class="rscadd">Returning from a statue to a human now knocks you down.</li>
|
||||
<li class="rscdel">Flesh to Stone no longer works on dead mobs.</li>
|
||||
<li class="bugfix">Wall-mounted flasher crates now have the proper price.</li>
|
||||
<li class="bugfix">Wall-mounted flasher frames now have icons.</li>
|
||||
<li class="bugfix">Upgraded resonators now have an inhand sprite.</li>
|
||||
</ul>
|
||||
|
||||
<h2 class="date">26 March 2016</h2>
|
||||
<h3 class="author">CPTANT updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
@@ -84,15 +173,6 @@
|
||||
<li class="tweak">The RD's reactive teleport armor now has a cooldown between teleports. EMPing it will cause it to shut down and have a longer cooldown applied.</li>
|
||||
<li class="imageadd">Bolas, both reinforced and regular, now have newer, sexier sprites.</li>
|
||||
</ul>
|
||||
<h3 class="author">Supermichael777 updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="rscadd">Hydroponics has gotten a new toy so they can have fun while the plants grow.</li>
|
||||
<li class="rscadd">Please ensure you feed the ammunition before storage.</li>
|
||||
</ul>
|
||||
<h3 class="author">Xhuis updated:</h3>
|
||||
<ul class="changes bgimages16">
|
||||
<li class="experiment">Happy April Fools' Day!</li>
|
||||
</ul>
|
||||
|
||||
<h2 class="date">24 March 2016</h2>
|
||||
<h3 class="author">Iamgoofball updated:</h3>
|
||||
|
||||
@@ -4144,3 +4144,108 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
|
||||
- tweak: The RD's reactive teleport armor now has a cooldown between teleports.
|
||||
EMPing it will cause it to shut down and have a longer cooldown applied.
|
||||
- imageadd: Bolas, both reinforced and regular, now have newer, sexier sprites.
|
||||
2016-03-29:
|
||||
Bawhoppen:
|
||||
- tweak: Bruisepacks, ointment, and gauze now will apply significanty faster.
|
||||
- rscdel: SWAT crates no longer contain combat knives.
|
||||
- rscadd: SWAT crates now contain combat gloves.
|
||||
- rscadd: Combat knives now can be ordered in their own crate.
|
||||
Iamsaltball:
|
||||
- rscadd: GRAB SUPER NERFED
|
||||
- rscadd: IT'S WAY EASIER TO ESCAPE GRABS NOW
|
||||
- rscadd: IT TAKES WAY LONGER TO UPGRADE GRABS NOW
|
||||
- rscadd: 'YOU CAN ACTUALLY FUCKING ESCAPE GRABS NOW TOO #WOW #WHOA'
|
||||
- rscadd: GRAB TEXT IS ALL BIG BOLD AND RED MUCH LIKE YOUR MOM LAST NIGHT
|
||||
- experiment: GIT GUDDERS GO FUCK YOURSELVES YOU CAN'T GET GOOD AGAINST "LOL INSTANT
|
||||
PERMASTUN THAT ISN'T OBVIOUS IN CHAT LIKE THE REST OF THE STUNS"
|
||||
Joan:
|
||||
- tweak: Ghost revival/body creation alerts now use the ghost's hud style.
|
||||
- imageadd: Support holoparasites now have a healing effect with their color when
|
||||
successfully healing a target.
|
||||
- tweak: Ranged holoparasite projectiles now take on the color of the holoparasite.
|
||||
- bugfix: Holoparasite communication(holo->summoner) now sends the message to all
|
||||
holoparasites the summoner has.
|
||||
- bugfix: If you have multiple holoparasites for some reason, Reset Guardian allows
|
||||
you to choose which to reset.
|
||||
- tweak: Resetting a holoparasite also resets its color and name, to make it more
|
||||
obvious it's a new player.
|
||||
- rscadd: Holoparasites can now see their summoner's health and various ability
|
||||
cooldowns from the status panel.
|
||||
- rscadd: Blobbernauts are now alerted when their factory is destroyed.
|
||||
KazeEspada:
|
||||
- bugfix: Blob Mobs no longer swap with other mobs.
|
||||
RemieRichards:
|
||||
- rscadd: Added the ability to make Apiaries and Honey frames with wood
|
||||
- rscadd: Added the ability to make Royal Bee Jelly from 10 Mutagen and 40 Honey
|
||||
- rscadd: Added the ability to make more Queen Bees from Royal Bee Jelly by using
|
||||
it on an existing Queen, to split her into two Queens
|
||||
- tweak: Made homeless bees more obvious
|
||||
- bugfix: Fixed a typo that made almost all bees homeless, severely reducing the
|
||||
odds of getting honeycomb
|
||||
- tweak: Made bee progress reports (50% towards new honeycomb, etc.) always show,
|
||||
even if it's 0%
|
||||
- tweak: Made some feedback text more obvious
|
||||
- bugfix: Fixed being able to duplicate the bee holder object, this was not exploity,
|
||||
just weird
|
||||
- bugfix: Fixed being able to put two (or more) queens in the same apiary
|
||||
- bugfix: Fixed some runtimes from hydro code assuming a plant gene exists
|
||||
- bugfix: Fixed runtime when you use a honeycomb in your hand
|
||||
- tweak: It now takes and uses 5u of a reagent to give a bee that reagent
|
||||
- rscdel: Removed unused icon file
|
||||
Ricotez:
|
||||
- imageadd: The default white ghost form now has directional sprites.
|
||||
- rscadd: The default white ghost form now also has (your) hair! Here's how it works.
|
||||
- experiment: If you ghost from a body, you'll get the hair from that body. If it
|
||||
has hair.
|
||||
- experiment: If you hit Observe, you'll get the hair from the character you had
|
||||
active in your setup window. If they had hair.
|
||||
- wip: This only works with the default white ghost form right now (because the
|
||||
other forms have the wrong shape or lack directional sprites), and with human
|
||||
bodies since they're the only ones that have hair. Sorry lizards and plasmamen!
|
||||
You'll get your turn next time.
|
||||
- rscadd: A new preference called Ghost Accessories. This lets you configure if
|
||||
you want your ghost sprite to show both hair and directional sprites, only directional
|
||||
sprites or just use its original default version without directional sprites.
|
||||
- rscadd: 'A new preference called Ghosts of Others. This preference is clientside
|
||||
and lets you configure how other ghosts appear to you: as their own setting,
|
||||
as the form they chose but without any hair or directional sprites, or as the
|
||||
simple white ghost sprite if you''re sick of those premium users with their
|
||||
rainbow ghosts.'
|
||||
- experiment: The layout of the ghost preference buttons has slightly changed. The
|
||||
old Choose Ghost Form and Choose Ghost Orbit are now a part of Ghost Customization,
|
||||
which also contains the new Ghost Accessories button. Clicking Ghost Customization
|
||||
will send you directly to Ghost Accessories if you don't have premium. The Preferences
|
||||
tab now also contains the Ghost Display button, which lets you configure how
|
||||
other ghosts appear to you.
|
||||
- bugfix: Fixed a bug where the toggles for Ghost Accessories and Ghosts of Others
|
||||
in the Preferences menu wouldn't save your preference update to your save file.
|
||||
- bugfix: Renamed the "Ghost Display Settings" preference toggle button to "Ghosts
|
||||
of Others", so it fits with the name the preference has everywhere else.
|
||||
TehZombehz:
|
||||
- rscadd: Paper sacks are now craftable by tablecrafting with 5 sheets of paper.
|
||||
- rscadd: 'Comes in 5 different designs: Use a pen on a paper sack to change the
|
||||
design.'
|
||||
- rscadd: Certain paper sack designs can be modified with a sharp object to craft
|
||||
a (creepy) paper sack hat.
|
||||
Xhuis:
|
||||
- bugfix: Portal storm messages now use the station name rather than the world name.
|
||||
- bugfix: Shadowlings can no longer glare while shadow walking.
|
||||
- bugfix: Progress bars are now properly shown when reloading revolvers.
|
||||
- bugfix: Cyborgs and AIs are no longer knocked out when being stuffed into lockers.
|
||||
- bugfix: Plasmamen can no longer be the patient zero of the space retrovirus.
|
||||
- bugfix: Cyborgs and AIs now properly display death messages.
|
||||
- bugfix: Revenants can no longer be closed into lockers.
|
||||
- bugfix: Airlocks no longer play sounds or flash lights when denying access if
|
||||
the airlock has no power.
|
||||
- bugfix: Job spawn icons in mapping have been fixed.
|
||||
- bugfix: Gibtonite's disarm message no longer include the outside viewer.
|
||||
- bugfix: Cult walls and girders are now more streamlined and can be built with
|
||||
runed metal.
|
||||
- bugfix: Positronic brains and MMIs can no longer see ghosts.
|
||||
- rscadd: When someone is turned into a statue, the statue now appears as a greyscale
|
||||
version of them.
|
||||
- rscadd: Returning from a statue to a human now knocks you down.
|
||||
- rscdel: Flesh to Stone no longer works on dead mobs.
|
||||
- bugfix: Wall-mounted flasher crates now have the proper price.
|
||||
- bugfix: Wall-mounted flasher frames now have icons.
|
||||
- bugfix: Upgraded resonators now have an inhand sprite.
|
||||
|
||||
@@ -1,11 +0,0 @@
|
||||
author: Ricotez
|
||||
delete-after: True
|
||||
changes:
|
||||
- imageadd: "The default white ghost form now has directional sprites."
|
||||
- rscadd: "The default white ghost form now also has (your) hair! Here's how it works."
|
||||
- experiment: "If you ghost from a body, you'll get the hair from that body. If it has hair."
|
||||
- experiment: "If you hit Observe, you'll get the hair from the character you had active in your setup window. If they had hair."
|
||||
- wip: "This only works with the default white ghost form right now (because the other forms have the wrong shape or lack directional sprites), and with human bodies since they're the only ones that have hair. Sorry lizards and plasmamen! You'll get your turn next time."
|
||||
- rscadd: "A new preference called Ghost Accessories. This lets you configure if you want your ghost sprite to show both hair and directional sprites, only directional sprites or just use its original default version without directional sprites."
|
||||
- rscadd: "A new preference called Ghosts of Others. This preference is clientside and lets you configure how other ghosts appear to you: as their own setting, as the form they chose but without any hair or directional sprites, or as the simple white ghost sprite if you're sick of those premium users with their rainbow ghosts."
|
||||
- experiment: "The layout of the ghost preference buttons has slightly changed. The old Choose Ghost Form and Choose Ghost Orbit are now a part of Ghost Customization, which also contains the new Ghost Accessories button. Clicking Ghost Customization will send you directly to Ghost Accessories if you don't have premium. The Preferences tab now also contains the Ghost Display button, which lets you configure how other ghosts appear to you."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: Bawhoppen
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "Bruisepacks, ointment, and gauze now will apply significanty faster."
|
||||
@@ -1,18 +0,0 @@
|
||||
author: Xhuis
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Portal storm messages now use the station name rather than the world name."
|
||||
- bugfix: "Shadowlings can no longer glare while shadow walking."
|
||||
- bugfix: "Progress bars are now properly shown when reloading revolvers."
|
||||
- bugfix: "Cyborgs and AIs are no longer knocked out when being stuffed into lockers."
|
||||
- bugfix: "Plasmamen can no longer be the patient zero of the space retrovirus."
|
||||
- bugfix: "Cyborgs and AIs now properly display death messages."
|
||||
- bugfix: "Revenants can no longer be closed into lockers."
|
||||
- bugfix: "Airlocks no longer play sounds or flash lights when denying access if the airlock has no power."
|
||||
- bugfix: "Job spawn icons in mapping have been fixed."
|
||||
- bugfix: "Gibtonite's disarm message no longer include the outside viewer."
|
||||
- bugfix: "Cult walls and girders are now more streamlined and can be built with runed metal."
|
||||
- bugfix: "Positronic brains and MMIs can no longer see ghosts."
|
||||
- rscadd: "When someone is turned into a statue, the statue now appears as a greyscale version of them."
|
||||
- rscadd: "Returning from a statue to a human now knocks you down."
|
||||
- rscdel: "Flesh to Stone no longer works on dead mobs."
|
||||
@@ -1,6 +0,0 @@
|
||||
author: Bawhoppen
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscdel: "SWAT crates no longer contain combat knives."
|
||||
- rscadd: "SWAT crates now contain combat gloves."
|
||||
- rscadd: "Combat knives now can be ordered in their own crate."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: KazeEspada
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Blob Mobs no longer swap with other mobs."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: Joan
|
||||
delete-after: True
|
||||
changes:
|
||||
- tweak: "Ghost revival/body creation alerts now use the ghost's hud style."
|
||||
@@ -1,6 +0,0 @@
|
||||
author: Xhuis
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Wall-mounted flasher crates now have the proper price."
|
||||
- bugfix: "Wall-mounted flasher frames now have icons."
|
||||
- bugfix: "Upgraded resonators now have an inhand sprite."
|
||||
@@ -1,9 +0,0 @@
|
||||
author: Iamsaltball
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "GRAB SUPER NERFED"
|
||||
- rscadd: "IT'S WAY EASIER TO ESCAPE GRABS NOW"
|
||||
- rscadd: "IT TAKES WAY LONGER TO UPGRADE GRABS NOW"
|
||||
- rscadd: "YOU CAN ACTUALLY FUCKING ESCAPE GRABS NOW TOO #WOW #WHOA"
|
||||
- rscadd: "GRAB TEXT IS ALL BIG BOLD AND RED MUCH LIKE YOUR MOM LAST NIGHT"
|
||||
- experiment: "GIT GUDDERS GO FUCK YOURSELVES YOU CAN'T GET GOOD AGAINST \"LOL INSTANT PERMASTUN THAT ISN'T OBVIOUS IN CHAT LIKE THE REST OF THE STUNS\""
|
||||
@@ -1,16 +0,0 @@
|
||||
author: RemieRichards
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Added the ability to make Apiaries and Honey frames with wood"
|
||||
- rscadd: "Added the ability to make Royal Bee Jelly from 10 Mutagen and 40 Honey"
|
||||
- rscadd: "Added the ability to make more Queen Bees from Royal Bee Jelly by using it on an existing Queen, to split her into two Queens"
|
||||
- tweak: "Made homeless bees more obvious"
|
||||
- bugfix: "Fixed a typo that made almost all bees homeless, severely reducing the odds of getting honeycomb"
|
||||
- tweak: "Made bee progress reports (50% towards new honeycomb, etc.) always show, even if it's 0%"
|
||||
- tweak: "Made some feedback text more obvious"
|
||||
- bugfix: "Fixed being able to duplicate the bee holder object, this was not exploity, just weird"
|
||||
- bugfix: "Fixed being able to put two (or more) queens in the same apiary"
|
||||
- bugfix: "Fixed some runtimes from hydro code assuming a plant gene exists"
|
||||
- bugfix: "Fixed runtime when you use a honeycomb in your hand"
|
||||
- tweak: "It now takes and uses 5u of a reagent to give a bee that reagent"
|
||||
- rscdel: "Removed unused icon file"
|
||||
@@ -1,9 +0,0 @@
|
||||
author: Joan
|
||||
delete-after: True
|
||||
changes:
|
||||
- imageadd: "Support holoparasites now have a healing effect with their color when successfully healing a target."
|
||||
- tweak: "Ranged holoparasite projectiles now take on the color of the holoparasite."
|
||||
- bugfix: "Holoparasite communication(holo->summoner) now sends the message to all holoparasites the summoner has."
|
||||
- bugfix: "If you have multiple holoparasites for some reason, Reset Guardian allows you to choose which to reset."
|
||||
- tweak: "Resetting a holoparasite also resets its color and name, to make it more obvious it's a new player."
|
||||
- rscadd: "Holoparasites can now see their summoner's health and various ability cooldowns from the status panel."
|
||||
@@ -1,4 +0,0 @@
|
||||
author: Joan
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Blobbernauts are now alerted when their factory is destroyed."
|
||||
@@ -1,5 +0,0 @@
|
||||
author: Ricotez
|
||||
delete-after: True
|
||||
changes:
|
||||
- bugfix: "Fixed a bug where the toggles for Ghost Accessories and Ghosts of Others in the Preferences menu wouldn't save your preference update to your save file."
|
||||
- bugfix: "Renamed the \"Ghost Display Settings\" preference toggle button to \"Ghosts of Others\", so it fits with the name the preference has everywhere else."
|
||||
@@ -1,6 +0,0 @@
|
||||
author: TehZombehz
|
||||
delete-after: True
|
||||
changes:
|
||||
- rscadd: "Paper sacks are now craftable by tablecrafting with 5 sheets of paper."
|
||||
- rscadd: "Comes in 5 different designs: Use a pen on a paper sack to change the design."
|
||||
- rscadd: "Certain paper sack designs can be modified with a sharp object to craft a (creepy) paper sack hat."
|
||||
Reference in New Issue
Block a user