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adds crushed can, jelly doughnut, and shipping container random spawners (#78444)
## About The Pull Request i got bored so i made some new spawners, mainly for mappers but maybe an admin will use them too. pics here:  firstly, this adds crushed can spawners, for if you want a random crushed can sprite in your map, and don't really care which it is. if you _do_ care, however - you can set the var/random_icon field on one of these to 0, in your copy of strongdmm. then just change the icon state to whatever specific can design you'd like it to be (ie: "wellcheers") here you can see a few of them in action  secondly, this adds doughnut, jelly doughnut, and slime jelly doughnut spawners - pictured below these use a weighted list based on flavor - more down to earth flavors are more common, while more interesting and unique flavors like bungo and blumpkin are a bit rarer.  thirdly, this adds a shipping container spawner. this one uses a weighted list so the super obvious syndi corps are rare, less obvious ones are less rare, and regular corporate ones are common. here you can see a few.  ## Why It's Good For The Game more flexibility for mappers, more dynamic spawns... what's not to love? ## Changelog 🆑 not player facing /🆑 --------- Co-authored-by: Ghom <42542238+Ghommie@users.noreply.github.com>
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@@ -273,3 +273,53 @@
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if(!HAS_TRAIT(SSstation, STATION_TRAIT_BIRTHDAY))
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spawn_loot_chance = 0
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return ..()
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/obj/effect/spawner/random/food_or_drink/donuts
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name = "donut spawner"
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icon_state = "donut"
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loot = list(
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/obj/item/food/donut/apple = 3,
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/obj/item/food/donut/berry = 3,
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/obj/item/food/donut/caramel = 3,
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/obj/item/food/donut/choco = 3,
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/obj/item/food/donut/plain = 3,
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/obj/item/food/donut/blumpkin = 2,
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/obj/item/food/donut/bungo = 2,
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/obj/item/food/donut/laugh = 2,
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/obj/item/food/donut/matcha = 2,
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/obj/item/food/donut/trumpet = 2,
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/obj/item/food/donut/chaos = 1,
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/obj/item/food/donut/meat = 1,
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)
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/obj/effect/spawner/random/food_or_drink/jelly_donuts
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name = "jelly donut spawner"
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icon_state = "jelly_donut"
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loot = list(
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/obj/item/food/donut/jelly/apple = 3,
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/obj/item/food/donut/jelly/berry = 3,
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/obj/item/food/donut/jelly/caramel = 3,
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/obj/item/food/donut/jelly/choco = 3,
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/obj/item/food/donut/jelly/plain = 3,
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/obj/item/food/donut/jelly/blumpkin = 2,
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/obj/item/food/donut/jelly/bungo = 2,
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/obj/item/food/donut/jelly/laugh = 2,
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/obj/item/food/donut/jelly/matcha = 2,
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/obj/item/food/donut/jelly/trumpet = 2,
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)
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/obj/effect/spawner/random/food_or_drink/slime_jelly_donuts
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name = "slime jelly donut spawner"
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icon_state = "slime_jelly_donut"
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loot = list(
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/obj/item/food/donut/jelly/slimejelly/apple = 3,
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/obj/item/food/donut/jelly/slimejelly/berry = 3,
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/obj/item/food/donut/jelly/slimejelly/caramel = 3,
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/obj/item/food/donut/jelly/slimejelly/choco = 3,
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/obj/item/food/donut/jelly/slimejelly/plain = 3,
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/obj/item/food/donut/jelly/slimejelly/blumpkin = 2,
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/obj/item/food/donut/jelly/slimejelly/bungo = 2,
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/obj/item/food/donut/jelly/slimejelly/laugh = 2,
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/obj/item/food/donut/jelly/slimejelly/matcha = 2,
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/obj/item/food/donut/jelly/slimejelly/trumpet = 2,
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)
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@@ -235,3 +235,24 @@
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/obj/structure/musician/piano,
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/obj/structure/musician/piano/minimoog,
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)
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/obj/effect/spawner/random/structure/shipping_container
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name = "shipping container spawner"
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icon = 'icons/obj/fluff/containers.dmi'
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icon_state = "random_container"
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loot = list(
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/obj/structure/shipping_container/conarex = 3,
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/obj/structure/shipping_container/deforest = 3,
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/obj/structure/shipping_container/kahraman = 3,
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/obj/structure/shipping_container/kahraman/alt = 3,
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/obj/structure/shipping_container/kosmologistika = 3,
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/obj/structure/shipping_container/interdyne = 3,
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/obj/structure/shipping_container/nakamura = 3,
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/obj/structure/shipping_container/nanotrasen = 3,
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/obj/structure/shipping_container/nthi = 3,
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/obj/structure/shipping_container/vitezstvi = 3,
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/obj/structure/shipping_container/cybersun = 2,
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/obj/structure/shipping_container/donk_co = 2,
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/obj/structure/shipping_container/gorlex = 1,
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/obj/structure/shipping_container/gorlex/red = 1,
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)
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@@ -266,3 +266,22 @@
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/obj/item/food/breadslice/moldy/bacteria,
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/obj/item/food/pizzaslice/moldy/bacteria,
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)
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/obj/effect/spawner/random/trash/crushed_can
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name = "crushed can spawner"
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icon_state = "crushed_can"
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loot = list(/obj/item/trash/can)
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/// Whether the can will spawn with this spawner's icon_state instead of a random one (used for mapedits)
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var/soda_icons = list(
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"energy_drink", "monkey_energy", "thirteen_loko", "space_mountain_wind", "dr_gibb", "starkist",
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"sodawater", "tonic", "cola", "purple_can", "ice_tea_can",
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"sol_dry", "wellcheers", "space beer", "ebisu", "shimauma", "moonlabor",
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"space_up", "lemon_lime", "shamblers", "shamblerseldritch", "air", "laughter",
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"volt_energy", "melon_soda",
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)
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/obj/effect/spawner/random/trash/crushed_can/make_item(spawn_loc, type_path_to_make)
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var/obj/item/trash/can/crushed_can = .. ()
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if(istype(crushed_can))
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crushed_can.icon_state = pick(soda_icons)
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return crushed_can
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@@ -53,6 +53,7 @@
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name = "\improper Nanotrasen shipping container"
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desc = "A standard-measure shipping container for bulk transport of goods. This one prominently features Nanotrasen's logo, and so presumably could be carrying anything."
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icon_state = "nanotrasen"
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/obj/structure/shipping_container/nthi
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name = "\improper Nanotrasen Heavy Industries shipping container"
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desc = "A standard-measure shipping container for bulk transport of goods. This one is from NTHI: Nanotrasen's mining and refining subdivision."
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