Merge pull request #9212 from Jordie0608/sadlythetownofcornwallwasnotnamedliterally

Changelog: Canada edition
This commit is contained in:
Jordie
2015-04-29 00:40:44 +10:00
8 changed files with 116 additions and 76 deletions
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-->
<div class="commit sansserif">
<h2 class="date">29 April 2015</h2>
<h3 class="author">AndroidSFV updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Dehydrated carp now are friendly to both the imprinter of the plushie as well as any coded-in allies (I.E. Nuke Ops team), and unfriendly to carp of other origin othan than yourself or your coded-in allies. Dehydrated carp that are not imprinted will still have the same behavior as regular carp.</li>
</ul>
<h3 class="author">AnturK updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Advanced cameras now have all functionality of the abductor consoles.</li>
<li class="tweak">Pinpoint teleportation takes 8 seconds and spawns a flashy silhouette at the target location. Can be used as distraction since it appears even if teleporter is empty.</li>
<li class="bugfix">Abductors are now immune to viruses.</li>
<li class="bugfix">Dissection surgery ignores clothes.</li>
<li class="bugfix">Non-abductors can escape the ship by fiddling with consoles enough.</li>
<li class="rscadd">Three new negative glands.</li>
<li class="rscadd">Bloody glands spray blood everywhere and injure the host.</li>
<li class="rscadd">Bodysnatch glands turn the host into a cocoon that hatches doppelgangers.</li>
<li class="rscadd">Plasma glands cause the host to explode into a cloud of plasma.</li>
</ul>
<h3 class="author">GoonOnMoon updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Added a new assault rifle to the game for use by Nanotrasen fighting forces in special events. Also happens to be available in the Liberation Station vending machine and the summon guns spell usable by the wizard and badminnery.</li>
</ul>
<h3 class="author">Iamgoofball updated:</h3>
<ul class="changes bgimages16">
<li class="rscdel">Acid blob has been removed.</li>
<li class="tweak">Charcoal and Silver Sulf are more powerful now.</li>
<li class="tweak">Styptic power and Silver Sulf metabolize at the default rate.</li>
</ul>
<h3 class="author">Ikarrus updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Spraycans and crayons can now draw Poseur Tags, aka Fake Gang Tags, as grafiti.</li>
<li class="tweak">Gangs Capture goal reduced to 60%</li>
<li class="tweak">Influence income changed to provide weaker gangs a bigger boost, while slowing down stronger gangs to promote opportunity for comebacks.</li>
<li class="tweak">Gangs only earn influence on territories they have held on to since the previous Status Report (the income calculation every 5 minutes). This places more significance on defending your existing territory.</li>
<li class="bugfix">You must be in the territory physically to tag it now. So no more tagging everything from maint.</li>
<li class="tweak">Gang income delay reduced to 3 minutes intervals.</li>
<li class="tweak">Gang Capture goal reduced to 50%</li>
<li class="tweak">Gang spraycan use increased to 20</li>
<li class="tweak">Gang Boss icon is now a red [G] icon to make it stand out better from regular gang icons</li>
</ul>
<h3 class="author">JJRcop updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">TED's kill duration has been halved.</li>
<li class="tweak">Escaping from the TED's field no longer kills you.</li>
</ul>
<h3 class="author">RemieRichards updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds Easels and canvases for custom drawings.</li>
<li class="imageadd">Place a canvas on an easel and draw on it with crayons, clean one pixel with a rag or soap and activate it in-hand to erase the whole canvas.</li>
<li class="rscadd">Ports VG's Ventcrawling overhaul!</li>
<li class="tweak">Crawling through vents is no longer instant, you now have to move and navigate manually</li>
<li class="rscadd">While inside pipes and other atmos machinery, you now see pipe vision</li>
</ul>
<h3 class="author">phil235 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Podplants are no longer unharvestable.</li>
<li class="tweak">Choosing your clown, mime, cyborg and AI name as well as religion and deity is now done in the preferences window. As a chaplain , your bible's icon is now chosen by clicking the bible.</li>
</ul>
<h2 class="date">25 April 2015</h2>
<h3 class="author">Boggart updated:</h3>
<ul class="changes bgimages16">
+58
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@@ -2325,3 +2325,61 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
machines.
- tweak: You can no longer overdose on nicotine but you can get addicted (very mild
effects).
2015-04-29:
AndroidSFV:
- tweak: Dehydrated carp now are friendly to both the imprinter of the plushie as
well as any coded-in allies (I.E. Nuke Ops team), and unfriendly to carp of
other origin othan than yourself or your coded-in allies. Dehydrated carp that
are not imprinted will still have the same behavior as regular carp.
AnturK:
- rscadd: Advanced cameras now have all functionality of the abductor consoles.
- tweak: Pinpoint teleportation takes 8 seconds and spawns a flashy silhouette at
the target location. Can be used as distraction since it appears even if teleporter
is empty.
- bugfix: Abductors are now immune to viruses.
- bugfix: Dissection surgery ignores clothes.
- bugfix: Non-abductors can escape the ship by fiddling with consoles enough.
- rscadd: Three new negative glands.
- rscadd: Bloody glands spray blood everywhere and injure the host.
- rscadd: Bodysnatch glands turn the host into a cocoon that hatches doppelgangers.
- rscadd: Plasma glands cause the host to explode into a cloud of plasma.
GoonOnMoon:
- rscadd: Added a new assault rifle to the game for use by Nanotrasen fighting forces
in special events. Also happens to be available in the Liberation Station vending
machine and the summon guns spell usable by the wizard and badminnery.
Iamgoofball:
- rscdel: Acid blob has been removed.
- tweak: Charcoal and Silver Sulf are more powerful now.
- tweak: Styptic power and Silver Sulf metabolize at the default rate.
Ikarrus:
- rscadd: Spraycans and crayons can now draw Poseur Tags, aka Fake Gang Tags, as
grafiti.
- tweak: Gangs Capture goal reduced to 60%
- tweak: Influence income changed to provide weaker gangs a bigger boost, while
slowing down stronger gangs to promote opportunity for comebacks.
- tweak: Gangs only earn influence on territories they have held on to since the
previous Status Report (the income calculation every 5 minutes). This places
more significance on defending your existing territory.
- bugfix: You must be in the territory physically to tag it now. So no more tagging
everything from maint.
- tweak: Gang income delay reduced to 3 minutes intervals.
- tweak: Gang Capture goal reduced to 50%
- tweak: Gang spraycan use increased to 20
- tweak: Gang Boss icon is now a red [G] icon to make it stand out better from regular
gang icons
JJRcop:
- tweak: TED's kill duration has been halved.
- tweak: Escaping from the TED's field no longer kills you.
RemieRichards:
- rscadd: Adds Easels and canvases for custom drawings.
- imageadd: Place a canvas on an easel and draw on it with crayons, clean one pixel
with a rag or soap and activate it in-hand to erase the whole canvas.
- rscadd: Ports VG's Ventcrawling overhaul!
- tweak: Crawling through vents is no longer instant, you now have to move and navigate
manually
- rscadd: While inside pipes and other atmos machinery, you now see pipe vision
phil235:
- bugfix: Podplants are no longer unharvestable.
- tweak: Choosing your clown, mime, cyborg and AI name as well as religion and deity
is now done in the preferences window. As a chaplain , your bible's icon is
now chosen by clicking the bible.
-37
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@@ -1,37 +0,0 @@
################################
# Example Changelog File
#
# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb.
#
# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.)
# When it is, any changes listed below will disappear.
#
# Valid Prefixes:
# bugfix
# wip (For works in progress)
# tweak
# soundadd
# sounddel
# rscadd (general adding of nice things)
# rscdel (general deleting of nice things)
# imageadd
# imagedel
# spellcheck (typo fixes)
# experiment
# tgs (TG-ported fixes?)
#################################
# Your name.
author: AndroidSFV
# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
delete-after: True
# Any changes you've made. See valid prefix list above.
# INDENT WITH TWO SPACES. NOT TABS. SPACES.
# SCREW THIS UP AND IT WON'T WORK.
# Also, this gets changed to [] after reading. Just remove the brackets when you add new shit.
# Please surround your changes in double quotes ("). It works without them, but if you use certain characters it screws up compiling. The quotes will not show up in the changelog.
changes:
- tweak: "Dehydrated carp now are friendly to both the imprinter of the plushie as well as any coded-in allies (I.E. Nuke Ops team), and unfriendly to carp of other origin othan than yourself or your coded-in allies. Dehydrated carp that are not imprinted will still have the same behavior as regular carp."
-6
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@@ -1,6 +0,0 @@
author: GoonOnMoon
delete-after: True
changes:
- rscadd: "Added a new assault rifle to the game for use by Nanotrasen fighting forces in special events. Also happens to be available in the Liberation Station vending machine and the summon guns spell usable by the wizard and badminnery."
-10
View File
@@ -1,10 +0,0 @@
author: Ikarrus
delete-after: True
changes:
- rscadd: "Spraycans and crayons can now draw Poseur Tags, aka Fake Gang Tags, as grafiti."
- tweak: "Gangs Capture goal reduced to 60%"
- tweak: "Influence income changed to provide weaker gangs a bigger boost, while slowing down stronger gangs to promote opportunity for comebacks."
- tweak: "Gangs only earn influence on territories they have held on to since the previous Status Report (the income calculation every 5 minutes). This places more significance on defending your existing territory."
- bugfix: "You must be in the territory physically to tag it now. So no more tagging everything from maint."
-9
View File
@@ -1,9 +0,0 @@
author: Ikarrus
delete-after: True
changes:
- tweak: "Gang income delay reduced to 3 minutes intervals."
- tweak: "Gang Capture goal reduced to 50%"
- tweak: "Gang spraycan use increased to 20"
- tweak: "Gang Boss icon is now a red [G] icon to make it stand out better from regular gang icons"
@@ -1,6 +0,0 @@
author: RemieRichards
delete-after: True
changes:
- rscadd: "Ports VG's Ventcrawling overhaul!"
- tweak: "Crawling through vents is no longer instant, you now have to move and navigate manually"
- rscadd: "While inside pipes and other atmos machinery, you now see pipe vision"
@@ -1,8 +0,0 @@
author: phil235
delete-after: True
changes:
- tweak: "Choosing your clown, mime, cyborg and AI name as well as religion and deity is now done in the preferences window. As a chaplain , your bible's icon is now chosen by clicking the bible."