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https://github.com/Bubberstation/Bubberstation.git
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Merge pull request #21031 from phil235/fix_spaceruin_map_shit
Area fixes
This commit is contained in:
@@ -13,7 +13,7 @@
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d2 = 4
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},
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/turf/open/floor/plating/airless,
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/area/ruin/unpowered)
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/area/ruin/abandonedzoo)
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"ac" = (
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/obj/structure/grille,
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/obj/structure/window/reinforced/fulltile,
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@@ -24,7 +24,7 @@
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pixel_y = 0
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},
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/turf/open/floor/plating,
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/area/ruin/unpowered)
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/area/ruin/abandonedzoo)
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"ad" = (
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/obj/machinery/shieldwallgen{
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active = 2;
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@@ -41,7 +41,7 @@
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icon_state = "2-8"
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},
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/turf/open/floor/plating/airless,
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/area/ruin/unpowered)
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/area/ruin/abandonedzoo)
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"ae" = (
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/obj/machinery/shieldwallgen{
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active = 2;
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@@ -59,7 +59,7 @@
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d2 = 2
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},
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/turf/open/floor/plating/airless,
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/area/ruin/unpowered)
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/area/ruin/abandonedzoo)
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"af" = (
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/obj/machinery/shieldwallgen{
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active = 2;
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@@ -71,22 +71,22 @@
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icon_state = "0-8"
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},
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/turf/open/floor/plating/airless,
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/area/ruin/unpowered)
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/area/ruin/abandonedzoo)
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"ag" = (
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/obj/structure/grille,
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/obj/structure/window/reinforced/fulltile,
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/turf/open/floor/plating,
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/area/ruin/unpowered)
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/area/ruin/abandonedzoo)
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"ah" = (
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/turf/closed/mineral,
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/area/ruin/unpowered)
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/area/ruin/abandonedzoo)
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"ai" = (
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/turf/open/floor/plating/asteroid,
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/area/ruin/unpowered)
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/area/ruin/abandonedzoo)
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"aj" = (
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/obj/structure/flora/rock,
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/turf/open/floor/plating/asteroid,
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/area/ruin/unpowered)
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/area/ruin/abandonedzoo)
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"ak" = (
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/obj/structure/grille,
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/obj/structure/window/reinforced/fulltile,
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@@ -97,11 +97,11 @@
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pixel_y = 0
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},
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/turf/open/floor/plating,
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/area/ruin/unpowered)
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/area/ruin/abandonedzoo)
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"al" = (
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/obj/structure/flora/ausbushes/genericbush,
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/turf/open/floor/grass,
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/area/ruin/unpowered)
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/area/ruin/abandonedzoo)
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"am" = (
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/mob/living/simple_animal/hostile/poison/bees,
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/mob/living/simple_animal/hostile/poison/bees,
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@@ -110,50 +110,50 @@
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/mob/living/simple_animal/hostile/poison/bees,
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/mob/living/simple_animal/hostile/poison/bees,
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/turf/open/floor/grass,
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/area/ruin/unpowered)
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/area/ruin/abandonedzoo)
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"an" = (
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/mob/living/simple_animal/hostile/poison/bees,
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/turf/open/floor/grass,
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/area/ruin/unpowered)
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/area/ruin/abandonedzoo)
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"ao" = (
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/obj/structure/flora/ausbushes/lavendergrass,
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/turf/open/floor/grass,
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/area/ruin/unpowered)
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/area/ruin/abandonedzoo)
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"ap" = (
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/mob/living/simple_animal/hostile/asteroid/goldgrub{
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will_burrow = 0
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},
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/turf/open/floor/plating/asteroid,
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/area/ruin/unpowered)
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/area/ruin/abandonedzoo)
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"aq" = (
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/obj/structure/flora/ausbushes/grassybush,
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/turf/open/floor/grass,
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/area/ruin/unpowered)
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/area/ruin/abandonedzoo)
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"ar" = (
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/obj/structure/flora/rock/pile,
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/turf/open/floor/plating/asteroid,
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/area/ruin/unpowered)
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/area/ruin/abandonedzoo)
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"as" = (
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/mob/living/simple_animal/hostile/asteroid/basilisk,
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/turf/open/floor/plating/asteroid,
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/area/ruin/unpowered)
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/area/ruin/abandonedzoo)
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"at" = (
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/turf/closed/wall/r_wall,
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/area/ruin/unpowered)
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/area/ruin/abandonedzoo)
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"au" = (
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/obj/structure/flora/ausbushes/leafybush,
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/mob/living/simple_animal/hostile/poison/bees,
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/turf/open/floor/grass,
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/area/ruin/unpowered)
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/area/ruin/abandonedzoo)
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"av" = (
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/obj/structure/flora/ausbushes/brflowers,
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/turf/open/floor/grass,
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/area/ruin/unpowered)
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/area/ruin/abandonedzoo)
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"aw" = (
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/obj/structure/flora/rock,
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/obj/machinery/light,
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/turf/open/floor/plating/asteroid,
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/area/ruin/unpowered)
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/area/ruin/abandonedzoo)
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"ax" = (
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/obj/structure/table/reinforced,
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/obj/item/weapon/clipboard,
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@@ -166,10 +166,10 @@
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/turf/open/floor/plasteel{
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icon_state = "dark"
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},
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/area/ruin/unpowered)
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/area/ruin/abandonedzoo)
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"ay" = (
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||||
/turf/open/floor/plasteel/darkgreen,
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||||
/area/ruin/unpowered)
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||||
/area/ruin/abandonedzoo)
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"az" = (
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||||
/obj/structure/table/reinforced,
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/obj/item/weapon/storage/box/syringes{
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@@ -184,20 +184,20 @@
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/turf/open/floor/plasteel{
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icon_state = "dark"
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||||
},
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||||
/area/ruin/unpowered)
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||||
/area/ruin/abandonedzoo)
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||||
"aA" = (
|
||||
/obj/structure/flora/ausbushes/ywflowers,
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||||
/turf/open/floor/grass,
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||||
/area/ruin/unpowered)
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/area/ruin/abandonedzoo)
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"aB" = (
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||||
/obj/machinery/light,
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/mob/living/simple_animal/hostile/poison/bees,
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/turf/open/floor/grass,
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||||
/area/ruin/unpowered)
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||||
/area/ruin/abandonedzoo)
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||||
"aC" = (
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||||
/obj/structure/flora/ausbushes/ppflowers,
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/turf/open/floor/grass,
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||||
/area/ruin/unpowered)
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||||
/area/ruin/abandonedzoo)
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||||
"aD" = (
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||||
/obj/structure/cable{
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d1 = 4;
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@@ -212,7 +212,7 @@
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/turf/open/floor/plasteel{
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icon_state = "dark"
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},
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/area/ruin/unpowered)
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/area/ruin/abandonedzoo)
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"aE" = (
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/obj/machinery/shieldwallgen{
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active = 2;
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@@ -241,7 +241,7 @@
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tag = ""
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||||
},
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/turf/open/floor/plating,
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/area/ruin/unpowered)
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/area/ruin/abandonedzoo)
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"aF" = (
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/obj/structure/cable{
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d1 = 4;
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||||
@@ -250,7 +250,7 @@
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||||
pixel_y = 0
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||||
},
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/turf/closed/wall/r_wall,
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/area/ruin/unpowered)
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/area/ruin/abandonedzoo)
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"aG" = (
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/obj/structure/table/reinforced,
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/obj/structure/cable{
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||||
@@ -263,7 +263,7 @@
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||||
/turf/open/floor/plasteel{
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icon_state = "dark"
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||||
},
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/area/ruin/unpowered)
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/area/ruin/abandonedzoo)
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"aH" = (
|
||||
/obj/structure/cable{
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d1 = 4;
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@@ -272,7 +272,7 @@
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pixel_y = 0
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||||
},
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/turf/open/floor/plasteel/darkgreen,
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||||
/area/ruin/unpowered)
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||||
/area/ruin/abandonedzoo)
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||||
"aI" = (
|
||||
/obj/structure/table/reinforced,
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||||
/obj/machinery/computer/med_data/laptop,
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@@ -285,7 +285,7 @@
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/turf/open/floor/plasteel{
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icon_state = "dark"
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||||
},
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||||
/area/ruin/unpowered)
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/area/ruin/abandonedzoo)
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||||
"aJ" = (
|
||||
/obj/machinery/shieldwallgen{
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||||
active = 2;
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||||
@@ -309,7 +309,7 @@
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icon_state = "0-8"
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||||
},
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||||
/turf/open/floor/plating,
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/area/ruin/unpowered)
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||||
/area/ruin/abandonedzoo)
|
||||
"aK" = (
|
||||
/obj/structure/window/reinforced{
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||||
dir = 4
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||||
@@ -320,7 +320,7 @@
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||||
/turf/open/floor/plasteel{
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||||
icon_state = "dark"
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||||
},
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||||
/area/ruin/unpowered)
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||||
/area/ruin/abandonedzoo)
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||||
"aM" = (
|
||||
/obj/structure/cable{
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||||
d1 = 1;
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||||
@@ -329,20 +329,20 @@
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||||
pixel_y = 0
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||||
},
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||||
/turf/closed/wall/r_wall,
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||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"aN" = (
|
||||
/obj/structure/table/reinforced,
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||||
/obj/item/weapon/folder,
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||||
/turf/open/floor/plasteel{
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||||
icon_state = "dark"
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||||
},
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"aO" = (
|
||||
/obj/structure/chair/office/light{
|
||||
dir = 8
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||||
},
|
||||
/turf/open/floor/plasteel/darkgreen,
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"aP" = (
|
||||
/obj/structure/table/reinforced,
|
||||
/obj/item/weapon/reagent_containers/glass/bottle/liver_enhance_virion,
|
||||
@@ -350,7 +350,7 @@
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||||
/turf/open/floor/plasteel{
|
||||
icon_state = "dark"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"aQ" = (
|
||||
/obj/structure/window/reinforced{
|
||||
dir = 8
|
||||
@@ -364,7 +364,7 @@
|
||||
/turf/open/floor/plasteel{
|
||||
icon_state = "dark"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"aS" = (
|
||||
/obj/machinery/power/apc{
|
||||
dir = 8;
|
||||
@@ -386,7 +386,7 @@
|
||||
/turf/open/floor/plasteel{
|
||||
icon_state = "dark"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"aT" = (
|
||||
/obj/structure/cable{
|
||||
d1 = 2;
|
||||
@@ -405,7 +405,7 @@
|
||||
/turf/open/floor/plasteel{
|
||||
icon_state = "dark"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"aU" = (
|
||||
/obj/structure/rack,
|
||||
/obj/item/weapon/crowbar,
|
||||
@@ -416,20 +416,20 @@
|
||||
/turf/open/floor/plasteel{
|
||||
icon_state = "dark"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"aV" = (
|
||||
/obj/machinery/smartfridge/chemistry,
|
||||
/turf/open/floor/plasteel{
|
||||
icon_state = "dark"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"aW" = (
|
||||
/obj/structure/table/reinforced,
|
||||
/obj/item/weapon/gun/syringe,
|
||||
/turf/open/floor/plasteel{
|
||||
icon_state = "dark"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"aX" = (
|
||||
/obj/structure/table/reinforced,
|
||||
/obj/item/weapon/grenade/chem_grenade/antiweed{
|
||||
@@ -449,7 +449,7 @@
|
||||
/turf/open/floor/plasteel{
|
||||
icon_state = "dark"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"aY" = (
|
||||
/obj/structure/table/reinforced,
|
||||
/obj/item/weapon/gun/energy/temperature{
|
||||
@@ -458,7 +458,7 @@
|
||||
/turf/open/floor/plasteel{
|
||||
icon_state = "dark"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"aZ" = (
|
||||
/obj/structure/table/reinforced,
|
||||
/obj/item/weapon/cultivator,
|
||||
@@ -466,7 +466,7 @@
|
||||
/turf/open/floor/plasteel{
|
||||
icon_state = "dark"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"ba" = (
|
||||
/obj/machinery/light/small{
|
||||
dir = 8
|
||||
@@ -474,13 +474,13 @@
|
||||
/turf/open/floor/plasteel{
|
||||
icon_state = "dark"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"bb" = (
|
||||
/obj/machinery/door/airlock/hatch{
|
||||
name = "Bio-Research Station"
|
||||
},
|
||||
/turf/open/floor/plasteel/darkgreen,
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"bc" = (
|
||||
/obj/structure/cable{
|
||||
d1 = 1;
|
||||
@@ -489,7 +489,7 @@
|
||||
pixel_y = 0
|
||||
},
|
||||
/turf/open/floor/plasteel/darkgreen,
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"bd" = (
|
||||
/obj/machinery/power/terminal,
|
||||
/obj/structure/cable{
|
||||
@@ -499,13 +499,13 @@
|
||||
pixel_y = 0
|
||||
},
|
||||
/turf/open/floor/plasteel/darkgreen,
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"be" = (
|
||||
/obj/structure/reagent_dispensers/fueltank,
|
||||
/turf/open/floor/plasteel{
|
||||
icon_state = "dark"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"bf" = (
|
||||
/obj/machinery/power/smes/magical{
|
||||
desc = "A high-capacity superconducting magnetic energy storage (SMES) unit.";
|
||||
@@ -521,21 +521,21 @@
|
||||
/turf/open/floor/plasteel{
|
||||
icon_state = "dark"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"bg" = (
|
||||
/obj/structure/reagent_dispensers/watertank,
|
||||
/obj/machinery/light,
|
||||
/turf/open/floor/plasteel{
|
||||
icon_state = "dark"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"bh" = (
|
||||
/obj/machinery/disposal/bin,
|
||||
/obj/structure/disposalpipe/trunk,
|
||||
/turf/open/floor/plasteel{
|
||||
icon_state = "dark"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"bi" = (
|
||||
/obj/structure/table/reinforced,
|
||||
/obj/item/weapon/reagent_containers/hypospray/medipen/stimpack,
|
||||
@@ -543,7 +543,7 @@
|
||||
/turf/open/floor/plasteel{
|
||||
icon_state = "dark"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"bj" = (
|
||||
/obj/structure/table/reinforced,
|
||||
/obj/item/weapon/surgicaldrill,
|
||||
@@ -557,33 +557,33 @@
|
||||
/turf/open/floor/plasteel{
|
||||
icon_state = "dark"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"bk" = (
|
||||
/obj/structure/table/optable,
|
||||
/turf/open/floor/plasteel{
|
||||
icon_state = "dark"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"bl" = (
|
||||
/obj/machinery/computer/operating,
|
||||
/turf/open/floor/plasteel{
|
||||
icon_state = "dark"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"bm" = (
|
||||
/obj/structure/closet/wardrobe/science_white,
|
||||
/obj/structure/disposalpipe/segment,
|
||||
/turf/open/floor/plasteel{
|
||||
icon_state = "dark"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"bn" = (
|
||||
/obj/structure/table/reinforced,
|
||||
/obj/item/weapon/reagent_containers/food/snacks/carrotfries,
|
||||
/turf/open/floor/plasteel{
|
||||
icon_state = "dark"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"bo" = (
|
||||
/obj/machinery/shieldwallgen{
|
||||
active = 2;
|
||||
@@ -609,7 +609,7 @@
|
||||
icon_state = "1-4"
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"bp" = (
|
||||
/obj/structure/bed,
|
||||
/obj/item/weapon/bedsheet/green,
|
||||
@@ -617,7 +617,7 @@
|
||||
/turf/open/floor/plasteel{
|
||||
icon_state = "dark"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"bq" = (
|
||||
/obj/item/stack/cable_coil/cut,
|
||||
/obj/item/stack/tile/plasteel{
|
||||
@@ -626,7 +626,7 @@
|
||||
},
|
||||
/obj/item/weapon/wirecutters,
|
||||
/turf/open/floor/plating,
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"br" = (
|
||||
/obj/structure/table/reinforced,
|
||||
/obj/machinery/microwave,
|
||||
@@ -639,7 +639,7 @@
|
||||
/turf/open/floor/plasteel{
|
||||
icon_state = "dark"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"bs" = (
|
||||
/obj/structure/cable{
|
||||
d1 = 4;
|
||||
@@ -658,7 +658,7 @@
|
||||
},
|
||||
/obj/machinery/shieldwallgen,
|
||||
/turf/open/floor/plating,
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"bt" = (
|
||||
/obj/structure/cable{
|
||||
d2 = 8;
|
||||
@@ -666,32 +666,32 @@
|
||||
},
|
||||
/obj/machinery/shieldwallgen,
|
||||
/turf/open/floor/plating/airless,
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"bu" = (
|
||||
/obj/structure/flora/ausbushes/sunnybush,
|
||||
/turf/open/floor/plating,
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"bv" = (
|
||||
/turf/open/floor/plating,
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"bw" = (
|
||||
/obj/machinery/light{
|
||||
dir = 1
|
||||
},
|
||||
/mob/living/simple_animal/hostile/carp,
|
||||
/turf/open/floor/plating,
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"bx" = (
|
||||
/obj/structure/flora/ausbushes/palebush,
|
||||
/turf/open/floor/plating,
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"by" = (
|
||||
/obj/structure/disposalpipe/segment{
|
||||
dir = 4;
|
||||
icon_state = "pipe-c"
|
||||
},
|
||||
/turf/closed/wall/r_wall,
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"bz" = (
|
||||
/obj/machinery/space_heater,
|
||||
/obj/structure/disposalpipe/segment{
|
||||
@@ -705,58 +705,58 @@
|
||||
/turf/open/floor/plasteel{
|
||||
icon_state = "dark"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"bA" = (
|
||||
/obj/structure/table/reinforced,
|
||||
/obj/machinery/juicer,
|
||||
/turf/open/floor/plasteel{
|
||||
icon_state = "dark"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"bB" = (
|
||||
/obj/structure/alien/weeds,
|
||||
/turf/open/floor/plating/airless,
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"bC" = (
|
||||
/obj/structure/alien/weeds/node,
|
||||
/obj/machinery/light{
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/plating/airless,
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"bD" = (
|
||||
/obj/item/clothing/mask/facehugger{
|
||||
icon_state = "facehugger_dead";
|
||||
stat = 2
|
||||
},
|
||||
/turf/open/floor/plating/airless,
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"bE" = (
|
||||
/obj/structure/flora/ausbushes/sparsegrass,
|
||||
/turf/open/floor/plating,
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"bF" = (
|
||||
/obj/structure/disposalpipe/segment,
|
||||
/turf/closed/wall/r_wall,
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"bG" = (
|
||||
/obj/machinery/door/airlock/external,
|
||||
/turf/open/floor/plasteel/darkgreen,
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"bH" = (
|
||||
/obj/structure/alien/resin/wall,
|
||||
/turf/open/floor/plating/airless,
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"bI" = (
|
||||
/obj/structure/flora/ausbushes/reedbush,
|
||||
/turf/open/floor/plating,
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"bJ" = (
|
||||
/mob/living/simple_animal/crab{
|
||||
faction = list("carp")
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"bK" = (
|
||||
/obj/structure/disposalpipe/segment,
|
||||
/turf/open/floor/plating/airless,
|
||||
@@ -766,13 +766,13 @@
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/plasteel/darkgreen,
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"bM" = (
|
||||
/obj/machinery/light/small{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/plasteel/darkgreen,
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"bN" = (
|
||||
/obj/structure/grille{
|
||||
density = 0;
|
||||
@@ -782,11 +782,11 @@
|
||||
icon_state = "small"
|
||||
},
|
||||
/turf/open/floor/plating/airless,
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"bO" = (
|
||||
/obj/item/weapon/shard,
|
||||
/turf/open/floor/plating/airless,
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"bP" = (
|
||||
/obj/structure/lattice,
|
||||
/turf/open/space,
|
||||
@@ -805,7 +805,7 @@
|
||||
},
|
||||
/obj/structure/cable,
|
||||
/turf/open/floor/plating/airless,
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"bR" = (
|
||||
/obj/structure/disposalpipe/trunk{
|
||||
dir = 1
|
||||
@@ -822,21 +822,21 @@
|
||||
/obj/structure/cable,
|
||||
/obj/machinery/shieldwallgen,
|
||||
/turf/open/floor/plating/airless,
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"bT" = (
|
||||
/obj/structure/grille,
|
||||
/obj/item/weapon/shard{
|
||||
icon_state = "medium"
|
||||
},
|
||||
/turf/open/floor/plating/airless,
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"bU" = (
|
||||
/obj/structure/grille{
|
||||
density = 0;
|
||||
icon_state = "brokengrille"
|
||||
},
|
||||
/turf/open/floor/plating/airless,
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
"bV" = (
|
||||
/obj/machinery/shieldwallgen,
|
||||
/turf/open/space,
|
||||
@@ -847,7 +847,7 @@
|
||||
/area/space)
|
||||
"bX" = (
|
||||
/turf/open/floor/plating/airless,
|
||||
/area/ruin/unpowered)
|
||||
/area/ruin/abandonedzoo)
|
||||
|
||||
(1,1,1) = {"
|
||||
aa
|
||||
|
||||
@@ -1,249 +1,249 @@
|
||||
"aa" = (/turf/open/space,/area/space)
|
||||
"ab" = (/turf/closed/wall,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"ac" = (/obj/machinery/door/poddoor{id = "bigderelictshipdock"},/turf/open/floor/plating/airless,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"ab" = (/turf/closed/wall,/area/ruin/derelictoutpost/cargobay)
|
||||
"ac" = (/obj/machinery/door/poddoor{id = "bigderelictshipdock"},/turf/open/floor/plating/airless,/area/ruin/derelictoutpost/cargobay)
|
||||
"ad" = (/turf/open/floor/plating/asteroid/airless,/area/ruin/unpowered/no_grav)
|
||||
"ae" = (/turf/open/floor/plating,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"af" = (/obj/structure/sign/vacuum{pixel_y = 32},/obj/effect/decal/cleanable/cobweb,/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"ag" = (/obj/machinery/door/poddoor{id = "bigderelictshipdock"},/turf/open/floor/plating,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"ah" = (/obj/structure/sign/vacuum{pixel_y = 32},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"ai" = (/obj/structure/reagent_dispensers/fueltank,/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"aj" = (/obj/machinery/button/door{name = "tradepost entry doors"; pixel_y = 24},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"ak" = (/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"al" = (/obj/structure/reagent_dispensers/watertank,/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"am" = (/turf/open/floor/engine,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"an" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"ao" = (/obj/machinery/power/apc{cell_type = 0; dir = 4; name = "Cargo Bay APC"; pixel_x = 24; pixel_y = 0},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"ap" = (/obj/structure/table,/obj/machinery/light{dir = 8},/obj/item/weapon/reagent_containers/glass/bucket,/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"aq" = (/turf/open/floor/engine,/turf/closed/wall/mineral/titanium/interior,/area/ruin/powered{name = "Derelict Docked Ship"})
|
||||
"ar" = (/obj/structure/shuttle/engine/propulsion/burst/right{dir = 1; icon_state = "burst_r"; name = "shuttle engine"; tag = "icon-burst_r (NORTH)"},/turf/open/floor/plating,/area/ruin/powered{name = "Derelict Docked Ship"})
|
||||
"as" = (/obj/structure/shuttle/engine/propulsion/burst/left{dir = 1; icon_state = "burst_l"; name = "shuttle engine"; tag = "icon-burst_l (NORTH)"},/turf/open/floor/plating,/area/ruin/powered{name = "Derelict Docked Ship"})
|
||||
"at" = (/turf/closed/wall/mineral/titanium,/area/ruin/powered{name = "Derelict Docked Ship"})
|
||||
"au" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"av" = (/obj/structure/table,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"aw" = (/obj/structure/table,/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"ax" = (/obj/structure/window/reinforced{tag = "icon-rwindow (NORTH)"; icon_state = "rwindow"; dir = 1},/obj/structure/window/reinforced{tag = "icon-rwindow (WEST)"; icon_state = "rwindow"; dir = 8},/obj/structure/shuttle/engine/heater{tag = "icon-heater (NORTH)"; icon_state = "heater"; dir = 1},/turf/open/floor/mineral/titanium/yellow,/area/ruin/powered{name = "Derelict Docked Ship"})
|
||||
"ay" = (/obj/structure/window/reinforced{tag = "icon-rwindow (NORTH)"; icon_state = "rwindow"; dir = 1},/obj/structure/window/reinforced{tag = "icon-rwindow (EAST)"; icon_state = "rwindow"; dir = 4},/obj/structure/shuttle/engine/heater{tag = "icon-heater (NORTH)"; icon_state = "heater"; dir = 1},/turf/open/floor/mineral/titanium/yellow,/area/ruin/powered{name = "Derelict Docked Ship"})
|
||||
"az" = (/obj/structure/table,/obj/item/clothing/head/soft,/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"aA" = (/turf/closed/wall,/area/ruin/unpowered{name = "Derelict Power Storage"})
|
||||
"aB" = (/obj/machinery/door/airlock/external,/turf/open/floor/plating,/area/ruin/unpowered{name = "Derelict Power Storage"})
|
||||
"ae" = (/turf/open/floor/plating,/area/ruin/derelictoutpost/cargobay)
|
||||
"af" = (/obj/structure/sign/vacuum{pixel_y = 32},/obj/effect/decal/cleanable/cobweb,/turf/open/floor/plasteel,/area/ruin/derelictoutpost/cargobay)
|
||||
"ag" = (/obj/machinery/door/poddoor{id = "bigderelictshipdock"},/turf/open/floor/plating,/area/ruin/derelictoutpost/cargobay)
|
||||
"ah" = (/obj/structure/sign/vacuum{pixel_y = 32},/turf/open/floor/plasteel,/area/ruin/derelictoutpost/cargobay)
|
||||
"ai" = (/obj/structure/reagent_dispensers/fueltank,/turf/open/floor/plasteel,/area/ruin/derelictoutpost/cargobay)
|
||||
"aj" = (/obj/machinery/button/door{name = "tradepost entry doors"; pixel_y = 24},/turf/open/floor/plasteel,/area/ruin/derelictoutpost/cargobay)
|
||||
"ak" = (/turf/open/floor/plasteel,/area/ruin/derelictoutpost/cargobay)
|
||||
"al" = (/obj/structure/reagent_dispensers/watertank,/turf/open/floor/plasteel,/area/ruin/derelictoutpost/cargobay)
|
||||
"am" = (/turf/open/floor/engine,/area/ruin/derelictoutpost/cargobay)
|
||||
"an" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/open/floor/plasteel,/area/ruin/derelictoutpost/cargobay)
|
||||
"ao" = (/obj/machinery/power/apc{cell_type = 0; dir = 4; name = "Cargo Bay APC"; pixel_x = 24; pixel_y = 0},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/open/floor/plasteel,/area/ruin/derelictoutpost/cargobay)
|
||||
"ap" = (/obj/structure/table,/obj/machinery/light{dir = 8},/obj/item/weapon/reagent_containers/glass/bucket,/turf/open/floor/plasteel,/area/ruin/derelictoutpost/cargobay)
|
||||
"aq" = (/turf/open/floor/engine,/turf/closed/wall/mineral/titanium/interior,/area/ruin/derelictoutpost/dockedship)
|
||||
"ar" = (/obj/structure/shuttle/engine/propulsion/burst/right{dir = 1; icon_state = "burst_r"; name = "shuttle engine"; tag = "icon-burst_r (NORTH)"},/turf/open/floor/plating,/area/ruin/derelictoutpost/dockedship)
|
||||
"as" = (/obj/structure/shuttle/engine/propulsion/burst/left{dir = 1; icon_state = "burst_l"; name = "shuttle engine"; tag = "icon-burst_l (NORTH)"},/turf/open/floor/plating,/area/ruin/derelictoutpost/dockedship)
|
||||
"at" = (/turf/closed/wall/mineral/titanium,/area/ruin/derelictoutpost/dockedship)
|
||||
"au" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/open/floor/plasteel,/area/ruin/derelictoutpost/cargobay)
|
||||
"av" = (/obj/structure/table,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/open/floor/plasteel,/area/ruin/derelictoutpost/cargobay)
|
||||
"aw" = (/obj/structure/table,/turf/open/floor/plasteel,/area/ruin/derelictoutpost/cargobay)
|
||||
"ax" = (/obj/structure/window/reinforced{tag = "icon-rwindow (NORTH)"; icon_state = "rwindow"; dir = 1},/obj/structure/window/reinforced{tag = "icon-rwindow (WEST)"; icon_state = "rwindow"; dir = 8},/obj/structure/shuttle/engine/heater{tag = "icon-heater (NORTH)"; icon_state = "heater"; dir = 1},/turf/open/floor/mineral/titanium/yellow,/area/ruin/derelictoutpost/dockedship)
|
||||
"ay" = (/obj/structure/window/reinforced{tag = "icon-rwindow (NORTH)"; icon_state = "rwindow"; dir = 1},/obj/structure/window/reinforced{tag = "icon-rwindow (EAST)"; icon_state = "rwindow"; dir = 4},/obj/structure/shuttle/engine/heater{tag = "icon-heater (NORTH)"; icon_state = "heater"; dir = 1},/turf/open/floor/mineral/titanium/yellow,/area/ruin/derelictoutpost/dockedship)
|
||||
"az" = (/obj/structure/table,/obj/item/clothing/head/soft,/turf/open/floor/plasteel,/area/ruin/derelictoutpost/cargobay)
|
||||
"aA" = (/turf/closed/wall,/area/ruin/derelictoutpost/powerstorage)
|
||||
"aB" = (/obj/machinery/door/airlock/external,/turf/open/floor/plating,/area/ruin/derelictoutpost/powerstorage)
|
||||
"aC" = (/turf/closed/mineral,/area/ruin/unpowered/no_grav)
|
||||
"aD" = (/obj/machinery/door/poddoor{id = "bigderelictship"},/turf/open/floor/mineral/titanium/yellow,/area/ruin/powered{name = "Derelict Docked Ship"})
|
||||
"aE" = (/obj/structure/closet/crate/medical,/obj/item/weapon/storage/firstaid/o2,/turf/open/floor/mineral/titanium/yellow,/area/ruin/powered{name = "Derelict Docked Ship"})
|
||||
"aF" = (/obj/structure/closet/crate/medical,/obj/item/weapon/storage/firstaid/regular,/turf/open/floor/mineral/titanium/yellow,/area/ruin/powered{name = "Derelict Docked Ship"})
|
||||
"aG" = (/obj/structure/closet/crate/medical,/obj/item/weapon/storage/firstaid/brute,/turf/open/floor/mineral/titanium/yellow,/area/ruin/powered{name = "Derelict Docked Ship"})
|
||||
"aH" = (/obj/structure/closet/crate/engineering,/obj/item/weapon/storage/toolbox/mechanical,/turf/open/floor/mineral/titanium/yellow,/area/ruin/powered{name = "Derelict Docked Ship"})
|
||||
"aI" = (/obj/structure/closet/crate/engineering/electrical,/obj/item/weapon/storage/toolbox/electrical,/obj/item/weapon/stock_parts/cell/hyper,/obj/item/weapon/stock_parts/cell/high,/turf/open/floor/mineral/titanium/yellow,/area/ruin/powered{name = "Derelict Docked Ship"})
|
||||
"aJ" = (/obj/structure/table,/obj/item/clothing/gloves/fingerless,/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"aK" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/open/floor/plating,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"aL" = (/obj/machinery/door/airlock/external,/turf/open/floor/plating,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"aM" = (/turf/open/floor/plating,/area/ruin/unpowered{name = "Derelict Power Storage"})
|
||||
"aN" = (/obj/structure/closet/crate{icon_state = "crateopen"; opened = 1},/turf/open/floor/plasteel/delivery,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"aO" = (/obj/structure/closet/crate/secure/loot,/turf/open/floor/mineral/titanium/yellow,/area/ruin/powered{name = "Derelict Docked Ship"})
|
||||
"aP" = (/obj/structure/closet/crate/internals,/obj/item/weapon/storage/toolbox/emergency,/obj/item/clothing/mask/breath,/obj/item/weapon/tank/internals/emergency_oxygen/engi,/obj/item/weapon/tank/internals/emergency_oxygen/engi,/obj/item/clothing/mask/breath,/turf/open/floor/mineral/titanium/yellow,/area/ruin/powered{name = "Derelict Docked Ship"})
|
||||
"aQ" = (/obj/structure/closet/crate/radiation,/obj/item/clothing/head/radiation,/obj/item/clothing/suit/radiation,/obj/item/device/geiger_counter,/turf/open/floor/mineral/titanium/yellow,/area/ruin/powered{name = "Derelict Docked Ship"})
|
||||
"aR" = (/turf/open/floor/plating,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"aS" = (/turf/closed/wall/r_wall,/area/ruin/unpowered{name = "Derelict Power Storage"})
|
||||
"aT" = (/obj/structure/extinguisher_cabinet{pixel_x = -24},/turf/open/floor/plasteel/delivery,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"aU" = (/obj/structure/closet/crate/critter{name = "critter crate - mr.tiggles"; opened = 1},/obj/item/weapon/paper/crumpled/snowdin{info = "<i>A crumpled piece of manifest paper, out of the barely legible pen writing, you can see something about a warning involving whatever was originally in the crate.</i>"},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plasteel/shuttle/yellow,/area/ruin/powered{name = "Derelict Docked Ship"})
|
||||
"aV" = (/obj/structure/closet/crate/engineering,/obj/item/weapon/storage/toolbox/mechanical,/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plasteel/shuttle/yellow,/area/ruin/powered{name = "Derelict Docked Ship"})
|
||||
"aW" = (/obj/structure/closet/crate/engineering/electrical,/obj/item/weapon/storage/toolbox/electrical,/obj/item/weapon/stock_parts/cell/hyper,/turf/open/floor/mineral/titanium/yellow,/area/ruin/powered{name = "Derelict Docked Ship"})
|
||||
"aX" = (/obj/structure/closet/crate,/turf/open/floor/plasteel/delivery,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"aD" = (/obj/machinery/door/poddoor{id = "bigderelictship"},/turf/open/floor/mineral/titanium/yellow,/area/ruin/derelictoutpost/dockedship)
|
||||
"aE" = (/obj/structure/closet/crate/medical,/obj/item/weapon/storage/firstaid/o2,/turf/open/floor/mineral/titanium/yellow,/area/ruin/derelictoutpost/dockedship)
|
||||
"aF" = (/obj/structure/closet/crate/medical,/obj/item/weapon/storage/firstaid/regular,/turf/open/floor/mineral/titanium/yellow,/area/ruin/derelictoutpost/dockedship)
|
||||
"aG" = (/obj/structure/closet/crate/medical,/obj/item/weapon/storage/firstaid/brute,/turf/open/floor/mineral/titanium/yellow,/area/ruin/derelictoutpost/dockedship)
|
||||
"aH" = (/obj/structure/closet/crate/engineering,/obj/item/weapon/storage/toolbox/mechanical,/turf/open/floor/mineral/titanium/yellow,/area/ruin/derelictoutpost/dockedship)
|
||||
"aI" = (/obj/structure/closet/crate/engineering/electrical,/obj/item/weapon/storage/toolbox/electrical,/obj/item/weapon/stock_parts/cell/hyper,/obj/item/weapon/stock_parts/cell/high,/turf/open/floor/mineral/titanium/yellow,/area/ruin/derelictoutpost/dockedship)
|
||||
"aJ" = (/obj/structure/table,/obj/item/clothing/gloves/fingerless,/turf/open/floor/plasteel,/area/ruin/derelictoutpost/cargobay)
|
||||
"aK" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/open/floor/plating,/area/ruin/derelictoutpost)
|
||||
"aL" = (/obj/machinery/door/airlock/external,/turf/open/floor/plating,/area/ruin/derelictoutpost)
|
||||
"aM" = (/turf/open/floor/plating,/area/ruin/derelictoutpost/powerstorage)
|
||||
"aN" = (/obj/structure/closet/crate{icon_state = "crateopen"; opened = 1},/turf/open/floor/plasteel/delivery,/area/ruin/derelictoutpost/cargobay)
|
||||
"aO" = (/obj/structure/closet/crate/secure/loot,/turf/open/floor/mineral/titanium/yellow,/area/ruin/derelictoutpost/dockedship)
|
||||
"aP" = (/obj/structure/closet/crate/internals,/obj/item/weapon/storage/toolbox/emergency,/obj/item/clothing/mask/breath,/obj/item/weapon/tank/internals/emergency_oxygen/engi,/obj/item/weapon/tank/internals/emergency_oxygen/engi,/obj/item/clothing/mask/breath,/turf/open/floor/mineral/titanium/yellow,/area/ruin/derelictoutpost/dockedship)
|
||||
"aQ" = (/obj/structure/closet/crate/radiation,/obj/item/clothing/head/radiation,/obj/item/clothing/suit/radiation,/obj/item/device/geiger_counter,/turf/open/floor/mineral/titanium/yellow,/area/ruin/derelictoutpost/dockedship)
|
||||
"aR" = (/turf/open/floor/plating,/area/ruin/derelictoutpost)
|
||||
"aS" = (/turf/closed/wall/r_wall,/area/ruin/derelictoutpost/powerstorage)
|
||||
"aT" = (/obj/structure/extinguisher_cabinet{pixel_x = -24},/turf/open/floor/plasteel/delivery,/area/ruin/derelictoutpost/cargobay)
|
||||
"aU" = (/obj/structure/closet/crate/critter{name = "critter crate - mr.tiggles"; opened = 1},/obj/item/weapon/paper/crumpled/snowdin{info = "<i>A crumpled piece of manifest paper, out of the barely legible pen writing, you can see something about a warning involving whatever was originally in the crate.</i>"},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plasteel/shuttle/yellow,/area/ruin/derelictoutpost/dockedship)
|
||||
"aV" = (/obj/structure/closet/crate/engineering,/obj/item/weapon/storage/toolbox/mechanical,/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plasteel/shuttle/yellow,/area/ruin/derelictoutpost/dockedship)
|
||||
"aW" = (/obj/structure/closet/crate/engineering/electrical,/obj/item/weapon/storage/toolbox/electrical,/obj/item/weapon/stock_parts/cell/hyper,/turf/open/floor/mineral/titanium/yellow,/area/ruin/derelictoutpost/dockedship)
|
||||
"aX" = (/obj/structure/closet/crate,/turf/open/floor/plasteel/delivery,/area/ruin/derelictoutpost/cargobay)
|
||||
"aY" = (/obj/structure/lattice,/turf/open/space,/area/space)
|
||||
"aZ" = (/turf/closed/wall,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"ba" = (/obj/item/clothing/head/helmet,/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Power Storage"})
|
||||
"bb" = (/obj/machinery/power/smes,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Power Storage"})
|
||||
"bc" = (/obj/structure/table,/obj/item/weapon/stock_parts/cell/hyper,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Power Storage"})
|
||||
"bd" = (/obj/machinery/power/smes,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Power Storage"})
|
||||
"be" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plasteel/shuttle,/area/ruin/powered{name = "Derelict Docked Ship"})
|
||||
"bf" = (/obj/effect/decal/cleanable/blood/old,/turf/open/floor/mineral/titanium/blue,/area/ruin/powered{name = "Derelict Docked Ship"})
|
||||
"bg" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/structure/glowshroom/single,/turf/open/floor/plasteel/shuttle,/area/ruin/powered{name = "Derelict Docked Ship"})
|
||||
"bh" = (/obj/machinery/button/door{id = "bigderelictship"; name = "shuttle cargo doors"; pixel_x = 24},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plasteel/shuttle,/area/ruin/powered{name = "Derelict Docked Ship"})
|
||||
"bi" = (/obj/effect/decal/cleanable/cobweb,/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"bj" = (/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"bk" = (/obj/structure/sign/vacuum{pixel_y = 32},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"bl" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"bm" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (NORTHWEST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 9},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"bn" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (EAST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 4},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"bo" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/structure/glowshroom/single,/obj/structure/sign/vacuum{pixel_y = 32},/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (EAST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 4},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"bp" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (NORTHEAST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 5},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"bq" = (/obj/effect/mob_spawn/human/corpse/nanotrasensoldier{helmet = null; id_job = "Tradepost Officer"; name = "Tradeport Officer"; random = 1},/obj/item/weapon/paper/crumpled/snowdin{icon_state = "scrap_bloodied"; info = "If anyone finds this, please, don't let my kids know I died a coward.."},/obj/effect/decal/cleanable/blood/old{name = "dried blood splatter"; pixel_x = -29},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Power Storage"})
|
||||
"br" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Power Storage"})
|
||||
"bs" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Power Storage"})
|
||||
"bt" = (/obj/machinery/door/airlock/shuttle,/turf/open/floor/mineral/titanium/blue,/area/ruin/powered{name = "Derelict Docked Ship"})
|
||||
"bu" = (/turf/open/floor/mineral/titanium/blue,/area/ruin/powered{name = "Derelict Docked Ship"})
|
||||
"bv" = (/obj/item/chair,/obj/effect/decal/cleanable/blood/old,/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plasteel/shuttle,/area/ruin/powered{name = "Derelict Docked Ship"})
|
||||
"bw" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (NORTHEAST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 5},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plasteel/shuttle,/area/ruin/powered{name = "Derelict Docked Ship"})
|
||||
"bx" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"by" = (/obj/machinery/door/airlock/glass_security{id_tag = "innerbrig"; name = "Security Checkpoint"; req_access_txt = "63"},/turf/open/floor/plasteel/darkred,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"bz" = (/turf/open/floor/plasteel/darkred,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"bA" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plasteel/darkred,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"bB" = (/obj/effect/decal/cleanable/cobweb{icon_state = "cobweb2"},/obj/structure/table,/obj/machinery/recharger,/turf/open/floor/plasteel/darkred,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"bC" = (/turf/closed/wall/r_wall,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"bD" = (/obj/machinery/light{dir = 8},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"bE" = (/obj/effect/decal/cleanable/blood/old{icon_state = "trails_1"; name = "dried blood trail"},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"bF" = (/obj/structure/alien/resin/wall{color = "#8EC127"; desc = "Thick material shaped into a wall. Eugh."; icon_state = "smooth"; name = "gelatinous wall"},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"bG" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/effect/decal/cleanable/blood/old,/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (NORTH)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 1},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"bH" = (/obj/item/ammo_casing/c45{caliber = null; desc = "A .45 bullet casing. This one is spent."; icon_state = "s-casing"; name = "spent bullet casing"},/obj/machinery/light{dir = 8},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Power Storage"})
|
||||
"bI" = (/obj/item/weapon/gun/projectile/automatic/pistol/m1911{spawnwithmagazine = 0},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Power Storage"})
|
||||
"bJ" = (/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Power Storage"})
|
||||
"bK" = (/obj/structure/table,/obj/machinery/light{dir = 8},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"bL" = (/obj/structure/table,/turf/open/floor/mineral/titanium/blue,/area/ruin/powered{name = "Derelict Docked Ship"})
|
||||
"bM" = (/obj/machinery/computer,/turf/open/floor/mineral/titanium/blue,/area/ruin/powered{name = "Derelict Docked Ship"})
|
||||
"bN" = (/obj/structure/table_frame,/obj/item/stack/sheet/metal,/obj/effect/decal/cleanable/blood/old{icon_state = "trails_1"; name = "dried blood trail"},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plasteel/shuttle,/area/ruin/powered{name = "Derelict Docked Ship"})
|
||||
"bO" = (/obj/item/weapon/shard,/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plasteel/shuttle,/area/ruin/powered{name = "Derelict Docked Ship"})
|
||||
"bP" = (/obj/effect/gibspawner/human,/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"bQ" = (/obj/structure/filingcabinet,/obj/machinery/light{dir = 8},/turf/open/floor/plasteel/darkred,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"bR" = (/obj/item/weapon/shard,/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plasteel/darkred,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"bS" = (/obj/item/chair,/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plasteel/darkred,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"bT" = (/obj/effect/decal/cleanable/blood/old,/obj/machinery/button/door{id = "bigderelictcheckpoint"; name = "security checkpoint control"; pixel_y = -24},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plasteel/darkred,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"bU" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (EAST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 4},/turf/open/floor/plating{icon_plating = "wall_thermite"; icon_state = "wall_thermite"; name = "melted wall"},/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"bV" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (EAST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 4},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"bW" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (SOUTHEAST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 6},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"bX" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (NORTH)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 1},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"bY" = (/obj/item/device/gps{gpstag = "Distress Signal"},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Power Storage"})
|
||||
"bZ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Power Storage"})
|
||||
"ca" = (/obj/machinery/power/apc{cell_type = 0; dir = 4; name = "Power Storage APC"; pixel_x = 23; pixel_y = 2},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Power Storage"})
|
||||
"cb" = (/obj/structure/closet/wardrobe/cargotech,/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"cc" = (/obj/structure/grille,/obj/structure/window/shuttle,/turf/open/floor/plating,/area/ruin/powered{name = "Derelict Docked Ship"})
|
||||
"cd" = (/obj/structure/grille/broken,/obj/item/weapon/shard,/obj/effect/decal/cleanable/blood/old{icon_state = "trails_1"; name = "dried blood trail"},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plating,/area/ruin/powered{name = "Derelict Docked Ship"})
|
||||
"ce" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"cf" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced{tag = "icon-rwindow (NORTH)"; icon_state = "rwindow"; dir = 1},/turf/open/floor/plasteel/darkred,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"cg" = (/obj/item/weapon/shard,/obj/item/stack/cable_coil{amount = 2; icon_state = "coil_red2"; item_state = "coil_red"},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/structure/table_frame,/obj/item/stack/sheet/metal,/obj/item/stack/sheet/plasteel,/turf/open/floor/plasteel/darkred,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"ch" = (/obj/structure/extinguisher_cabinet{pixel_x = -24},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"ci" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/structure/glowshroom/single,/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"cj" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"ck" = (/obj/machinery/power/apc{cell_type = 0; dir = 2; name = "Tradepost APC"; pixel_x = 0; pixel_y = -24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"cl" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/structure/glowshroom/single,/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (NORTH)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 1},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"cm" = (/obj/structure/alien/resin/wall{color = "#8EC127"; desc = "Thick material shaped into a wall. Eugh."; icon_state = "smooth"; name = "gelatinous wall"},/turf/open/floor/plating/asteroid,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"cn" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/electrical,/obj/item/stack/cable_coil,/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Power Storage"})
|
||||
"co" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical,/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Power Storage"})
|
||||
"cp" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Power Storage"})
|
||||
"cq" = (/obj/structure/barricade/wooden,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Power Storage"})
|
||||
"cr" = (/obj/machinery/door/airlock/engineering{name = "Power Storage"; req_access_txt = "10"},/obj/structure/barricade/wooden,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Power Storage"})
|
||||
"cs" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"ct" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"cu" = (/obj/effect/decal/cleanable/blood/old{icon_state = "trails_1"; name = "dried blood trail"},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plating,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"cv" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plating,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"cw" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"cx" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"cy" = (/obj/machinery/door/airlock/glass,/obj/machinery/door/poddoor{id = "bigderelictcheckpoint"; name = "checkpoint security doors"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/door/firedoor,/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"cz" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"cA" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"cB" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"cC" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/mob/living/simple_animal/hostile/creature{desc = "Awh its so sm-OH GOD WHAT THE FUCK."; health = 25; maxHealth = 25; name = "hatchling"; resize = 0.85},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"cD" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (SOUTHWEST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 10},/mob/living/simple_animal/hostile/creature{desc = "Awh its so sm-OH GOD WHAT THE FUCK."; health = 25; maxHealth = 25; name = "hatchling"; resize = 0.85},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"cE" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (EAST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 4},/turf/open/floor/plating/asteroid,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"cF" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (NORTHEAST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 5},/turf/open/floor/plating/asteroid,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"cG" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"cH" = (/obj/structure/closet/crate{icon_state = "crateopen"; opened = 1},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"cI" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/janitorialcart,/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"cJ" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/item/weapon/mop,/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"cK" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (SOUTHWEST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 10},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"cL" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (NORTHEAST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 5},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"cM" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/structure/glowshroom/single,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"cN" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"cO" = (/obj/machinery/light,/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"cP" = (/obj/item/weapon/shard,/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"cQ" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"cR" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plating/asteroid,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"cS" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (NORTH)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 1},/turf/open/floor/plating/asteroid,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"cT" = (/obj/item/ammo_casing/c45{caliber = null; desc = "A .45 bullet casing. This one is spent."; icon_state = "s-casing"; name = "spent bullet casing"},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"cU" = (/obj/machinery/door/firedoor,/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"cV" = (/obj/effect/decal/cleanable/xenoblood/xsplatter,/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"cW" = (/turf/open/floor/plasteel/delivery,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"cX" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (NORTH)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 1},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"cY" = (/obj/structure/grille/broken,/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plating,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"cZ" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/effect/decal/cleanable/blood/old,/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (NORTH)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 1},/turf/open/floor/plating/asteroid,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"da" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/structure/glowshroom/single,/obj/machinery/door/firedoor,/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"db" = (/obj/item/ammo_casing/c45{caliber = null; desc = "A .45 bullet casing. This one is spent."; icon_state = "s-casing"; name = "spent bullet casing"},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"dc" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/machinery/light,/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"dd" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (SOUTHWEST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 10},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"de" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (EAST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 4},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"df" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (EAST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 4},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/machinery/light,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"dg" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (EAST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 4},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"dh" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (EAST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 4},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/structure/door_assembly/door_assembly_mai{density = 0; desc = "A pried-open airlock. Scratch marks mark the sidings of the door."; name = "pried-open airlock"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/open/floor/plating,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"di" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (NORTHEAST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 5},/obj/effect/decal/cleanable/cobweb{icon_state = "cobweb2"},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/open/floor/plating,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"dj" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/item/weapon/shard,/turf/open/floor/plating/asteroid,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"dk" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/effect/decal/cleanable/blood/old,/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"dl" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/mob/living/simple_animal/hostile/creature{name = "Miss Tiggles"},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"dm" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/effect/decal/cleanable/blood/old,/obj/structure/alien/gelpod,/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"dn" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (WEST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 8},/turf/open/floor/plating/asteroid,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"do" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (SOUTHEAST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 6},/turf/open/floor/plating/asteroid,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"dp" = (/obj/machinery/light{dir = 8},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"dq" = (/obj/effect/decal/cleanable/xenoblood/xsplatter,/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"dr" = (/obj/effect/decal/cleanable/blood/old{icon_state = "trails_1"; name = "dried blood trail"},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/open/floor/plating,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"ds" = (/turf/closed/mineral,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"dt" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/structure/glowshroom/single,/turf/open/floor/plating/asteroid,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"du" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/item/weapon/gun/projectile/automatic/pistol/m1911{spawnwithmagazine = 0},/obj/item/ammo_box/magazine/m45,/turf/open/floor/plating/asteroid,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"dv" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (NORTHWEST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 9},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plating/asteroid,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"dw" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (EAST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 4},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plating/asteroid,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"dx" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (EAST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 4},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plating/asteroid,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"dy" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (EAST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 4},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/structure/glowshroom/single,/turf/open/floor/plating/asteroid,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"dz" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (NORTHEAST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 5},/obj/effect/decal/cleanable/cobweb{icon_state = "cobweb2"},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plating/asteroid,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"dA" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (EAST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 4},/turf/open/floor/plating/asteroid,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"dB" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (SOUTHEAST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 6},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/open/floor/plating,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"dC" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/effect/decal/cleanable/blood/old{icon_state = "trails_1"; name = "dried blood trail"},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"dD" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/effect/decal/cleanable/blood/old,/turf/open/floor/plating/asteroid,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"dE" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plating/asteroid,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"dF" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (SOUTHWEST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 10},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plating/asteroid,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"dG" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (WEST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 8},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plating/asteroid,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"dH" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (SOUTHEAST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 6},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plating/asteroid,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"dI" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/open/floor/plating,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"dJ" = (/obj/item/weapon/gun/projectile/automatic/pistol/m1911{spawnwithmagazine = 0},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/effect/decal/cleanable/blood/old,/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"dK" = (/obj/item/ammo_casing/c45{caliber = null; desc = "A .45 bullet casing. This one is spent."; icon_state = "s-casing"; name = "spent bullet casing"},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (NORTHEAST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 5},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"dL" = (/turf/closed/wall,/area/ruin/unpowered{name = "Derelict Cargo Storage"})
|
||||
"dM" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (NORTHWEST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 9},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/open/floor/plating,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"dN" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (WEST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 8},/turf/open/floor/plating{icon_plating = "wall_thermite"; icon_state = "wall_thermite"; name = "melted wall"},/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"dO" = (/obj/structure/alien/resin/membrane{color = "#4BAE56"; desc = "A strange combination of thin, gelatinous material."; icon_state = "smooth"; name = "gelatinous membrane"},/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (WEST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 8},/turf/open/floor/plating{icon_plating = "wall_thermite"; icon_state = "wall_thermite"; name = "melted wall"},/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"dP" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/structure/glowshroom/single,/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (WEST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 8},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"dQ" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (SOUTHEAST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 6},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"dR" = (/obj/structure/alien/resin/membrane{color = "#4BAE56"; desc = "A strange combination of thin, gelatinous material."; icon_state = "smooth"; name = "gelatinous membrane"},/turf/open/floor/plating/asteroid,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"dS" = (/obj/item/ammo_box/magazine/m45,/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/effect/decal/cleanable/blood/old{icon_state = "trails_1"; name = "dried blood trail"},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"dT" = (/obj/machinery/suit_storage_unit/standard_unit,/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Storage"})
|
||||
"dU" = (/obj/machinery/suit_storage_unit/standard_unit,/obj/machinery/light{dir = 1},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Storage"})
|
||||
"dV" = (/obj/structure/closet/crate,/obj/item/stack/sheet/glass/fifty,/obj/item/stack/sheet/glass/fifty,/turf/open/floor/plasteel/delivery,/area/ruin/unpowered{name = "Derelict Cargo Storage"})
|
||||
"dW" = (/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Storage"})
|
||||
"dX" = (/obj/structure/closet/crate/secure/loot,/turf/open/floor/plasteel/delivery,/area/ruin/unpowered{name = "Derelict Cargo Storage"})
|
||||
"dY" = (/obj/structure/closet/crate{icon_state = "crateopen"; opened = 1},/obj/item/stack/sheet/plasteel/twenty,/turf/open/floor/plasteel/delivery,/area/ruin/unpowered{name = "Derelict Cargo Storage"})
|
||||
"dZ" = (/obj/structure/extinguisher_cabinet{pixel_y = 32},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Storage"})
|
||||
"ea" = (/obj/structure/closet/crate,/obj/item/weapon/storage/pill_bottle/stimulant,/turf/open/floor/plasteel/delivery,/area/ruin/unpowered{name = "Derelict Cargo Storage"})
|
||||
"eb" = (/obj/structure/closet/crate,/obj/item/target/syndicate,/obj/item/target/clown,/obj/item/target/clown,/obj/item/target/alien,/obj/item/target,/obj/machinery/light{dir = 1},/turf/open/floor/plasteel/delivery,/area/ruin/unpowered{name = "Derelict Cargo Storage"})
|
||||
"ec" = (/obj/structure/closet/crate/medical,/obj/item/weapon/storage/firstaid/regular{empty = 1; name = "First-Aid (empty)"},/turf/open/floor/plasteel/delivery,/area/ruin/unpowered{name = "Derelict Cargo Storage"})
|
||||
"ed" = (/obj/structure/closet/crate/medical,/obj/item/weapon/storage/firstaid/regular{empty = 1; name = "First-Aid (empty)"},/obj/item/weapon/storage/firstaid/o2,/turf/open/floor/plasteel/delivery,/area/ruin/unpowered{name = "Derelict Cargo Storage"})
|
||||
"ee" = (/obj/effect/decal/cleanable/blood/old{icon_state = "trails_1"; name = "dried blood trail"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/open/floor/plating,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"ef" = (/obj/structure/alien/resin/membrane{color = "#4BAE56"; desc = "A strange combination of thin, gelatinous material."; icon_state = "smooth"; name = "gelatinous membrane"},/turf/open/floor/plating/asteroid/airless,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"eg" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/mob/living/simple_animal/hostile/creature{desc = "Awh its so sm-OH GOD WHAT THE FUCK."; health = 25; maxHealth = 25; name = "hatchling"; resize = 0.85},/turf/open/floor/plating/asteroid,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"eh" = (/obj/effect/decal/cleanable/blood/old{icon_state = "trails_1"; name = "dried blood trail"},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"ei" = (/obj/machinery/door/firedoor,/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Storage"})
|
||||
"ej" = (/obj/structure/closet/crate,/obj/item/stack/sheet/cloth/ten,/obj/item/stack/sheet/cloth/ten,/turf/open/floor/plasteel/delivery,/area/ruin/unpowered{name = "Derelict Cargo Storage"})
|
||||
"ek" = (/obj/structure/closet/crate{icon_state = "crateopen"; opened = 1},/obj/item/stack/sheet/cardboard/fifty,/turf/open/floor/plasteel/delivery,/area/ruin/unpowered{name = "Derelict Cargo Storage"})
|
||||
"el" = (/obj/machinery/power/apc{cell_type = 0; dir = 4; name = "Cargo Storage APC"; pixel_x = 24; pixel_y = 0},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Storage"})
|
||||
"aZ" = (/turf/closed/wall,/area/ruin/derelictoutpost)
|
||||
"ba" = (/obj/item/clothing/head/helmet,/turf/open/floor/plasteel,/area/ruin/derelictoutpost/powerstorage)
|
||||
"bb" = (/obj/machinery/power/smes,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/open/floor/plasteel,/area/ruin/derelictoutpost/powerstorage)
|
||||
"bc" = (/obj/structure/table,/obj/item/weapon/stock_parts/cell/hyper,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/open/floor/plasteel,/area/ruin/derelictoutpost/powerstorage)
|
||||
"bd" = (/obj/machinery/power/smes,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/open/floor/plasteel,/area/ruin/derelictoutpost/powerstorage)
|
||||
"be" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plasteel/shuttle,/area/ruin/derelictoutpost/dockedship)
|
||||
"bf" = (/obj/effect/decal/cleanable/blood/old,/turf/open/floor/mineral/titanium/blue,/area/ruin/derelictoutpost/dockedship)
|
||||
"bg" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/structure/glowshroom/single,/turf/open/floor/plasteel/shuttle,/area/ruin/derelictoutpost/dockedship)
|
||||
"bh" = (/obj/machinery/button/door{id = "bigderelictship"; name = "shuttle cargo doors"; pixel_x = 24},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plasteel/shuttle,/area/ruin/derelictoutpost/dockedship)
|
||||
"bi" = (/obj/effect/decal/cleanable/cobweb,/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plasteel,/area/ruin/derelictoutpost)
|
||||
"bj" = (/turf/open/floor/plasteel,/area/ruin/derelictoutpost)
|
||||
"bk" = (/obj/structure/sign/vacuum{pixel_y = 32},/turf/open/floor/plasteel,/area/ruin/derelictoutpost)
|
||||
"bl" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plasteel,/area/ruin/derelictoutpost)
|
||||
"bm" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (NORTHWEST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 9},/turf/open/floor/plasteel,/area/ruin/derelictoutpost)
|
||||
"bn" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (EAST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 4},/turf/open/floor/plasteel,/area/ruin/derelictoutpost)
|
||||
"bo" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/structure/glowshroom/single,/obj/structure/sign/vacuum{pixel_y = 32},/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (EAST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 4},/turf/open/floor/plasteel,/area/ruin/derelictoutpost)
|
||||
"bp" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (NORTHEAST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 5},/turf/open/floor/plasteel,/area/ruin/derelictoutpost)
|
||||
"bq" = (/obj/effect/mob_spawn/human/corpse/nanotrasensoldier{helmet = null; id_job = "Tradepost Officer"; name = "Tradeport Officer"; random = 1},/obj/item/weapon/paper/crumpled/snowdin{icon_state = "scrap_bloodied"; info = "If anyone finds this, please, don't let my kids know I died a coward.."},/obj/effect/decal/cleanable/blood/old{name = "dried blood splatter"; pixel_x = -29},/turf/open/floor/plasteel,/area/ruin/derelictoutpost/powerstorage)
|
||||
"br" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/turf/open/floor/plasteel,/area/ruin/derelictoutpost/powerstorage)
|
||||
"bs" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/open/floor/plasteel,/area/ruin/derelictoutpost/powerstorage)
|
||||
"bt" = (/obj/machinery/door/airlock/shuttle,/turf/open/floor/mineral/titanium/blue,/area/ruin/derelictoutpost/dockedship)
|
||||
"bu" = (/turf/open/floor/mineral/titanium/blue,/area/ruin/derelictoutpost/dockedship)
|
||||
"bv" = (/obj/item/chair,/obj/effect/decal/cleanable/blood/old,/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plasteel/shuttle,/area/ruin/derelictoutpost/dockedship)
|
||||
"bw" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (NORTHEAST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 5},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plasteel/shuttle,/area/ruin/derelictoutpost/dockedship)
|
||||
"bx" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plasteel,/area/ruin/derelictoutpost/cargobay)
|
||||
"by" = (/obj/machinery/door/airlock/glass_security{id_tag = "innerbrig"; name = "Security Checkpoint"; req_access_txt = "63"},/turf/open/floor/plasteel/darkred,/area/ruin/derelictoutpost)
|
||||
"bz" = (/turf/open/floor/plasteel/darkred,/area/ruin/derelictoutpost)
|
||||
"bA" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plasteel/darkred,/area/ruin/derelictoutpost)
|
||||
"bB" = (/obj/effect/decal/cleanable/cobweb{icon_state = "cobweb2"},/obj/structure/table,/obj/machinery/recharger,/turf/open/floor/plasteel/darkred,/area/ruin/derelictoutpost)
|
||||
"bC" = (/turf/closed/wall/r_wall,/area/ruin/derelictoutpost)
|
||||
"bD" = (/obj/machinery/light{dir = 8},/turf/open/floor/plasteel,/area/ruin/derelictoutpost)
|
||||
"bE" = (/obj/effect/decal/cleanable/blood/old{icon_state = "trails_1"; name = "dried blood trail"},/turf/open/floor/plasteel,/area/ruin/derelictoutpost)
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"cY" = (/obj/structure/grille/broken,/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plating,/area/ruin/derelictoutpost)
|
||||
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|
||||
"da" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/structure/glowshroom/single,/obj/machinery/door/firedoor,/turf/open/floor/plasteel,/area/ruin/derelictoutpost/cargobay)
|
||||
"db" = (/obj/item/ammo_casing/c45{caliber = null; desc = "A .45 bullet casing. This one is spent."; icon_state = "s-casing"; name = "spent bullet casing"},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plasteel,/area/ruin/derelictoutpost/cargobay)
|
||||
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|
||||
"dd" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (SOUTHWEST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 10},/turf/open/floor/plasteel,/area/ruin/derelictoutpost/cargobay)
|
||||
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|
||||
"df" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (EAST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 4},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/machinery/light,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/open/floor/plasteel,/area/ruin/derelictoutpost/cargobay)
|
||||
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|
||||
"dh" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (EAST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 4},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/structure/door_assembly/door_assembly_mai{density = 0; desc = "A pried-open airlock. Scratch marks mark the sidings of the door."; name = "pried-open airlock"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/open/floor/plating,/area/ruin/derelictoutpost/cargobay)
|
||||
"di" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (NORTHEAST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 5},/obj/effect/decal/cleanable/cobweb{icon_state = "cobweb2"},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/open/floor/plating,/area/ruin/derelictoutpost)
|
||||
"dj" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/item/weapon/shard,/turf/open/floor/plating/asteroid,/area/ruin/derelictoutpost)
|
||||
"dk" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/effect/decal/cleanable/blood/old,/turf/open/floor/plasteel,/area/ruin/derelictoutpost)
|
||||
"dl" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/mob/living/simple_animal/hostile/creature{name = "Miss Tiggles"},/turf/open/floor/plasteel,/area/ruin/derelictoutpost)
|
||||
"dm" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/effect/decal/cleanable/blood/old,/obj/structure/alien/gelpod,/turf/open/floor/plasteel,/area/ruin/derelictoutpost)
|
||||
"dn" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (WEST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 8},/turf/open/floor/plating/asteroid,/area/ruin/derelictoutpost)
|
||||
"do" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (SOUTHEAST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 6},/turf/open/floor/plating/asteroid,/area/ruin/derelictoutpost)
|
||||
"dp" = (/obj/machinery/light{dir = 8},/turf/open/floor/plasteel,/area/ruin/derelictoutpost/cargobay)
|
||||
"dq" = (/obj/effect/decal/cleanable/xenoblood/xsplatter,/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plasteel,/area/ruin/derelictoutpost/cargobay)
|
||||
"dr" = (/obj/effect/decal/cleanable/blood/old{icon_state = "trails_1"; name = "dried blood trail"},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/open/floor/plating,/area/ruin/derelictoutpost)
|
||||
"ds" = (/turf/closed/mineral,/area/ruin/derelictoutpost)
|
||||
"dt" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/structure/glowshroom/single,/turf/open/floor/plating/asteroid,/area/ruin/derelictoutpost)
|
||||
"du" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/item/weapon/gun/projectile/automatic/pistol/m1911{spawnwithmagazine = 0},/obj/item/ammo_box/magazine/m45,/turf/open/floor/plating/asteroid,/area/ruin/derelictoutpost)
|
||||
"dv" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (NORTHWEST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 9},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plating/asteroid,/area/ruin/derelictoutpost)
|
||||
"dw" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (EAST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 4},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plating/asteroid,/area/ruin/derelictoutpost)
|
||||
"dx" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (EAST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 4},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plating/asteroid,/area/ruin/derelictoutpost)
|
||||
"dy" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (EAST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 4},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/structure/glowshroom/single,/turf/open/floor/plating/asteroid,/area/ruin/derelictoutpost)
|
||||
"dz" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (NORTHEAST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 5},/obj/effect/decal/cleanable/cobweb{icon_state = "cobweb2"},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plating/asteroid,/area/ruin/derelictoutpost)
|
||||
"dA" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (EAST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 4},/turf/open/floor/plating/asteroid,/area/ruin/derelictoutpost)
|
||||
"dB" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (SOUTHEAST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 6},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/open/floor/plating,/area/ruin/derelictoutpost)
|
||||
"dC" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/effect/decal/cleanable/blood/old{icon_state = "trails_1"; name = "dried blood trail"},/turf/open/floor/plasteel,/area/ruin/derelictoutpost)
|
||||
"dD" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/effect/decal/cleanable/blood/old,/turf/open/floor/plating/asteroid,/area/ruin/derelictoutpost)
|
||||
"dE" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plating/asteroid,/area/ruin/derelictoutpost)
|
||||
"dF" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (SOUTHWEST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 10},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plating/asteroid,/area/ruin/derelictoutpost)
|
||||
"dG" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (WEST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 8},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plating/asteroid,/area/ruin/derelictoutpost)
|
||||
"dH" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (SOUTHEAST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 6},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/turf/open/floor/plating/asteroid,/area/ruin/derelictoutpost)
|
||||
"dI" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/open/floor/plating,/area/ruin/derelictoutpost)
|
||||
"dJ" = (/obj/item/weapon/gun/projectile/automatic/pistol/m1911{spawnwithmagazine = 0},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/effect/decal/cleanable/blood/old,/turf/open/floor/plasteel,/area/ruin/derelictoutpost/cargobay)
|
||||
"dK" = (/obj/item/ammo_casing/c45{caliber = null; desc = "A .45 bullet casing. This one is spent."; icon_state = "s-casing"; name = "spent bullet casing"},/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (NORTHEAST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 5},/turf/open/floor/plasteel,/area/ruin/derelictoutpost/cargobay)
|
||||
"dL" = (/turf/closed/wall,/area/ruin/derelictoutpost/cargostorage)
|
||||
"dM" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (NORTHWEST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 9},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/open/floor/plating,/area/ruin/derelictoutpost)
|
||||
"dN" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (WEST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 8},/turf/open/floor/plating{icon_plating = "wall_thermite"; icon_state = "wall_thermite"; name = "melted wall"},/area/ruin/derelictoutpost)
|
||||
"dO" = (/obj/structure/alien/resin/membrane{color = "#4BAE56"; desc = "A strange combination of thin, gelatinous material."; icon_state = "smooth"; name = "gelatinous membrane"},/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (WEST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 8},/turf/open/floor/plating{icon_plating = "wall_thermite"; icon_state = "wall_thermite"; name = "melted wall"},/area/ruin/derelictoutpost)
|
||||
"dP" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/structure/glowshroom/single,/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (WEST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 8},/turf/open/floor/plasteel,/area/ruin/derelictoutpost)
|
||||
"dQ" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (SOUTHEAST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 6},/turf/open/floor/plasteel,/area/ruin/derelictoutpost)
|
||||
"dR" = (/obj/structure/alien/resin/membrane{color = "#4BAE56"; desc = "A strange combination of thin, gelatinous material."; icon_state = "smooth"; name = "gelatinous membrane"},/turf/open/floor/plating/asteroid,/area/ruin/derelictoutpost)
|
||||
"dS" = (/obj/item/ammo_box/magazine/m45,/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/effect/decal/cleanable/blood/old{icon_state = "trails_1"; name = "dried blood trail"},/turf/open/floor/plasteel,/area/ruin/derelictoutpost/cargobay)
|
||||
"dT" = (/obj/machinery/suit_storage_unit/standard_unit,/turf/open/floor/plasteel,/area/ruin/derelictoutpost/cargostorage)
|
||||
"dU" = (/obj/machinery/suit_storage_unit/standard_unit,/obj/machinery/light{dir = 1},/turf/open/floor/plasteel,/area/ruin/derelictoutpost/cargostorage)
|
||||
"dV" = (/obj/structure/closet/crate,/obj/item/stack/sheet/glass/fifty,/obj/item/stack/sheet/glass/fifty,/turf/open/floor/plasteel/delivery,/area/ruin/derelictoutpost/cargostorage)
|
||||
"dW" = (/turf/open/floor/plasteel,/area/ruin/derelictoutpost/cargostorage)
|
||||
"dX" = (/obj/structure/closet/crate/secure/loot,/turf/open/floor/plasteel/delivery,/area/ruin/derelictoutpost/cargostorage)
|
||||
"dY" = (/obj/structure/closet/crate{icon_state = "crateopen"; opened = 1},/obj/item/stack/sheet/plasteel/twenty,/turf/open/floor/plasteel/delivery,/area/ruin/derelictoutpost/cargostorage)
|
||||
"dZ" = (/obj/structure/extinguisher_cabinet{pixel_y = 32},/turf/open/floor/plasteel,/area/ruin/derelictoutpost/cargostorage)
|
||||
"ea" = (/obj/structure/closet/crate,/obj/item/weapon/storage/pill_bottle/stimulant,/turf/open/floor/plasteel/delivery,/area/ruin/derelictoutpost/cargostorage)
|
||||
"eb" = (/obj/structure/closet/crate,/obj/item/target/syndicate,/obj/item/target/clown,/obj/item/target/clown,/obj/item/target/alien,/obj/item/target,/obj/machinery/light{dir = 1},/turf/open/floor/plasteel/delivery,/area/ruin/derelictoutpost/cargostorage)
|
||||
"ec" = (/obj/structure/closet/crate/medical,/obj/item/weapon/storage/firstaid/regular{empty = 1; name = "First-Aid (empty)"},/turf/open/floor/plasteel/delivery,/area/ruin/derelictoutpost/cargostorage)
|
||||
"ed" = (/obj/structure/closet/crate/medical,/obj/item/weapon/storage/firstaid/regular{empty = 1; name = "First-Aid (empty)"},/obj/item/weapon/storage/firstaid/o2,/turf/open/floor/plasteel/delivery,/area/ruin/derelictoutpost/cargostorage)
|
||||
"ee" = (/obj/effect/decal/cleanable/blood/old{icon_state = "trails_1"; name = "dried blood trail"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/open/floor/plating,/area/ruin/derelictoutpost)
|
||||
"ef" = (/obj/structure/alien/resin/membrane{color = "#4BAE56"; desc = "A strange combination of thin, gelatinous material."; icon_state = "smooth"; name = "gelatinous membrane"},/turf/open/floor/plating/asteroid/airless,/area/ruin/derelictoutpost)
|
||||
"eg" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/mob/living/simple_animal/hostile/creature{desc = "Awh its so sm-OH GOD WHAT THE FUCK."; health = 25; maxHealth = 25; name = "hatchling"; resize = 0.85},/turf/open/floor/plating/asteroid,/area/ruin/derelictoutpost)
|
||||
"eh" = (/obj/effect/decal/cleanable/blood/old{icon_state = "trails_1"; name = "dried blood trail"},/turf/open/floor/plasteel,/area/ruin/derelictoutpost/cargobay)
|
||||
"ei" = (/obj/machinery/door/firedoor,/turf/open/floor/plasteel,/area/ruin/derelictoutpost/cargostorage)
|
||||
"ej" = (/obj/structure/closet/crate,/obj/item/stack/sheet/cloth/ten,/obj/item/stack/sheet/cloth/ten,/turf/open/floor/plasteel/delivery,/area/ruin/derelictoutpost/cargostorage)
|
||||
"ek" = (/obj/structure/closet/crate{icon_state = "crateopen"; opened = 1},/obj/item/stack/sheet/cardboard/fifty,/turf/open/floor/plasteel/delivery,/area/ruin/derelictoutpost/cargostorage)
|
||||
"el" = (/obj/machinery/power/apc{cell_type = 0; dir = 4; name = "Cargo Storage APC"; pixel_x = 24; pixel_y = 0},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/open/floor/plasteel,/area/ruin/derelictoutpost/cargostorage)
|
||||
"em" = (/turf/closed/wall,/area/ruin/unpowered/no_grav)
|
||||
"en" = (/obj/structure/alien/resin/wall{color = "#8EC127"; desc = "Thick material shaped into a wall. Eugh."; icon_state = "smooth"; name = "gelatinous wall"},/turf/open/floor/plating/asteroid,/area/ruin/unpowered/no_grav)
|
||||
"eo" = (/obj/structure/closet/crate/internals,/obj/item/weapon/storage/toolbox/emergency,/obj/item/clothing/mask/breath,/turf/open/floor/plasteel/delivery,/area/ruin/unpowered{name = "Derelict Cargo Storage"})
|
||||
"ep" = (/obj/structure/closet/crate/engineering/electrical,/obj/item/weapon/storage/toolbox/electrical,/obj/item/stack/cable_coil,/turf/open/floor/plasteel/delivery,/area/ruin/unpowered{name = "Derelict Cargo Storage"})
|
||||
"eq" = (/obj/structure/closet/crate{icon_state = "crateopen"; opened = 1},/obj/item/weapon/crowbar,/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Storage"})
|
||||
"er" = (/obj/structure/closet/crate/medical,/obj/item/weapon/storage/firstaid/regular,/turf/open/floor/plasteel/delivery,/area/ruin/unpowered{name = "Derelict Cargo Storage"})
|
||||
"es" = (/obj/structure/closet/crate/engineering,/obj/item/weapon/storage/toolbox/mechanical,/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Storage"})
|
||||
"et" = (/obj/structure/closet/crate/medical,/obj/item/weapon/storage/firstaid/brute,/obj/item/weapon/storage/firstaid/fire,/turf/open/floor/plasteel/delivery,/area/ruin/unpowered{name = "Derelict Cargo Storage"})
|
||||
"eu" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Storage"})
|
||||
"ev" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/structure/alien/gelpod,/turf/open/floor/plating/asteroid,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"ew" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (WEST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 8},/obj/machinery/door/firedoor,/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Storage"})
|
||||
"ex" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (WEST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 8},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Storage"})
|
||||
"ey" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (WEST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 8},/turf/open/floor/plasteel/delivery,/area/ruin/unpowered{name = "Derelict Cargo Storage"})
|
||||
"ez" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (NORTHEAST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 5},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Storage"})
|
||||
"eA" = (/obj/structure/closet/crate,/obj/item/stack/sheet/metal/fifty,/obj/item/stack/sheet/metal/fifty,/turf/open/floor/plasteel/delivery,/area/ruin/unpowered{name = "Derelict Cargo Storage"})
|
||||
"eB" = (/obj/structure/closet/crate{icon_state = "crateopen"; opened = 1},/obj/item/device/paicard,/obj/machinery/light,/turf/open/floor/plasteel/delivery,/area/ruin/unpowered{name = "Derelict Cargo Storage"})
|
||||
"eC" = (/obj/structure/closet/crate,/obj/item/device/pda/clear,/turf/open/floor/plasteel/delivery,/area/ruin/unpowered{name = "Derelict Cargo Storage"})
|
||||
"eD" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Storage"})
|
||||
"eE" = (/obj/structure/closet/crate/internals,/obj/item/weapon/tank/internals/emergency_oxygen/engi,/obj/item/weapon/tank/internals/emergency_oxygen/engi,/obj/item/weapon/storage/firstaid/toxin,/turf/open/floor/plasteel/delivery,/area/ruin/unpowered{name = "Derelict Cargo Storage"})
|
||||
"eF" = (/obj/structure/closet/crate,/turf/open/floor/plasteel/delivery,/area/ruin/unpowered{name = "Derelict Cargo Storage"})
|
||||
"eG" = (/obj/machinery/light,/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Storage"})
|
||||
"eH" = (/obj/structure/closet/crate/engineering,/obj/item/device/multitool,/turf/open/floor/plasteel/delivery,/area/ruin/unpowered{name = "Derelict Cargo Storage"})
|
||||
"eI" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (SOUTHWEST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 10},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/open/floor/plasteel,/area/ruin/unpowered{name = "Derelict Cargo Storage"})
|
||||
"eJ" = (/obj/structure/door_assembly/door_assembly_mai{density = 0; desc = "A pried-open airlock. Scratch marks mark the sidings of the door."; name = "pried-open airlock"},/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (EAST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/open/floor/plating,/area/ruin/unpowered{name = "Derelict Cargo Storage"})
|
||||
"eK" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (SOUTHEAST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 6},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/open/floor/plating,/area/ruin/unpowered{name = "Derelict Outpost"})
|
||||
"eL" = (/obj/machinery/door/airlock/maintenance,/turf/open/floor/plating,/area/ruin/unpowered{name = "Derelict Cargo Bay"})
|
||||
"eo" = (/obj/structure/closet/crate/internals,/obj/item/weapon/storage/toolbox/emergency,/obj/item/clothing/mask/breath,/turf/open/floor/plasteel/delivery,/area/ruin/derelictoutpost/cargostorage)
|
||||
"ep" = (/obj/structure/closet/crate/engineering/electrical,/obj/item/weapon/storage/toolbox/electrical,/obj/item/stack/cable_coil,/turf/open/floor/plasteel/delivery,/area/ruin/derelictoutpost/cargostorage)
|
||||
"eq" = (/obj/structure/closet/crate{icon_state = "crateopen"; opened = 1},/obj/item/weapon/crowbar,/turf/open/floor/plasteel,/area/ruin/derelictoutpost/cargostorage)
|
||||
"er" = (/obj/structure/closet/crate/medical,/obj/item/weapon/storage/firstaid/regular,/turf/open/floor/plasteel/delivery,/area/ruin/derelictoutpost/cargostorage)
|
||||
"es" = (/obj/structure/closet/crate/engineering,/obj/item/weapon/storage/toolbox/mechanical,/turf/open/floor/plasteel,/area/ruin/derelictoutpost/cargostorage)
|
||||
"et" = (/obj/structure/closet/crate/medical,/obj/item/weapon/storage/firstaid/brute,/obj/item/weapon/storage/firstaid/fire,/turf/open/floor/plasteel/delivery,/area/ruin/derelictoutpost/cargostorage)
|
||||
"eu" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/open/floor/plasteel,/area/ruin/derelictoutpost/cargostorage)
|
||||
"ev" = (/obj/structure/alien/weeds{color = "#4BAE56"; desc = "A thick gelatinous surface covers the floor. Someone get the golashes."; name = "gelatinous floor"},/obj/structure/alien/gelpod,/turf/open/floor/plating/asteroid,/area/ruin/derelictoutpost)
|
||||
"ew" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (WEST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 8},/obj/machinery/door/firedoor,/turf/open/floor/plasteel,/area/ruin/derelictoutpost/cargostorage)
|
||||
"ex" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (WEST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 8},/turf/open/floor/plasteel,/area/ruin/derelictoutpost/cargostorage)
|
||||
"ey" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (WEST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 8},/turf/open/floor/plasteel/delivery,/area/ruin/derelictoutpost/cargostorage)
|
||||
"ez" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (NORTHEAST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 5},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/open/floor/plasteel,/area/ruin/derelictoutpost/cargostorage)
|
||||
"eA" = (/obj/structure/closet/crate,/obj/item/stack/sheet/metal/fifty,/obj/item/stack/sheet/metal/fifty,/turf/open/floor/plasteel/delivery,/area/ruin/derelictoutpost/cargostorage)
|
||||
"eB" = (/obj/structure/closet/crate{icon_state = "crateopen"; opened = 1},/obj/item/device/paicard,/obj/machinery/light,/turf/open/floor/plasteel/delivery,/area/ruin/derelictoutpost/cargostorage)
|
||||
"eC" = (/obj/structure/closet/crate,/obj/item/device/pda/clear,/turf/open/floor/plasteel/delivery,/area/ruin/derelictoutpost/cargostorage)
|
||||
"eD" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/open/floor/plasteel,/area/ruin/derelictoutpost/cargostorage)
|
||||
"eE" = (/obj/structure/closet/crate/internals,/obj/item/weapon/tank/internals/emergency_oxygen/engi,/obj/item/weapon/tank/internals/emergency_oxygen/engi,/obj/item/weapon/storage/firstaid/toxin,/turf/open/floor/plasteel/delivery,/area/ruin/derelictoutpost/cargostorage)
|
||||
"eF" = (/obj/structure/closet/crate,/turf/open/floor/plasteel/delivery,/area/ruin/derelictoutpost/cargostorage)
|
||||
"eG" = (/obj/machinery/light,/turf/open/floor/plasteel,/area/ruin/derelictoutpost/cargostorage)
|
||||
"eH" = (/obj/structure/closet/crate/engineering,/obj/item/device/multitool,/turf/open/floor/plasteel/delivery,/area/ruin/derelictoutpost/cargostorage)
|
||||
"eI" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (SOUTHWEST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 10},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/open/floor/plasteel,/area/ruin/derelictoutpost/cargostorage)
|
||||
"eJ" = (/obj/structure/door_assembly/door_assembly_mai{density = 0; desc = "A pried-open airlock. Scratch marks mark the sidings of the door."; name = "pried-open airlock"},/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (EAST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/open/floor/plating,/area/ruin/derelictoutpost/cargostorage)
|
||||
"eK" = (/obj/effect/decal/cleanable/blood/old{tag = "icon-trails_1 (SOUTHEAST)"; name = "dried blood trail"; icon_state = "trails_1"; dir = 6},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/open/floor/plating,/area/ruin/derelictoutpost)
|
||||
"eL" = (/obj/machinery/door/airlock/maintenance,/turf/open/floor/plating,/area/ruin/derelictoutpost/cargobay)
|
||||
|
||||
(1,1,1) = {"
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
|
||||
@@ -1,118 +1,118 @@
|
||||
"aa" = (/turf/open/space,/area/space)
|
||||
"ab" = (/turf/closed/mineral/random/low_chance,/area/ruin/unpowered)
|
||||
"ac" = (/turf/closed/wall/mineral/iron,/area/ruin/unpowered)
|
||||
"ad" = (/obj/structure/closet/cardboard,/obj/item/stack/sheet/mineral/silver,/obj/item/stack/sheet/mineral/gold,/obj/item/stack/sheet/mineral/silver,/obj/item/stack/sheet/mineral/silver,/obj/item/stack/sheet/mineral/gold,/obj/item/stack/sheet/mineral/gold,/turf/open/floor/plasteel/floorgrime,/area/ruin/unpowered)
|
||||
"ae" = (/obj/structure/closet/cardboard,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/toolbox/drone,/obj/item/weapon/storage/toolbox/drone,/turf/open/floor/plasteel/floorgrime,/area/ruin/unpowered)
|
||||
"af" = (/obj/structure/closet/cardboard,/obj/item/stack/sheet/cardboard,/obj/item/stack/cable_coil,/obj/item/stack/sheet/mineral/wood,/obj/item/stack/sheet/mineral/wood,/obj/item/stack/packageWrap,/turf/open/floor/plasteel/floorgrime,/area/ruin/unpowered)
|
||||
"ag" = (/obj/structure/closet/cardboard,/obj/item/weapon/storage/box/mousetraps,/obj/item/weapon/storage/box/mousetraps,/obj/item/weapon/storage/box/drinkingglasses,/obj/item/weapon/storage/box/zipties,/obj/item/weapon/switchblade,/turf/open/floor/plasteel/floorgrime,/area/ruin/unpowered)
|
||||
"ah" = (/obj/structure/closet/cardboard,/obj/item/stack/sheet/metal{amount = 50;pixel_x = 2;pixel_y = 2},/obj/item/stack/sheet/metal{amount = 50;pixel_x = 2;pixel_y = 2},/obj/item/stack/sheet/metal{amount = 50;pixel_x = 2;pixel_y = 2},/obj/item/stack/sheet/metal{amount = 50;pixel_x = 2;pixel_y = 2},/obj/item/stack/rods{amount = 50},/obj/item/stack/rods{amount = 50},/obj/item/stack/rods{amount = 50},/obj/item/stack/rods{amount = 50},/turf/open/floor/plasteel/floorgrime,/area/ruin/unpowered)
|
||||
"ai" = (/obj/structure/closet/cardboard,/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/plasteel{amount = 10},/obj/item/stack/sheet/plasteel{amount = 10},/obj/item/stack/sheet/plasteel{amount = 10},/obj/item/stack/sheet/plasteel{amount = 10},/obj/item/clothing/shoes/combat,/obj/item/clothing/shoes/combat,/turf/open/floor/plasteel/floorgrime,/area/ruin/unpowered)
|
||||
"aj" = (/obj/structure/closet/cardboard,/obj/machinery/light{icon_state = "tube1";dir = 8},/obj/item/device/flashlight/flare,/obj/item/device/flashlight/flare,/obj/item/device/flashlight/flare,/obj/item/device/flashlight/flare,/obj/item/device/flashlight/flare,/obj/item/device/flashlight/flare,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/item/weapon/shovel,/turf/open/floor/plasteel/floorgrime,/area/ruin/unpowered)
|
||||
"ak" = (/obj/structure/closet/cardboard,/obj/item/device/flashlight/lantern,/obj/item/device/flashlight/lantern,/obj/item/device/flashlight/lantern,/obj/item/device/tape/random,/obj/item/device/tape/random,/obj/item/device/tape/random,/obj/item/weapon/storage/box/rxglasses,/obj/item/weapon/extinguisher,/obj/item/weapon/extinguisher,/obj/item/clothing/glasses/night,/obj/item/clothing/glasses/night,/turf/open/floor/plasteel/floorgrime,/area/ruin/unpowered)
|
||||
"al" = (/obj/structure/closet/cardboard,/obj/item/weapon/storage/box/syringes,/obj/item/weapon/storage/box/syringes,/obj/item/weapon/storage/box/beakers,/obj/item/weapon/storage/box/beakers,/obj/item/weapon/storage/box/matches,/obj/item/weapon/storage/box/bodybags,/obj/item/clothing/glasses/meson/engine,/obj/item/clothing/glasses/meson/engine,/turf/open/floor/plasteel/floorgrime,/area/ruin/unpowered)
|
||||
"am" = (/obj/structure/closet/cardboard,/obj/item/weapon/kitchen/knife,/obj/item/weapon/kitchen/knife,/obj/item/weapon/cultivator,/obj/item/weapon/hatchet,/obj/item/weapon/kitchen/rollingpin,/turf/open/floor/plasteel/floorgrime,/area/ruin/unpowered)
|
||||
"an" = (/obj/structure/closet/cardboard,/obj/item/weapon/defibrillator,/obj/item/weapon/storage/box/medipens,/turf/open/floor/plasteel/floorgrime,/area/ruin/unpowered)
|
||||
"ao" = (/obj/structure/closet/cardboard,/obj/machinery/light{dir = 4;icon_state = "tube1"},/obj/item/ammo_box/c9mm,/obj/item/ammo_box/c9mm,/obj/item/ammo_box/c9mm,/obj/item/ammo_box/c9mm,/obj/item/ammo_box/c9mm,/obj/item/ammo_box/c9mm,/turf/open/floor/plasteel/floorgrime,/area/ruin/unpowered)
|
||||
"ap" = (/obj/structure/closet/crate/freezer,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/random,/obj/item/weapon/reagent_containers/blood/random,/obj/item/weapon/reagent_containers/blood/random,/obj/item/weapon/reagent_containers/blood/random,/obj/item/weapon/reagent_containers/blood/random,/obj/item/weapon/reagent_containers/blood/random,/turf/open/floor/plasteel/floorgrime,/area/ruin/unpowered)
|
||||
"aq" = (/obj/machinery/iv_drip,/turf/open/floor/plasteel/floorgrime,/area/ruin/unpowered)
|
||||
"ar" = (/turf/open/floor/plasteel/floorgrime,/area/ruin/unpowered)
|
||||
"as" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/open/floor/plasteel/floorgrime,/area/ruin/unpowered)
|
||||
"at" = (/obj/machinery/portable_atmospherics/canister/air,/turf/open/floor/plasteel/floorgrime,/area/ruin/unpowered)
|
||||
"au" = (/obj/machinery/door/airlock/highsecurity{name = "Bunker"},/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"av" = (/obj/structure/toilet{dir = 4},/turf/open/floor/plasteel/freezer,/area/ruin/unpowered)
|
||||
"aw" = (/obj/structure/mirror{pixel_x = 30},/obj/structure/sink{dir = 4;icon_state = "sink";pixel_x = 11;pixel_y = 0},/turf/open/floor/plasteel/freezer,/area/ruin/unpowered)
|
||||
"ax" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/drone,/obj/item/device/flashlight,/obj/item/device/flashlight,/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"ay" = (/obj/structure/table,/obj/item/weapon/gun/projectile/automatic/wt550{pixel_x = -3;pixel_y = 6},/obj/item/weapon/gun/projectile/automatic/wt550{pixel_x = 2;pixel_y = 0},/obj/structure/reagent_dispensers/peppertank{pixel_y = 30},/turf/open/floor/plasteel/floorgrime,/area/ruin/unpowered)
|
||||
"az" = (/obj/structure/table,/obj/item/weapon/storage/backpack/dufflebag/sec{contents = newlist(/obj/item/weapon/scalpel,/obj/item/weapon/hemostat,/obj/item/weapon/retractor,/obj/item/weapon/cautery,/obj/item/weapon/circular_saw,/obj/item/weapon/surgical_drapes,/obj/item/clothing/mask/surgical);desc = "A large dufflebag for holding extra supplies - this one has a material inlay with space for various sharp-looking tools.";name = "dufflebag";pixel_y = 5},/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"aA" = (/obj/structure/table,/obj/item/device/radio{pixel_x = -4},/obj/item/device/radio,/obj/item/device/radio{pixel_x = 4},/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"aB" = (/obj/structure/table,/obj/item/stack/sheet/metal{amount = 50;pixel_x = 2;pixel_y = 2},/obj/item/stack/rods{amount = 50},/obj/item/stack/cable_coil,/obj/item/stack/cable_coil,/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"aC" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/brute{pixel_x = 4;pixel_y = 4},/obj/item/weapon/storage/firstaid/brute,/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"aD" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 4;pixel_y = 4},/obj/item/weapon/storage/firstaid/regular,/obj/machinery/light/small{dir = 4},/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"aE" = (/obj/structure/closet/crate/radiation,/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"aF" = (/obj/structure/closet/cardboard,/obj/item/weapon/reagent_containers/food/snacks/beans,/obj/item/weapon/reagent_containers/food/snacks/beans,/obj/item/weapon/reagent_containers/food/snacks/beans,/obj/item/weapon/reagent_containers/food/snacks/beans,/obj/item/weapon/reagent_containers/food/snacks/beans,/turf/open/floor/plasteel/floorgrime,/area/ruin/unpowered)
|
||||
"aG" = (/obj/structure/closet/cardboard,/obj/item/weapon/reagent_containers/food/snacks/beans,/obj/item/weapon/reagent_containers/food/snacks/beans,/obj/item/weapon/reagent_containers/food/snacks/beans,/obj/machinery/light{dir = 4;icon_state = "tube1"},/obj/item/weapon/reagent_containers/food/snacks/beans,/obj/item/weapon/reagent_containers/food/snacks/beans,/turf/open/floor/plasteel/floorgrime,/area/ruin/unpowered)
|
||||
"aH" = (/obj/structure/closet/cardboard,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/cola,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/cola,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/cola,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/cola,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/cola,/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"aI" = (/obj/machinery/vending/clothing,/turf/open/floor/wood,/area/ruin/unpowered)
|
||||
"aJ" = (/turf/open/floor/wood{icon_state = "wood-broken3"},/area/ruin/unpowered)
|
||||
"aK" = (/obj/structure/bed,/turf/open/floor/wood,/area/ruin/unpowered)
|
||||
"aL" = (/turf/open/floor/plasteel/freezer,/area/ruin/unpowered)
|
||||
"aM" = (/obj/machinery/light/small{dir = 4},/turf/open/floor/plasteel/freezer,/area/ruin/unpowered)
|
||||
"aN" = (/obj/structure/table,/obj/item/clothing/gloves/combat{pixel_x = -3;pixel_y = 4},/obj/item/clothing/gloves/combat{pixel_x = 3;pixel_y = -2},/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/turf/open/floor/plasteel/floorgrime,/area/ruin/unpowered)
|
||||
"aO" = (/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"aP" = (/obj/structure/table,/obj/item/device/mass_spectrometer/adv,/obj/item/device/mass_spectrometer/adv,/obj/item/device/healthanalyzer,/obj/item/device/healthanalyzer,/obj/item/stack/medical/gauze,/obj/item/stack/medical/gauze,/turf/open/floor/plasteel/floorgrime,/area/ruin/unpowered)
|
||||
"aQ" = (/obj/structure/closet/radiation,/obj/machinery/light{icon_state = "tube1";dir = 8},/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"aR" = (/obj/structure/closet/cardboard,/obj/item/weapon/reagent_containers/food/snacks/beans,/obj/item/weapon/reagent_containers/food/snacks/beans,/obj/item/weapon/reagent_containers/food/snacks/beans,/obj/item/weapon/reagent_containers/food/snacks/beans,/obj/item/weapon/reagent_containers/food/snacks/beans,/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"aS" = (/obj/structure/closet/cardboard,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/cola,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/cola,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/cola,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/cola,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/cola,/turf/open/floor/plasteel/floorgrime,/area/ruin/unpowered)
|
||||
"aT" = (/obj/structure/closet/wardrobe/pink,/turf/open/floor/wood{icon_state = "wood-broken"},/area/ruin/unpowered)
|
||||
"aU" = (/turf/open/floor/wood,/area/ruin/unpowered)
|
||||
"aV" = (/obj/structure/bed,/turf/open/floor/wood{icon_state = "wood-broken7"},/area/ruin/unpowered)
|
||||
"aW" = (/obj/machinery/shower{dir = 4},/turf/open/floor/plasteel/freezer,/area/ruin/unpowered)
|
||||
"aX" = (/obj/machinery/shower{dir = 8},/turf/open/floor/plasteel/freezer,/area/ruin/unpowered)
|
||||
"aY" = (/obj/machinery/light/small{dir = 8},/obj/structure/table,/obj/item/weapon/storage/firstaid/toxin{pixel_x = 4;pixel_y = 4},/obj/item/weapon/storage/firstaid/toxin,/obj/item/weapon/storage/pill_bottle/charcoal,/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"aZ" = (/obj/structure/table,/obj/item/device/flashlight/flare,/obj/item/device/flashlight/flare,/obj/item/device/flashlight/flare,/obj/item/device/flashlight/flare{pixel_y = 6},/obj/item/device/flashlight/flare,/obj/item/weapon/crowbar/red,/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"ba" = (/obj/machinery/suit_storage_unit/standard_unit,/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
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|
||||
"bc" = (/turf/open/floor/wood{icon_state = "wood-broken4"},/area/ruin/unpowered)
|
||||
"bd" = (/obj/structure/bed,/turf/open/floor/wood{icon_state = "wood-broken3"},/area/ruin/unpowered)
|
||||
"be" = (/obj/machinery/shower{dir = 4},/obj/item/weapon/soap,/turf/open/floor/plasteel/freezer,/area/ruin/unpowered)
|
||||
"bf" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/open/floor/plating,/area/ruin/unpowered)
|
||||
"bg" = (/obj/structure/closet/cardboard,/obj/item/weapon/storage/box/donkpockets,/obj/item/weapon/storage/box/donkpockets,/obj/item/weapon/storage/box/donkpockets,/obj/item/weapon/storage/box/donkpockets,/obj/item/weapon/storage/box/donkpockets,/turf/open/floor/plasteel/floorgrime,/area/ruin/unpowered)
|
||||
"bh" = (/obj/structure/closet/cardboard,/obj/item/weapon/storage/box/donkpockets,/obj/item/weapon/storage/box/donkpockets,/obj/item/weapon/storage/box/donkpockets,/obj/item/weapon/storage/box/donkpockets,/obj/item/weapon/storage/box/donkpockets,/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"bi" = (/obj/machinery/door/airlock/highsecurity{name = "Bunker"},/turf/open/floor/wood,/area/ruin/unpowered)
|
||||
"bj" = (/obj/machinery/door/airlock/highsecurity{name = "Bunker"},/turf/open/floor/plasteel/freezer,/area/ruin/unpowered)
|
||||
"bk" = (/obj/structure/fireaxecabinet{pixel_y = 30},/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"br" = (/obj/structure/table,/obj/item/weapon/storage/box/matches,/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"bs" = (/obj/structure/table,/obj/machinery/reagentgrinder,/turf/open/floor/plasteel/floorgrime,/area/ruin/unpowered)
|
||||
"bt" = (/obj/structure/table,/obj/machinery/recharger,/turf/open/floor/plasteel/floorgrime,/area/ruin/unpowered)
|
||||
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|
||||
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|
||||
"bw" = (/obj/machinery/blackbox_recorder,/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"bB" = (/obj/machinery/biogenerator,/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
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|
||||
"bD" = (/obj/machinery/autolathe,/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
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|
||||
"bF" = (/obj/structure/reagent_dispensers/fueltank,/turf/open/floor/plasteel/floorgrime,/area/ruin/unpowered)
|
||||
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|
||||
"bH" = (/turf/open/floor/plasteel/bar,/area/ruin/unpowered)
|
||||
"bI" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets,/turf/open/floor/plasteel/bar,/area/ruin/unpowered)
|
||||
"bJ" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/snacks/beans,/turf/open/floor/plasteel/bar,/area/ruin/unpowered)
|
||||
"bK" = (/obj/structure/chair{dir = 8},/turf/open/floor/plasteel/bar,/area/ruin/unpowered)
|
||||
"bL" = (/obj/machinery/seed_extractor,/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"bM" = (/obj/machinery/power/apc{dir = 8;name = "Bunker APC";pixel_x = -24;pixel_y = 0},/obj/structure/cable{icon_state = "0-4";d2 = 4},/turf/open/floor/plasteel/floorgrime,/area/ruin/unpowered)
|
||||
"bN" = (/obj/structure/cable{d1 = 4;d2 = 8;icon_state = "4-8";pixel_y = 0;tag = ""},/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
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|
||||
"bP" = (/obj/structure/reagent_dispensers/watertank,/turf/open/floor/plasteel/floorgrime,/area/ruin/unpowered)
|
||||
"bQ" = (/obj/structure/table,/obj/item/weapon/kitchen/knife,/turf/open/floor/plasteel/bar,/area/ruin/unpowered)
|
||||
"bR" = (/obj/structure/table,/turf/open/floor/plasteel/bar,/area/ruin/unpowered)
|
||||
"bS" = (/obj/structure/table,/obj/item/weapon/kitchen/fork,/turf/open/floor/plasteel/bar,/area/ruin/unpowered)
|
||||
"bT" = (/obj/machinery/vending/hydronutrients,/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"bU" = (/obj/machinery/space_heater,/turf/open/floor/plasteel/floorgrime,/area/ruin/unpowered)
|
||||
"bV" = (/obj/structure/chair/office/dark{dir = 4},/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"bW" = (/obj/structure/table/reinforced,/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"bX" = (/obj/machinery/smartfridge,/turf/open/floor/plasteel/bar,/area/ruin/unpowered)
|
||||
"bY" = (/obj/machinery/light/small,/turf/open/floor/plasteel/bar,/area/ruin/unpowered)
|
||||
"bZ" = (/obj/machinery/vending/hydroseeds{slogan_delay = 700},/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"ca" = (/obj/machinery/light/small{dir = 8},/turf/open/floor/plasteel/floorgrime,/area/ruin/unpowered)
|
||||
"cb" = (/obj/structure/chair/office/dark,/turf/open/floor/plasteel/floorgrime,/area/ruin/unpowered)
|
||||
"cc" = (/obj/structure/frame/computer,/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"cd" = (/obj/structure/table/reinforced,/obj/machinery/computer/security/telescreen{dir = 1;name = "Bunker Entrance";network = list("Bunker1");pixel_x = 0;pixel_y = 2},/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"ce" = (/obj/structure/table/reinforced,/obj/machinery/button/door{id = "bunker1";name = "Inner Doors";pixel_y = 6},/obj/machinery/button/door{id = "bunker2";name = "Outer Doors";pixel_y = -4},/turf/open/floor/plasteel/floorgrime,/area/ruin/unpowered)
|
||||
"cf" = (/obj/machinery/door/poddoor{id = "bunker1";name = "Bunker Door";tag = "inner"},/turf/open/floor/plating,/area/ruin/unpowered)
|
||||
"cg" = (/turf/open/floor/plating,/area/ruin/unpowered)
|
||||
"ch" = (/obj/machinery/camera{network = list("Bunker1")},/turf/open/floor/plating,/area/ruin/unpowered)
|
||||
"ci" = (/obj/machinery/light/small{dir = 4},/turf/open/floor/plating,/area/ruin/unpowered)
|
||||
"cj" = (/obj/machinery/door/poddoor{id = "bunker2";name = "Bunker Door";tag = "outer"},/turf/open/floor/plating,/area/ruin/unpowered)
|
||||
"ck" = (/turf/open/floor/plating/asteroid/airless,/area/ruin/unpowered)
|
||||
"ac" = (/turf/closed/wall/mineral/iron,/area/ruin/deepstorage)
|
||||
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|
||||
"ae" = (/obj/structure/closet/cardboard,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/box/monkeycubes,/obj/item/weapon/storage/toolbox/drone,/obj/item/weapon/storage/toolbox/drone,/turf/open/floor/plasteel/floorgrime,/area/ruin/deepstorage)
|
||||
"af" = (/obj/structure/closet/cardboard,/obj/item/stack/sheet/cardboard,/obj/item/stack/cable_coil,/obj/item/stack/sheet/mineral/wood,/obj/item/stack/sheet/mineral/wood,/obj/item/stack/packageWrap,/turf/open/floor/plasteel/floorgrime,/area/ruin/deepstorage)
|
||||
"ag" = (/obj/structure/closet/cardboard,/obj/item/weapon/storage/box/mousetraps,/obj/item/weapon/storage/box/mousetraps,/obj/item/weapon/storage/box/drinkingglasses,/obj/item/weapon/storage/box/zipties,/obj/item/weapon/switchblade,/turf/open/floor/plasteel/floorgrime,/area/ruin/deepstorage)
|
||||
"ah" = (/obj/structure/closet/cardboard,/obj/item/stack/sheet/metal{amount = 50;pixel_x = 2;pixel_y = 2},/obj/item/stack/sheet/metal{amount = 50;pixel_x = 2;pixel_y = 2},/obj/item/stack/sheet/metal{amount = 50;pixel_x = 2;pixel_y = 2},/obj/item/stack/sheet/metal{amount = 50;pixel_x = 2;pixel_y = 2},/obj/item/stack/rods{amount = 50},/obj/item/stack/rods{amount = 50},/obj/item/stack/rods{amount = 50},/obj/item/stack/rods{amount = 50},/turf/open/floor/plasteel/floorgrime,/area/ruin/deepstorage)
|
||||
"ai" = (/obj/structure/closet/cardboard,/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/glass{amount = 50},/obj/item/stack/sheet/plasteel{amount = 10},/obj/item/stack/sheet/plasteel{amount = 10},/obj/item/stack/sheet/plasteel{amount = 10},/obj/item/stack/sheet/plasteel{amount = 10},/obj/item/clothing/shoes/combat,/obj/item/clothing/shoes/combat,/turf/open/floor/plasteel/floorgrime,/area/ruin/deepstorage)
|
||||
"aj" = (/obj/structure/closet/cardboard,/obj/machinery/light{icon_state = "tube1";dir = 8},/obj/item/device/flashlight/flare,/obj/item/device/flashlight/flare,/obj/item/device/flashlight/flare,/obj/item/device/flashlight/flare,/obj/item/device/flashlight/flare,/obj/item/device/flashlight/flare,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/item/weapon/shovel,/turf/open/floor/plasteel/floorgrime,/area/ruin/deepstorage)
|
||||
"ak" = (/obj/structure/closet/cardboard,/obj/item/device/flashlight/lantern,/obj/item/device/flashlight/lantern,/obj/item/device/flashlight/lantern,/obj/item/device/tape/random,/obj/item/device/tape/random,/obj/item/device/tape/random,/obj/item/weapon/storage/box/rxglasses,/obj/item/weapon/extinguisher,/obj/item/weapon/extinguisher,/obj/item/clothing/glasses/night,/obj/item/clothing/glasses/night,/turf/open/floor/plasteel/floorgrime,/area/ruin/deepstorage)
|
||||
"al" = (/obj/structure/closet/cardboard,/obj/item/weapon/storage/box/syringes,/obj/item/weapon/storage/box/syringes,/obj/item/weapon/storage/box/beakers,/obj/item/weapon/storage/box/beakers,/obj/item/weapon/storage/box/matches,/obj/item/weapon/storage/box/bodybags,/obj/item/clothing/glasses/meson/engine,/obj/item/clothing/glasses/meson/engine,/turf/open/floor/plasteel/floorgrime,/area/ruin/deepstorage)
|
||||
"am" = (/obj/structure/closet/cardboard,/obj/item/weapon/kitchen/knife,/obj/item/weapon/kitchen/knife,/obj/item/weapon/cultivator,/obj/item/weapon/hatchet,/obj/item/weapon/kitchen/rollingpin,/turf/open/floor/plasteel/floorgrime,/area/ruin/deepstorage)
|
||||
"an" = (/obj/structure/closet/cardboard,/obj/item/weapon/defibrillator,/obj/item/weapon/storage/box/medipens,/turf/open/floor/plasteel/floorgrime,/area/ruin/deepstorage)
|
||||
"ao" = (/obj/structure/closet/cardboard,/obj/machinery/light{dir = 4;icon_state = "tube1"},/obj/item/ammo_box/c9mm,/obj/item/ammo_box/c9mm,/obj/item/ammo_box/c9mm,/obj/item/ammo_box/c9mm,/obj/item/ammo_box/c9mm,/obj/item/ammo_box/c9mm,/turf/open/floor/plasteel/floorgrime,/area/ruin/deepstorage)
|
||||
"ap" = (/obj/structure/closet/crate/freezer,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/OMinus,/obj/item/weapon/reagent_containers/blood/random,/obj/item/weapon/reagent_containers/blood/random,/obj/item/weapon/reagent_containers/blood/random,/obj/item/weapon/reagent_containers/blood/random,/obj/item/weapon/reagent_containers/blood/random,/obj/item/weapon/reagent_containers/blood/random,/turf/open/floor/plasteel/floorgrime,/area/ruin/deepstorage)
|
||||
"aq" = (/obj/machinery/iv_drip,/turf/open/floor/plasteel/floorgrime,/area/ruin/deepstorage)
|
||||
"ar" = (/turf/open/floor/plasteel/floorgrime,/area/ruin/deepstorage)
|
||||
"as" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/open/floor/plasteel/floorgrime,/area/ruin/deepstorage)
|
||||
"at" = (/obj/machinery/portable_atmospherics/canister/air,/turf/open/floor/plasteel/floorgrime,/area/ruin/deepstorage)
|
||||
"au" = (/obj/machinery/door/airlock/highsecurity{name = "Bunker"},/turf/open/floor/plasteel,/area/ruin/deepstorage)
|
||||
"av" = (/obj/structure/toilet{dir = 4},/turf/open/floor/plasteel/freezer,/area/ruin/deepstorage)
|
||||
"aw" = (/obj/structure/mirror{pixel_x = 30},/obj/structure/sink{dir = 4;icon_state = "sink";pixel_x = 11;pixel_y = 0},/turf/open/floor/plasteel/freezer,/area/ruin/deepstorage)
|
||||
"ax" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/drone,/obj/item/device/flashlight,/obj/item/device/flashlight,/turf/open/floor/plasteel,/area/ruin/deepstorage)
|
||||
"ay" = (/obj/structure/table,/obj/item/weapon/gun/projectile/automatic/wt550{pixel_x = -3;pixel_y = 6},/obj/item/weapon/gun/projectile/automatic/wt550{pixel_x = 2;pixel_y = 0},/obj/structure/reagent_dispensers/peppertank{pixel_y = 30},/turf/open/floor/plasteel/floorgrime,/area/ruin/deepstorage)
|
||||
"az" = (/obj/structure/table,/obj/item/weapon/storage/backpack/dufflebag/sec{contents = newlist(/obj/item/weapon/scalpel,/obj/item/weapon/hemostat,/obj/item/weapon/retractor,/obj/item/weapon/cautery,/obj/item/weapon/circular_saw,/obj/item/weapon/surgical_drapes,/obj/item/clothing/mask/surgical);desc = "A large dufflebag for holding extra supplies - this one has a material inlay with space for various sharp-looking tools.";name = "dufflebag";pixel_y = 5},/turf/open/floor/plasteel,/area/ruin/deepstorage)
|
||||
"aA" = (/obj/structure/table,/obj/item/device/radio{pixel_x = -4},/obj/item/device/radio,/obj/item/device/radio{pixel_x = 4},/turf/open/floor/plasteel,/area/ruin/deepstorage)
|
||||
"aB" = (/obj/structure/table,/obj/item/stack/sheet/metal{amount = 50;pixel_x = 2;pixel_y = 2},/obj/item/stack/rods{amount = 50},/obj/item/stack/cable_coil,/obj/item/stack/cable_coil,/turf/open/floor/plasteel,/area/ruin/deepstorage)
|
||||
"aC" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/brute{pixel_x = 4;pixel_y = 4},/obj/item/weapon/storage/firstaid/brute,/turf/open/floor/plasteel,/area/ruin/deepstorage)
|
||||
"aD" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 4;pixel_y = 4},/obj/item/weapon/storage/firstaid/regular,/obj/machinery/light/small{dir = 4},/turf/open/floor/plasteel,/area/ruin/deepstorage)
|
||||
"aE" = (/obj/structure/closet/crate/radiation,/turf/open/floor/plasteel,/area/ruin/deepstorage)
|
||||
"aF" = (/obj/structure/closet/cardboard,/obj/item/weapon/reagent_containers/food/snacks/beans,/obj/item/weapon/reagent_containers/food/snacks/beans,/obj/item/weapon/reagent_containers/food/snacks/beans,/obj/item/weapon/reagent_containers/food/snacks/beans,/obj/item/weapon/reagent_containers/food/snacks/beans,/turf/open/floor/plasteel/floorgrime,/area/ruin/deepstorage)
|
||||
"aG" = (/obj/structure/closet/cardboard,/obj/item/weapon/reagent_containers/food/snacks/beans,/obj/item/weapon/reagent_containers/food/snacks/beans,/obj/item/weapon/reagent_containers/food/snacks/beans,/obj/machinery/light{dir = 4;icon_state = "tube1"},/obj/item/weapon/reagent_containers/food/snacks/beans,/obj/item/weapon/reagent_containers/food/snacks/beans,/turf/open/floor/plasteel/floorgrime,/area/ruin/deepstorage)
|
||||
"aH" = (/obj/structure/closet/cardboard,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/cola,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/cola,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/cola,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/cola,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/cola,/turf/open/floor/plasteel,/area/ruin/deepstorage)
|
||||
"aI" = (/obj/machinery/vending/clothing,/turf/open/floor/wood,/area/ruin/deepstorage)
|
||||
"aJ" = (/turf/open/floor/wood{icon_state = "wood-broken3"},/area/ruin/deepstorage)
|
||||
"aK" = (/obj/structure/bed,/turf/open/floor/wood,/area/ruin/deepstorage)
|
||||
"aL" = (/turf/open/floor/plasteel/freezer,/area/ruin/deepstorage)
|
||||
"aM" = (/obj/machinery/light/small{dir = 4},/turf/open/floor/plasteel/freezer,/area/ruin/deepstorage)
|
||||
"aN" = (/obj/structure/table,/obj/item/clothing/gloves/combat{pixel_x = -3;pixel_y = 4},/obj/item/clothing/gloves/combat{pixel_x = 3;pixel_y = -2},/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/obj/item/clothing/mask/gas,/turf/open/floor/plasteel/floorgrime,/area/ruin/deepstorage)
|
||||
"aO" = (/turf/open/floor/plasteel,/area/ruin/deepstorage)
|
||||
"aP" = (/obj/structure/table,/obj/item/device/mass_spectrometer/adv,/obj/item/device/mass_spectrometer/adv,/obj/item/device/healthanalyzer,/obj/item/device/healthanalyzer,/obj/item/stack/medical/gauze,/obj/item/stack/medical/gauze,/turf/open/floor/plasteel/floorgrime,/area/ruin/deepstorage)
|
||||
"aQ" = (/obj/structure/closet/radiation,/obj/machinery/light{icon_state = "tube1";dir = 8},/turf/open/floor/plasteel,/area/ruin/deepstorage)
|
||||
"aR" = (/obj/structure/closet/cardboard,/obj/item/weapon/reagent_containers/food/snacks/beans,/obj/item/weapon/reagent_containers/food/snacks/beans,/obj/item/weapon/reagent_containers/food/snacks/beans,/obj/item/weapon/reagent_containers/food/snacks/beans,/obj/item/weapon/reagent_containers/food/snacks/beans,/turf/open/floor/plasteel,/area/ruin/deepstorage)
|
||||
"aS" = (/obj/structure/closet/cardboard,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/cola,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/cola,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/cola,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/cola,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/cola,/turf/open/floor/plasteel/floorgrime,/area/ruin/deepstorage)
|
||||
"aT" = (/obj/structure/closet/wardrobe/pink,/turf/open/floor/wood{icon_state = "wood-broken"},/area/ruin/deepstorage)
|
||||
"aU" = (/turf/open/floor/wood,/area/ruin/deepstorage)
|
||||
"aV" = (/obj/structure/bed,/turf/open/floor/wood{icon_state = "wood-broken7"},/area/ruin/deepstorage)
|
||||
"aW" = (/obj/machinery/shower{dir = 4},/turf/open/floor/plasteel/freezer,/area/ruin/deepstorage)
|
||||
"aX" = (/obj/machinery/shower{dir = 8},/turf/open/floor/plasteel/freezer,/area/ruin/deepstorage)
|
||||
"aY" = (/obj/machinery/light/small{dir = 8},/obj/structure/table,/obj/item/weapon/storage/firstaid/toxin{pixel_x = 4;pixel_y = 4},/obj/item/weapon/storage/firstaid/toxin,/obj/item/weapon/storage/pill_bottle/charcoal,/turf/open/floor/plasteel,/area/ruin/deepstorage)
|
||||
"aZ" = (/obj/structure/table,/obj/item/device/flashlight/flare,/obj/item/device/flashlight/flare,/obj/item/device/flashlight/flare,/obj/item/device/flashlight/flare{pixel_y = 6},/obj/item/device/flashlight/flare,/obj/item/weapon/crowbar/red,/turf/open/floor/plasteel,/area/ruin/deepstorage)
|
||||
"ba" = (/obj/machinery/suit_storage_unit/standard_unit,/turf/open/floor/plasteel,/area/ruin/deepstorage)
|
||||
"bb" = (/obj/structure/closet/wardrobe/pjs,/obj/machinery/light/small{dir = 8},/turf/open/floor/wood,/area/ruin/deepstorage)
|
||||
"bc" = (/turf/open/floor/wood{icon_state = "wood-broken4"},/area/ruin/deepstorage)
|
||||
"bd" = (/obj/structure/bed,/turf/open/floor/wood{icon_state = "wood-broken3"},/area/ruin/deepstorage)
|
||||
"be" = (/obj/machinery/shower{dir = 4},/obj/item/weapon/soap,/turf/open/floor/plasteel/freezer,/area/ruin/deepstorage)
|
||||
"bf" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/open/floor/plating,/area/ruin/deepstorage)
|
||||
"bg" = (/obj/structure/closet/cardboard,/obj/item/weapon/storage/box/donkpockets,/obj/item/weapon/storage/box/donkpockets,/obj/item/weapon/storage/box/donkpockets,/obj/item/weapon/storage/box/donkpockets,/obj/item/weapon/storage/box/donkpockets,/turf/open/floor/plasteel/floorgrime,/area/ruin/deepstorage)
|
||||
"bh" = (/obj/structure/closet/cardboard,/obj/item/weapon/storage/box/donkpockets,/obj/item/weapon/storage/box/donkpockets,/obj/item/weapon/storage/box/donkpockets,/obj/item/weapon/storage/box/donkpockets,/obj/item/weapon/storage/box/donkpockets,/turf/open/floor/plasteel,/area/ruin/deepstorage)
|
||||
"bi" = (/obj/machinery/door/airlock/highsecurity{name = "Bunker"},/turf/open/floor/wood,/area/ruin/deepstorage)
|
||||
"bj" = (/obj/machinery/door/airlock/highsecurity{name = "Bunker"},/turf/open/floor/plasteel/freezer,/area/ruin/deepstorage)
|
||||
"bk" = (/obj/structure/fireaxecabinet{pixel_y = 30},/turf/open/floor/plasteel,/area/ruin/deepstorage)
|
||||
"bl" = (/obj/machinery/sleeper{icon_state = "sleeper-open";dir = 4},/obj/machinery/light/small{dir = 8},/turf/open/floor/plasteel/floorgrime,/area/ruin/deepstorage)
|
||||
"bm" = (/obj/machinery/light/small{dir = 1},/turf/open/floor/plasteel/floorgrime,/area/ruin/deepstorage)
|
||||
"bn" = (/obj/machinery/light/small{dir = 4},/turf/open/floor/plasteel/floorgrime,/area/ruin/deepstorage)
|
||||
"bo" = (/obj/machinery/sleeper{icon_state = "sleeper-open";dir = 4},/turf/open/floor/plasteel/floorgrime,/area/ruin/deepstorage)
|
||||
"bp" = (/obj/machinery/door/airlock/highsecurity{name = "Bunker"},/turf/open/floor/plasteel/floorgrime,/area/ruin/deepstorage)
|
||||
"bq" = (/obj/machinery/processor{name = "processor"},/turf/open/floor/plasteel,/area/ruin/deepstorage)
|
||||
"br" = (/obj/structure/table,/obj/item/weapon/storage/box/matches,/turf/open/floor/plasteel,/area/ruin/deepstorage)
|
||||
"bs" = (/obj/structure/table,/obj/machinery/reagentgrinder,/turf/open/floor/plasteel/floorgrime,/area/ruin/deepstorage)
|
||||
"bt" = (/obj/structure/table,/obj/machinery/recharger,/turf/open/floor/plasteel/floorgrime,/area/ruin/deepstorage)
|
||||
"bu" = (/obj/machinery/light{dir = 1},/obj/machinery/hydroponics/constructable,/turf/open/floor/light,/area/ruin/deepstorage)
|
||||
"bv" = (/obj/machinery/hydroponics/constructable,/turf/open/floor/light,/area/ruin/deepstorage)
|
||||
"bw" = (/obj/machinery/blackbox_recorder,/turf/open/floor/plasteel,/area/ruin/deepstorage)
|
||||
"bx" = (/obj/structure/cable{icon_state = "0-4";d2 = 4},/obj/machinery/power/port_gen/pacman,/turf/open/floor/plasteel,/area/ruin/deepstorage)
|
||||
"by" = (/obj/machinery/power/smes/magical{desc = "A high-capacity superconducting magnetic energy storage (SMES) unit.";name = "power storage unit"},/obj/structure/cable,/obj/structure/cable{icon_state = "0-2";pixel_y = 1;d2 = 2},/obj/structure/cable{d1 = 2;d2 = 8;icon_state = "2-8"},/turf/open/floor/plasteel/floorgrime,/area/ruin/deepstorage)
|
||||
"bz" = (/obj/machinery/telecomms/relay/preset/telecomms,/turf/open/floor/plasteel,/area/ruin/deepstorage)
|
||||
"bA" = (/obj/machinery/light/small{dir = 1},/obj/structure/tank_dispenser/oxygen,/turf/open/floor/plasteel,/area/ruin/deepstorage)
|
||||
"bB" = (/obj/machinery/biogenerator,/turf/open/floor/plasteel,/area/ruin/deepstorage)
|
||||
"bC" = (/obj/machinery/light,/obj/machinery/hydroponics/constructable,/turf/open/floor/light,/area/ruin/deepstorage)
|
||||
"bD" = (/obj/machinery/autolathe,/turf/open/floor/plasteel,/area/ruin/deepstorage)
|
||||
"bE" = (/obj/structure/cable{d1 = 1;d2 = 2;icon_state = "1-2"},/obj/machinery/power/terminal{icon_state = "term";dir = 1},/turf/open/floor/plasteel,/area/ruin/deepstorage)
|
||||
"bF" = (/obj/structure/reagent_dispensers/fueltank,/turf/open/floor/plasteel/floorgrime,/area/ruin/deepstorage)
|
||||
"bG" = (/obj/structure/table,/obj/machinery/microwave,/turf/open/floor/plasteel/bar,/area/ruin/deepstorage)
|
||||
"bH" = (/turf/open/floor/plasteel/bar,/area/ruin/deepstorage)
|
||||
"bI" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets,/turf/open/floor/plasteel/bar,/area/ruin/deepstorage)
|
||||
"bJ" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/snacks/beans,/turf/open/floor/plasteel/bar,/area/ruin/deepstorage)
|
||||
"bK" = (/obj/structure/chair{dir = 8},/turf/open/floor/plasteel/bar,/area/ruin/deepstorage)
|
||||
"bL" = (/obj/machinery/seed_extractor,/turf/open/floor/plasteel,/area/ruin/deepstorage)
|
||||
"bM" = (/obj/machinery/power/apc{dir = 8;name = "Bunker APC";pixel_x = -24;pixel_y = 0},/obj/structure/cable{icon_state = "0-4";d2 = 4},/turf/open/floor/plasteel/floorgrime,/area/ruin/deepstorage)
|
||||
"bN" = (/obj/structure/cable{d1 = 4;d2 = 8;icon_state = "4-8";pixel_y = 0;tag = ""},/turf/open/floor/plasteel,/area/ruin/deepstorage)
|
||||
"bO" = (/obj/structure/cable{d1 = 1;d2 = 8;icon_state = "1-8";tag = ""},/turf/open/floor/plasteel,/area/ruin/deepstorage)
|
||||
"bP" = (/obj/structure/reagent_dispensers/watertank,/turf/open/floor/plasteel/floorgrime,/area/ruin/deepstorage)
|
||||
"bQ" = (/obj/structure/table,/obj/item/weapon/kitchen/knife,/turf/open/floor/plasteel/bar,/area/ruin/deepstorage)
|
||||
"bR" = (/obj/structure/table,/turf/open/floor/plasteel/bar,/area/ruin/deepstorage)
|
||||
"bS" = (/obj/structure/table,/obj/item/weapon/kitchen/fork,/turf/open/floor/plasteel/bar,/area/ruin/deepstorage)
|
||||
"bT" = (/obj/machinery/vending/hydronutrients,/turf/open/floor/plasteel,/area/ruin/deepstorage)
|
||||
"bU" = (/obj/machinery/space_heater,/turf/open/floor/plasteel/floorgrime,/area/ruin/deepstorage)
|
||||
"bV" = (/obj/structure/chair/office/dark{dir = 4},/turf/open/floor/plasteel,/area/ruin/deepstorage)
|
||||
"bW" = (/obj/structure/table/reinforced,/turf/open/floor/plasteel,/area/ruin/deepstorage)
|
||||
"bX" = (/obj/machinery/smartfridge,/turf/open/floor/plasteel/bar,/area/ruin/deepstorage)
|
||||
"bY" = (/obj/machinery/light/small,/turf/open/floor/plasteel/bar,/area/ruin/deepstorage)
|
||||
"bZ" = (/obj/machinery/vending/hydroseeds{slogan_delay = 700},/turf/open/floor/plasteel,/area/ruin/deepstorage)
|
||||
"ca" = (/obj/machinery/light/small{dir = 8},/turf/open/floor/plasteel/floorgrime,/area/ruin/deepstorage)
|
||||
"cb" = (/obj/structure/chair/office/dark,/turf/open/floor/plasteel/floorgrime,/area/ruin/deepstorage)
|
||||
"cc" = (/obj/structure/frame/computer,/turf/open/floor/plasteel,/area/ruin/deepstorage)
|
||||
"cd" = (/obj/structure/table/reinforced,/obj/machinery/computer/security/telescreen{dir = 1;name = "Bunker Entrance";network = list("Bunker1");pixel_x = 0;pixel_y = 2},/turf/open/floor/plasteel,/area/ruin/deepstorage)
|
||||
"ce" = (/obj/structure/table/reinforced,/obj/machinery/button/door{id = "bunker1";name = "Inner Doors";pixel_y = 6},/obj/machinery/button/door{id = "bunker2";name = "Outer Doors";pixel_y = -4},/turf/open/floor/plasteel/floorgrime,/area/ruin/deepstorage)
|
||||
"cf" = (/obj/machinery/door/poddoor{id = "bunker1";name = "Bunker Door";tag = "inner"},/turf/open/floor/plating,/area/ruin/deepstorage)
|
||||
"cg" = (/turf/open/floor/plating,/area/ruin/deepstorage)
|
||||
"ch" = (/obj/machinery/camera{network = list("Bunker1")},/turf/open/floor/plating,/area/ruin/deepstorage)
|
||||
"ci" = (/obj/machinery/light/small{dir = 4},/turf/open/floor/plating,/area/ruin/deepstorage)
|
||||
"cj" = (/obj/machinery/door/poddoor{id = "bunker2";name = "Bunker Door";tag = "outer"},/turf/open/floor/plating,/area/ruin/deepstorage)
|
||||
"ck" = (/turf/open/floor/plating/asteroid/airless,/area/ruin/deepstorage)
|
||||
|
||||
(1,1,1) = {"
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
|
||||
@@ -1,52 +1,52 @@
|
||||
"a" = (/turf/open/space,/area/space)
|
||||
"b" = (/obj/structure/lattice,/turf/open/space,/area/space)
|
||||
"c" = (/turf/closed/wall,/area/ruin/unpowered)
|
||||
"d" = (/obj/machinery/light{dir = 1},/obj/structure/bed,/obj/effect/decal/remains/human,/turf/open/floor/plasteel/airless/darkwarning{dir = 8},/area/ruin/unpowered)
|
||||
"e" = (/obj/structure/window/reinforced{dir = 4;pixel_x = 0},/turf/open/floor/plasteel/airless/darkwarning{dir = 4},/area/ruin/unpowered)
|
||||
"f" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/light{dir = 1},/obj/structure/bed,/obj/effect/decal/remains/human,/turf/open/floor/plasteel/airless/darkwarning{dir = 8},/area/ruin/unpowered)
|
||||
"g" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/light{dir = 1},/obj/structure/bed,/turf/open/floor/plasteel/airless/darkwarning{dir = 8},/area/ruin/unpowered)
|
||||
"h" = (/turf/open/floor/plasteel/airless/darkwarning{dir = 4},/area/ruin/unpowered)
|
||||
"i" = (/turf/open/floor/plasteel/airless/darkwarning{dir = 8},/area/ruin/unpowered)
|
||||
"j" = (/obj/structure/window/reinforced{dir = 4;pixel_x = 0},/obj/machinery/atmospherics/components/unary/outlet_injector,/turf/open/floor/plasteel/airless/darkwarning{dir = 4},/area/ruin/unpowered)
|
||||
"k" = (/obj/structure/window/reinforced{dir = 8},/turf/open/floor/plasteel/airless/darkwarning{dir = 8},/area/ruin/unpowered)
|
||||
"l" = (/obj/machinery/atmospherics/components/unary/outlet_injector,/turf/open/floor/plasteel/airless/darkwarning{dir = 4},/area/ruin/unpowered)
|
||||
"m" = (/obj/structure/closet/crate/freezer,/obj/item/stack/sheet/animalhide/lizard,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,/turf/open/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
|
||||
"n" = (/obj/structure/closet/crate/freezer,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,/obj/machinery/light{dir = 1},/obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,/turf/open/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
|
||||
"o" = (/obj/structure/closet/crate/freezer,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,/obj/item/clothing/under/rank/prisoner,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,/turf/open/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
|
||||
"p" = (/obj/structure/window/reinforced{dir = 1;layer = 2.9},/turf/open/floor/plasteel{dir = 1;icon_state = "blue"},/area/ruin/unpowered)
|
||||
"q" = (/obj/machinery/door/window/brigdoor/northleft,/obj/machinery/atmospherics/components/binary/pump{dir = 1},/turf/open/floor/plasteel{dir = 1;icon_state = "blue"},/area/ruin/unpowered)
|
||||
"r" = (/turf/open/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
|
||||
"s" = (/obj/machinery/atmospherics/components/unary/portables_connector/visible{dir = 4},/obj/machinery/portable_atmospherics/canister/nitrous_oxide,/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"t" = (/obj/machinery/atmospherics/pipe/manifold/general/visible{dir = 1},/obj/machinery/power/apc{cell_type = 2500;dir = 1;name = "Worn-out APC";pixel_x = 1;pixel_y = 26},/obj/machinery/light{dir = 1},/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"u" = (/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 4},/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"v" = (/obj/machinery/atmospherics/pipe/manifold/general/visible,/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"w" = (/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 9},/obj/machinery/light{dir = 4;icon_state = "tube1"},/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"x" = (/obj/structure/kitchenspike,/turf/open/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
|
||||
"y" = (/obj/structure/table/reinforced,/obj/item/weapon/kitchen/knife/butcher,/obj/item/weapon/restraints/handcuffs,/obj/item/weapon/reagent_containers/spray/pepper,/turf/open/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
|
||||
"z" = (/obj/machinery/atmospherics/components/unary/portables_connector/visible{dir = 4},/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"A" = (/obj/machinery/atmospherics/pipe/manifold/general/visible{dir = 4;initialize_directions = 11},/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"B" = (/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"C" = (/obj/machinery/gibber,/turf/open/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
|
||||
"D" = (/obj/structure/table/reinforced,/obj/item/clothing/suit/straight_jacket,/obj/item/weapon/reagent_containers/syringe/lethal,/obj/item/weapon/reagent_containers/syringe/lethal/choral,/turf/open/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
|
||||
"E" = (/obj/machinery/atmospherics/components/unary/portables_connector/visible{dir = 4},/obj/machinery/portable_atmospherics/canister/toxins,/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"F" = (/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 9},/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"G" = (/obj/structure/chair/office/dark,/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"H" = (/obj/machinery/door/airlock/security,/turf/open/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
|
||||
"I" = (/obj/item/weapon/reagent_containers/glass/bottle/morphine{pixel_x = -4;pixel_y = 1},/obj/item/weapon/reagent_containers/glass/bottle/chloralhydrate{name = "chloral hydrate bottle"},/obj/item/weapon/reagent_containers/glass/bottle/toxin{pixel_x = 6;pixel_y = 8},/obj/item/weapon/reagent_containers/glass/bottle/morphine{pixel_x = 5;pixel_y = 1},/obj/item/weapon/reagent_containers/glass/bottle/facid{name = "fluorosulfuric acid bottle";pixel_x = -3;pixel_y = 6},/obj/structure/table/reinforced,/turf/open/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
|
||||
"J" = (/obj/structure/rack,/obj/item/weapon/storage/toolbox/drone,/obj/item/weapon/melee/baton/cattleprod,/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"K" = (/obj/structure/table,/obj/item/weapon/pen/red,/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"L" = (/obj/structure/table,/obj/item/weapon/paper_bin,/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"M" = (/obj/structure/table,/obj/item/weapon/storage/box/prisoner,/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"N" = (/obj/structure/window/reinforced{dir = 4;pixel_x = 0},/obj/machinery/light,/obj/structure/table,/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"O" = (/obj/machinery/portable_atmospherics/scrubber,/turf/open/floor/plasteel{icon_state = "bot";dir = 1},/area/ruin/unpowered)
|
||||
"P" = (/obj/structure/table/reinforced,/obj/item/weapon/surgicaldrill,/obj/item/weapon/hemostat,/obj/item/weapon/scalpel,/obj/item/weapon/surgical_drapes,/obj/item/weapon/retractor,/obj/item/weapon/cautery,/obj/item/weapon/circular_saw,/obj/machinery/light,/turf/open/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
|
||||
"Q" = (/obj/structure/table/optable,/obj/effect/decal/cleanable/blood/old,/turf/open/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
|
||||
"R" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/syringe,/obj/item/weapon/reagent_containers/dropper,/obj/item/weapon/reagent_containers/glass/bottle/mutagen,/obj/item/weapon/reagent_containers/glass/bottle/mutagen,/obj/item/weapon/razor,/turf/open/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
|
||||
"S" = (/obj/machinery/suit_storage_unit/security,/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"T" = (/obj/machinery/light,/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"U" = (/obj/structure/closet/emcloset,/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"V" = (/obj/machinery/door/airlock/external,/turf/open/floor/plating,/area/ruin/unpowered)
|
||||
"W" = (/turf/open/floor/plating,/area/ruin/unpowered)
|
||||
"c" = (/turf/closed/wall,/area/ruin/gasthelizard)
|
||||
"d" = (/obj/machinery/light{dir = 1},/obj/structure/bed,/obj/effect/decal/remains/human,/turf/open/floor/plasteel/airless/darkwarning{dir = 8},/area/ruin/gasthelizard)
|
||||
"e" = (/obj/structure/window/reinforced{dir = 4;pixel_x = 0},/turf/open/floor/plasteel/airless/darkwarning{dir = 4},/area/ruin/gasthelizard)
|
||||
"f" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/light{dir = 1},/obj/structure/bed,/obj/effect/decal/remains/human,/turf/open/floor/plasteel/airless/darkwarning{dir = 8},/area/ruin/gasthelizard)
|
||||
"g" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/light{dir = 1},/obj/structure/bed,/turf/open/floor/plasteel/airless/darkwarning{dir = 8},/area/ruin/gasthelizard)
|
||||
"h" = (/turf/open/floor/plasteel/airless/darkwarning{dir = 4},/area/ruin/gasthelizard)
|
||||
"i" = (/turf/open/floor/plasteel/airless/darkwarning{dir = 8},/area/ruin/gasthelizard)
|
||||
"j" = (/obj/structure/window/reinforced{dir = 4;pixel_x = 0},/obj/machinery/atmospherics/components/unary/outlet_injector,/turf/open/floor/plasteel/airless/darkwarning{dir = 4},/area/ruin/gasthelizard)
|
||||
"k" = (/obj/structure/window/reinforced{dir = 8},/turf/open/floor/plasteel/airless/darkwarning{dir = 8},/area/ruin/gasthelizard)
|
||||
"l" = (/obj/machinery/atmospherics/components/unary/outlet_injector,/turf/open/floor/plasteel/airless/darkwarning{dir = 4},/area/ruin/gasthelizard)
|
||||
"m" = (/obj/structure/closet/crate/freezer,/obj/item/stack/sheet/animalhide/lizard,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,/turf/open/floor/plasteel{icon_state = "dark"},/area/ruin/gasthelizard)
|
||||
"n" = (/obj/structure/closet/crate/freezer,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,/obj/machinery/light{dir = 1},/obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,/turf/open/floor/plasteel{icon_state = "dark"},/area/ruin/gasthelizard)
|
||||
"o" = (/obj/structure/closet/crate/freezer,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,/obj/item/clothing/under/rank/prisoner,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,/obj/item/weapon/reagent_containers/food/snacks/meat/slab/human/mutant/lizard,/turf/open/floor/plasteel{icon_state = "dark"},/area/ruin/gasthelizard)
|
||||
"p" = (/obj/structure/window/reinforced{dir = 1;layer = 2.9},/turf/open/floor/plasteel{dir = 1;icon_state = "blue"},/area/ruin/gasthelizard)
|
||||
"q" = (/obj/machinery/door/window/brigdoor/northleft,/obj/machinery/atmospherics/components/binary/pump{dir = 1},/turf/open/floor/plasteel{dir = 1;icon_state = "blue"},/area/ruin/gasthelizard)
|
||||
"r" = (/turf/open/floor/plasteel{icon_state = "dark"},/area/ruin/gasthelizard)
|
||||
"s" = (/obj/machinery/atmospherics/components/unary/portables_connector/visible{dir = 4},/obj/machinery/portable_atmospherics/canister/nitrous_oxide,/turf/open/floor/plasteel,/area/ruin/gasthelizard)
|
||||
"t" = (/obj/machinery/atmospherics/pipe/manifold/general/visible{dir = 1},/obj/machinery/power/apc{cell_type = 2500;dir = 1;name = "Worn-out APC";pixel_x = 1;pixel_y = 26},/obj/machinery/light{dir = 1},/turf/open/floor/plasteel,/area/ruin/gasthelizard)
|
||||
"u" = (/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 4},/turf/open/floor/plasteel,/area/ruin/gasthelizard)
|
||||
"v" = (/obj/machinery/atmospherics/pipe/manifold/general/visible,/turf/open/floor/plasteel,/area/ruin/gasthelizard)
|
||||
"w" = (/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 9},/obj/machinery/light{dir = 4;icon_state = "tube1"},/turf/open/floor/plasteel,/area/ruin/gasthelizard)
|
||||
"x" = (/obj/structure/kitchenspike,/turf/open/floor/plasteel{icon_state = "dark"},/area/ruin/gasthelizard)
|
||||
"y" = (/obj/structure/table/reinforced,/obj/item/weapon/kitchen/knife/butcher,/obj/item/weapon/restraints/handcuffs,/obj/item/weapon/reagent_containers/spray/pepper,/turf/open/floor/plasteel{icon_state = "dark"},/area/ruin/gasthelizard)
|
||||
"z" = (/obj/machinery/atmospherics/components/unary/portables_connector/visible{dir = 4},/obj/machinery/portable_atmospherics/canister/carbon_dioxide,/turf/open/floor/plasteel,/area/ruin/gasthelizard)
|
||||
"A" = (/obj/machinery/atmospherics/pipe/manifold/general/visible{dir = 4;initialize_directions = 11},/turf/open/floor/plasteel,/area/ruin/gasthelizard)
|
||||
"B" = (/turf/open/floor/plasteel,/area/ruin/gasthelizard)
|
||||
"C" = (/obj/machinery/gibber,/turf/open/floor/plasteel{icon_state = "dark"},/area/ruin/gasthelizard)
|
||||
"D" = (/obj/structure/table/reinforced,/obj/item/clothing/suit/straight_jacket,/obj/item/weapon/reagent_containers/syringe/lethal,/obj/item/weapon/reagent_containers/syringe/lethal/choral,/turf/open/floor/plasteel{icon_state = "dark"},/area/ruin/gasthelizard)
|
||||
"E" = (/obj/machinery/atmospherics/components/unary/portables_connector/visible{dir = 4},/obj/machinery/portable_atmospherics/canister/toxins,/turf/open/floor/plasteel,/area/ruin/gasthelizard)
|
||||
"F" = (/obj/machinery/atmospherics/pipe/simple/general/visible{dir = 9},/turf/open/floor/plasteel,/area/ruin/gasthelizard)
|
||||
"G" = (/obj/structure/chair/office/dark,/turf/open/floor/plasteel,/area/ruin/gasthelizard)
|
||||
"H" = (/obj/machinery/door/airlock/security,/turf/open/floor/plasteel{icon_state = "dark"},/area/ruin/gasthelizard)
|
||||
"I" = (/obj/item/weapon/reagent_containers/glass/bottle/morphine{pixel_x = -4;pixel_y = 1},/obj/item/weapon/reagent_containers/glass/bottle/chloralhydrate{name = "chloral hydrate bottle"},/obj/item/weapon/reagent_containers/glass/bottle/toxin{pixel_x = 6;pixel_y = 8},/obj/item/weapon/reagent_containers/glass/bottle/morphine{pixel_x = 5;pixel_y = 1},/obj/item/weapon/reagent_containers/glass/bottle/facid{name = "fluorosulfuric acid bottle";pixel_x = -3;pixel_y = 6},/obj/structure/table/reinforced,/turf/open/floor/plasteel{icon_state = "dark"},/area/ruin/gasthelizard)
|
||||
"J" = (/obj/structure/rack,/obj/item/weapon/storage/toolbox/drone,/obj/item/weapon/melee/baton/cattleprod,/turf/open/floor/plasteel,/area/ruin/gasthelizard)
|
||||
"K" = (/obj/structure/table,/obj/item/weapon/pen/red,/turf/open/floor/plasteel,/area/ruin/gasthelizard)
|
||||
"L" = (/obj/structure/table,/obj/item/weapon/paper_bin,/turf/open/floor/plasteel,/area/ruin/gasthelizard)
|
||||
"M" = (/obj/structure/table,/obj/item/weapon/storage/box/prisoner,/turf/open/floor/plasteel,/area/ruin/gasthelizard)
|
||||
"N" = (/obj/structure/window/reinforced{dir = 4;pixel_x = 0},/obj/machinery/light,/obj/structure/table,/turf/open/floor/plasteel,/area/ruin/gasthelizard)
|
||||
"O" = (/obj/machinery/portable_atmospherics/scrubber,/turf/open/floor/plasteel{icon_state = "bot";dir = 1},/area/ruin/gasthelizard)
|
||||
"P" = (/obj/structure/table/reinforced,/obj/item/weapon/surgicaldrill,/obj/item/weapon/hemostat,/obj/item/weapon/scalpel,/obj/item/weapon/surgical_drapes,/obj/item/weapon/retractor,/obj/item/weapon/cautery,/obj/item/weapon/circular_saw,/obj/machinery/light,/turf/open/floor/plasteel{icon_state = "dark"},/area/ruin/gasthelizard)
|
||||
"Q" = (/obj/structure/table/optable,/obj/effect/decal/cleanable/blood/old,/turf/open/floor/plasteel{icon_state = "dark"},/area/ruin/gasthelizard)
|
||||
"R" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/syringe,/obj/item/weapon/reagent_containers/dropper,/obj/item/weapon/reagent_containers/glass/bottle/mutagen,/obj/item/weapon/reagent_containers/glass/bottle/mutagen,/obj/item/weapon/razor,/turf/open/floor/plasteel{icon_state = "dark"},/area/ruin/gasthelizard)
|
||||
"S" = (/obj/machinery/suit_storage_unit/security,/turf/open/floor/plasteel,/area/ruin/gasthelizard)
|
||||
"T" = (/obj/machinery/light,/turf/open/floor/plasteel,/area/ruin/gasthelizard)
|
||||
"U" = (/obj/structure/closet/emcloset,/turf/open/floor/plasteel,/area/ruin/gasthelizard)
|
||||
"V" = (/obj/machinery/door/airlock/external,/turf/open/floor/plating,/area/ruin/gasthelizard)
|
||||
"W" = (/turf/open/floor/plating,/area/ruin/gasthelizard)
|
||||
|
||||
(1,1,1) = {"
|
||||
aaaababababbaaaaaaa
|
||||
|
||||
@@ -4,30 +4,30 @@
|
||||
/area/space)
|
||||
"b" = (
|
||||
/turf/closed/wall/mineral/titanium/overspace,
|
||||
/area/ruin/powered)
|
||||
/area/ruin/powered/mechtransport)
|
||||
"c" = (
|
||||
/obj/structure/grille,
|
||||
/obj/structure/window/reinforced/fulltile,
|
||||
/turf/open/floor/plating,
|
||||
/area/ruin/powered)
|
||||
/area/ruin/powered/mechtransport)
|
||||
"d" = (
|
||||
/turf/closed/wall/shuttle{
|
||||
icon_state = "swall_s10";
|
||||
dir = 2
|
||||
},
|
||||
/area/ruin/powered)
|
||||
/area/ruin/powered/mechtransport)
|
||||
"e" = (
|
||||
/turf/closed/wall/mineral/titanium,
|
||||
/area/ruin/powered)
|
||||
/area/ruin/powered/mechtransport)
|
||||
"f" = (
|
||||
/obj/structure/closet/crate/secure/loot,
|
||||
/obj/effect/decal/cleanable/cobweb,
|
||||
/turf/open/floor/mineral/titanium/blue,
|
||||
/area/ruin/powered)
|
||||
/area/ruin/powered/mechtransport)
|
||||
"g" = (
|
||||
/obj/structure/closet/crate/secure/loot,
|
||||
/turf/open/floor/mineral/titanium/blue,
|
||||
/area/ruin/powered)
|
||||
/area/ruin/powered/mechtransport)
|
||||
"h" = (
|
||||
/obj/structure/table,
|
||||
/obj/machinery/button/door{
|
||||
@@ -35,122 +35,122 @@
|
||||
name = "Mecha Cargo Ship Doors"
|
||||
},
|
||||
/turf/open/floor/mineral/titanium/blue,
|
||||
/area/ruin/powered)
|
||||
/area/ruin/powered/mechtransport)
|
||||
"i" = (
|
||||
/obj/structure/table,
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/turf/open/floor/mineral/titanium/blue,
|
||||
/area/ruin/powered)
|
||||
/area/ruin/powered/mechtransport)
|
||||
"j" = (
|
||||
/obj/machinery/computer/shuttle,
|
||||
/turf/open/floor/mineral/titanium/blue,
|
||||
/area/ruin/powered)
|
||||
/area/ruin/powered/mechtransport)
|
||||
"k" = (
|
||||
/obj/effect/decal/cleanable/vomit/old,
|
||||
/turf/open/floor/mineral/titanium/blue,
|
||||
/area/ruin/powered)
|
||||
/area/ruin/powered/mechtransport)
|
||||
"l" = (
|
||||
/obj/effect/decal/remains/human,
|
||||
/turf/open/floor/mineral/titanium/blue,
|
||||
/area/ruin/powered)
|
||||
/area/ruin/powered/mechtransport)
|
||||
"m" = (
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/turf/open/floor/mineral/titanium/blue,
|
||||
/area/ruin/powered)
|
||||
/area/ruin/powered/mechtransport)
|
||||
"n" = (
|
||||
/obj/structure/chair/office/dark{
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/mineral/titanium/blue,
|
||||
/area/ruin/powered)
|
||||
/area/ruin/powered/mechtransport)
|
||||
"o" = (
|
||||
/turf/closed/wall/shuttle{
|
||||
icon_state = "swall13";
|
||||
dir = 2
|
||||
},
|
||||
/area/ruin/powered)
|
||||
/area/ruin/powered/mechtransport)
|
||||
"p" = (
|
||||
/obj/machinery/door/airlock/hatch{
|
||||
name = "Cockpit";
|
||||
req_access_txt = "101"
|
||||
},
|
||||
/turf/open/floor/mineral/titanium,
|
||||
/area/ruin/powered)
|
||||
/area/ruin/powered/mechtransport)
|
||||
"q" = (
|
||||
/turf/closed/wall/shuttle{
|
||||
icon_state = "swall12";
|
||||
dir = 2
|
||||
},
|
||||
/area/ruin/powered)
|
||||
/area/ruin/powered/mechtransport)
|
||||
"r" = (
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/obj/effect/decal/cleanable/cobweb,
|
||||
/turf/open/floor/mineral/titanium,
|
||||
/area/ruin/powered)
|
||||
/area/ruin/powered/mechtransport)
|
||||
"s" = (
|
||||
/turf/open/floor/mineral/titanium,
|
||||
/area/ruin/powered)
|
||||
/area/ruin/powered/mechtransport)
|
||||
"t" = (
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/turf/open/floor/mineral/titanium,
|
||||
/area/ruin/powered)
|
||||
/area/ruin/powered/mechtransport)
|
||||
"u" = (
|
||||
/obj/effect/decal/cleanable/cobweb/cobweb2,
|
||||
/turf/open/floor/mineral/titanium,
|
||||
/area/ruin/powered)
|
||||
/area/ruin/powered/mechtransport)
|
||||
"v" = (
|
||||
/obj/structure/mecha_wreckage/phazon,
|
||||
/turf/open/floor/mineral/titanium/yellow,
|
||||
/area/ruin/powered)
|
||||
/area/ruin/powered/mechtransport)
|
||||
"w" = (
|
||||
/turf/open/floor/mineral/titanium/yellow,
|
||||
/area/ruin/powered)
|
||||
/area/ruin/powered/mechtransport)
|
||||
"x" = (
|
||||
/obj/structure/mecha_wreckage/ripley/firefighter,
|
||||
/turf/open/floor/mineral/titanium/yellow,
|
||||
/area/ruin/powered)
|
||||
/area/ruin/powered/mechtransport)
|
||||
"y" = (
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/turf/open/floor/mineral/titanium/yellow,
|
||||
/area/ruin/powered)
|
||||
/area/ruin/powered/mechtransport)
|
||||
"z" = (
|
||||
/obj/structure/mecha_wreckage/ripley,
|
||||
/turf/open/floor/mineral/titanium/yellow,
|
||||
/area/ruin/powered)
|
||||
/area/ruin/powered/mechtransport)
|
||||
"A" = (
|
||||
/obj/mecha/working/ripley,
|
||||
/turf/open/floor/mineral/titanium/yellow,
|
||||
/area/ruin/powered)
|
||||
/area/ruin/powered/mechtransport)
|
||||
"B" = (
|
||||
/obj/effect/decal/cleanable/oil,
|
||||
/turf/open/floor/mineral/titanium/yellow,
|
||||
/area/ruin/powered)
|
||||
/area/ruin/powered/mechtransport)
|
||||
"C" = (
|
||||
/obj/effect/decal/cleanable/robot_debris/up,
|
||||
/turf/open/floor/mineral/titanium/yellow,
|
||||
/area/ruin/powered)
|
||||
/area/ruin/powered/mechtransport)
|
||||
"D" = (
|
||||
/obj/machinery/door/poddoor{
|
||||
id = "mechaship1";
|
||||
name = "Cargo Bay Door"
|
||||
},
|
||||
/turf/open/floor/mineral/titanium/yellow,
|
||||
/area/ruin/powered)
|
||||
/area/ruin/powered/mechtransport)
|
||||
"E" = (
|
||||
/obj/effect/decal/cleanable/robot_debris,
|
||||
/turf/open/floor/mineral/titanium/yellow,
|
||||
/area/ruin/powered)
|
||||
/area/ruin/powered/mechtransport)
|
||||
"F" = (
|
||||
/obj/structure/mecha_wreckage/durand,
|
||||
/turf/open/floor/mineral/titanium/yellow,
|
||||
/area/ruin/powered)
|
||||
/area/ruin/powered/mechtransport)
|
||||
"G" = (
|
||||
/obj/item/stack/tile/plasteel,
|
||||
/turf/open/floor/plating/airless,
|
||||
/area/ruin/powered)
|
||||
/area/ruin/powered/mechtransport)
|
||||
"H" = (
|
||||
/turf/open/floor/plating/airless,
|
||||
/area/ruin/powered)
|
||||
/area/ruin/powered/mechtransport)
|
||||
"I" = (
|
||||
/obj/structure/lattice,
|
||||
/turf/open/space,
|
||||
@@ -158,31 +158,31 @@
|
||||
"J" = (
|
||||
/obj/machinery/computer/mecha,
|
||||
/turf/open/floor/mineral/titanium/blue,
|
||||
/area/ruin/powered)
|
||||
/area/ruin/powered/mechtransport)
|
||||
"K" = (
|
||||
/obj/effect/decal/cleanable/robot_debris/gib,
|
||||
/turf/open/floor/plating/airless,
|
||||
/area/ruin/powered)
|
||||
/area/ruin/powered/mechtransport)
|
||||
"L" = (
|
||||
/obj/effect/decal/cleanable/robot_debris,
|
||||
/obj/item/stack/tile/plasteel,
|
||||
/turf/open/floor/mineral/titanium/yellow,
|
||||
/area/ruin/powered)
|
||||
/area/ruin/powered/mechtransport)
|
||||
"M" = (
|
||||
/turf/open/floor/plating/airless{
|
||||
broken = 1;
|
||||
icon_state = "platingdmg1"
|
||||
},
|
||||
/area/ruin/powered)
|
||||
/area/ruin/powered/mechtransport)
|
||||
"N" = (
|
||||
/turf/open/floor/plating/airless{
|
||||
icon_state = "platingdmg2"
|
||||
},
|
||||
/area/ruin/powered)
|
||||
/area/ruin/powered/mechtransport)
|
||||
"O" = (
|
||||
/obj/structure/mecha_wreckage/odysseus,
|
||||
/turf/open/floor/mineral/titanium/yellow,
|
||||
/area/ruin/powered)
|
||||
/area/ruin/powered/mechtransport)
|
||||
"P" = (
|
||||
/obj/item/stack/sheet/metal,
|
||||
/turf/open/space,
|
||||
@@ -190,7 +190,7 @@
|
||||
"Q" = (
|
||||
/obj/structure/mecha_wreckage/gygax,
|
||||
/turf/open/floor/mineral/titanium,
|
||||
/area/ruin/powered)
|
||||
/area/ruin/powered/mechtransport)
|
||||
"R" = (
|
||||
/turf/open/floor/plating/airless{
|
||||
icon_state = "platingdmg3"
|
||||
@@ -199,19 +199,19 @@
|
||||
"S" = (
|
||||
/obj/item/stack/rods,
|
||||
/turf/open/floor/plating/airless,
|
||||
/area/ruin/powered)
|
||||
/area/ruin/powered/mechtransport)
|
||||
"T" = (
|
||||
/turf/closed/wall/shuttle{
|
||||
icon_state = "swall14";
|
||||
dir = 2
|
||||
},
|
||||
/area/ruin/powered)
|
||||
/area/ruin/powered/mechtransport)
|
||||
"U" = (
|
||||
/turf/closed/wall/shuttle{
|
||||
icon_state = "swall_s9";
|
||||
dir = 2
|
||||
},
|
||||
/area/ruin/powered)
|
||||
/area/ruin/powered/mechtransport)
|
||||
"V" = (
|
||||
/obj/item/stack/rods,
|
||||
/turf/open/space,
|
||||
@@ -221,11 +221,11 @@
|
||||
icon_state = "swall15";
|
||||
dir = 2
|
||||
},
|
||||
/area/ruin/powered)
|
||||
/area/ruin/powered/mechtransport)
|
||||
"X" = (
|
||||
/obj/structure/shuttle/engine/propulsion,
|
||||
/turf/open/space,
|
||||
/area/ruin/powered)
|
||||
/area/ruin/powered/mechtransport)
|
||||
|
||||
(1,1,1) = {"
|
||||
a
|
||||
|
||||
@@ -1,17 +1,17 @@
|
||||
"a" = (/turf/open/space,/area/space)
|
||||
"b" = (/obj/structure/lattice,/turf/open/space,/area/ruin/unpowered/no_grav)
|
||||
"c" = (/turf/open/floor/plating/airless,/area/ruin/unpowered/no_grav)
|
||||
"d" = (/turf/closed/wall/r_wall,/area/ruin/unpowered/no_grav)
|
||||
"e" = (/turf/open/floor/plasteel/airless,/area/ruin/unpowered/no_grav)
|
||||
"f" = (/turf/open/floor/plasteel/airless{icon_state = "damaged2"},/area/ruin/unpowered/no_grav)
|
||||
"g" = (/obj/structure/light_construct/small{dir = 1},/turf/open/floor/plasteel/airless{icon_state = "damaged3"},/area/ruin/unpowered/no_grav)
|
||||
"h" = (/obj/machinery/computer/teleporter,/turf/open/floor/plasteel/airless,/area/ruin/unpowered/no_grav)
|
||||
"i" = (/obj/machinery/teleport/station,/turf/open/floor/plasteel/airless,/area/ruin/unpowered/no_grav)
|
||||
"j" = (/obj/machinery/teleport/hub,/turf/open/floor/plasteel/airless,/area/ruin/unpowered/no_grav)
|
||||
"k" = (/obj/structure/light_construct/small{dir = 4},/turf/open/floor/plating/airless,/area/ruin/unpowered/no_grav)
|
||||
"l" = (/obj/structure/table,/obj/item/weapon/stock_parts/cell{charge = 100;maxcharge = 15000},/turf/open/floor/plasteel/airless,/area/ruin/unpowered/no_grav)
|
||||
"m" = (/turf/open/floor/plasteel/airless{icon_state = "damaged4"},/area/ruin/unpowered/no_grav)
|
||||
"n" = (/obj/machinery/power/apc{dir = 0;name = "Worn-out APC";pixel_y = -24},/turf/open/floor/plasteel/airless,/area/ruin/unpowered/no_grav)
|
||||
"b" = (/obj/structure/lattice,/turf/open/space,/area/ruin/oldteleporter)
|
||||
"c" = (/turf/open/floor/plating/airless,/area/ruin/oldteleporter)
|
||||
"d" = (/turf/closed/wall/r_wall,/area/ruin/oldteleporter)
|
||||
"e" = (/turf/open/floor/plasteel/airless,/area/ruin/oldteleporter)
|
||||
"f" = (/turf/open/floor/plasteel/airless{icon_state = "damaged2"},/area/ruin/oldteleporter)
|
||||
"g" = (/obj/structure/light_construct/small{dir = 1},/turf/open/floor/plasteel/airless{icon_state = "damaged3"},/area/ruin/oldteleporter)
|
||||
"h" = (/obj/machinery/computer/teleporter,/turf/open/floor/plasteel/airless,/area/ruin/oldteleporter)
|
||||
"i" = (/obj/machinery/teleport/station,/turf/open/floor/plasteel/airless,/area/ruin/oldteleporter)
|
||||
"j" = (/obj/machinery/teleport/hub,/turf/open/floor/plasteel/airless,/area/ruin/oldteleporter)
|
||||
"k" = (/obj/structure/light_construct/small{dir = 4},/turf/open/floor/plating/airless,/area/ruin/oldteleporter)
|
||||
"l" = (/obj/structure/table,/obj/item/weapon/stock_parts/cell{charge = 100;maxcharge = 15000},/turf/open/floor/plasteel/airless,/area/ruin/oldteleporter)
|
||||
"m" = (/turf/open/floor/plasteel/airless{icon_state = "damaged4"},/area/ruin/oldteleporter)
|
||||
"n" = (/obj/machinery/power/apc{dir = 0;name = "Worn-out APC";pixel_y = -24},/turf/open/floor/plasteel/airless,/area/ruin/oldteleporter)
|
||||
|
||||
(1,1,1) = {"
|
||||
aaaaaaaaaababbbbbaaba
|
||||
|
||||
@@ -1,121 +1,121 @@
|
||||
"aa" = (/turf/open/space,/area/space)
|
||||
"ab" = (/turf/closed/mineral,/area/ruin/unpowered/no_grav)
|
||||
"ac" = (/turf/open/floor/plating/asteroid/airless,/area/ruin/unpowered/no_grav)
|
||||
"ad" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/open/floor/plating,/area/ruin/unpowered)
|
||||
"ae" = (/turf/closed/wall,/area/ruin/unpowered)
|
||||
"af" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/open/floor/plating,/area/ruin/powered)
|
||||
"ag" = (/turf/open/floor/plating/asteroid,/area/ruin/powered)
|
||||
"ah" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/open/floor/plating/asteroid,/area/ruin/powered)
|
||||
"ai" = (/turf/closed/mineral,/area/ruin/powered)
|
||||
"aj" = (/turf/open/floor/plating/asteroid,/turf/closed/wall/mineral/titanium/interior,/area/ruin/powered)
|
||||
"ak" = (/obj/structure/grille,/obj/structure/window/shuttle,/turf/open/floor/plating,/area/ruin/powered)
|
||||
"al" = (/turf/closed/wall,/area/ruin/powered{name = "Space Bar"})
|
||||
"am" = (/turf/closed/wall/mineral/titanium,/area/ruin/powered)
|
||||
"an" = (/obj/structure/chair{dir = 1},/turf/open/floor/mineral/titanium/blue,/area/ruin/powered)
|
||||
"ao" = (/obj/structure/table,/obj/machinery/chem_dispenser/drinks/beer,/turf/open/floor/wood,/area/ruin/powered{name = "Space Bar"})
|
||||
"ap" = (/obj/structure/table,/obj/machinery/chem_dispenser/drinks,/turf/open/floor/wood,/area/ruin/powered{name = "Space Bar"})
|
||||
"aq" = (/obj/structure/table,/obj/machinery/light/small{dir = 1},/obj/item/weapon/book/manual/barman_recipes,/turf/open/floor/wood,/area/ruin/powered{name = "Space Bar"})
|
||||
"ar" = (/turf/open/floor/wood,/area/ruin/powered{name = "Space Bar"})
|
||||
"as" = (/obj/structure/table,/obj/item/toy/figure/bartender,/turf/open/floor/wood,/area/ruin/powered{name = "Space Bar"})
|
||||
"at" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/shaker,/turf/open/floor/wood,/area/ruin/powered{name = "Space Bar"})
|
||||
"au" = (/obj/effect/mob_spawn/human/bartender/alive,/turf/open/floor/wood,/area/ruin/powered{name = "Space Bar"})
|
||||
"av" = (/obj/structure/reagent_dispensers/beerkeg,/turf/open/floor/wood,/area/ruin/powered{name = "Space Bar"})
|
||||
"aw" = (/turf/open/floor/mineral/titanium/blue,/area/ruin/powered)
|
||||
"ax" = (/obj/machinery/airalarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/open/floor/wood,/area/ruin/powered{name = "Space Bar"})
|
||||
"ay" = (/obj/machinery/door/airlock{name = "Bar Storage"; req_access_txt = "25"},/turf/open/floor/wood,/area/ruin/powered{name = "Space Bar"})
|
||||
"az" = (/obj/machinery/atmospherics/components/unary/vent_scrubber,/turf/open/floor/wood,/area/ruin/powered{name = "Space Bar"})
|
||||
"aA" = (/obj/machinery/atmospherics/components/unary/vent_pump,/turf/open/floor/wood,/area/ruin/powered{name = "Space Bar"})
|
||||
"aB" = (/obj/structure/table,/obj/machinery/reagentgrinder,/turf/open/floor/wood,/area/ruin/powered{name = "Space Bar"})
|
||||
"aC" = (/turf/open/floor/plating,/obj/structure/shuttle/engine/propulsion/burst,/turf/closed/wall/mineral/titanium/interior,/area/ruin/powered)
|
||||
"aD" = (/obj/machinery/door/airlock/shuttle{name = "Escape Pod Airlock"},/turf/open/floor/mineral/titanium/blue,/area/ruin/powered)
|
||||
"aE" = (/obj/machinery/button/door{id = "spacebardock"; name = "pod dock door cycle"; pixel_x = -32},/turf/open/floor/wood,/area/ruin/powered{name = "Space Bar"})
|
||||
"aF" = (/obj/machinery/vending/boozeomat,/turf/closed/wall,/area/ruin/powered{name = "Space Bar"})
|
||||
"aG" = (/obj/structure/closet/secure_closet/freezer/kitchen,/turf/open/floor/wood,/area/ruin/powered{name = "Space Bar"})
|
||||
"aH" = (/obj/machinery/light/small,/obj/structure/table,/obj/machinery/microwave,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/open/floor/wood,/area/ruin/powered{name = "Space Bar"})
|
||||
"aI" = (/obj/structure/closet/secure_closet/freezer/fridge,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/open/floor/wood,/area/ruin/powered{name = "Space Bar"})
|
||||
"aJ" = (/obj/structure/table,/obj/item/stack/sheet/metal{amount = 10},/turf/open/floor/wood,/area/ruin/powered{name = "Space Bar"})
|
||||
"aK" = (/turf/closed/wall,/area/ruin/powered)
|
||||
"aL" = (/obj/machinery/atmospherics/components/unary/vent_scrubber{dir = 4; on = 1},/turf/open/floor/plating/asteroid,/area/ruin/powered)
|
||||
"aM" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/open/floor/plating/asteroid,/area/ruin/powered)
|
||||
"aN" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/closed/wall,/area/ruin/powered{name = "Space Bar"})
|
||||
"aO" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/open/floor/wood,/area/ruin/powered{name = "Space Bar"})
|
||||
"aP" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/beer,/obj/item/weapon/reagent_containers/glass/rag,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/open/floor/wood,/area/ruin/powered{name = "Space Bar"})
|
||||
"aQ" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 4},/turf/closed/wall,/area/ruin/powered{name = "Space Bar"})
|
||||
"aR" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/closed/wall,/area/ruin/powered{name = "Space Bar"})
|
||||
"aS" = (/obj/machinery/door/airlock{name = "Bar Storage"; req_access_txt = "25"},/turf/open/floor/plasteel{icon_state = "wood"},/area/ruin/powered{name = "Space Bar"})
|
||||
"aT" = (/obj/machinery/atmospherics/components/unary/vent_pump{dir = 4; on = 1},/turf/open/floor/plating/asteroid,/area/ruin/powered)
|
||||
"aU" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/open/floor/plating/asteroid,/area/ruin/powered)
|
||||
"aV" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/closed/wall,/area/ruin/powered{name = "Space Bar"})
|
||||
"aW" = (/obj/structure/chair/stool,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/open/floor/plasteel/bar,/area/ruin/powered{name = "Space Bar"})
|
||||
"aX" = (/obj/structure/chair/stool,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/open/floor/plasteel/bar,/area/ruin/powered{name = "Space Bar"})
|
||||
"aY" = (/obj/structure/chair/stool,/turf/open/floor/plasteel/bar,/area/ruin/powered{name = "Space Bar"})
|
||||
"aZ" = (/turf/open/floor/plasteel/bar,/area/ruin/powered{name = "Space Bar"})
|
||||
"ba" = (/obj/machinery/atmospherics/components/unary/vent_scrubber,/turf/open/floor/plasteel/bar,/area/ruin/powered{name = "Space Bar"})
|
||||
"bb" = (/obj/machinery/light{dir = 1},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/open/floor/plasteel/bar,/area/ruin/powered{name = "Space Bar"})
|
||||
"bc" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/open/floor/plasteel/bar,/area/ruin/powered{name = "Space Bar"})
|
||||
"bd" = (/obj/machinery/airalarm{frequency = 1439; locked = 0; pixel_y = 23},/turf/open/floor/plasteel/bar,/area/ruin/powered{name = "Space Bar"})
|
||||
"be" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/open/floor/plating,/area/ruin/powered{name = "Space Bar"})
|
||||
"bf" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/turf/closed/wall,/area/ruin/powered{name = "Space Bar"})
|
||||
"bg" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/open/floor/plasteel/bar,/area/ruin/powered{name = "Space Bar"})
|
||||
"bh" = (/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{dir = 4},/turf/open/floor/plasteel/bar,/area/ruin/powered{name = "Space Bar"})
|
||||
"bi" = (/obj/machinery/computer/teleporter,/turf/open/floor/plasteel/bar,/area/ruin/powered{name = "Space Bar"})
|
||||
"bj" = (/obj/machinery/door/airlock/external,/turf/open/floor/plating,/area/ruin/powered{name = "Space Bar"})
|
||||
"bk" = (/turf/open/floor/plating,/area/ruin/powered{name = "Space Bar"})
|
||||
"bl" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden{dir = 8},/turf/open/floor/plasteel/bar,/area/ruin/powered{name = "Space Bar"})
|
||||
"bm" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/open/floor/plasteel/bar,/area/ruin/powered{name = "Space Bar"})
|
||||
"bn" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/open/floor/plasteel/bar,/area/ruin/powered{name = "Space Bar"})
|
||||
"bo" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = 0},/turf/open/floor/plasteel/bar,/area/ruin/powered{name = "Space Bar"})
|
||||
"bp" = (/obj/machinery/teleport/station,/turf/open/floor/plasteel/bar,/area/ruin/powered{name = "Space Bar"})
|
||||
"bq" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/open/floor/plasteel/bar,/area/ruin/powered{name = "Space Bar"})
|
||||
"br" = (/obj/structure/chair{tag = "icon-chair (EAST)"; icon_state = "chair"; dir = 4},/turf/open/floor/plasteel/bar,/area/ruin/powered{name = "Space Bar"})
|
||||
"bs" = (/obj/structure/table/wood,/turf/open/floor/plasteel/bar,/area/ruin/powered{name = "Space Bar"})
|
||||
"bt" = (/obj/structure/chair{tag = "icon-chair (WEST)"; icon_state = "chair"; dir = 8},/turf/open/floor/plasteel/bar,/area/ruin/powered{name = "Space Bar"})
|
||||
"bu" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/open/floor/plasteel/bar,/area/ruin/powered{name = "Space Bar"})
|
||||
"bv" = (/obj/machinery/teleport/hub,/turf/open/floor/plasteel/bar,/area/ruin/powered{name = "Space Bar"})
|
||||
"bw" = (/obj/structure/chair,/turf/open/floor/plasteel/bar,/area/ruin/powered{name = "Space Bar"})
|
||||
"bx" = (/obj/machinery/bluespace_beacon,/turf/open/floor/plasteel/bar,/area/ruin/powered{name = "Space Bar"})
|
||||
"by" = (/obj/machinery/atmospherics/components/unary/vent_pump{dir = 8; on = 1},/turf/open/floor/plasteel/bar,/area/ruin/powered{name = "Space Bar"})
|
||||
"bz" = (/obj/machinery/vending/cola,/turf/open/floor/plasteel/bar,/area/ruin/powered{name = "Space Bar"})
|
||||
"bA" = (/obj/machinery/vending/cigarette,/turf/open/floor/plasteel/bar,/area/ruin/powered{name = "Space Bar"})
|
||||
"bB" = (/obj/machinery/vending/coffee,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/open/floor/plasteel/bar,/area/ruin/powered{name = "Space Bar"})
|
||||
"bC" = (/obj/machinery/vending/snack,/obj/machinery/light,/turf/open/floor/plasteel/bar,/area/ruin/powered{name = "Space Bar"})
|
||||
"bD" = (/obj/structure/chair{dir = 1},/turf/open/floor/plasteel/bar,/area/ruin/powered{name = "Space Bar"})
|
||||
"bE" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/closed/wall,/area/ruin/powered{name = "Space Bar"})
|
||||
"bF" = (/obj/machinery/door/airlock{name = "Unisex Bathroom"},/turf/open/floor/plasteel/freezer,/area/ruin/powered{name = "Space Bar"})
|
||||
"bG" = (/obj/machinery/airalarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/open/floor/plasteel/bar,/area/ruin/powered{name = "Space Bar"})
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"ca" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/open/floor/plating/asteroid,/area/ruin/powered/spacebar)
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
"cf" = (/turf/open/floor/plating/asteroid,/area/ruin/unpowered/no_grav)
|
||||
"cg" = (/obj/machinery/door/poddoor/preopen{id = "spacebardock"; name = "airlock dock"},/turf/open/floor/plating,/area/ruin/powered)
|
||||
"ch" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/obj/machinery/meter,/turf/open/floor/plating/asteroid,/area/ruin/powered)
|
||||
"ci" = (/obj/machinery/atmospherics/components/unary/vent_pump{dir = 8; on = 1},/turf/open/floor/plating/asteroid,/area/ruin/powered)
|
||||
"cj" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/open/floor/plating,/area/ruin/powered)
|
||||
"cg" = (/obj/machinery/door/poddoor/preopen{id = "spacebardock"; name = "airlock dock"},/turf/open/floor/plating,/area/ruin/powered/spacebar)
|
||||
"ch" = (/obj/machinery/atmospherics/pipe/manifold/supply/hidden,/obj/machinery/meter,/turf/open/floor/plating/asteroid,/area/ruin/powered/spacebar)
|
||||
"ci" = (/obj/machinery/atmospherics/components/unary/vent_pump{dir = 8; on = 1},/turf/open/floor/plating/asteroid,/area/ruin/powered/spacebar)
|
||||
"cj" = (/obj/structure/grille,/obj/structure/window/reinforced/fulltile,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/open/floor/plating,/area/ruin/powered/spacebar)
|
||||
"ck" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/open/floor/plating/asteroid/airless,/area/ruin/unpowered/no_grav)
|
||||
"cl" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/closed/mineral,/area/ruin/unpowered/no_grav)
|
||||
"cm" = (/obj/machinery/atmospherics/components/unary/outlet_injector/on{dir = 1},/turf/open/floor/plating/asteroid/airless,/area/ruin/unpowered/no_grav)
|
||||
"cn" = (/obj/machinery/door/poddoor{id = "spacebardock"; name = "airlock dock"},/turf/open/floor/plating,/area/ruin/powered)
|
||||
"cn" = (/obj/machinery/door/poddoor{id = "spacebardock"; name = "airlock dock"},/turf/open/floor/plating,/area/ruin/powered/spacebar)
|
||||
|
||||
(1,1,1) = {"
|
||||
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
|
||||
|
||||
@@ -1,51 +1,51 @@
|
||||
"a" = (/turf/open/space,/area/space)
|
||||
"b" = (/obj/structure/lattice,/turf/open/space,/area/space)
|
||||
"c" = (/obj/structure/grille,/turf/open/floor/plating,/area/ruin/unpowered)
|
||||
"d" = (/turf/closed/wall/r_wall,/area/ruin/unpowered)
|
||||
"e" = (/obj/structure/table/reinforced,/obj/item/weapon/stock_parts/cell/hyper,/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"f" = (/obj/structure/frame/computer,/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"g" = (/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"h" = (/obj/machinery/light{dir = 1},/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"i" = (/obj/machinery/door/airlock/external,/turf/open/floor/plating,/area/ruin/unpowered)
|
||||
"j" = (/obj/machinery/light{dir = 1},/turf/open/floor/plating,/area/ruin/unpowered)
|
||||
"k" = (/turf/open/floor/plating,/area/ruin/unpowered)
|
||||
"l" = (/turf/open/floor/plating/airless,/area/ruin/unpowered)
|
||||
"m" = (/obj/structure/table/reinforced,/obj/item/weapon/folder,/obj/item/device/radio,/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"n" = (/obj/structure/chair/office/dark{dir = 8},/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"o" = (/obj/machinery/porta_turret,/turf/open/floor/plating/airless,/area/ruin/unpowered)
|
||||
"p" = (/obj/structure/filingcabinet,/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"q" = (/obj/machinery/light,/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"r" = (/obj/machinery/power/apc{dir = 0;name = "Worn-out APC";pixel_y = -24},/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"s" = (/obj/structure/rack,/turf/open/floor/plasteel{icon_state = "vault";dir = 8},/area/ruin/unpowered)
|
||||
"t" = (/obj/item/weapon/rack_parts,/turf/open/floor/plasteel{icon_state = "vault";dir = 8},/area/ruin/unpowered)
|
||||
"u" = (/obj/item/weapon/rack_parts,/obj/machinery/light{dir = 1},/turf/open/floor/plasteel{icon_state = "vault";dir = 8},/area/ruin/unpowered)
|
||||
"v" = (/obj/structure/rack,/obj/item/device/firing_pin,/turf/open/floor/plasteel{icon_state = "vault";dir = 8},/area/ruin/unpowered)
|
||||
"w" = (/obj/machinery/door/airlock/glass,/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"x" = (/obj/machinery/door/airlock,/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"y" = (/turf/open/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
|
||||
"z" = (/obj/structure/tank_dispenser/oxygen,/turf/open/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
|
||||
"A" = (/obj/structure/table/reinforced,/obj/item/clothing/head/ushanka,/turf/open/floor/plasteel{dir = 4;icon_state = "darkredfull"},/area/ruin/unpowered)
|
||||
"B" = (/obj/structure/table/reinforced,/obj/structure/reagent_dispensers/peppertank{pixel_y = 32},/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"C" = (/obj/structure/table/reinforced,/obj/item/weapon/clipboard,/obj/machinery/light{dir = 1},/obj/item/device/radio,/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"D" = (/obj/machinery/vending/clothing,/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"E" = (/obj/structure/rack,/obj/item/ammo_box/c9mm,/turf/open/floor/plasteel{icon_state = "vault";dir = 8},/area/ruin/unpowered)
|
||||
"F" = (/obj/machinery/door/airlock/glass,/turf/open/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
|
||||
"G" = (/turf/open/floor/plasteel{dir = 4;icon_state = "darkredfull"},/area/ruin/unpowered)
|
||||
"H" = (/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/obj/machinery/light{dir = 4;icon_state = "tube1"},/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"I" = (/obj/structure/rack,/obj/item/clothing/head/helmet/swat,/turf/open/floor/plasteel{icon_state = "vault";dir = 8},/area/ruin/unpowered)
|
||||
"J" = (/obj/structure/rack,/obj/item/weapon/crowbar/red,/obj/item/weapon/paper/crumpled,/turf/open/floor/plasteel{icon_state = "vault";dir = 8},/area/ruin/unpowered)
|
||||
"K" = (/obj/structure/chair/office/dark,/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"L" = (/obj/structure/chair/comfy/beige{dir = 4},/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"M" = (/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"N" = (/obj/structure/rack,/obj/item/weapon/grenade/chem_grenade/teargas,/turf/open/floor/plasteel{icon_state = "dark"},/area/ruin/unpowered)
|
||||
"O" = (/obj/structure/table/reinforced,/obj/item/weapon/paper/crumpled,/turf/open/floor/plasteel{dir = 4;icon_state = "darkredfull"},/area/ruin/unpowered)
|
||||
"P" = (/obj/structure/table/reinforced,/obj/machinery/light,/obj/item/device/camera_bug,/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"Q" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin,/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"R" = (/obj/structure/table/reinforced,/obj/item/weapon/pen/blue,/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"S" = (/obj/structure/table/wood,/obj/item/weapon/reagent_containers/food/drinks/bottle/vodka{pixel_x = -4;pixel_y = 4},/obj/item/weapon/reagent_containers/food/drinks/bottle/vodka/badminka{pixel_x = 3},/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"T" = (/obj/structure/rack,/obj/item/weapon/storage/belt/military,/obj/machinery/light,/turf/open/floor/plasteel{icon_state = "vault";dir = 8},/area/ruin/unpowered)
|
||||
"U" = (/obj/structure/rack,/obj/item/clothing/head/helmet/riot,/turf/open/floor/plasteel{icon_state = "vault";dir = 8},/area/ruin/unpowered)
|
||||
"V" = (/obj/structure/table/wood,/obj/item/weapon/reagent_containers/food/snacks/breadslice/meat,/obj/machinery/light{icon_state = "tube1";dir = 8},/turf/open/floor/plasteel,/area/ruin/unpowered)
|
||||
"c" = (/obj/structure/grille,/turf/open/floor/plating,/area/ruin/turretedoutpost)
|
||||
"d" = (/turf/closed/wall/r_wall,/area/ruin/turretedoutpost)
|
||||
"e" = (/obj/structure/table/reinforced,/obj/item/weapon/stock_parts/cell/hyper,/turf/open/floor/plasteel,/area/ruin/turretedoutpost)
|
||||
"f" = (/obj/structure/frame/computer,/turf/open/floor/plasteel,/area/ruin/turretedoutpost)
|
||||
"g" = (/turf/open/floor/plasteel,/area/ruin/turretedoutpost)
|
||||
"h" = (/obj/machinery/light{dir = 1},/turf/open/floor/plasteel,/area/ruin/turretedoutpost)
|
||||
"i" = (/obj/machinery/door/airlock/external,/turf/open/floor/plating,/area/ruin/turretedoutpost)
|
||||
"j" = (/obj/machinery/light{dir = 1},/turf/open/floor/plating,/area/ruin/turretedoutpost)
|
||||
"k" = (/turf/open/floor/plating,/area/ruin/turretedoutpost)
|
||||
"l" = (/turf/open/floor/plating/airless,/area/ruin/turretedoutpost)
|
||||
"m" = (/obj/structure/table/reinforced,/obj/item/weapon/folder,/obj/item/device/radio,/turf/open/floor/plasteel,/area/ruin/turretedoutpost)
|
||||
"n" = (/obj/structure/chair/office/dark{dir = 8},/turf/open/floor/plasteel,/area/ruin/turretedoutpost)
|
||||
"o" = (/obj/machinery/porta_turret,/turf/open/floor/plating/airless,/area/ruin/turretedoutpost)
|
||||
"p" = (/obj/structure/filingcabinet,/turf/open/floor/plasteel,/area/ruin/turretedoutpost)
|
||||
"q" = (/obj/machinery/light,/turf/open/floor/plasteel,/area/ruin/turretedoutpost)
|
||||
"r" = (/obj/machinery/power/apc{dir = 0;name = "Worn-out APC";pixel_y = -24},/turf/open/floor/plasteel,/area/ruin/turretedoutpost)
|
||||
"s" = (/obj/structure/rack,/turf/open/floor/plasteel{icon_state = "vault";dir = 8},/area/ruin/turretedoutpost)
|
||||
"t" = (/obj/item/weapon/rack_parts,/turf/open/floor/plasteel{icon_state = "vault";dir = 8},/area/ruin/turretedoutpost)
|
||||
"u" = (/obj/item/weapon/rack_parts,/obj/machinery/light{dir = 1},/turf/open/floor/plasteel{icon_state = "vault";dir = 8},/area/ruin/turretedoutpost)
|
||||
"v" = (/obj/structure/rack,/obj/item/device/firing_pin,/turf/open/floor/plasteel{icon_state = "vault";dir = 8},/area/ruin/turretedoutpost)
|
||||
"w" = (/obj/machinery/door/airlock/glass,/turf/open/floor/plasteel,/area/ruin/turretedoutpost)
|
||||
"x" = (/obj/machinery/door/airlock,/turf/open/floor/plasteel,/area/ruin/turretedoutpost)
|
||||
"y" = (/turf/open/floor/plasteel{icon_state = "dark"},/area/ruin/turretedoutpost)
|
||||
"z" = (/obj/structure/tank_dispenser/oxygen,/turf/open/floor/plasteel{icon_state = "dark"},/area/ruin/turretedoutpost)
|
||||
"A" = (/obj/structure/table/reinforced,/obj/item/clothing/head/ushanka,/turf/open/floor/plasteel{dir = 4;icon_state = "darkredfull"},/area/ruin/turretedoutpost)
|
||||
"B" = (/obj/structure/table/reinforced,/obj/structure/reagent_dispensers/peppertank{pixel_y = 32},/turf/open/floor/plasteel,/area/ruin/turretedoutpost)
|
||||
"C" = (/obj/structure/table/reinforced,/obj/item/weapon/clipboard,/obj/machinery/light{dir = 1},/obj/item/device/radio,/turf/open/floor/plasteel,/area/ruin/turretedoutpost)
|
||||
"D" = (/obj/machinery/vending/clothing,/turf/open/floor/plasteel,/area/ruin/turretedoutpost)
|
||||
"E" = (/obj/structure/rack,/obj/item/ammo_box/c9mm,/turf/open/floor/plasteel{icon_state = "vault";dir = 8},/area/ruin/turretedoutpost)
|
||||
"F" = (/obj/machinery/door/airlock/glass,/turf/open/floor/plasteel{icon_state = "dark"},/area/ruin/turretedoutpost)
|
||||
"G" = (/turf/open/floor/plasteel{dir = 4;icon_state = "darkredfull"},/area/ruin/turretedoutpost)
|
||||
"H" = (/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/obj/machinery/light{dir = 4;icon_state = "tube1"},/turf/open/floor/plasteel,/area/ruin/turretedoutpost)
|
||||
"I" = (/obj/structure/rack,/obj/item/clothing/head/helmet/swat,/turf/open/floor/plasteel{icon_state = "vault";dir = 8},/area/ruin/turretedoutpost)
|
||||
"J" = (/obj/structure/rack,/obj/item/weapon/crowbar/red,/obj/item/weapon/paper/crumpled,/turf/open/floor/plasteel{icon_state = "vault";dir = 8},/area/ruin/turretedoutpost)
|
||||
"K" = (/obj/structure/chair/office/dark,/turf/open/floor/plasteel,/area/ruin/turretedoutpost)
|
||||
"L" = (/obj/structure/chair/comfy/beige{dir = 4},/turf/open/floor/plasteel,/area/ruin/turretedoutpost)
|
||||
"M" = (/obj/structure/bed,/obj/item/weapon/bedsheet/orange,/turf/open/floor/plasteel,/area/ruin/turretedoutpost)
|
||||
"N" = (/obj/structure/rack,/obj/item/weapon/grenade/chem_grenade/teargas,/turf/open/floor/plasteel{icon_state = "dark"},/area/ruin/turretedoutpost)
|
||||
"O" = (/obj/structure/table/reinforced,/obj/item/weapon/paper/crumpled,/turf/open/floor/plasteel{dir = 4;icon_state = "darkredfull"},/area/ruin/turretedoutpost)
|
||||
"P" = (/obj/structure/table/reinforced,/obj/machinery/light,/obj/item/device/camera_bug,/turf/open/floor/plasteel,/area/ruin/turretedoutpost)
|
||||
"Q" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin,/turf/open/floor/plasteel,/area/ruin/turretedoutpost)
|
||||
"R" = (/obj/structure/table/reinforced,/obj/item/weapon/pen/blue,/turf/open/floor/plasteel,/area/ruin/turretedoutpost)
|
||||
"S" = (/obj/structure/table/wood,/obj/item/weapon/reagent_containers/food/drinks/bottle/vodka{pixel_x = -4;pixel_y = 4},/obj/item/weapon/reagent_containers/food/drinks/bottle/vodka/badminka{pixel_x = 3},/turf/open/floor/plasteel,/area/ruin/turretedoutpost)
|
||||
"T" = (/obj/structure/rack,/obj/item/weapon/storage/belt/military,/obj/machinery/light,/turf/open/floor/plasteel{icon_state = "vault";dir = 8},/area/ruin/turretedoutpost)
|
||||
"U" = (/obj/structure/rack,/obj/item/clothing/head/helmet/riot,/turf/open/floor/plasteel{icon_state = "vault";dir = 8},/area/ruin/turretedoutpost)
|
||||
"V" = (/obj/structure/table/wood,/obj/item/weapon/reagent_containers/food/snacks/breadslice/meat,/obj/machinery/light{icon_state = "tube1";dir = 8},/turf/open/floor/plasteel,/area/ruin/turretedoutpost)
|
||||
|
||||
(1,1,1) = {"
|
||||
aaaaaaaaaaaaaaaaaabbab
|
||||
|
||||
@@ -6,6 +6,7 @@ var/global/list/shuttle_caller_list = list() //list of all communication cons
|
||||
var/global/list/machines = list() //NOTE: this is a list of ALL machines now. The processing machines list is SSmachine.processing !
|
||||
var/global/list/syndicate_shuttle_boards = list() //important to keep track of for managing nukeops war declarations.
|
||||
var/global/list/navbeacons = list() //list of all bot nagivation beacons, used for patrolling.
|
||||
var/global/list/teleportbeacons = list() //list of all tracking beacons used by teleporters
|
||||
var/global/list/deliverybeacons = list() //list of all MULEbot delivery beacons.
|
||||
var/global/list/deliverybeacontags = list() //list of all tags associated with delivery beacons.
|
||||
var/global/list/nuke_list = list()
|
||||
|
||||
@@ -14,71 +14,6 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
|
||||
*/
|
||||
|
||||
|
||||
/area
|
||||
level = null
|
||||
name = "Space"
|
||||
icon = 'icons/turf/areas.dmi'
|
||||
icon_state = "unknown"
|
||||
layer = AREA_LAYER
|
||||
mouse_opacity = 0
|
||||
invisibility = INVISIBILITY_LIGHTING
|
||||
|
||||
var/map_name // Set in New(); preserves the name set by the map maker, even if renamed by the Blueprints.
|
||||
|
||||
var/valid_territory = 1 // If it's a valid territory for gangs to claim
|
||||
var/blob_allowed = 1 // Does it count for blobs score? By default, all areas count.
|
||||
|
||||
var/eject = null
|
||||
|
||||
var/fire = null
|
||||
var/atmos = 1
|
||||
var/atmosalm = 0
|
||||
var/poweralm = 1
|
||||
var/party = null
|
||||
var/lightswitch = 1
|
||||
|
||||
var/requires_power = 1
|
||||
var/always_unpowered = 0 // This gets overriden to 1 for space in area/New().
|
||||
|
||||
var/outdoors = 0 //For space, the asteroid, lavaland, etc. Used with blueprints to determine if we are adding a new area (vs editing a station room)
|
||||
|
||||
var/power_equip = 1
|
||||
var/power_light = 1
|
||||
var/power_environ = 1
|
||||
var/music = null
|
||||
var/used_equip = 0
|
||||
var/used_light = 0
|
||||
var/used_environ = 0
|
||||
var/static_equip
|
||||
var/static_light = 0
|
||||
var/static_environ
|
||||
|
||||
var/has_gravity = 0
|
||||
var/noteleport = 0 //Are you forbidden from teleporting to the area? (centcomm, mobs, wizard, hand teleporter)
|
||||
var/safe = 0 //Is the area teleport-safe: no space / radiation / aggresive mobs / other dangers
|
||||
|
||||
var/no_air = null
|
||||
var/area/master // master area used for power calcluations
|
||||
var/list/related // the other areas of the same type as this
|
||||
// var/list/lights // list of all lights on this area
|
||||
|
||||
/*Adding a wizard area teleport list because motherfucking lag -- Urist*/
|
||||
/*I am far too lazy to make it a proper list of areas so I'll just make it run the usual telepot routine at the start of the game*/
|
||||
var/list/teleportlocs = list()
|
||||
|
||||
/proc/process_teleport_locs()
|
||||
for(var/V in sortedAreas)
|
||||
var/area/AR = V
|
||||
if(istype(AR, /area/shuttle) || istype(AR, /area/wizard_station) || AR.noteleport)
|
||||
continue
|
||||
if(teleportlocs[AR.name])
|
||||
continue
|
||||
var/turf/picked = safepick(get_area_turfs(AR.type))
|
||||
if (picked && (picked.z == ZLEVEL_STATION))
|
||||
teleportlocs[AR.name] = AR
|
||||
|
||||
sortTim(teleportlocs, /proc/cmp_text_dsc)
|
||||
|
||||
/*-----------------------------------------------------------------------------*/
|
||||
|
||||
/area/engine/
|
||||
@@ -115,63 +50,6 @@ var/list/teleportlocs = list()
|
||||
icon_state = "space_near"
|
||||
lighting_use_dynamic = DYNAMIC_LIGHTING_IFSTARLIGHT
|
||||
|
||||
//These are shuttle areas; all subtypes are only used as teleportation markers, they have no actual function beyond that.
|
||||
|
||||
/area/shuttle
|
||||
name = "Shuttle"
|
||||
requires_power = 0
|
||||
luminosity = 1
|
||||
lighting_use_dynamic = DYNAMIC_LIGHTING_ENABLED
|
||||
has_gravity = 1
|
||||
valid_territory = 0
|
||||
icon_state = "shuttle"
|
||||
|
||||
/area/shuttle/arrival
|
||||
name = "Arrival Shuttle"
|
||||
|
||||
/area/shuttle/pod_1
|
||||
name = "Escape Pod One"
|
||||
|
||||
/area/shuttle/pod_2
|
||||
name = "Escape Pod Two"
|
||||
|
||||
/area/shuttle/pod_3
|
||||
name = "Escape Pod Three"
|
||||
|
||||
/area/shuttle/pod_4
|
||||
name = "Escape Pod Four"
|
||||
|
||||
/area/shuttle/mining
|
||||
name = "Mining Shuttle"
|
||||
blob_allowed = FALSE
|
||||
|
||||
/area/shuttle/labor
|
||||
name = "Labor Camp Shuttle"
|
||||
blob_allowed = FALSE
|
||||
|
||||
/area/shuttle/supply
|
||||
name = "Supply Shuttle"
|
||||
blob_allowed = FALSE
|
||||
|
||||
/area/shuttle/escape
|
||||
name = "Emergency Shuttle"
|
||||
|
||||
/area/shuttle/transport
|
||||
name = "Transport Shuttle"
|
||||
blob_allowed = FALSE
|
||||
|
||||
/area/shuttle/syndicate
|
||||
name = "Syndicate Infiltrator"
|
||||
blob_allowed = FALSE
|
||||
|
||||
/area/shuttle/assault_pod
|
||||
name = "Steel Rain"
|
||||
blob_allowed = FALSE
|
||||
|
||||
/area/shuttle/abandoned
|
||||
name = "Abandoned Ship"
|
||||
blob_allowed = FALSE
|
||||
|
||||
/area/start
|
||||
name = "start area"
|
||||
icon_state = "start"
|
||||
@@ -180,52 +58,6 @@ var/list/teleportlocs = list()
|
||||
lighting_use_dynamic = DYNAMIC_LIGHTING_DISABLED
|
||||
has_gravity = 1
|
||||
|
||||
// CENTCOM
|
||||
|
||||
/area/centcom
|
||||
name = "Centcom"
|
||||
icon_state = "centcom"
|
||||
requires_power = 0
|
||||
has_gravity = 1
|
||||
noteleport = 1
|
||||
blob_allowed = 0 //Should go without saying, no blobs should take over centcom as a win condition.
|
||||
flags = NONE
|
||||
|
||||
/area/centcom/control
|
||||
name = "Centcom Docks"
|
||||
|
||||
/area/centcom/evac
|
||||
name = "Centcom Recovery Ship"
|
||||
|
||||
/area/centcom/supply
|
||||
name = "Centcom Supply Shuttle Dock"
|
||||
|
||||
/area/centcom/ferry
|
||||
name = "Centcom Transport Shuttle Dock"
|
||||
|
||||
/area/centcom/prison
|
||||
name = "Admin Prison"
|
||||
|
||||
/area/centcom/holding
|
||||
name = "Holding Facility"
|
||||
|
||||
//SYNDICATES
|
||||
|
||||
/area/syndicate_mothership
|
||||
name = "Syndicate Mothership"
|
||||
icon_state = "syndie-ship"
|
||||
requires_power = 0
|
||||
has_gravity = 1
|
||||
noteleport = 1
|
||||
blob_allowed = 0 //Not... entirely sure this will ever come up... but if the bus makes blobs AND ops, it shouldn't aim for the ops to win.
|
||||
|
||||
/area/syndicate_mothership/control
|
||||
name = "Syndicate Control Room"
|
||||
icon_state = "syndie-control"
|
||||
|
||||
/area/syndicate_mothership/elite_squad
|
||||
name = "Syndicate Elite Squad"
|
||||
icon_state = "syndie-elite"
|
||||
|
||||
//EXTRA
|
||||
|
||||
@@ -261,138 +93,6 @@ var/list/teleportlocs = list()
|
||||
icon_state = "telesci"
|
||||
requires_power = 0
|
||||
|
||||
/area/tdome
|
||||
name = "Thunderdome"
|
||||
icon_state = "yellow"
|
||||
requires_power = 0
|
||||
has_gravity = 1
|
||||
|
||||
/area/tdome/arena
|
||||
name = "Thunderdome Arena"
|
||||
icon_state = "thunder"
|
||||
|
||||
/area/tdome/arena_source
|
||||
name = "Thunderdome Arena Template"
|
||||
icon_state = "thunder"
|
||||
|
||||
/area/tdome/tdome1
|
||||
name = "Thunderdome (Team 1)"
|
||||
icon_state = "green"
|
||||
|
||||
/area/tdome/tdome2
|
||||
name = "Thunderdome (Team 2)"
|
||||
icon_state = "green"
|
||||
|
||||
/area/tdome/tdomeadmin
|
||||
name = "Thunderdome (Admin.)"
|
||||
icon_state = "purple"
|
||||
|
||||
/area/tdome/tdomeobserve
|
||||
name = "Thunderdome (Observer.)"
|
||||
icon_state = "purple"
|
||||
|
||||
//ENEMY
|
||||
|
||||
|
||||
/area/wizard_station
|
||||
name = "Wizard's Den"
|
||||
icon_state = "yellow"
|
||||
requires_power = 0
|
||||
has_gravity = 1
|
||||
noteleport = 1
|
||||
|
||||
//Abductors
|
||||
/area/abductor_ship
|
||||
name = "Abductor Ship"
|
||||
icon_state = "yellow"
|
||||
requires_power = 0
|
||||
noteleport = 1
|
||||
has_gravity = 1
|
||||
|
||||
|
||||
//PRISON
|
||||
/area/prison
|
||||
name = "Prison Station"
|
||||
icon_state = "brig"
|
||||
|
||||
/area/prison/arrival_airlock
|
||||
name = "Prison Station Airlock"
|
||||
icon_state = "green"
|
||||
requires_power = 0
|
||||
|
||||
/area/prison/control
|
||||
name = "Prison Security Checkpoint"
|
||||
icon_state = "security"
|
||||
|
||||
/area/prison/crew_quarters
|
||||
name = "Prison Security Quarters"
|
||||
icon_state = "security"
|
||||
|
||||
/area/prison/rec_room
|
||||
name = "Prison Rec Room"
|
||||
icon_state = "green"
|
||||
|
||||
/area/prison/closet
|
||||
name = "Prison Supply Closet"
|
||||
icon_state = "dk_yellow"
|
||||
|
||||
/area/prison/hallway/fore
|
||||
name = "Prison Fore Hallway"
|
||||
icon_state = "yellow"
|
||||
|
||||
/area/prison/hallway/aft
|
||||
name = "Prison Aft Hallway"
|
||||
icon_state = "yellow"
|
||||
|
||||
/area/prison/hallway/port
|
||||
name = "Prison Port Hallway"
|
||||
icon_state = "yellow"
|
||||
|
||||
/area/prison/hallway/starboard
|
||||
name = "Prison Starboard Hallway"
|
||||
icon_state = "yellow"
|
||||
|
||||
/area/prison/morgue
|
||||
name = "Prison Morgue"
|
||||
icon_state = "morgue"
|
||||
ambientsounds = list('sound/ambience/ambimo1.ogg','sound/ambience/ambimo2.ogg')
|
||||
|
||||
/area/prison/medical_research
|
||||
name = "Prison Genetic Research"
|
||||
icon_state = "medresearch"
|
||||
|
||||
/area/prison/medical
|
||||
name = "Prison Medbay"
|
||||
icon_state = "medbay"
|
||||
|
||||
/area/prison/solar
|
||||
name = "Prison Solar Array"
|
||||
icon_state = "storage"
|
||||
requires_power = 0
|
||||
|
||||
/area/prison/podbay
|
||||
name = "Prison Podbay"
|
||||
icon_state = "dk_yellow"
|
||||
|
||||
/area/prison/solar_control
|
||||
name = "Prison Solar Array Control"
|
||||
icon_state = "dk_yellow"
|
||||
|
||||
/area/prison/solitary
|
||||
name = "Solitary Confinement"
|
||||
icon_state = "brig"
|
||||
|
||||
/area/prison/cell_block/A
|
||||
name = "Prison Cell Block A"
|
||||
icon_state = "brig"
|
||||
|
||||
/area/prison/cell_block/B
|
||||
name = "Prison Cell Block B"
|
||||
icon_state = "brig"
|
||||
|
||||
/area/prison/cell_block/C
|
||||
name = "Prison Cell Block C"
|
||||
icon_state = "brig"
|
||||
|
||||
//STATION13
|
||||
|
||||
@@ -750,12 +450,6 @@ var/list/teleportlocs = list()
|
||||
icon_state = "teleporter"
|
||||
music = "signal"
|
||||
|
||||
/area/AIsattele
|
||||
name = "Abandoned Teleporter"
|
||||
icon_state = "teleporter"
|
||||
music = "signal"
|
||||
ambientsounds = list('sound/ambience/ambimalf.ogg')
|
||||
|
||||
//MedBay
|
||||
|
||||
/area/medical/medbay
|
||||
@@ -871,22 +565,6 @@ var/list/teleportlocs = list()
|
||||
name = "Transfer Centre"
|
||||
icon_state = "armory"
|
||||
|
||||
/*
|
||||
/area/security/transfer/New()
|
||||
..()
|
||||
|
||||
spawn(10) //let objects set up first
|
||||
for(var/turf/turfToGrayscale in src)
|
||||
if(turfToGrayscale.icon)
|
||||
var/icon/newIcon = icon(turfToGrayscale.icon)
|
||||
newIcon.GrayScale()
|
||||
turfToGrayscale.icon = newIcon
|
||||
for(var/obj/objectToGrayscale in turfToGrayscale) //1 level deep, means tables, apcs, locker, etc, but not locker contents
|
||||
if(objectToGrayscale.icon)
|
||||
var/icon/newIcon = icon(objectToGrayscale.icon)
|
||||
newIcon.GrayScale()
|
||||
objectToGrayscale.icon = newIcon
|
||||
*/
|
||||
|
||||
/area/security/nuke_storage
|
||||
name = "Vault"
|
||||
@@ -1059,119 +737,6 @@ var/list/teleportlocs = list()
|
||||
name = "Test Room"
|
||||
icon_state = "storage"
|
||||
|
||||
//DJSTATION
|
||||
|
||||
/area/djstation
|
||||
name = "Ruskie DJ Station"
|
||||
icon_state = "DJ"
|
||||
has_gravity = 1
|
||||
blob_allowed = 0 //Nope, no winning on the DJ station as a blob. Gotta eat the main station.
|
||||
|
||||
/area/djstation/solars
|
||||
name = "DJ Station Solars"
|
||||
icon_state = "DJ"
|
||||
has_gravity = 1
|
||||
|
||||
//DERELICT
|
||||
|
||||
/area/derelict
|
||||
name = "Derelict Station"
|
||||
icon_state = "storage"
|
||||
blob_allowed = 0 //Nope, no winning on the derelict as a blob. Gotta eat the station.
|
||||
|
||||
/area/derelict/hallway/primary
|
||||
name = "Derelict Primary Hallway"
|
||||
icon_state = "hallP"
|
||||
|
||||
/area/derelict/hallway/secondary
|
||||
name = "Derelict Secondary Hallway"
|
||||
icon_state = "hallS"
|
||||
|
||||
/area/derelict/arrival
|
||||
name = "Derelict Arrival Centre"
|
||||
icon_state = "yellow"
|
||||
|
||||
/area/derelict/storage/equipment
|
||||
name = "Derelict Equipment Storage"
|
||||
|
||||
/area/derelict/storage/storage_access
|
||||
name = "Derelict Storage Access"
|
||||
|
||||
/area/derelict/storage/engine_storage
|
||||
name = "Derelict Engine Storage"
|
||||
icon_state = "green"
|
||||
|
||||
/area/derelict/bridge
|
||||
name = "Derelict Control Room"
|
||||
icon_state = "bridge"
|
||||
|
||||
/area/derelict/secret
|
||||
name = "Derelict Secret Room"
|
||||
icon_state = "library"
|
||||
|
||||
/area/derelict/bridge/access
|
||||
name = "Derelict Control Room Access"
|
||||
icon_state = "auxstorage"
|
||||
|
||||
/area/derelict/bridge/ai_upload
|
||||
name = "Derelict Computer Core"
|
||||
icon_state = "ai"
|
||||
|
||||
/area/derelict/solar_control
|
||||
name = "Derelict Solar Control"
|
||||
icon_state = "engine"
|
||||
|
||||
/area/derelict/se_solar
|
||||
name = "South East Solars"
|
||||
icon_state = "engine"
|
||||
|
||||
/area/derelict/crew_quarters
|
||||
name = "Derelict Crew Quarters"
|
||||
icon_state = "fitness"
|
||||
|
||||
/area/derelict/medical
|
||||
name = "Derelict Medbay"
|
||||
icon_state = "medbay"
|
||||
|
||||
/area/derelict/medical/morgue
|
||||
name = "Derelict Morgue"
|
||||
icon_state = "morgue"
|
||||
|
||||
/area/derelict/medical/chapel
|
||||
name = "Derelict Chapel"
|
||||
icon_state = "chapel"
|
||||
|
||||
/area/derelict/teleporter
|
||||
name = "Derelict Teleporter"
|
||||
icon_state = "teleporter"
|
||||
|
||||
/area/derelict/eva
|
||||
name = "Derelict EVA Storage"
|
||||
icon_state = "eva"
|
||||
|
||||
/area/derelict/ship
|
||||
name = "Abandoned Ship"
|
||||
icon_state = "yellow"
|
||||
|
||||
/area/solar/derelict_starboard
|
||||
name = "Derelict Starboard Solar Array"
|
||||
icon_state = "panelsS"
|
||||
|
||||
/area/solar/derelict_aft
|
||||
name = "Derelict Aft Solar Array"
|
||||
icon_state = "yellow"
|
||||
|
||||
/area/derelict/singularity_engine
|
||||
name = "Derelict Singularity Engine"
|
||||
icon_state = "engine"
|
||||
|
||||
/area/derelict/gravity_generator
|
||||
name = "Derelict Gravity Generator Room"
|
||||
icon_state = "red"
|
||||
|
||||
/area/derelict/atmospherics
|
||||
name = "Derelict Atmospherics"
|
||||
icon_state = "red"
|
||||
|
||||
//Construction
|
||||
|
||||
@@ -1290,32 +855,6 @@ var/list/teleportlocs = list()
|
||||
|
||||
|
||||
|
||||
//Misc
|
||||
|
||||
|
||||
|
||||
/area/wreck/ai
|
||||
name = "AI Chamber"
|
||||
icon_state = "ai"
|
||||
|
||||
/area/wreck/main
|
||||
name = "Wreck"
|
||||
icon_state = "storage"
|
||||
|
||||
/area/wreck/engineering
|
||||
name = "Power Room"
|
||||
icon_state = "engine"
|
||||
|
||||
/area/wreck/bridge
|
||||
name = "Bridge"
|
||||
icon_state = "bridge"
|
||||
|
||||
/area/generic
|
||||
name = "Unknown"
|
||||
icon_state = "storage"
|
||||
|
||||
|
||||
|
||||
// Telecommunications Satellite
|
||||
|
||||
/area/tcommsat
|
||||
@@ -1362,253 +901,6 @@ var/list/teleportlocs = list()
|
||||
icon_state = "tcomsatlounge"
|
||||
|
||||
|
||||
// Hell
|
||||
/area/hell
|
||||
name = "Hell Lobby"
|
||||
//icon = "ICON FILENAME"
|
||||
//icon_state = "NAME OF ICON"
|
||||
requires_power = 0
|
||||
music = "music/music.ogg"
|
||||
|
||||
/area/hell/trial1
|
||||
name = "Hell Trial1"
|
||||
//icon_state = "NAME OF ICON" (defaults to "unknown" (blank))
|
||||
|
||||
/area/hell/trial1
|
||||
name = "Hell Trial2"
|
||||
//icon_state = "NAME OF ICON" (defaults to "unknown" (blank))
|
||||
|
||||
/area/hell/trial1
|
||||
name = "Hell Trial3"
|
||||
//icon_state = "NAME OF ICON" (defaults to "unknown" (blank))
|
||||
|
||||
// Away Missions
|
||||
/area/awaymission
|
||||
name = "Strange Location"
|
||||
icon_state = "away"
|
||||
has_gravity = 1
|
||||
|
||||
/area/awaymission/example
|
||||
name = "Strange Station"
|
||||
icon_state = "away"
|
||||
|
||||
/area/awaymission/desert
|
||||
name = "Mars"
|
||||
icon_state = "away"
|
||||
|
||||
/area/awaymission/listeningpost
|
||||
name = "Listening Post"
|
||||
icon_state = "away"
|
||||
requires_power = 0
|
||||
|
||||
/area/awaymission/beach
|
||||
name = "Beach"
|
||||
icon_state = "away"
|
||||
luminosity = 1
|
||||
lighting_use_dynamic = DYNAMIC_LIGHTING_DISABLED
|
||||
requires_power = 0
|
||||
has_gravity = 1
|
||||
ambientsounds = list('sound/ambience/shore.ogg', 'sound/ambience/seag1.ogg','sound/ambience/seag2.ogg','sound/ambience/seag2.ogg')
|
||||
|
||||
/area/awaymission/errorroom
|
||||
name = "Super Secret Room"
|
||||
luminosity = 1
|
||||
lighting_use_dynamic = DYNAMIC_LIGHTING_DISABLED
|
||||
has_gravity = 1
|
||||
|
||||
|
||||
/area/spacecontent
|
||||
name = "space"
|
||||
|
||||
/area/spacecontent/a1
|
||||
icon_state = "spacecontent1"
|
||||
|
||||
/area/spacecontent/a2
|
||||
icon_state = "spacecontent2"
|
||||
|
||||
/area/spacecontent/a3
|
||||
icon_state = "spacecontent3"
|
||||
|
||||
/area/spacecontent/a4
|
||||
icon_state = "spacecontent4"
|
||||
|
||||
/area/spacecontent/a5
|
||||
icon_state = "spacecontent5"
|
||||
|
||||
/area/spacecontent/a6
|
||||
icon_state = "spacecontent6"
|
||||
|
||||
/area/spacecontent/a7
|
||||
icon_state = "spacecontent7"
|
||||
|
||||
/area/spacecontent/a8
|
||||
icon_state = "spacecontent8"
|
||||
|
||||
/area/spacecontent/a9
|
||||
icon_state = "spacecontent9"
|
||||
|
||||
/area/spacecontent/a10
|
||||
icon_state = "spacecontent10"
|
||||
|
||||
/area/spacecontent/a11
|
||||
icon_state = "spacecontent11"
|
||||
|
||||
/area/spacecontent/a11
|
||||
icon_state = "spacecontent12"
|
||||
|
||||
/area/spacecontent/a12
|
||||
icon_state = "spacecontent13"
|
||||
|
||||
/area/spacecontent/a13
|
||||
icon_state = "spacecontent14"
|
||||
|
||||
/area/spacecontent/a14
|
||||
icon_state = "spacecontent14"
|
||||
|
||||
/area/spacecontent/a15
|
||||
icon_state = "spacecontent15"
|
||||
|
||||
/area/spacecontent/a16
|
||||
icon_state = "spacecontent16"
|
||||
|
||||
/area/spacecontent/a17
|
||||
icon_state = "spacecontent17"
|
||||
|
||||
/area/spacecontent/a18
|
||||
icon_state = "spacecontent18"
|
||||
|
||||
/area/spacecontent/a19
|
||||
icon_state = "spacecontent19"
|
||||
|
||||
/area/spacecontent/a20
|
||||
icon_state = "spacecontent20"
|
||||
|
||||
/area/spacecontent/a21
|
||||
icon_state = "spacecontent21"
|
||||
|
||||
/area/spacecontent/a22
|
||||
icon_state = "spacecontent22"
|
||||
|
||||
/area/spacecontent/a23
|
||||
icon_state = "spacecontent23"
|
||||
|
||||
/area/spacecontent/a24
|
||||
icon_state = "spacecontent24"
|
||||
|
||||
/area/spacecontent/a25
|
||||
icon_state = "spacecontent25"
|
||||
|
||||
/area/spacecontent/a26
|
||||
icon_state = "spacecontent26"
|
||||
|
||||
/area/spacecontent/a27
|
||||
icon_state = "spacecontent27"
|
||||
|
||||
/area/spacecontent/a28
|
||||
icon_state = "spacecontent28"
|
||||
|
||||
/area/spacecontent/a29
|
||||
icon_state = "spacecontent29"
|
||||
|
||||
/area/spacecontent/a30
|
||||
icon_state = "spacecontent30"
|
||||
|
||||
/area/awaycontent
|
||||
name = "space"
|
||||
|
||||
/area/awaycontent/a1
|
||||
icon_state = "awaycontent1"
|
||||
|
||||
/area/awaycontent/a2
|
||||
icon_state = "awaycontent2"
|
||||
|
||||
/area/awaycontent/a3
|
||||
icon_state = "awaycontent3"
|
||||
|
||||
/area/awaycontent/a4
|
||||
icon_state = "awaycontent4"
|
||||
|
||||
/area/awaycontent/a5
|
||||
icon_state = "awaycontent5"
|
||||
|
||||
/area/awaycontent/a6
|
||||
icon_state = "awaycontent6"
|
||||
|
||||
/area/awaycontent/a7
|
||||
icon_state = "awaycontent7"
|
||||
|
||||
/area/awaycontent/a8
|
||||
icon_state = "awaycontent8"
|
||||
|
||||
/area/awaycontent/a9
|
||||
icon_state = "awaycontent9"
|
||||
|
||||
/area/awaycontent/a10
|
||||
icon_state = "awaycontent10"
|
||||
|
||||
/area/awaycontent/a11
|
||||
icon_state = "awaycontent11"
|
||||
|
||||
/area/awaycontent/a11
|
||||
icon_state = "awaycontent12"
|
||||
|
||||
/area/awaycontent/a12
|
||||
icon_state = "awaycontent13"
|
||||
|
||||
/area/awaycontent/a13
|
||||
icon_state = "awaycontent14"
|
||||
|
||||
/area/awaycontent/a14
|
||||
icon_state = "awaycontent14"
|
||||
|
||||
/area/awaycontent/a15
|
||||
icon_state = "awaycontent15"
|
||||
|
||||
/area/awaycontent/a16
|
||||
icon_state = "awaycontent16"
|
||||
|
||||
/area/awaycontent/a17
|
||||
icon_state = "awaycontent17"
|
||||
|
||||
/area/awaycontent/a18
|
||||
icon_state = "awaycontent18"
|
||||
|
||||
/area/awaycontent/a19
|
||||
icon_state = "awaycontent19"
|
||||
|
||||
/area/awaycontent/a20
|
||||
icon_state = "awaycontent20"
|
||||
|
||||
/area/awaycontent/a21
|
||||
icon_state = "awaycontent21"
|
||||
|
||||
/area/awaycontent/a22
|
||||
icon_state = "awaycontent22"
|
||||
|
||||
/area/awaycontent/a23
|
||||
icon_state = "awaycontent23"
|
||||
|
||||
/area/awaycontent/a24
|
||||
icon_state = "awaycontent24"
|
||||
|
||||
/area/awaycontent/a25
|
||||
icon_state = "awaycontent25"
|
||||
|
||||
/area/awaycontent/a26
|
||||
icon_state = "awaycontent26"
|
||||
|
||||
/area/awaycontent/a27
|
||||
icon_state = "awaycontent27"
|
||||
|
||||
/area/awaycontent/a28
|
||||
icon_state = "awaycontent28"
|
||||
|
||||
/area/awaycontent/a29
|
||||
icon_state = "awaycontent29"
|
||||
|
||||
/area/awaycontent/a30
|
||||
icon_state = "awaycontent30"
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////
|
||||
/*
|
||||
|
||||
+80
-11
@@ -1,5 +1,84 @@
|
||||
// Areas.dm
|
||||
|
||||
|
||||
/area
|
||||
level = null
|
||||
name = "Space"
|
||||
icon = 'icons/turf/areas.dmi'
|
||||
icon_state = "unknown"
|
||||
layer = AREA_LAYER
|
||||
mouse_opacity = 0
|
||||
invisibility = INVISIBILITY_LIGHTING
|
||||
|
||||
var/map_name // Set in New(); preserves the name set by the map maker, even if renamed by the Blueprints.
|
||||
|
||||
var/valid_territory = 1 // If it's a valid territory for gangs to claim
|
||||
var/blob_allowed = 1 // Does it count for blobs score? By default, all areas count.
|
||||
|
||||
var/eject = null
|
||||
|
||||
var/fire = null
|
||||
var/atmos = 1
|
||||
var/atmosalm = 0
|
||||
var/poweralm = 1
|
||||
var/party = null
|
||||
var/lightswitch = 1
|
||||
|
||||
var/requires_power = 1
|
||||
var/always_unpowered = 0 // This gets overriden to 1 for space in area/New().
|
||||
|
||||
var/outdoors = 0 //For space, the asteroid, lavaland, etc. Used with blueprints to determine if we are adding a new area (vs editing a station room)
|
||||
|
||||
var/power_equip = 1
|
||||
var/power_light = 1
|
||||
var/power_environ = 1
|
||||
var/music = null
|
||||
var/used_equip = 0
|
||||
var/used_light = 0
|
||||
var/used_environ = 0
|
||||
var/static_equip
|
||||
var/static_light = 0
|
||||
var/static_environ
|
||||
|
||||
var/has_gravity = 0
|
||||
var/noteleport = 0 //Are you forbidden from teleporting to the area? (centcomm, mobs, wizard, hand teleporter)
|
||||
var/safe = 0 //Is the area teleport-safe: no space / radiation / aggresive mobs / other dangers
|
||||
|
||||
var/no_air = null
|
||||
var/area/master // master area used for power calcluations
|
||||
var/list/related // the other areas of the same type as this
|
||||
|
||||
var/global/global_uid = 0
|
||||
var/uid
|
||||
var/list/ambientsounds = list('sound/ambience/ambigen1.ogg','sound/ambience/ambigen3.ogg',\
|
||||
'sound/ambience/ambigen4.ogg','sound/ambience/ambigen5.ogg',\
|
||||
'sound/ambience/ambigen6.ogg','sound/ambience/ambigen7.ogg',\
|
||||
'sound/ambience/ambigen8.ogg','sound/ambience/ambigen9.ogg',\
|
||||
'sound/ambience/ambigen10.ogg','sound/ambience/ambigen11.ogg',\
|
||||
'sound/ambience/ambigen12.ogg','sound/ambience/ambigen14.ogg')
|
||||
flags = CAN_BE_DIRTY
|
||||
|
||||
|
||||
/*Adding a wizard area teleport list because motherfucking lag -- Urist*/
|
||||
/*I am far too lazy to make it a proper list of areas so I'll just make it run the usual telepot routine at the start of the game*/
|
||||
var/list/teleportlocs = list()
|
||||
|
||||
/proc/process_teleport_locs()
|
||||
for(var/V in sortedAreas)
|
||||
var/area/AR = V
|
||||
if(istype(AR, /area/shuttle) || AR.noteleport)
|
||||
continue
|
||||
if(teleportlocs[AR.name])
|
||||
continue
|
||||
var/turf/picked = safepick(get_area_turfs(AR.type))
|
||||
if (picked && (picked.z == ZLEVEL_STATION))
|
||||
teleportlocs[AR.name] = AR
|
||||
|
||||
sortTim(teleportlocs, /proc/cmp_text_dsc)
|
||||
|
||||
// ===
|
||||
|
||||
|
||||
// Added to fix mech fabs 05/2013 ~Sayu
|
||||
// This is necessary due to lighting subareas. If you were to go in assuming that things in
|
||||
// the same logical /area have the parent /area object... well, you would be mistaken. If you
|
||||
@@ -13,17 +92,7 @@
|
||||
return contents
|
||||
|
||||
|
||||
// ===
|
||||
/area
|
||||
var/global/global_uid = 0
|
||||
var/uid
|
||||
var/list/ambientsounds = list('sound/ambience/ambigen1.ogg','sound/ambience/ambigen3.ogg',\
|
||||
'sound/ambience/ambigen4.ogg','sound/ambience/ambigen5.ogg',\
|
||||
'sound/ambience/ambigen6.ogg','sound/ambience/ambigen7.ogg',\
|
||||
'sound/ambience/ambigen8.ogg','sound/ambience/ambigen9.ogg',\
|
||||
'sound/ambience/ambigen10.ogg','sound/ambience/ambigen11.ogg',\
|
||||
'sound/ambience/ambigen12.ogg','sound/ambience/ambigen14.ogg')
|
||||
flags = CAN_BE_DIRTY
|
||||
|
||||
|
||||
/area/New()
|
||||
icon_state = ""
|
||||
|
||||
@@ -0,0 +1,457 @@
|
||||
|
||||
// Away Missions
|
||||
/area/awaymission
|
||||
name = "Strange Location"
|
||||
icon_state = "away"
|
||||
has_gravity = 1
|
||||
|
||||
/area/awaymission/example
|
||||
name = "Strange Station"
|
||||
icon_state = "away"
|
||||
|
||||
/area/awaymission/desert
|
||||
name = "Mars"
|
||||
icon_state = "away"
|
||||
|
||||
/area/awaymission/listeningpost
|
||||
name = "Listening Post"
|
||||
icon_state = "away"
|
||||
requires_power = 0
|
||||
|
||||
/area/awaymission/beach
|
||||
name = "Beach"
|
||||
icon_state = "away"
|
||||
luminosity = 1
|
||||
lighting_use_dynamic = DYNAMIC_LIGHTING_DISABLED
|
||||
requires_power = 0
|
||||
has_gravity = 1
|
||||
ambientsounds = list('sound/ambience/shore.ogg', 'sound/ambience/seag1.ogg','sound/ambience/seag2.ogg','sound/ambience/seag2.ogg')
|
||||
|
||||
/area/awaymission/errorroom
|
||||
name = "Super Secret Room"
|
||||
luminosity = 1
|
||||
lighting_use_dynamic = DYNAMIC_LIGHTING_DISABLED
|
||||
has_gravity = 1
|
||||
|
||||
|
||||
//Research Base Areas//--
|
||||
|
||||
/area/awaymission/research
|
||||
name = "Research Outpost"
|
||||
icon_state = "away"
|
||||
luminosity = 0
|
||||
lighting_use_dynamic = DYNAMIC_LIGHTING_ENABLED
|
||||
|
||||
/area/awaymission/research/interior
|
||||
name = "Research Inside"
|
||||
requires_power = 1
|
||||
icon_state = "away2"
|
||||
|
||||
/area/awaymission/research/interior/cryo
|
||||
name = "Research Cryostasis Room"
|
||||
icon_state = "medbay"
|
||||
|
||||
/area/awaymission/research/interior/clonestorage
|
||||
name = "Research Clone Storage"
|
||||
icon_state = "cloning"
|
||||
|
||||
/area/awaymission/research/interior/genetics
|
||||
name = "Research Genetics Research"
|
||||
icon_state = "genetics"
|
||||
|
||||
/area/awaymission/research/interior/engineering
|
||||
name = "Research Engineering"
|
||||
icon_state = "engine"
|
||||
|
||||
/area/awaymission/research/interior/security
|
||||
name = "Research Security"
|
||||
icon_state = "security"
|
||||
|
||||
/area/awaymission/research/interior/secure
|
||||
name = "Research Secure Vault"
|
||||
|
||||
/area/awaymission/research/interior/maint
|
||||
name = "Research Maintenance"
|
||||
icon_state = "maintcentral"
|
||||
|
||||
/area/awaymission/research/interior/dorm
|
||||
name = "Research Dorms"
|
||||
icon_state = "Sleep"
|
||||
|
||||
/area/awaymission/research/interior/escapepods
|
||||
name = "Research Escape Wing"
|
||||
icon_state = "exit"
|
||||
|
||||
/area/awaymission/research/interior/gateway
|
||||
name = "Research Gateway"
|
||||
icon_state = "start"
|
||||
|
||||
/area/awaymission/research/interior/bathroom
|
||||
name = "Research Bathrooms"
|
||||
icon_state = "restrooms"
|
||||
|
||||
/area/awaymission/research/interior/medbay
|
||||
name = "Research Medbay"
|
||||
icon_state = "medbay"
|
||||
|
||||
/area/awaymission/research/exterior
|
||||
name = "Research Exterior"
|
||||
icon_state = "unknown"
|
||||
|
||||
|
||||
|
||||
//Challenge Areas
|
||||
|
||||
/area/awaymission/challenge/start
|
||||
name = "Where Am I?"
|
||||
icon_state = "away"
|
||||
|
||||
/area/awaymission/challenge/main
|
||||
name = "Danger Room"
|
||||
icon_state = "away1"
|
||||
requires_power = 0
|
||||
|
||||
/area/awaymission/challenge/end
|
||||
name = "Administration"
|
||||
icon_state = "away2"
|
||||
requires_power = 0
|
||||
|
||||
|
||||
//centcomAway areas
|
||||
|
||||
/area/awaymission/centcomAway
|
||||
name = "XCC-P5831"
|
||||
icon_state = "away"
|
||||
requires_power = 0
|
||||
|
||||
/area/awaymission/centcomAway/general
|
||||
name = "XCC-P5831"
|
||||
music = "music/ambigen3.ogg"
|
||||
|
||||
/area/awaymission/centcomAway/maint
|
||||
name = "XCC-P5831 Maintenance"
|
||||
icon_state = "away1"
|
||||
music = "music/ambisin1.ogg"
|
||||
|
||||
/area/awaymission/centcomAway/thunderdome
|
||||
name = "XCC-P5831 Thunderdome"
|
||||
icon_state = "away2"
|
||||
music = "music/ambisin2.ogg"
|
||||
|
||||
/area/awaymission/centcomAway/cafe
|
||||
name = "XCC-P5831 Kitchen Arena"
|
||||
icon_state = "away3"
|
||||
music = "music/ambisin3.ogg"
|
||||
|
||||
/area/awaymission/centcomAway/courtroom
|
||||
name = "XCC-P5831 Courtroom"
|
||||
icon_state = "away4"
|
||||
music = "music/ambisin4.ogg"
|
||||
|
||||
/area/awaymission/centcomAway/hangar
|
||||
name = "XCC-P5831 Hangars"
|
||||
icon_state = "away4"
|
||||
music = "music/ambigen5.ogg"
|
||||
|
||||
|
||||
/*Cabin areas*/
|
||||
/area/awaymission/snowforest
|
||||
name = "Snow Forest"
|
||||
icon_state = "away"
|
||||
requires_power = 0
|
||||
luminosity = 1
|
||||
lighting_use_dynamic = DYNAMIC_LIGHTING_ENABLED
|
||||
|
||||
/area/awaymission/cabin
|
||||
name = "Cabin"
|
||||
icon_state = "away2"
|
||||
requires_power = 1
|
||||
luminosity = 0
|
||||
lighting_use_dynamic = DYNAMIC_LIGHTING_ENABLED
|
||||
|
||||
/area/awaymission/snowforest/lumbermill
|
||||
name = "Lumbermill"
|
||||
icon_state = "away3"
|
||||
|
||||
//Packer Ship Areas
|
||||
|
||||
/area/awaymission/BMPship
|
||||
name = "BMP Asteroids"
|
||||
icon_state = "away"
|
||||
luminosity = 0
|
||||
|
||||
|
||||
/area/awaymission/BMPship/Aft
|
||||
name = "Aft Block"
|
||||
icon_state = "away1"
|
||||
requires_power = 1
|
||||
|
||||
/area/awaymission/BMPship/Midship
|
||||
name = "Midship Block"
|
||||
icon_state = "away2"
|
||||
requires_power = 1
|
||||
|
||||
/area/awaymission/BMPship/Fore
|
||||
name = "Fore Block"
|
||||
icon_state = "away3"
|
||||
requires_power = 1
|
||||
|
||||
|
||||
//Academy Areas
|
||||
|
||||
/area/awaymission/academy
|
||||
name = "Academy Asteroids"
|
||||
icon_state = "away"
|
||||
|
||||
/area/awaymission/academy/headmaster
|
||||
name = "Academy Fore Block"
|
||||
icon_state = "away1"
|
||||
|
||||
/area/awaymission/academy/classrooms
|
||||
name = "Academy Classroom Block"
|
||||
icon_state = "away2"
|
||||
|
||||
/area/awaymission/academy/academyaft
|
||||
name = "Academy Ship Aft Block"
|
||||
icon_state = "away3"
|
||||
|
||||
/area/awaymission/academy/academygate
|
||||
name = "Academy Gateway"
|
||||
icon_state = "away4"
|
||||
|
||||
/area/awaymission/academy/academycellar
|
||||
name = "Academy Cellar"
|
||||
icon_state = "away4"
|
||||
|
||||
/area/awaymission/academy/academyengine
|
||||
name = "Academy Engine"
|
||||
icon_state = "away4"
|
||||
|
||||
|
||||
|
||||
//Wild West Areas
|
||||
|
||||
/area/awaymission/wwmines
|
||||
name = "Wild West Mines"
|
||||
icon_state = "away1"
|
||||
luminosity = 1
|
||||
requires_power = 0
|
||||
|
||||
/area/awaymission/wwgov
|
||||
name = "Wild West Mansion"
|
||||
icon_state = "away2"
|
||||
luminosity = 1
|
||||
requires_power = 0
|
||||
|
||||
/area/awaymission/wwrefine
|
||||
name = "Wild West Refinery"
|
||||
icon_state = "away3"
|
||||
luminosity = 1
|
||||
requires_power = 0
|
||||
|
||||
/area/awaymission/wwvault
|
||||
name = "Wild West Vault"
|
||||
icon_state = "away3"
|
||||
luminosity = 0
|
||||
|
||||
/area/awaymission/wwvaultdoors
|
||||
name = "Wild West Vault Doors" // this is to keep the vault area being entirely lit because of requires_power
|
||||
icon_state = "away2"
|
||||
requires_power = 0
|
||||
luminosity = 0
|
||||
|
||||
|
||||
/*
|
||||
* Areas
|
||||
*/
|
||||
//Gateroom gets its own APC specifically for the gate
|
||||
/area/awaymission/gateroom
|
||||
|
||||
//Library, medbay, storage room
|
||||
/area/awaymission/southblock
|
||||
|
||||
//Arrivals, security, hydroponics, shuttles (since they dont move, they dont need specific areas)
|
||||
/area/awaymission/arrivalblock
|
||||
|
||||
//Crew quarters, cafeteria, chapel
|
||||
/area/awaymission/midblock
|
||||
|
||||
//engineering, bridge (not really north but it doesnt really need its own APC)
|
||||
/area/awaymission/northblock
|
||||
|
||||
//That massive research room
|
||||
/area/awaymission/research
|
||||
|
||||
//Syndicate shuttle
|
||||
/area/awaymission/syndishuttle
|
||||
|
||||
|
||||
//Spacebattle Areas
|
||||
|
||||
/area/awaymission/spacebattle
|
||||
name = "Space Battle"
|
||||
icon_state = "away"
|
||||
requires_power = 0
|
||||
|
||||
/area/awaymission/spacebattle/cruiser
|
||||
name = "Nanotrasen Cruiser"
|
||||
|
||||
/area/awaymission/spacebattle/syndicate1
|
||||
name = "Syndicate Assault Ship 1"
|
||||
|
||||
/area/awaymission/spacebattle/syndicate2
|
||||
name = "Syndicate Assault Ship 2"
|
||||
|
||||
/area/awaymission/spacebattle/syndicate3
|
||||
name = "Syndicate Assault Ship 3"
|
||||
|
||||
/area/awaymission/spacebattle/syndicate4
|
||||
name = "Syndicate War Sphere 1"
|
||||
|
||||
/area/awaymission/spacebattle/syndicate5
|
||||
name = "Syndicate War Sphere 2"
|
||||
|
||||
/area/awaymission/spacebattle/syndicate6
|
||||
name = "Syndicate War Sphere 3"
|
||||
|
||||
/area/awaymission/spacebattle/syndicate7
|
||||
name = "Syndicate Fighter"
|
||||
|
||||
/area/awaymission/spacebattle/secret
|
||||
name = "Hidden Chamber"
|
||||
|
||||
|
||||
//Snow Valley Areas//--
|
||||
|
||||
/area/awaymission/snowdin
|
||||
name = "Snowdin Tundra Plains"
|
||||
icon_state = "away"
|
||||
requires_power = 0
|
||||
luminosity = 1
|
||||
lighting_use_dynamic = DYNAMIC_LIGHTING_ENABLED
|
||||
|
||||
/area/awaymission/snowdin/post
|
||||
name = "Snowdin Outpost"
|
||||
requires_power = 1
|
||||
|
||||
/area/awaymission/snowdin/igloo
|
||||
name = "Snowdin Igloos"
|
||||
icon_state = "away2"
|
||||
|
||||
/area/awaymission/snowdin/cave
|
||||
name = "Snowdin Caves"
|
||||
icon_state = "away2"
|
||||
luminosity = 0
|
||||
|
||||
/area/awaymission/snowdin/base
|
||||
name = "Snowdin Main Base"
|
||||
icon_state = "away3"
|
||||
requires_power = 1
|
||||
|
||||
/area/awaymission/snowdin/dungeon1
|
||||
name = "Snowdin Depths"
|
||||
icon_state = "away2"
|
||||
luminosity = 0
|
||||
|
||||
/area/awaymission/snowdin/sekret
|
||||
name = "Snowdin Operations"
|
||||
icon_state = "away3"
|
||||
requires_power = 1
|
||||
|
||||
|
||||
|
||||
/area/awaycontent
|
||||
name = "space"
|
||||
|
||||
/area/awaycontent/a1
|
||||
icon_state = "awaycontent1"
|
||||
|
||||
/area/awaycontent/a2
|
||||
icon_state = "awaycontent2"
|
||||
|
||||
/area/awaycontent/a3
|
||||
icon_state = "awaycontent3"
|
||||
|
||||
/area/awaycontent/a4
|
||||
icon_state = "awaycontent4"
|
||||
|
||||
/area/awaycontent/a5
|
||||
icon_state = "awaycontent5"
|
||||
|
||||
/area/awaycontent/a6
|
||||
icon_state = "awaycontent6"
|
||||
|
||||
/area/awaycontent/a7
|
||||
icon_state = "awaycontent7"
|
||||
|
||||
/area/awaycontent/a8
|
||||
icon_state = "awaycontent8"
|
||||
|
||||
/area/awaycontent/a9
|
||||
icon_state = "awaycontent9"
|
||||
|
||||
/area/awaycontent/a10
|
||||
icon_state = "awaycontent10"
|
||||
|
||||
/area/awaycontent/a11
|
||||
icon_state = "awaycontent11"
|
||||
|
||||
/area/awaycontent/a11
|
||||
icon_state = "awaycontent12"
|
||||
|
||||
/area/awaycontent/a12
|
||||
icon_state = "awaycontent13"
|
||||
|
||||
/area/awaycontent/a13
|
||||
icon_state = "awaycontent14"
|
||||
|
||||
/area/awaycontent/a14
|
||||
icon_state = "awaycontent14"
|
||||
|
||||
/area/awaycontent/a15
|
||||
icon_state = "awaycontent15"
|
||||
|
||||
/area/awaycontent/a16
|
||||
icon_state = "awaycontent16"
|
||||
|
||||
/area/awaycontent/a17
|
||||
icon_state = "awaycontent17"
|
||||
|
||||
/area/awaycontent/a18
|
||||
icon_state = "awaycontent18"
|
||||
|
||||
/area/awaycontent/a19
|
||||
icon_state = "awaycontent19"
|
||||
|
||||
/area/awaycontent/a20
|
||||
icon_state = "awaycontent20"
|
||||
|
||||
/area/awaycontent/a21
|
||||
icon_state = "awaycontent21"
|
||||
|
||||
/area/awaycontent/a22
|
||||
icon_state = "awaycontent22"
|
||||
|
||||
/area/awaycontent/a23
|
||||
icon_state = "awaycontent23"
|
||||
|
||||
/area/awaycontent/a24
|
||||
icon_state = "awaycontent24"
|
||||
|
||||
/area/awaycontent/a25
|
||||
icon_state = "awaycontent25"
|
||||
|
||||
/area/awaycontent/a26
|
||||
icon_state = "awaycontent26"
|
||||
|
||||
/area/awaycontent/a27
|
||||
icon_state = "awaycontent27"
|
||||
|
||||
/area/awaycontent/a28
|
||||
icon_state = "awaycontent28"
|
||||
|
||||
/area/awaycontent/a29
|
||||
icon_state = "awaycontent29"
|
||||
|
||||
/area/awaycontent/a30
|
||||
icon_state = "awaycontent30"
|
||||
@@ -0,0 +1,134 @@
|
||||
|
||||
// CENTCOM
|
||||
|
||||
/area/centcom
|
||||
name = "Centcom"
|
||||
icon_state = "centcom"
|
||||
requires_power = 0
|
||||
has_gravity = 1
|
||||
noteleport = 1
|
||||
blob_allowed = 0 //Should go without saying, no blobs should take over centcom as a win condition.
|
||||
flags = NONE
|
||||
|
||||
/area/centcom/control
|
||||
name = "Centcom Docks"
|
||||
|
||||
/area/centcom/evac
|
||||
name = "Centcom Recovery Ship"
|
||||
|
||||
/area/centcom/supply
|
||||
name = "Centcom Supply Shuttle Dock"
|
||||
|
||||
/area/centcom/ferry
|
||||
name = "Centcom Transport Shuttle Dock"
|
||||
|
||||
/area/centcom/prison
|
||||
name = "Admin Prison"
|
||||
|
||||
/area/centcom/holding
|
||||
name = "Holding Facility"
|
||||
|
||||
//THUNDERDOME
|
||||
|
||||
/area/tdome
|
||||
name = "Thunderdome"
|
||||
icon_state = "yellow"
|
||||
requires_power = 0
|
||||
has_gravity = 1
|
||||
|
||||
/area/tdome/arena
|
||||
name = "Thunderdome Arena"
|
||||
icon_state = "thunder"
|
||||
|
||||
/area/tdome/arena_source
|
||||
name = "Thunderdome Arena Template"
|
||||
icon_state = "thunder"
|
||||
|
||||
/area/tdome/tdome1
|
||||
name = "Thunderdome (Team 1)"
|
||||
icon_state = "green"
|
||||
|
||||
/area/tdome/tdome2
|
||||
name = "Thunderdome (Team 2)"
|
||||
icon_state = "green"
|
||||
|
||||
/area/tdome/tdomeadmin
|
||||
name = "Thunderdome (Admin.)"
|
||||
icon_state = "purple"
|
||||
|
||||
/area/tdome/tdomeobserve
|
||||
name = "Thunderdome (Observer.)"
|
||||
icon_state = "purple"
|
||||
|
||||
|
||||
//ENEMY
|
||||
|
||||
//Wizard
|
||||
/area/wizard_station
|
||||
name = "Wizard's Den"
|
||||
icon_state = "yellow"
|
||||
requires_power = 0
|
||||
has_gravity = 1
|
||||
noteleport = 1
|
||||
|
||||
//Abductors
|
||||
/area/abductor_ship
|
||||
name = "Abductor Ship"
|
||||
icon_state = "yellow"
|
||||
requires_power = 0
|
||||
noteleport = 1
|
||||
has_gravity = 1
|
||||
|
||||
//Syndicates
|
||||
/area/syndicate_mothership
|
||||
name = "Syndicate Mothership"
|
||||
icon_state = "syndie-ship"
|
||||
requires_power = 0
|
||||
has_gravity = 1
|
||||
noteleport = 1
|
||||
blob_allowed = 0 //Not... entirely sure this will ever come up... but if the bus makes blobs AND ops, it shouldn't aim for the ops to win.
|
||||
|
||||
/area/syndicate_mothership/control
|
||||
name = "Syndicate Control Room"
|
||||
icon_state = "syndie-control"
|
||||
|
||||
/area/syndicate_mothership/elite_squad
|
||||
name = "Syndicate Elite Squad"
|
||||
icon_state = "syndie-elite"
|
||||
|
||||
|
||||
|
||||
//CAPTURE THE FLAG
|
||||
|
||||
/area/ctf
|
||||
name = "Capture the Flag"
|
||||
icon_state = "yellow"
|
||||
requires_power = 0
|
||||
has_gravity = 1
|
||||
|
||||
/area/ctf/control_room
|
||||
name = "Control Room A"
|
||||
|
||||
/area/ctf/control_room2
|
||||
name = "Control Room B"
|
||||
|
||||
/area/ctf/central
|
||||
name = "Central"
|
||||
|
||||
/area/ctf/main_hall
|
||||
name = "Main Hall A"
|
||||
|
||||
/area/ctf/main_hall2
|
||||
name = "Main Hall B"
|
||||
|
||||
/area/ctf/corridor
|
||||
name = "Corridor A"
|
||||
|
||||
/area/ctf/corridor2
|
||||
name = "Corridor B"
|
||||
|
||||
/area/ctf/flag_room
|
||||
name = "Flag Room A"
|
||||
|
||||
/area/ctf/flag_room2
|
||||
name = "Flag Room B"
|
||||
@@ -0,0 +1,124 @@
|
||||
//DERELICT
|
||||
|
||||
/area/derelict
|
||||
name = "Derelict Station"
|
||||
icon_state = "storage"
|
||||
blob_allowed = 0 //Nope, no winning on the derelict as a blob. Gotta eat the station.
|
||||
|
||||
/area/derelict/hallway/primary
|
||||
name = "Derelict Primary Hallway"
|
||||
icon_state = "hallP"
|
||||
|
||||
/area/derelict/hallway/secondary
|
||||
name = "Derelict Secondary Hallway"
|
||||
icon_state = "hallS"
|
||||
|
||||
/area/derelict/arrival
|
||||
name = "Derelict Arrival Centre"
|
||||
icon_state = "yellow"
|
||||
|
||||
/area/derelict/storage/equipment
|
||||
name = "Derelict Equipment Storage"
|
||||
|
||||
/area/derelict/storage/storage_access
|
||||
name = "Derelict Storage Access"
|
||||
|
||||
/area/derelict/storage/engine_storage
|
||||
name = "Derelict Engine Storage"
|
||||
icon_state = "green"
|
||||
|
||||
/area/derelict/bridge
|
||||
name = "Derelict Control Room"
|
||||
icon_state = "bridge"
|
||||
|
||||
/area/derelict/secret
|
||||
name = "Derelict Secret Room"
|
||||
icon_state = "library"
|
||||
|
||||
/area/derelict/bridge/access
|
||||
name = "Derelict Control Room Access"
|
||||
icon_state = "auxstorage"
|
||||
|
||||
/area/derelict/bridge/ai_upload
|
||||
name = "Derelict Computer Core"
|
||||
icon_state = "ai"
|
||||
|
||||
/area/derelict/solar_control
|
||||
name = "Derelict Solar Control"
|
||||
icon_state = "engine"
|
||||
|
||||
/area/derelict/se_solar
|
||||
name = "South East Solars"
|
||||
icon_state = "engine"
|
||||
|
||||
/area/derelict/crew_quarters
|
||||
name = "Derelict Crew Quarters"
|
||||
icon_state = "fitness"
|
||||
|
||||
/area/derelict/medical
|
||||
name = "Derelict Medbay"
|
||||
icon_state = "medbay"
|
||||
|
||||
/area/derelict/medical/morgue
|
||||
name = "Derelict Morgue"
|
||||
icon_state = "morgue"
|
||||
|
||||
/area/derelict/medical/chapel
|
||||
name = "Derelict Chapel"
|
||||
icon_state = "chapel"
|
||||
|
||||
/area/derelict/teleporter
|
||||
name = "Derelict Teleporter"
|
||||
icon_state = "teleporter"
|
||||
|
||||
/area/derelict/eva
|
||||
name = "Derelict EVA Storage"
|
||||
icon_state = "eva"
|
||||
|
||||
/area/derelict/ship
|
||||
name = "Abandoned Ship"
|
||||
icon_state = "yellow"
|
||||
|
||||
/area/solar/derelict_starboard
|
||||
name = "Derelict Starboard Solar Array"
|
||||
icon_state = "panelsS"
|
||||
|
||||
/area/solar/derelict_aft
|
||||
name = "Derelict Aft Solar Array"
|
||||
icon_state = "yellow"
|
||||
|
||||
/area/derelict/singularity_engine
|
||||
name = "Derelict Singularity Engine"
|
||||
icon_state = "engine"
|
||||
|
||||
/area/derelict/gravity_generator
|
||||
name = "Derelict Gravity Generator Room"
|
||||
icon_state = "red"
|
||||
|
||||
/area/derelict/atmospherics
|
||||
name = "Derelict Atmospherics"
|
||||
icon_state = "red"
|
||||
|
||||
|
||||
|
||||
//DJSTATION
|
||||
|
||||
/area/djstation
|
||||
name = "Ruskie DJ Station"
|
||||
icon_state = "DJ"
|
||||
has_gravity = 1
|
||||
blob_allowed = 0 //Nope, no winning on the DJ station as a blob. Gotta eat the main station.
|
||||
|
||||
/area/djstation/solars
|
||||
name = "DJ Station Solars"
|
||||
icon_state = "DJ"
|
||||
has_gravity = 1
|
||||
|
||||
|
||||
//ABANDONED TELEPORTER
|
||||
|
||||
/area/AIsattele
|
||||
name = "Abandoned Teleporter"
|
||||
icon_state = "teleporter"
|
||||
music = "signal"
|
||||
ambientsounds = list('sound/ambience/ambimalf.ogg')
|
||||
@@ -1,103 +1,103 @@
|
||||
/area/holodeck
|
||||
name = "Holodeck"
|
||||
icon_state = "Holodeck"
|
||||
luminosity = 1
|
||||
lighting_use_dynamic = 0
|
||||
flags = 0
|
||||
|
||||
var/obj/machinery/computer/holodeck/linked
|
||||
var/restricted = 0 // if true, program goes on emag list
|
||||
|
||||
/*
|
||||
Power tracking: Use the holodeck computer's power grid
|
||||
Asserts are to avoid the inevitable infinite loops
|
||||
*/
|
||||
|
||||
/area/holodeck/powered(var/chan)
|
||||
if(!master.requires_power)
|
||||
return 1
|
||||
if(master.always_unpowered)
|
||||
return 0
|
||||
if(!linked)
|
||||
return 0
|
||||
var/area/A = get_area(linked)
|
||||
ASSERT(!istype(A,/area/holodeck))
|
||||
return A.powered(chan)
|
||||
|
||||
/area/holodeck/usage(var/chan)
|
||||
if(!linked)
|
||||
return 0
|
||||
var/area/A = get_area(linked)
|
||||
ASSERT(!istype(A,/area/holodeck))
|
||||
return A.usage(chan)
|
||||
|
||||
/area/holodeck/addStaticPower(value, powerchannel)
|
||||
if(!linked)
|
||||
return
|
||||
var/area/A = get_area(linked)
|
||||
ASSERT(!istype(A,/area/holodeck))
|
||||
return A.addStaticPower(value,powerchannel)
|
||||
|
||||
/area/holodeck/use_power(var/amount, var/chan)
|
||||
if(!linked)
|
||||
return 0
|
||||
var/area/A = get_area(linked)
|
||||
ASSERT(!istype(A,/area/holodeck))
|
||||
return A.use_power(amount,chan)
|
||||
|
||||
|
||||
/*
|
||||
This is the standard holodeck. It is intended to allow you to
|
||||
blow off steam by doing stupid things like laying down, throwing
|
||||
spheres at holes, or bludgeoning people.
|
||||
*/
|
||||
/area/holodeck/rec_center
|
||||
name = "\improper Recreational Holodeck"
|
||||
|
||||
/area/holodeck/rec_center/offline
|
||||
name = "Holodeck - Offline"
|
||||
|
||||
/area/holodeck/rec_center/court
|
||||
name = "Holodeck - Empty Court"
|
||||
|
||||
/area/holodeck/rec_center/dodgeball
|
||||
name = "Holodeck - Dodgeball Court"
|
||||
|
||||
/area/holodeck/rec_center/basketball
|
||||
name = "Holodeck - Basketball Court"
|
||||
|
||||
/area/holodeck/rec_center/thunderdome
|
||||
name = "Holodeck - Thunderdome Court"
|
||||
|
||||
/area/holodeck/rec_center/beach
|
||||
name = "Holodeck - Beach"
|
||||
|
||||
/area/holodeck/rec_center/lounge
|
||||
name = "Holodeck - Lounge"
|
||||
|
||||
/area/holodeck/rec_center/medical
|
||||
name = "Holodeck - Emergency Medical"
|
||||
|
||||
/area/holodeck/rec_center/pet_lounge
|
||||
name = "Holodeck - Pet Playground"
|
||||
|
||||
/area/holodeck/rec_center/winterwonderland
|
||||
name = "Holodeck - Winter Wonderland"
|
||||
|
||||
// Bad programs
|
||||
|
||||
/area/holodeck/rec_center/burn
|
||||
name = "Holodeck - Atmospheric Burn Test"
|
||||
restricted = 1
|
||||
|
||||
/area/holodeck/rec_center/wildlife
|
||||
name = "Holodeck - Wildlife Simulation"
|
||||
restricted = 1
|
||||
|
||||
/area/holodeck/rec_center/bunker
|
||||
name = "Holodeck - Holdout Bunker"
|
||||
restricted = 1
|
||||
|
||||
/area/holodeck/rec_center/anthophila
|
||||
name = "Holodeck - Anthophila"
|
||||
/area/holodeck
|
||||
name = "Holodeck"
|
||||
icon_state = "Holodeck"
|
||||
luminosity = 1
|
||||
lighting_use_dynamic = 0
|
||||
flags = 0
|
||||
|
||||
var/obj/machinery/computer/holodeck/linked
|
||||
var/restricted = 0 // if true, program goes on emag list
|
||||
|
||||
/*
|
||||
Power tracking: Use the holodeck computer's power grid
|
||||
Asserts are to avoid the inevitable infinite loops
|
||||
*/
|
||||
|
||||
/area/holodeck/powered(var/chan)
|
||||
if(!master.requires_power)
|
||||
return 1
|
||||
if(master.always_unpowered)
|
||||
return 0
|
||||
if(!linked)
|
||||
return 0
|
||||
var/area/A = get_area(linked)
|
||||
ASSERT(!istype(A,/area/holodeck))
|
||||
return A.powered(chan)
|
||||
|
||||
/area/holodeck/usage(var/chan)
|
||||
if(!linked)
|
||||
return 0
|
||||
var/area/A = get_area(linked)
|
||||
ASSERT(!istype(A,/area/holodeck))
|
||||
return A.usage(chan)
|
||||
|
||||
/area/holodeck/addStaticPower(value, powerchannel)
|
||||
if(!linked)
|
||||
return
|
||||
var/area/A = get_area(linked)
|
||||
ASSERT(!istype(A,/area/holodeck))
|
||||
return A.addStaticPower(value,powerchannel)
|
||||
|
||||
/area/holodeck/use_power(var/amount, var/chan)
|
||||
if(!linked)
|
||||
return 0
|
||||
var/area/A = get_area(linked)
|
||||
ASSERT(!istype(A,/area/holodeck))
|
||||
return A.use_power(amount,chan)
|
||||
|
||||
|
||||
/*
|
||||
This is the standard holodeck. It is intended to allow you to
|
||||
blow off steam by doing stupid things like laying down, throwing
|
||||
spheres at holes, or bludgeoning people.
|
||||
*/
|
||||
/area/holodeck/rec_center
|
||||
name = "\improper Recreational Holodeck"
|
||||
|
||||
/area/holodeck/rec_center/offline
|
||||
name = "Holodeck - Offline"
|
||||
|
||||
/area/holodeck/rec_center/court
|
||||
name = "Holodeck - Empty Court"
|
||||
|
||||
/area/holodeck/rec_center/dodgeball
|
||||
name = "Holodeck - Dodgeball Court"
|
||||
|
||||
/area/holodeck/rec_center/basketball
|
||||
name = "Holodeck - Basketball Court"
|
||||
|
||||
/area/holodeck/rec_center/thunderdome
|
||||
name = "Holodeck - Thunderdome Court"
|
||||
|
||||
/area/holodeck/rec_center/beach
|
||||
name = "Holodeck - Beach"
|
||||
|
||||
/area/holodeck/rec_center/lounge
|
||||
name = "Holodeck - Lounge"
|
||||
|
||||
/area/holodeck/rec_center/medical
|
||||
name = "Holodeck - Emergency Medical"
|
||||
|
||||
/area/holodeck/rec_center/pet_lounge
|
||||
name = "Holodeck - Pet Playground"
|
||||
|
||||
/area/holodeck/rec_center/winterwonderland
|
||||
name = "Holodeck - Winter Wonderland"
|
||||
|
||||
// Bad programs
|
||||
|
||||
/area/holodeck/rec_center/burn
|
||||
name = "Holodeck - Atmospheric Burn Test"
|
||||
restricted = 1
|
||||
|
||||
/area/holodeck/rec_center/wildlife
|
||||
name = "Holodeck - Wildlife Simulation"
|
||||
restricted = 1
|
||||
|
||||
/area/holodeck/rec_center/bunker
|
||||
name = "Holodeck - Holdout Bunker"
|
||||
restricted = 1
|
||||
|
||||
/area/holodeck/rec_center/anthophila
|
||||
name = "Holodeck - Anthophila"
|
||||
restricted = 1
|
||||
@@ -1,79 +1,120 @@
|
||||
/**********************Mine areas**************************/
|
||||
|
||||
/area/mine
|
||||
icon_state = "mining"
|
||||
has_gravity = 1
|
||||
|
||||
/area/mine/explored
|
||||
name = "Mine"
|
||||
icon_state = "explored"
|
||||
music = null
|
||||
always_unpowered = 1
|
||||
requires_power = 1
|
||||
poweralm = 0
|
||||
power_environ = 0
|
||||
power_equip = 0
|
||||
power_light = 0
|
||||
outdoors = 1
|
||||
ambientsounds = list('sound/ambience/ambimine.ogg')
|
||||
flags = NONE
|
||||
|
||||
/area/mine/unexplored
|
||||
name = "Mine"
|
||||
icon_state = "unexplored"
|
||||
music = null
|
||||
always_unpowered = 1
|
||||
requires_power = 1
|
||||
poweralm = 0
|
||||
power_environ = 0
|
||||
power_equip = 0
|
||||
power_light = 0
|
||||
outdoors = 1
|
||||
ambientsounds = list('sound/ambience/ambimine.ogg')
|
||||
flags = NONE
|
||||
|
||||
/area/mine/lobby
|
||||
name = "Mining Station"
|
||||
|
||||
/area/mine/storage
|
||||
name = "Mining Station Storage"
|
||||
|
||||
/area/mine/production
|
||||
name = "Mining Station Starboard Wing"
|
||||
icon_state = "mining_production"
|
||||
|
||||
/area/mine/abandoned
|
||||
name = "Abandoned Mining Station"
|
||||
|
||||
/area/mine/living_quarters
|
||||
name = "Mining Station Port Wing"
|
||||
icon_state = "mining_living"
|
||||
|
||||
/area/mine/eva
|
||||
name = "Mining Station EVA"
|
||||
icon_state = "mining_eva"
|
||||
|
||||
/area/mine/maintenance
|
||||
name = "Mining Station Communications"
|
||||
|
||||
/area/mine/cafeteria
|
||||
name = "Mining station Cafeteria"
|
||||
|
||||
/area/mine/hydroponics
|
||||
name = "Mining station Hydroponics"
|
||||
|
||||
/area/mine/sleeper
|
||||
name = "Mining station Emergency Sleeper"
|
||||
|
||||
/area/mine/north_outpost
|
||||
name = "North Mining Outpost"
|
||||
|
||||
/area/mine/west_outpost
|
||||
name = "West Mining Outpost"
|
||||
|
||||
/area/mine/laborcamp
|
||||
name = "Labor Camp"
|
||||
|
||||
/area/mine/laborcamp/security
|
||||
name = "Labor Camp Security"
|
||||
icon_state = "security"
|
||||
/**********************Mine areas**************************/
|
||||
|
||||
/area/mine
|
||||
icon_state = "mining"
|
||||
has_gravity = 1
|
||||
|
||||
/area/mine/explored
|
||||
name = "Mine"
|
||||
icon_state = "explored"
|
||||
music = null
|
||||
always_unpowered = 1
|
||||
requires_power = 1
|
||||
poweralm = 0
|
||||
power_environ = 0
|
||||
power_equip = 0
|
||||
power_light = 0
|
||||
outdoors = 1
|
||||
ambientsounds = list('sound/ambience/ambimine.ogg')
|
||||
flags = NONE
|
||||
|
||||
/area/mine/unexplored
|
||||
name = "Mine"
|
||||
icon_state = "unexplored"
|
||||
music = null
|
||||
always_unpowered = 1
|
||||
requires_power = 1
|
||||
poweralm = 0
|
||||
power_environ = 0
|
||||
power_equip = 0
|
||||
power_light = 0
|
||||
outdoors = 1
|
||||
ambientsounds = list('sound/ambience/ambimine.ogg')
|
||||
flags = NONE
|
||||
|
||||
/area/mine/lobby
|
||||
name = "Mining Station"
|
||||
|
||||
/area/mine/storage
|
||||
name = "Mining Station Storage"
|
||||
|
||||
/area/mine/production
|
||||
name = "Mining Station Starboard Wing"
|
||||
icon_state = "mining_production"
|
||||
|
||||
/area/mine/abandoned
|
||||
name = "Abandoned Mining Station"
|
||||
|
||||
/area/mine/living_quarters
|
||||
name = "Mining Station Port Wing"
|
||||
icon_state = "mining_living"
|
||||
|
||||
/area/mine/eva
|
||||
name = "Mining Station EVA"
|
||||
icon_state = "mining_eva"
|
||||
|
||||
/area/mine/maintenance
|
||||
name = "Mining Station Communications"
|
||||
|
||||
/area/mine/cafeteria
|
||||
name = "Mining station Cafeteria"
|
||||
|
||||
/area/mine/hydroponics
|
||||
name = "Mining station Hydroponics"
|
||||
|
||||
/area/mine/sleeper
|
||||
name = "Mining station Emergency Sleeper"
|
||||
|
||||
/area/mine/north_outpost
|
||||
name = "North Mining Outpost"
|
||||
|
||||
/area/mine/west_outpost
|
||||
name = "West Mining Outpost"
|
||||
|
||||
/area/mine/laborcamp
|
||||
name = "Labor Camp"
|
||||
|
||||
/area/mine/laborcamp/security
|
||||
name = "Labor Camp Security"
|
||||
icon_state = "security"
|
||||
|
||||
|
||||
|
||||
|
||||
/**********************Lavaland Areas**************************/
|
||||
|
||||
/area/lavaland
|
||||
icon_state = "mining"
|
||||
has_gravity = 1
|
||||
|
||||
/area/lavaland/surface
|
||||
name = "Lavaland"
|
||||
icon_state = "explored"
|
||||
music = null
|
||||
always_unpowered = 1
|
||||
poweralm = 0
|
||||
power_environ = 0
|
||||
power_equip = 0
|
||||
power_light = 0
|
||||
requires_power = 1
|
||||
ambientsounds = list('sound/ambience/ambilava.ogg')
|
||||
|
||||
/area/lavaland/underground
|
||||
name = "Lavaland Caves"
|
||||
icon_state = "unexplored"
|
||||
music = null
|
||||
always_unpowered = 1
|
||||
requires_power = 1
|
||||
poweralm = 0
|
||||
power_environ = 0
|
||||
power_equip = 0
|
||||
power_light = 0
|
||||
ambientsounds = list('sound/ambience/ambilava.ogg')
|
||||
|
||||
|
||||
/area/lavaland/surface/outdoors
|
||||
name = "Lavaland Wastes"
|
||||
outdoors = 1
|
||||
|
||||
/area/lavaland/surface/outdoors/explored
|
||||
name = "Lavaland Labor Camp"
|
||||
@@ -0,0 +1,130 @@
|
||||
|
||||
// Hell
|
||||
/area/hell
|
||||
name = "Hell Lobby"
|
||||
//icon = "ICON FILENAME"
|
||||
//icon_state = "NAME OF ICON"
|
||||
requires_power = 0
|
||||
music = "music/music.ogg"
|
||||
|
||||
/area/hell/trial1
|
||||
name = "Hell Trial1"
|
||||
//icon_state = "NAME OF ICON" (defaults to "unknown" (blank))
|
||||
|
||||
/area/hell/trial1
|
||||
name = "Hell Trial2"
|
||||
//icon_state = "NAME OF ICON" (defaults to "unknown" (blank))
|
||||
|
||||
/area/hell/trial1
|
||||
name = "Hell Trial3"
|
||||
//icon_state = "NAME OF ICON" (defaults to "unknown" (blank))
|
||||
|
||||
|
||||
|
||||
//Misc
|
||||
|
||||
/area/wreck/ai
|
||||
name = "AI Chamber"
|
||||
icon_state = "ai"
|
||||
|
||||
/area/wreck/main
|
||||
name = "Wreck"
|
||||
icon_state = "storage"
|
||||
|
||||
/area/wreck/engineering
|
||||
name = "Power Room"
|
||||
icon_state = "engine"
|
||||
|
||||
/area/wreck/bridge
|
||||
name = "Bridge"
|
||||
icon_state = "bridge"
|
||||
|
||||
/area/generic
|
||||
name = "Unknown"
|
||||
icon_state = "storage"
|
||||
|
||||
|
||||
|
||||
//PRISON
|
||||
/area/prison
|
||||
name = "Prison Station"
|
||||
icon_state = "brig"
|
||||
|
||||
/area/prison/arrival_airlock
|
||||
name = "Prison Station Airlock"
|
||||
icon_state = "green"
|
||||
requires_power = 0
|
||||
|
||||
/area/prison/control
|
||||
name = "Prison Security Checkpoint"
|
||||
icon_state = "security"
|
||||
|
||||
/area/prison/crew_quarters
|
||||
name = "Prison Security Quarters"
|
||||
icon_state = "security"
|
||||
|
||||
/area/prison/rec_room
|
||||
name = "Prison Rec Room"
|
||||
icon_state = "green"
|
||||
|
||||
/area/prison/closet
|
||||
name = "Prison Supply Closet"
|
||||
icon_state = "dk_yellow"
|
||||
|
||||
/area/prison/hallway/fore
|
||||
name = "Prison Fore Hallway"
|
||||
icon_state = "yellow"
|
||||
|
||||
/area/prison/hallway/aft
|
||||
name = "Prison Aft Hallway"
|
||||
icon_state = "yellow"
|
||||
|
||||
/area/prison/hallway/port
|
||||
name = "Prison Port Hallway"
|
||||
icon_state = "yellow"
|
||||
|
||||
/area/prison/hallway/starboard
|
||||
name = "Prison Starboard Hallway"
|
||||
icon_state = "yellow"
|
||||
|
||||
/area/prison/morgue
|
||||
name = "Prison Morgue"
|
||||
icon_state = "morgue"
|
||||
ambientsounds = list('sound/ambience/ambimo1.ogg','sound/ambience/ambimo2.ogg')
|
||||
|
||||
/area/prison/medical_research
|
||||
name = "Prison Genetic Research"
|
||||
icon_state = "medresearch"
|
||||
|
||||
/area/prison/medical
|
||||
name = "Prison Medbay"
|
||||
icon_state = "medbay"
|
||||
|
||||
/area/prison/solar
|
||||
name = "Prison Solar Array"
|
||||
icon_state = "storage"
|
||||
requires_power = 0
|
||||
|
||||
/area/prison/podbay
|
||||
name = "Prison Podbay"
|
||||
icon_state = "dk_yellow"
|
||||
|
||||
/area/prison/solar_control
|
||||
name = "Prison Solar Array Control"
|
||||
icon_state = "dk_yellow"
|
||||
|
||||
/area/prison/solitary
|
||||
name = "Solitary Confinement"
|
||||
icon_state = "brig"
|
||||
|
||||
/area/prison/cell_block/A
|
||||
name = "Prison Cell Block A"
|
||||
icon_state = "brig"
|
||||
|
||||
/area/prison/cell_block/B
|
||||
name = "Prison Cell Block B"
|
||||
icon_state = "brig"
|
||||
|
||||
/area/prison/cell_block/C
|
||||
name = "Prison Cell Block C"
|
||||
icon_state = "brig"
|
||||
@@ -31,12 +31,14 @@
|
||||
/area/ruin/powered/golem_ship
|
||||
name = "Free Golem Ship"
|
||||
|
||||
|
||||
|
||||
// Ruins of "onehalf" ship
|
||||
|
||||
/area/ruin/onehalf/hallway
|
||||
name = "Hallway"
|
||||
icon_state = "hallC"
|
||||
|
||||
|
||||
/area/ruin/onehalf/drone_bay
|
||||
name = "Mining Drone Bay"
|
||||
icon_state = "engine"
|
||||
@@ -49,6 +51,8 @@
|
||||
name = "Bridge"
|
||||
icon_state = "bridge"
|
||||
|
||||
|
||||
|
||||
/area/ruin/powered/dinner_for_two
|
||||
name = "Dinner for Two"
|
||||
|
||||
@@ -59,6 +63,9 @@
|
||||
name = "Aesthetic"
|
||||
ambientsounds = list('sound/ambience/ambivapor1.ogg')
|
||||
|
||||
|
||||
//Ruin of Hotel
|
||||
|
||||
/area/ruin/hotel
|
||||
name = "Hotel"
|
||||
|
||||
@@ -99,6 +106,8 @@
|
||||
name = "Hotel Staff Room"
|
||||
icon_state = "crew_quarters"
|
||||
|
||||
|
||||
|
||||
/area/ruin/fakespace
|
||||
icon_state = "space"
|
||||
requires_power = 1
|
||||
@@ -111,4 +120,80 @@
|
||||
valid_territory = 0
|
||||
outdoors = 1
|
||||
ambientsounds = list('sound/ambience/ambispace.ogg','sound/ambience/title2.ogg',)
|
||||
blob_allowed = 0
|
||||
blob_allowed = 0
|
||||
|
||||
|
||||
|
||||
//Ruin of Derelict Oupost
|
||||
|
||||
/area/ruin/derelictoutpost
|
||||
name = "Derelict Outpost"
|
||||
icon_state = "green"
|
||||
|
||||
/area/ruin/derelictoutpost/cargostorage
|
||||
name = "Derelict Outpost Cargo Storage"
|
||||
icon_state = "storage"
|
||||
|
||||
/area/ruin/derelictoutpost/cargobay
|
||||
name = "Derelict Outpost Cargo Bay"
|
||||
icon_state = "quartstorage"
|
||||
|
||||
/area/ruin/derelictoutpost/powerstorage
|
||||
name = "Derelict Outpost Power Storage"
|
||||
icon_state = "engine_smes"
|
||||
|
||||
/area/ruin/derelictoutpost/dockedship
|
||||
name = "Derelict Outpost Docked Ship"
|
||||
icon_state = "red"
|
||||
|
||||
|
||||
//Ruin of Space Bar
|
||||
|
||||
/area/ruin/powered/spacebar
|
||||
name = "Space Bar"
|
||||
icon_state = "yellow"
|
||||
|
||||
/area/ruin/powered/spacebar/bar
|
||||
icon_state = "bar"
|
||||
|
||||
|
||||
//Ruin of turretedoutpost
|
||||
|
||||
/area/ruin/turretedoutpost
|
||||
name = "Turreted Outpost"
|
||||
icon_state = "red"
|
||||
|
||||
|
||||
//Ruin of old teleporter
|
||||
|
||||
/area/ruin/oldteleporter
|
||||
name = "Old teleporter"
|
||||
icon_state = "teleporter"
|
||||
has_gravity = 0
|
||||
|
||||
|
||||
//Ruin of mech transport
|
||||
|
||||
/area/ruin/powered/mechtransport
|
||||
name = "Mech Transport"
|
||||
icon_state = "green"
|
||||
|
||||
|
||||
//Ruin of gas the lizard
|
||||
|
||||
/area/ruin/gasthelizard
|
||||
name = "Gas the lizard"
|
||||
|
||||
|
||||
//Ruin of Deep Storage
|
||||
|
||||
/area/ruin/deepstorage
|
||||
name = "Deep Storage"
|
||||
icon_state = "storage"
|
||||
|
||||
|
||||
//Ruin of Abandoned Zoo
|
||||
|
||||
/area/ruin/abandonedzoo
|
||||
name = "Abandoned Zoo"
|
||||
icon_state = "green"
|
||||
@@ -0,0 +1,57 @@
|
||||
|
||||
//These are shuttle areas; all subtypes are only used as teleportation markers, they have no actual function beyond that.
|
||||
|
||||
/area/shuttle
|
||||
name = "Shuttle"
|
||||
requires_power = 0
|
||||
luminosity = 1
|
||||
lighting_use_dynamic = DYNAMIC_LIGHTING_ENABLED
|
||||
has_gravity = 1
|
||||
valid_territory = 0
|
||||
icon_state = "shuttle"
|
||||
|
||||
/area/shuttle/arrival
|
||||
name = "Arrival Shuttle"
|
||||
|
||||
/area/shuttle/pod_1
|
||||
name = "Escape Pod One"
|
||||
|
||||
/area/shuttle/pod_2
|
||||
name = "Escape Pod Two"
|
||||
|
||||
/area/shuttle/pod_3
|
||||
name = "Escape Pod Three"
|
||||
|
||||
/area/shuttle/pod_4
|
||||
name = "Escape Pod Four"
|
||||
|
||||
/area/shuttle/mining
|
||||
name = "Mining Shuttle"
|
||||
blob_allowed = FALSE
|
||||
|
||||
/area/shuttle/labor
|
||||
name = "Labor Camp Shuttle"
|
||||
blob_allowed = FALSE
|
||||
|
||||
/area/shuttle/supply
|
||||
name = "Supply Shuttle"
|
||||
blob_allowed = FALSE
|
||||
|
||||
/area/shuttle/escape
|
||||
name = "Emergency Shuttle"
|
||||
|
||||
/area/shuttle/transport
|
||||
name = "Transport Shuttle"
|
||||
blob_allowed = FALSE
|
||||
|
||||
/area/shuttle/syndicate
|
||||
name = "Syndicate Infiltrator"
|
||||
blob_allowed = FALSE
|
||||
|
||||
/area/shuttle/assault_pod
|
||||
name = "Steel Rain"
|
||||
blob_allowed = FALSE
|
||||
|
||||
/area/shuttle/abandoned
|
||||
name = "Abandoned Ship"
|
||||
blob_allowed = FALSE
|
||||
@@ -0,0 +1,97 @@
|
||||
|
||||
|
||||
/area/spacecontent
|
||||
name = "space"
|
||||
|
||||
/area/spacecontent/a1
|
||||
icon_state = "spacecontent1"
|
||||
|
||||
/area/spacecontent/a2
|
||||
icon_state = "spacecontent2"
|
||||
|
||||
/area/spacecontent/a3
|
||||
icon_state = "spacecontent3"
|
||||
|
||||
/area/spacecontent/a4
|
||||
icon_state = "spacecontent4"
|
||||
|
||||
/area/spacecontent/a5
|
||||
icon_state = "spacecontent5"
|
||||
|
||||
/area/spacecontent/a6
|
||||
icon_state = "spacecontent6"
|
||||
|
||||
/area/spacecontent/a7
|
||||
icon_state = "spacecontent7"
|
||||
|
||||
/area/spacecontent/a8
|
||||
icon_state = "spacecontent8"
|
||||
|
||||
/area/spacecontent/a9
|
||||
icon_state = "spacecontent9"
|
||||
|
||||
/area/spacecontent/a10
|
||||
icon_state = "spacecontent10"
|
||||
|
||||
/area/spacecontent/a11
|
||||
icon_state = "spacecontent11"
|
||||
|
||||
/area/spacecontent/a11
|
||||
icon_state = "spacecontent12"
|
||||
|
||||
/area/spacecontent/a12
|
||||
icon_state = "spacecontent13"
|
||||
|
||||
/area/spacecontent/a13
|
||||
icon_state = "spacecontent14"
|
||||
|
||||
/area/spacecontent/a14
|
||||
icon_state = "spacecontent14"
|
||||
|
||||
/area/spacecontent/a15
|
||||
icon_state = "spacecontent15"
|
||||
|
||||
/area/spacecontent/a16
|
||||
icon_state = "spacecontent16"
|
||||
|
||||
/area/spacecontent/a17
|
||||
icon_state = "spacecontent17"
|
||||
|
||||
/area/spacecontent/a18
|
||||
icon_state = "spacecontent18"
|
||||
|
||||
/area/spacecontent/a19
|
||||
icon_state = "spacecontent19"
|
||||
|
||||
/area/spacecontent/a20
|
||||
icon_state = "spacecontent20"
|
||||
|
||||
/area/spacecontent/a21
|
||||
icon_state = "spacecontent21"
|
||||
|
||||
/area/spacecontent/a22
|
||||
icon_state = "spacecontent22"
|
||||
|
||||
/area/spacecontent/a23
|
||||
icon_state = "spacecontent23"
|
||||
|
||||
/area/spacecontent/a24
|
||||
icon_state = "spacecontent24"
|
||||
|
||||
/area/spacecontent/a25
|
||||
icon_state = "spacecontent25"
|
||||
|
||||
/area/spacecontent/a26
|
||||
icon_state = "spacecontent26"
|
||||
|
||||
/area/spacecontent/a27
|
||||
icon_state = "spacecontent27"
|
||||
|
||||
/area/spacecontent/a28
|
||||
icon_state = "spacecontent28"
|
||||
|
||||
/area/spacecontent/a29
|
||||
icon_state = "spacecontent29"
|
||||
|
||||
/area/spacecontent/a30
|
||||
icon_state = "spacecontent30"
|
||||
@@ -166,7 +166,7 @@
|
||||
var/list/L = list()
|
||||
var/list/areaindex = list()
|
||||
|
||||
for(var/obj/item/device/radio/beacon/R in world)
|
||||
for(var/obj/item/device/radio/beacon/R in teleportbeacons)
|
||||
var/turf/T = get_turf(R)
|
||||
if (!T)
|
||||
continue
|
||||
|
||||
@@ -7,6 +7,14 @@
|
||||
origin_tech = "bluespace=1"
|
||||
dog_fashion = null
|
||||
|
||||
/obj/item/device/radio/beacon/New()
|
||||
..()
|
||||
teleportbeacons += src
|
||||
|
||||
/obj/item/device/radio/beacon/Destroy()
|
||||
teleportbeacons.Remove(src)
|
||||
return ..()
|
||||
|
||||
/obj/item/device/radio/beacon/Hear(message, atom/movable/speaker, message_langs, raw_message, radio_freq, list/spans)
|
||||
return
|
||||
|
||||
|
||||
@@ -60,7 +60,7 @@ Frequency:
|
||||
if (sr)
|
||||
src.temp += "<B>Located Beacons:</B><BR>"
|
||||
|
||||
for(var/obj/item/device/radio/beacon/W in world)
|
||||
for(var/obj/item/device/radio/beacon/W in teleportbeacons)
|
||||
if (W.frequency == src.frequency)
|
||||
var/turf/tr = get_turf(W)
|
||||
if (tr.z == sr.z && tr)
|
||||
@@ -167,7 +167,7 @@ Frequency:
|
||||
if(turfs.len)
|
||||
L["None (Dangerous)"] = pick(turfs)
|
||||
var/t1 = input(user, "Please select a teleporter to lock in on.", "Hand Teleporter") as null|anything in L
|
||||
if (user.get_active_held_item() != src || user.incapacitated())
|
||||
if (!t1 || user.get_active_held_item() != src || user.incapacitated())
|
||||
return
|
||||
if(active_portals >= 3)
|
||||
user.show_message("<span class='notice'>\The [src] is recharging!</span>")
|
||||
|
||||
@@ -554,41 +554,6 @@
|
||||
new /obj/structure/barricade/security/ctf(get_turf(src))
|
||||
qdel(src)
|
||||
|
||||
//Areas
|
||||
|
||||
/area/ctf
|
||||
name = "Capture the Flag"
|
||||
icon_state = "yellow"
|
||||
requires_power = 0
|
||||
has_gravity = 1
|
||||
|
||||
/area/ctf/control_room
|
||||
name = "Control Room A"
|
||||
|
||||
/area/ctf/control_room2
|
||||
name = "Control Room B"
|
||||
|
||||
/area/ctf/central
|
||||
name = "Central"
|
||||
|
||||
/area/ctf/main_hall
|
||||
name = "Main Hall A"
|
||||
|
||||
/area/ctf/main_hall2
|
||||
name = "Main Hall B"
|
||||
|
||||
/area/ctf/corridor
|
||||
name = "Corridor A"
|
||||
|
||||
/area/ctf/corridor2
|
||||
name = "Corridor B"
|
||||
|
||||
/area/ctf/flag_room
|
||||
name = "Flag Room A"
|
||||
|
||||
/area/ctf/flag_room2
|
||||
name = "Flag Room B"
|
||||
|
||||
|
||||
//Control Point
|
||||
|
||||
|
||||
@@ -1,32 +1,3 @@
|
||||
//Academy Areas
|
||||
|
||||
/area/awaymission/academy
|
||||
name = "Academy Asteroids"
|
||||
icon_state = "away"
|
||||
|
||||
/area/awaymission/academy/headmaster
|
||||
name = "Academy Fore Block"
|
||||
icon_state = "away1"
|
||||
|
||||
/area/awaymission/academy/classrooms
|
||||
name = "Academy Classroom Block"
|
||||
icon_state = "away2"
|
||||
|
||||
/area/awaymission/academy/academyaft
|
||||
name = "Academy Ship Aft Block"
|
||||
icon_state = "away3"
|
||||
|
||||
/area/awaymission/academy/academygate
|
||||
name = "Academy Gateway"
|
||||
icon_state = "away4"
|
||||
|
||||
/area/awaymission/academy/academycellar
|
||||
name = "Academy Cellar"
|
||||
icon_state = "away4"
|
||||
|
||||
/area/awaymission/academy/academyengine
|
||||
name = "Academy Engine"
|
||||
icon_state = "away4"
|
||||
|
||||
//Academy Items
|
||||
|
||||
|
||||
@@ -1,21 +1,3 @@
|
||||
/*Cabin areas*/
|
||||
/area/awaymission/snowforest
|
||||
name = "Snow Forest"
|
||||
icon_state = "away"
|
||||
requires_power = 0
|
||||
luminosity = 1
|
||||
lighting_use_dynamic = DYNAMIC_LIGHTING_ENABLED
|
||||
|
||||
/area/awaymission/cabin
|
||||
name = "Cabin"
|
||||
icon_state = "away2"
|
||||
requires_power = 1
|
||||
luminosity = 0
|
||||
lighting_use_dynamic = DYNAMIC_LIGHTING_ENABLED
|
||||
|
||||
/area/awaymission/snowforest/lumbermill
|
||||
name = "Lumbermill"
|
||||
icon_state = "away3"
|
||||
|
||||
/obj/structure/firepit
|
||||
name = "firepit"
|
||||
|
||||
@@ -1,22 +0,0 @@
|
||||
//Packer Ship Areas
|
||||
|
||||
/area/awaymission/BMPship
|
||||
name = "BMP Asteroids"
|
||||
icon_state = "away"
|
||||
luminosity = 0
|
||||
|
||||
|
||||
/area/awaymission/BMPship/Aft
|
||||
name = "Aft Block"
|
||||
icon_state = "away1"
|
||||
requires_power = 1
|
||||
|
||||
/area/awaymission/BMPship/Midship
|
||||
name = "Midship Block"
|
||||
icon_state = "away2"
|
||||
requires_power = 1
|
||||
|
||||
/area/awaymission/BMPship/Fore
|
||||
name = "Fore Block"
|
||||
icon_state = "away3"
|
||||
requires_power = 1
|
||||
@@ -1,38 +1,4 @@
|
||||
//centcomAway areas
|
||||
|
||||
/area/awaymission/centcomAway
|
||||
name = "XCC-P5831"
|
||||
icon_state = "away"
|
||||
requires_power = 0
|
||||
|
||||
/area/awaymission/centcomAway/general
|
||||
name = "XCC-P5831"
|
||||
music = "music/ambigen3.ogg"
|
||||
|
||||
/area/awaymission/centcomAway/maint
|
||||
name = "XCC-P5831 Maintenance"
|
||||
icon_state = "away1"
|
||||
music = "music/ambisin1.ogg"
|
||||
|
||||
/area/awaymission/centcomAway/thunderdome
|
||||
name = "XCC-P5831 Thunderdome"
|
||||
icon_state = "away2"
|
||||
music = "music/ambisin2.ogg"
|
||||
|
||||
/area/awaymission/centcomAway/cafe
|
||||
name = "XCC-P5831 Kitchen Arena"
|
||||
icon_state = "away3"
|
||||
music = "music/ambisin3.ogg"
|
||||
|
||||
/area/awaymission/centcomAway/courtroom
|
||||
name = "XCC-P5831 Courtroom"
|
||||
icon_state = "away4"
|
||||
music = "music/ambisin4.ogg"
|
||||
|
||||
/area/awaymission/centcomAway/hangar
|
||||
name = "XCC-P5831 Hangars"
|
||||
icon_state = "away4"
|
||||
music = "music/ambigen5.ogg"
|
||||
|
||||
//centcomAway items
|
||||
|
||||
|
||||
@@ -1,19 +1,3 @@
|
||||
//Challenge Areas
|
||||
|
||||
/area/awaymission/challenge/start
|
||||
name = "Where Am I?"
|
||||
icon_state = "away"
|
||||
|
||||
/area/awaymission/challenge/main
|
||||
name = "Danger Room"
|
||||
icon_state = "away1"
|
||||
requires_power = 0
|
||||
|
||||
/area/awaymission/challenge/end
|
||||
name = "Administration"
|
||||
icon_state = "away2"
|
||||
requires_power = 0
|
||||
|
||||
|
||||
/obj/machinery/power/emitter/energycannon
|
||||
name = "Energy Cannon"
|
||||
|
||||
@@ -1,64 +0,0 @@
|
||||
//Research Base Areas//--
|
||||
|
||||
/area/awaymission/research
|
||||
name = "Research Outpost"
|
||||
icon_state = "away"
|
||||
luminosity = 0
|
||||
lighting_use_dynamic = DYNAMIC_LIGHTING_ENABLED
|
||||
|
||||
/area/awaymission/research/interior
|
||||
name = "Research Inside"
|
||||
requires_power = 1
|
||||
icon_state = "away2"
|
||||
|
||||
/area/awaymission/research/interior/cryo
|
||||
name = "Research Cryostasis Room"
|
||||
icon_state = "medbay"
|
||||
|
||||
/area/awaymission/research/interior/clonestorage
|
||||
name = "Research Clone Storage"
|
||||
icon_state = "cloning"
|
||||
|
||||
/area/awaymission/research/interior/genetics
|
||||
name = "Research Genetics Research"
|
||||
icon_state = "genetics"
|
||||
|
||||
/area/awaymission/research/interior/engineering
|
||||
name = "Research Engineering"
|
||||
icon_state = "engine"
|
||||
|
||||
/area/awaymission/research/interior/security
|
||||
name = "Research Security"
|
||||
icon_state = "security"
|
||||
|
||||
/area/awaymission/research/interior/secure
|
||||
name = "Research Secure Vault"
|
||||
|
||||
/area/awaymission/research/interior/maint
|
||||
name = "Research Maintenance"
|
||||
icon_state = "maintcentral"
|
||||
|
||||
/area/awaymission/research/interior/dorm
|
||||
name = "Research Dorms"
|
||||
icon_state = "Sleep"
|
||||
|
||||
/area/awaymission/research/interior/escapepods
|
||||
name = "Research Escape Wing"
|
||||
icon_state = "exit"
|
||||
|
||||
/area/awaymission/research/interior/gateway
|
||||
name = "Research Gateway"
|
||||
icon_state = "start"
|
||||
|
||||
/area/awaymission/research/interior/bathroom
|
||||
name = "Research Bathrooms"
|
||||
icon_state = "restrooms"
|
||||
|
||||
/area/awaymission/research/interior/medbay
|
||||
name = "Research Medbay"
|
||||
icon_state = "medbay"
|
||||
|
||||
/area/awaymission/research/exterior
|
||||
name = "Research Exterior"
|
||||
icon_state = "unknown"
|
||||
|
||||
@@ -1,39 +1,3 @@
|
||||
//Snow Valley Areas//--
|
||||
|
||||
/area/awaymission/snowdin
|
||||
name = "Snowdin Tundra Plains"
|
||||
icon_state = "away"
|
||||
requires_power = 0
|
||||
luminosity = 1
|
||||
lighting_use_dynamic = DYNAMIC_LIGHTING_ENABLED
|
||||
|
||||
/area/awaymission/snowdin/post
|
||||
name = "Snowdin Outpost"
|
||||
requires_power = 1
|
||||
|
||||
/area/awaymission/snowdin/igloo
|
||||
name = "Snowdin Igloos"
|
||||
icon_state = "away2"
|
||||
|
||||
/area/awaymission/snowdin/cave
|
||||
name = "Snowdin Caves"
|
||||
icon_state = "away2"
|
||||
luminosity = 0
|
||||
|
||||
/area/awaymission/snowdin/base
|
||||
name = "Snowdin Main Base"
|
||||
icon_state = "away3"
|
||||
requires_power = 1
|
||||
|
||||
/area/awaymission/snowdin/dungeon1
|
||||
name = "Snowdin Depths"
|
||||
icon_state = "away2"
|
||||
luminosity = 0
|
||||
|
||||
/area/awaymission/snowdin/sekret
|
||||
name = "Snowdin Operations"
|
||||
icon_state = "away3"
|
||||
requires_power = 1
|
||||
|
||||
//notes for lore or treasure hints wow//--
|
||||
|
||||
|
||||
@@ -1,33 +0,0 @@
|
||||
//Spacebattle Areas
|
||||
|
||||
/area/awaymission/spacebattle
|
||||
name = "Space Battle"
|
||||
icon_state = "away"
|
||||
requires_power = 0
|
||||
|
||||
/area/awaymission/spacebattle/cruiser
|
||||
name = "Nanotrasen Cruiser"
|
||||
|
||||
/area/awaymission/spacebattle/syndicate1
|
||||
name = "Syndicate Assault Ship 1"
|
||||
|
||||
/area/awaymission/spacebattle/syndicate2
|
||||
name = "Syndicate Assault Ship 2"
|
||||
|
||||
/area/awaymission/spacebattle/syndicate3
|
||||
name = "Syndicate Assault Ship 3"
|
||||
|
||||
/area/awaymission/spacebattle/syndicate4
|
||||
name = "Syndicate War Sphere 1"
|
||||
|
||||
/area/awaymission/spacebattle/syndicate5
|
||||
name = "Syndicate War Sphere 2"
|
||||
|
||||
/area/awaymission/spacebattle/syndicate6
|
||||
name = "Syndicate War Sphere 3"
|
||||
|
||||
/area/awaymission/spacebattle/syndicate7
|
||||
name = "Syndicate Fighter"
|
||||
|
||||
/area/awaymission/spacebattle/secret
|
||||
name = "Hidden Chamber"
|
||||
@@ -7,7 +7,6 @@
|
||||
* for anyone who wants to make their own stuff.
|
||||
*
|
||||
* Contains:
|
||||
* Areas
|
||||
* Landmarks
|
||||
* Guns
|
||||
* Safe code hints
|
||||
@@ -15,29 +14,6 @@
|
||||
* Modified Nar-Sie
|
||||
*/
|
||||
|
||||
/*
|
||||
* Areas
|
||||
*/
|
||||
//Gateroom gets its own APC specifically for the gate
|
||||
/area/awaymission/gateroom
|
||||
|
||||
//Library, medbay, storage room
|
||||
/area/awaymission/southblock
|
||||
|
||||
//Arrivals, security, hydroponics, shuttles (since they dont move, they dont need specific areas)
|
||||
/area/awaymission/arrivalblock
|
||||
|
||||
//Crew quarters, cafeteria, chapel
|
||||
/area/awaymission/midblock
|
||||
|
||||
//engineering, bridge (not really north but it doesnt really need its own APC)
|
||||
/area/awaymission/northblock
|
||||
|
||||
//That massive research room
|
||||
/area/awaymission/research
|
||||
|
||||
//Syndicate shuttle
|
||||
/area/awaymission/syndishuttle
|
||||
|
||||
|
||||
/*
|
||||
|
||||
@@ -4,36 +4,6 @@
|
||||
* Meat Grinder
|
||||
*/
|
||||
|
||||
//Wild West Areas
|
||||
|
||||
/area/awaymission/wwmines
|
||||
name = "Wild West Mines"
|
||||
icon_state = "away1"
|
||||
luminosity = 1
|
||||
requires_power = 0
|
||||
|
||||
/area/awaymission/wwgov
|
||||
name = "Wild West Mansion"
|
||||
icon_state = "away2"
|
||||
luminosity = 1
|
||||
requires_power = 0
|
||||
|
||||
/area/awaymission/wwrefine
|
||||
name = "Wild West Refinery"
|
||||
icon_state = "away3"
|
||||
luminosity = 1
|
||||
requires_power = 0
|
||||
|
||||
/area/awaymission/wwvault
|
||||
name = "Wild West Vault"
|
||||
icon_state = "away3"
|
||||
luminosity = 0
|
||||
|
||||
/area/awaymission/wwvaultdoors
|
||||
name = "Wild West Vault Doors" // this is to keep the vault area being entirely lit because of requires_power
|
||||
icon_state = "away2"
|
||||
requires_power = 0
|
||||
luminosity = 0
|
||||
|
||||
/*
|
||||
* Wish Granter
|
||||
|
||||
@@ -27,7 +27,7 @@
|
||||
// Calculate new position (searches through beacons in world)
|
||||
var/obj/item/device/radio/beacon/chosen
|
||||
var/list/possible = list()
|
||||
for(var/obj/item/device/radio/beacon/W in world)
|
||||
for(var/obj/item/device/radio/beacon/W in teleportbeacons)
|
||||
possible += W
|
||||
|
||||
if(possible.len > 0)
|
||||
|
||||
@@ -81,7 +81,7 @@
|
||||
var/list/destinations = list()
|
||||
|
||||
if(isgolem(user))
|
||||
for(var/obj/item/device/radio/beacon/B in world)
|
||||
for(var/obj/item/device/radio/beacon/B in teleportbeacons)
|
||||
var/turf/T = get_turf(B)
|
||||
if(istype(T.loc, /area/ruin/powered/golem_ship))
|
||||
destinations += B
|
||||
@@ -90,7 +90,7 @@
|
||||
if(destinations.len)
|
||||
return destinations
|
||||
|
||||
for(var/obj/item/device/radio/beacon/B in world)
|
||||
for(var/obj/item/device/radio/beacon/B in teleportbeacons)
|
||||
var/turf/T = get_turf(B)
|
||||
if(T.z == ZLEVEL_STATION)
|
||||
destinations += B
|
||||
|
||||
@@ -1,37 +0,0 @@
|
||||
/**********************Lavaland Areas**************************/
|
||||
|
||||
/area/lavaland
|
||||
icon_state = "mining"
|
||||
has_gravity = 1
|
||||
|
||||
/area/lavaland/surface
|
||||
name = "Lavaland"
|
||||
icon_state = "explored"
|
||||
music = null
|
||||
always_unpowered = 1
|
||||
poweralm = 0
|
||||
power_environ = 0
|
||||
power_equip = 0
|
||||
power_light = 0
|
||||
requires_power = 1
|
||||
ambientsounds = list('sound/ambience/ambilava.ogg')
|
||||
|
||||
/area/lavaland/underground
|
||||
name = "Lavaland Caves"
|
||||
icon_state = "unexplored"
|
||||
music = null
|
||||
always_unpowered = 1
|
||||
requires_power = 1
|
||||
poweralm = 0
|
||||
power_environ = 0
|
||||
power_equip = 0
|
||||
power_light = 0
|
||||
ambientsounds = list('sound/ambience/ambilava.ogg')
|
||||
|
||||
|
||||
/area/lavaland/surface/outdoors
|
||||
name = "Lavaland Wastes"
|
||||
outdoors = 1
|
||||
|
||||
/area/lavaland/surface/outdoors/explored
|
||||
name = "Lavaland Labor Camp"
|
||||
+9
-6
@@ -287,6 +287,15 @@
|
||||
#include "code\game\area\ai_monitored.dm"
|
||||
#include "code\game\area\areas.dm"
|
||||
#include "code\game\area\Space_Station_13_areas.dm"
|
||||
#include "code\game\area\areas\away_content.dm"
|
||||
#include "code\game\area\areas\centcom.dm"
|
||||
#include "code\game\area\areas\derelict.dm"
|
||||
#include "code\game\area\areas\holodeck.dm"
|
||||
#include "code\game\area\areas\mining.dm"
|
||||
#include "code\game\area\areas\misc.dm"
|
||||
#include "code\game\area\areas\ruins.dm"
|
||||
#include "code\game\area\areas\shuttles.dm"
|
||||
#include "code\game\area\areas\space_content.dm"
|
||||
#include "code\game\gamemodes\antag_hud.dm"
|
||||
#include "code\game\gamemodes\antag_spawner.dm"
|
||||
#include "code\game\gamemodes\events.dm"
|
||||
@@ -984,11 +993,9 @@
|
||||
#include "code\modules\awaymissions\maploader\swapmaps.dm"
|
||||
#include "code\modules\awaymissions\maploader\writer.dm"
|
||||
#include "code\modules\awaymissions\mission_code\Academy.dm"
|
||||
#include "code\modules\awaymissions\mission_code\blackmarketpackers.dm"
|
||||
#include "code\modules\awaymissions\mission_code\Cabin.dm"
|
||||
#include "code\modules\awaymissions\mission_code\centcomAway.dm"
|
||||
#include "code\modules\awaymissions\mission_code\challenge.dm"
|
||||
#include "code\modules\awaymissions\mission_code\researchbase.dm"
|
||||
#include "code\modules\awaymissions\mission_code\snowdin.dm"
|
||||
#include "code\modules\awaymissions\mission_code\spacebattle.dm"
|
||||
#include "code\modules\awaymissions\mission_code\stationCollision.dm"
|
||||
@@ -1198,7 +1205,6 @@
|
||||
#include "code\modules\holiday\easter.dm"
|
||||
#include "code\modules\holiday\holidays.dm"
|
||||
#include "code\modules\holodeck\area_copy.dm"
|
||||
#include "code\modules\holodeck\areas.dm"
|
||||
#include "code\modules\holodeck\computer.dm"
|
||||
#include "code\modules\holodeck\computer_funcs.dm"
|
||||
#include "code\modules\holodeck\holo_effect.dm"
|
||||
@@ -1278,7 +1284,6 @@
|
||||
#include "code\modules\mining\machine_stacking.dm"
|
||||
#include "code\modules\mining\machine_unloading.dm"
|
||||
#include "code\modules\mining\machine_vending.dm"
|
||||
#include "code\modules\mining\mine_areas.dm"
|
||||
#include "code\modules\mining\mine_items.dm"
|
||||
#include "code\modules\mining\minebot.dm"
|
||||
#include "code\modules\mining\mint.dm"
|
||||
@@ -1289,7 +1294,6 @@
|
||||
#include "code\modules\mining\laborcamp\laborshuttle.dm"
|
||||
#include "code\modules\mining\laborcamp\laborstacker.dm"
|
||||
#include "code\modules\mining\lavaland\ash_flora.dm"
|
||||
#include "code\modules\mining\lavaland\lavaland_areas.dm"
|
||||
#include "code\modules\mining\lavaland\necropolis_chests.dm"
|
||||
#include "code\modules\mining\lavaland\ruins\gym.dm"
|
||||
#include "code\modules\mob\death.dm"
|
||||
@@ -1793,7 +1797,6 @@
|
||||
#include "code\modules\research\xenobiology\xenobio_camera.dm"
|
||||
#include "code\modules\research\xenobiology\xenobiology.dm"
|
||||
#include "code\modules\ruins\lavaland_ruin_code.dm"
|
||||
#include "code\modules\ruins\ruin_areas.dm"
|
||||
#include "code\modules\ruins\objects_and_mobs\ash_walker_den.dm"
|
||||
#include "code\modules\ruins\objects_and_mobs\necropolis_gate.dm"
|
||||
#include "code\modules\ruins\objects_and_mobs\ruin_mapping_aids.dm"
|
||||
|
||||
Reference in New Issue
Block a user