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Super Syndicat and Super Cat bug fix (#3136)
## About The Pull Request Fixes a bug / balance with Super cats that were brought up to me. Black lists cats having storage implants being installed. Makes it so super cats drop all held items when entering a vent. ## Why It's Good For The Game It's good for the game because it makes it so Super cats are not doing what I specifically didn't want them doing in the first place. ## Proof Of Testing <details> <summary>Screenshots/Videos</summary> </details> I compiled it and made sure the changes *did* work there is no real noticeable changes. ## Changelog 🆑 balance: forbids cats having storage implants fix: Super cats being able to bring things in hand in vents /🆑
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@@ -0,0 +1,5 @@
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//Prevents super and normal cats from having storage implants. Normal cats don't have hands anyways!
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/obj/item/implant/storage/can_be_implanted_in(mob/living/target)
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. = ..()
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if(iscat(target))
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return FALSE
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@@ -16,13 +16,12 @@
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melee_damage_lower = 7
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melee_damage_upper = 15
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ai_controller = /datum/ai_controller/basic_controller/simple_hostile
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faction = list(null) // ...and they will fight 'til there's just one.
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faction = list(FACTION_HOSTILE)
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/mob/living/basic/pet/cat/super/Initialize(mapload)
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. = ..()
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add_traits(list(TRAIT_NOGUNS, TRAIT_NO_TWOHANDING, TRAIT_VENTCRAWLER_NUDE), INNATE_TRAIT)
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remove_traits(list(TRAIT_VENTCRAWLER_ALWAYS), INNATE_TRAIT)
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add_traits(list(TRAIT_NOGUNS, TRAIT_NO_TWOHANDING), INNATE_TRAIT)
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AddElement(/datum/element/dextrous)
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AddComponent(/datum/component/personal_crafting)
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@@ -32,6 +31,9 @@
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balloon_alert(src, "Your paws are too soft!")
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return FALSE
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/mob/living/basic/pet/cat/super/move_into_vent(obj/machinery/atmospherics/components/ventcrawl_target)
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. = ..()
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drop_all_held_items()
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/mob/living/basic/pet/cat/super/tux //Fake runtime
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name = "Super Tux Cat"
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@@ -80,11 +82,14 @@
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/mob/living/basic/pet/cat/cak/super/Initialize(mapload)
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. = ..()
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add_traits(list(TRAIT_PACIFISM, TRAIT_NO_TWOHANDING, TRAIT_VENTCRAWLER_NUDE), INNATE_TRAIT) //Passive kitty bring kind meows
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remove_traits(list(TRAIT_VENTCRAWLER_ALWAYS), INNATE_TRAIT)
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add_traits(list(TRAIT_PACIFISM, TRAIT_NO_TWOHANDING), INNATE_TRAIT) //Passive kitty bring kind meows
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AddElement(/datum/element/dextrous)
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AddComponent(/datum/component/personal_crafting)
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/mob/living/basic/pet/cat/cak/move_into_vent(obj/machinery/atmospherics/components/ventcrawl_target)
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. = ..()
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drop_all_held_items()
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// SUPER SYNDICATS!!! GET DAT MRR MRRAW DISK!!!
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/mob/living/basic/pet/cat/syndicat/super
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name = "Super Syndie Cat"
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@@ -95,8 +100,7 @@
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/mob/living/basic/pet/cat/syndicat/super/Initialize(mapload)
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. = ..()
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add_traits(list(TRAIT_NOGUNS, TRAIT_NO_TWOHANDING, TRAIT_VENTCRAWLER_NUDE), INNATE_TRAIT)
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remove_traits(list(TRAIT_VENTCRAWLER_ALWAYS), INNATE_TRAIT)
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add_traits(list(TRAIT_NOGUNS, TRAIT_NO_TWOHANDING), INNATE_TRAIT)
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AddElement(/datum/element/dextrous)
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AddComponent(/datum/component/personal_crafting)
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// get rid of the microbomb normal syndie cats have
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@@ -109,5 +113,9 @@
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balloon_alert(src, "Your paws are too weak!")
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return FALSE
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/mob/living/basic/pet/cat/syndicat/super/move_into_vent(obj/machinery/atmospherics/components/ventcrawl_target)
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. = ..()
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drop_all_held_items()
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#undef SUPER_KITTY_HEALTH
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#undef SYNDIE_SUPER_KITTY_HEALTH
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@@ -8820,6 +8820,7 @@
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#include "modular_zubbers\code\game\objects\items\food\halloween_chocolate.dm"
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#include "modular_zubbers\code\game\objects\items\food\meatslab.dm"
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#include "modular_zubbers\code\game\objects\items\food\misc.dm"
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#include "modular_zubbers\code\game\objects\items\implants\implant_storage.dm"
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#include "modular_zubbers\code\game\objects\items\robot\items\harm_alarm_new.dm"
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#include "modular_zubbers\code\game\objects\items\robot\items\hypo.dm"
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#include "modular_zubbers\code\game\objects\items\robot\items\storage.dm"
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