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Allows wirecutters to cut through spider webs (#5796)
## About The Pull Request It takes 1.5 seconds for the web to be cut with wirecutters. ## Why It's Good For The Game If you've ever been on a station with the duct spider trait, or just gotten unlucky and had a duct spider vent clog you'll know very quickly how unfun it is to clean up spider webs. Especially when using a welding tool costs 1u of fuel per web. Making it less painful to clean up webs from unchecked duct spiders will make dealing with them a lot better. ## Proof Of Testing See below. <details> <summary>Screenshots/Videos</summary> https://github.com/user-attachments/assets/27289337-4a83-4333-a63f-956c73789080 </details> ## Changelog 🆑 balance: You can now cut through spider webs using wirecutters. /🆑
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@@ -0,0 +1,6 @@
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/obj/structure/spider/stickyweb/wirecutter_act(mob/living/user, obj/item/tool)
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. = ..()
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if(tool.use_tool(src, user, 1.5 SECONDS, volume = 50))
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if(QDELETED(src))
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return
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qdel(src)
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@@ -9278,6 +9278,7 @@
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#include "modular_zubbers\code\game\objects\effects\landmarks.dm"
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#include "modular_zubbers\code\game\objects\effects\overlays.dm"
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#include "modular_zubbers\code\game\objects\effects\shark_infested_waters.dm"
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#include "modular_zubbers\code\game\objects\effects\spiderwebs.dm"
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#include "modular_zubbers\code\game\objects\effects\decals\blood.dm"
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#include "modular_zubbers\code\game\objects\effects\decals\cleanable.dm"
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#include "modular_zubbers\code\game\objects\effects\decals\turfdecal\tilecoloring.dm"
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