[MIRROR] Replaces a number of deciseconds into SECONDS (#27188)

* Replaces a number of deciseconds into SECONDS

* blep

---------

Co-authored-by: Jeremiah <42397676+jlsnow301@users.noreply.github.com>
Co-authored-by: Waterpig <wtryoutube@seznam.cz>
Co-authored-by: Waterpig <49160555+Majkl-J@users.noreply.github.com>
This commit is contained in:
SkyratBot
2024-04-16 10:17:58 +02:00
committed by GitHub
co-authored by Jeremiah Waterpig Waterpig
parent 902c834e83
commit c72d1dcf48
78 changed files with 137 additions and 123 deletions
+16 -1
View File
@@ -251,7 +251,22 @@ GLOBAL_LIST_EMPTY(species_list)
*
* Checks that `user` does not move, change hands, get stunned, etc. for the
* given `delay`. Returns `TRUE` on success or `FALSE` on failure.
* Interaction_key is the assoc key under which the do_after is capped, with max_interact_count being the cap. Interaction key will default to target if not set.
*
* @param {mob} user - The mob performing the action.
*
* @param {number} delay - The time in deciseconds. Use the SECONDS define for readability. `1 SECONDS` is 10 deciseconds.
*
* @param {atom} target - The target of the action. This is where the progressbar will display.
*
* @param {flag} timed_action_flags - Flags to control the behavior of the timed action.
*
* @param {boolean} progress - Whether to display a progress bar / cogbar.
*
* @param {datum/callback} extra_checks - Additional checks to perform before the action is executed.
*
* @param {string} interaction_key - The assoc key under which the do_after is capped, with max_interact_count being the cap. Interaction key will default to target if not set.
*
* @param {number} max_interact_count - The maximum amount of interactions allowed.
*/
/proc/do_after(mob/user, delay, atom/target, timed_action_flags = NONE, progress = TRUE, datum/callback/extra_checks, interaction_key, max_interact_count = 1)
if(!user)
-1
View File
@@ -286,7 +286,6 @@
// SKYRAT EDIT CHANGE START -- Reworked whiteship ruin
/* SKYRAT EDIT CHANGE -- ORIGINAL COMMENTED OUT
/datum/map_template/ruin/space/whiteshipruin_box
<<<<<<< HEAD
id = "whiteshipruin_box"
suffix = "whiteshipruin_box.dmm"*/
@@ -55,7 +55,7 @@
span_notice("You begin to load a surgery protocol from \the [O]..."), \
span_hear("You hear the chatter of a floppy drive."))
var/obj/item/disk/surgery/D = O
if(do_after(user, 10, target = src))
if(do_after(user, 1 SECONDS, target = src))
advanced_surgeries |= D.surgeries
return TRUE
return ..()
+1 -1
View File
@@ -133,7 +133,7 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/defibrillator_mount, 28)
user.visible_message(span_notice("[user] presses [multitool] into [src]'s ID slot..."), \
span_notice("You begin overriding the clamps on [src]..."))
playsound(src, 'sound/machines/click.ogg', 50, TRUE)
if(!do_after(user, 100, target = src) || !clamps_locked)
if(!do_after(user, 10 SECONDS, target = src) || !clamps_locked)
return
user.visible_message(span_notice("[user] pulses [multitool], and [src]'s clamps slide up."), \
span_notice("You override the locking clamps on [src]!"))
+1 -1
View File
@@ -77,7 +77,7 @@
else
to_chat(user, span_notice("You start adding [I] to [src]..."))
playsound(src, 'sound/items/hammering_wood.ogg', 50, vary = TRUE)
if(do_after(user, 50, target=src))
if(do_after(user, 5 SECONDS, target=src))
W.use(5)
var/turf/T = get_turf(src)
T.place_on_top(/turf/closed/wall/mineral/wood/nonmetal)
+2 -2
View File
@@ -304,7 +304,7 @@
if(!briefcase || !usr.can_perform_action(src, NEED_DEXTERITY|NEED_HANDS))
return
usr.visible_message(span_notice("[usr] starts closing [src]..."), span_notice("You start closing [src]..."))
if(do_after(usr, 30, target = usr))
if(do_after(usr, 3 SECONDS, target = usr))
usr.put_in_hands(briefcase)
moveToNullspace() //hides it from suitcase contents
closed = TRUE
@@ -343,7 +343,7 @@
return
add_fingerprint(user)
user.visible_message(span_notice("[user] starts setting down [src]..."), span_notice("You start setting up [pad]..."))
if(do_after(user, 30, target = user))
if(do_after(user, 3 SECONDS, target = user))
pad.forceMove(get_turf(src))
pad.update_indicator()
pad.closed = FALSE
+1 -1
View File
@@ -87,7 +87,7 @@
/obj/machinery/medipen_refiller/plunger_act(obj/item/plunger/P, mob/living/user, reinforced)
to_chat(user, span_notice("You start furiously plunging [name]."))
if(do_after(user, 30, target = src))
if(do_after(user, 3 SECONDS, target = src))
to_chat(user, span_notice("You finish plunging the [name]."))
reagents.expose(get_turf(src), TOUCH)
reagents.clear_reagents()
+1 -1
View File
@@ -53,7 +53,7 @@
update_appearance()
to_chat(user, span_notice("You start pressing a new license plate!"))
if(!do_after(user, 40, target = src))
if(!do_after(user, 4 SECONDS, target = src))
pressing = FALSE
update_appearance()
return FALSE
+1 -1
View File
@@ -89,7 +89,7 @@
interact(user, K.qpad)
else
to_chat(user, span_notice("You insert [K] into [src]'s card slot, initiating the link procedure."))
if(do_after(user, 40, target = src))
if(do_after(user, 4 SECONDS, target = src))
to_chat(user, span_notice("You complete the link between [K] and [src]."))
K.set_pad(src)
+1 -1
View File
@@ -243,7 +243,7 @@
to_chat(user, span_warning("You need one length of cable to repair [src]!"))
return
to_chat(user, span_notice("You begin to replace the wires..."))
if(do_after(user, 30, target = src))
if(do_after(user, 3 SECONDS, target = src))
if(coil.get_amount() < 1)
return
coil.use(1)
+1 -1
View File
@@ -468,7 +468,7 @@
else
target.visible_message(span_warning("[user] starts shoving [target] into [src]!"), span_userdanger("[user] starts shoving you into [src]!"))
if(do_after(user, 30, target))
if(do_after(user, 3 SECONDS, target))
if(occupant || helmet || suit || storage)
return
if(target == user)
+1 -1
View File
@@ -176,7 +176,7 @@
user.visible_message(span_warning("[user] begins to wipe [target]'s lipstick off with \the [src]."), \
span_notice("You begin to wipe off [target]'s lipstick..."))
if(!do_after(user, 10, target = target))
if(!do_after(user, 1 SECONDS, target = target))
return
user.visible_message(span_notice("[user] wipes [target]'s lipstick off with \the [src]."), \
span_notice("You wipe off [target]'s lipstick."))
@@ -40,7 +40,7 @@
if("APC")
circuit_type = /obj/item/electronics/apc
to_chat(user, span_notice("You spot your circuit, and carefully attempt to remove it from [src], hold still!"))
if(do_after(user, 30, target = user))
if(do_after(user, 3 SECONDS, target = user))
if(!src || QDELETED(src))//Sanity Check.
return
var/returned_circuit = new circuit_type(src)
@@ -44,7 +44,7 @@
if(!istype(user) || !user.can_perform_action(src, NEED_DEXTERITY))
return
to_chat(user, span_notice("You start pressing [src]'s unlink button..."))
if(do_after(user, 40, target = src))
if(do_after(user, 4 SECONDS, target = src))
to_chat(user, span_notice("The keycard beeps twice and disconnects the quantum link."))
set_pad()
+1 -1
View File
@@ -111,7 +111,7 @@
to_chat(user, span_notice("You start planting [src]. The timer is set to [det_time]..."))
if(do_after(user, 30, target = bomb_target))
if(do_after(user, 3 SECONDS, target = bomb_target))
if(!user.temporarilyRemoveItemFromInventory(src))
return .
target = bomb_target
+1 -1
View File
@@ -127,7 +127,7 @@
user.visible_message(span_notice("[user] starts recharging [target] with [src]."), span_notice("You start recharging [target] with [src]."))
while(target_cell.charge < target_cell.maxcharge)
if(do_after(user, 10, target = user) && our_cell.charge)
if(do_after(user, 1 SECONDS, target = user) && our_cell.charge)
done_any = TRUE
induce(target_cell, coefficient)
do_sparks(1, FALSE, target)
+1 -1
View File
@@ -446,7 +446,7 @@
finish_roasting(user, target)
/obj/item/melee/roastingstick/proc/finish_roasting(user, atom/target)
if(do_after(user, 100, target = user))
if(do_after(user, 10 SECONDS, target = user))
to_chat(user, span_notice("You finish roasting [held_sausage]."))
playsound(src, 'sound/items/welder2.ogg', 50, TRUE)
held_sausage.add_atom_colour(rgb(103, 63, 24), FIXED_COLOUR_PRIORITY)
+1 -1
View File
@@ -131,7 +131,7 @@
else
loc.visible_message(span_warning("[src] starts rattling as something pushes against the door!"), null, null, null, user)
to_chat(user, span_notice("You start pushing out of [src]... (This will take about 20 seconds.)"))
if(!do_after(user, 200, target = user) || open || !locked || !(user in occupants))
if(!do_after(user, 20 SECONDS, target = user) || open || !locked || !(user in occupants))
return
loc.visible_message(span_warning("[user] shoves out of [src]!"), null, null, null, user)
to_chat(user, span_notice("You shove open [src]'s door against the lock's resistance and fall out!"))
+1 -1
View File
@@ -275,7 +275,7 @@
if(machine_target.anchored)
balloon_alert(user, "unanchor first!")
return
if(do_after(user, 20, target = target))
if(do_after(user, 2 SECONDS, target = target))
machine_target.deconstruct() //Let's not substract matter
playsound(get_turf(src), 'sound/machines/click.ogg', 50, TRUE) //this is just such a great sound effect
return
@@ -247,7 +247,7 @@
return
to_chat(user, span_notice("You connect to [target_machine]'s power line..."))
while(do_after(user, 15, target = target_machine, progress = 0))
while(do_after(user, 1.5 SECONDS, target = target_machine, progress = FALSE))
if(!user || !user.cell || mode != "draw")
return
@@ -278,7 +278,7 @@
to_chat(user, span_notice("You connect to [target]'s power port..."))
while(do_after(user, 15, target = target, progress = 0))
while(do_after(user, 1.5 SECONDS, target = target, progress = FALSE))
if(!user || !user.cell || mode != "draw")
return
@@ -316,7 +316,7 @@
to_chat(user, span_notice("You connect to [target]'s power port..."))
while(do_after(user, 15, target = target, progress = 0))
while(do_after(user, 1.5 SECONDS, target = target, progress = FALSE))
if(!user || !user.cell || mode != "charge")
return
+1 -1
View File
@@ -231,7 +231,7 @@
return
else
to_chat(user, span_notice("You begin to replace the bulb..."))
if(do_after(user, 20, target = user))
if(do_after(user, 2 SECONDS, target = user))
if(QDELETED(flash) || flash.burnt_out)
return
playsound(src, 'sound/items/deconstruct.ogg', 50, TRUE)
@@ -322,7 +322,7 @@ GLOBAL_LIST_INIT(sinew_recipes, list ( \
if(W.get_sharpness())
playsound(loc, 'sound/weapons/slice.ogg', 50, TRUE, -1)
user.visible_message(span_notice("[user] starts cutting hair off \the [src]."), span_notice("You start cutting the hair off \the [src]..."), span_hear("You hear the sound of a knife rubbing against flesh."))
if(do_after(user, 50, target = src))
if(do_after(user, 5 SECONDS, target = src))
to_chat(user, span_notice("You cut the hair from [src.name]."))
new /obj/item/stack/sheet/hairlesshide(user.drop_location(), amount)
use(amount)
+1 -1
View File
@@ -742,7 +742,7 @@
return
if(istype(I, /obj/item/plunger))
balloon_alert(user, "plunging...")
if(do_after(user, 10, target = src))
if(do_after(user, 1 SECONDS, target = src))
balloon_alert(user, "plunged")
reagents.clear_reagents()
return
+2 -2
View File
@@ -214,7 +214,7 @@
if(C.get_amount() >= 5)
playsound(loc, 'sound/items/deconstruct.ogg', 50, TRUE)
balloon_alert(user, "adding cables to frame...")
if(do_after(user, 20, target = src) && state == SCREWED_CORE && C.use(5))
if(do_after(user, 2 SECONDS, target = src) && state == SCREWED_CORE && C.use(5))
balloon_alert(user, "added cables to frame.")
state = CABLED_CORE
update_appearance()
@@ -241,7 +241,7 @@
if(G.get_amount() >= 2)
playsound(loc, 'sound/items/deconstruct.ogg', 50, TRUE)
balloon_alert(user, "adding glass panel...")
if(do_after(user, 20, target = src) && state == CABLED_CORE && G.use(2))
if(do_after(user, 2 SECONDS, target = src) && state == CABLED_CORE && G.use(2))
balloon_alert(user, "added glass panel")
state = GLASS_CORE
update_appearance()
+1 -1
View File
@@ -85,7 +85,7 @@
if(burning)
to_chat(user, span_warning("You need to extinguish [src] before removing the logs!"))
return
if(!has_buckled_mobs() && do_after(user, 50, target = src))
if(!has_buckled_mobs() && do_after(user, 5 SECONDS, target = src))
for(var/obj/item/grown/log/bonfire_log in contents)
bonfire_log.forceMove(drop_location())
bonfire_log.pixel_x += rand(1,4)
+2 -2
View File
@@ -168,7 +168,7 @@
to_chat(user, span_warning("You need two glass sheets to fix the case!"))
return
to_chat(user, span_notice("You start fixing [src]..."))
if(do_after(user, 20, target = src))
if(do_after(user, 2 SECONDS, target = src))
glass_sheet.use(2)
broken = FALSE
atom_integrity = max_integrity
@@ -630,7 +630,7 @@
. = ..()
if(atom_integrity <= (integrity_failure * max_integrity))
to_chat(user, span_notice("You start recalibrating [src]'s hover field..."))
if(do_after(user, 20, target = src))
if(do_after(user, 2 SECONDS, target = src))
broken = FALSE
atom_integrity = max_integrity
update_appearance()
@@ -184,7 +184,7 @@
W.play_tool_sound(src, 100)
user.visible_message(span_notice("[user] installs the electronics into the airlock assembly."), \
span_notice("You start to install electronics into the airlock assembly..."))
if(do_after(user, 40, target = src))
if(do_after(user, 4 SECONDS, target = src))
if( state != AIRLOCK_ASSEMBLY_NEEDS_ELECTRONICS )
return
if(!user.transferItemToLoc(W, src))
@@ -224,7 +224,7 @@
playsound(src, 'sound/items/crowbar.ogg', 100, TRUE)
user.visible_message(span_notice("[user] adds [G.name] to the airlock assembly."), \
span_notice("You start to install [G.name] into the airlock assembly..."))
if(do_after(user, 40, target = src))
if(do_after(user, 4 SECONDS, target = src))
if(G.get_amount() < 1 || glass)
return
if(G.type == /obj/item/stack/sheet/rglass)
@@ -247,7 +247,7 @@
playsound(src, 'sound/items/crowbar.ogg', 100, TRUE)
user.visible_message(span_notice("[user] adds [G.name] to the airlock assembly."), \
span_notice("You start to install [G.name] into the airlock assembly..."))
if(do_after(user, 40, target = src))
if(do_after(user, 4 SECONDS, target = src))
if(G.get_amount() < 2 || mineral)
return
to_chat(user, span_notice("You install [M] plating into the airlock assembly."))
+7 -7
View File
@@ -81,7 +81,7 @@
balloon_alert(user, "need [amount] rods!")
return
balloon_alert(user, "concealing entrance...")
if(do_after(user, 20, target = src))
if(do_after(user, 2 SECONDS, target = src))
if(rod.get_amount() < amount)
return
rod.use(amount)
@@ -94,7 +94,7 @@
balloon_alert(user, "need [amount] rods!")
return
balloon_alert(user, "adding plating...")
if(do_after(user, 40, target = src))
if(do_after(user, 4 SECONDS, target = src))
if(rod.get_amount() < amount)
return
rod.use(amount)
@@ -176,7 +176,7 @@
balloon_alert(user, "need [amount] sheets!")
return
balloon_alert(user, "concealing entrance...")
if(do_after(user, 20, target = src))
if(do_after(user, 2 SECONDS, target = src))
if(sheets.get_amount() < amount)
return
sheets.use(amount)
@@ -242,7 +242,7 @@
balloon_alert(user, "need [amount] sheets!")
return
balloon_alert(user, "concealing entrance...")
if(do_after(user, 20, target = src))
if(do_after(user, 2 SECONDS, target = src))
if(sheets.get_amount() < amount)
return
sheets.use(amount)
@@ -264,7 +264,7 @@
balloon_alert(user, "need [amount] sheets!")
return
balloon_alert(user, "adding plating...")
if (do_after(user, 40, target = src))
if (do_after(user, 4 SECONDS, target = src))
if(sheets.get_amount() < amount)
return
sheets.use(amount)
@@ -446,7 +446,7 @@
balloon_alert(user, "need [amount] sheet!")
return
balloon_alert(user, "adding plating...")
if(do_after(user, 50, target = src))
if(do_after(user, 5 SECONDS, target = src))
if(R.get_amount() < amount)
return
R.use(amount)
@@ -518,7 +518,7 @@
balloon_alert(user, "need [amount] sheets!")
return
balloon_alert(user, "adding plating...")
if(do_after(user, 50, target = src))
if(do_after(user, 5 SECONDS, target = src))
if(B.get_amount() < amount)
return
B.use(amount)
+1 -1
View File
@@ -192,7 +192,7 @@
if (blade_status == GUILLOTINE_BLADE_RAISED)
if (blade_sharpness < GUILLOTINE_BLADE_MAX_SHARP)
blade_status = GUILLOTINE_BLADE_SHARPENING
if(do_after(user, 7, target = src))
if(do_after(user, 0.7 SECONDS, target = src))
blade_status = GUILLOTINE_BLADE_RAISED
user.visible_message(span_notice("[user] sharpens the large blade of the guillotine."),
span_notice("You sharpen the large blade of the guillotine."))
@@ -169,7 +169,7 @@
return
user.visible_message(span_notice("[user] begins engraving [src]."), \
span_notice("You begin engraving [src]."))
if(!do_after(user, 40, target = src)) //This spits out a visible message that somebody is engraving a plaque, then has a delay.
if(!do_after(user, 4 SECONDS, target = src)) //This spits out a visible message that somebody is engraving a plaque, then has a delay.
return
name = "\improper [namechoice]" //We want improper here so examine doesn't get weird if somebody capitalizes the plaque title.
desc = "The plaque reads: '[descriptionchoice]'"
+1 -1
View File
@@ -110,7 +110,7 @@
to_chat(user, span_warning("You need one [material.name] sheet to do this!"))
return
to_chat(user, span_notice("You start adding [material] to [src]..."))
if(do_after(user, 20, target = src) && material.use(1))
if(do_after(user, 2 SECONDS, target = src) && material.use(1))
make_new_table(toConstruct, null, carpet_type)
else
return ..()
+1 -1
View File
@@ -963,7 +963,7 @@
return
building = TRUE
to_chat(user, span_notice("You start constructing a rack..."))
if(do_after(user, 50, target = user, progress=TRUE))
if(do_after(user, 5 SECONDS, target = user, progress=TRUE))
if(!user.temporarilyRemoveItemFromInventory(src))
return
var/obj/structure/rack/R = new /obj/structure/rack(get_turf(src))
@@ -73,7 +73,7 @@
return
for(var/obj/structure/transit_tube_pod/pod in loc)
pod.visible_message(span_warning("[user] starts putting [GM] into the [pod]!"))
if(do_after(user, 15, target = src))
if(do_after(user, 1.5 SECONDS, target = src))
if(open_status == STATION_TUBE_OPEN && GM && user.grab_state >= GRAB_AGGRESSIVE && user.pulling == GM && !GM.buckled && !GM.has_buckled_mobs())
GM.Paralyze(100)
src.Bumped(GM)
@@ -87,7 +87,7 @@
else if(open_status == STATION_TUBE_OPEN)
if(pod.contents.len && user.loc != pod)
user.visible_message(span_notice("[user] starts emptying [pod]'s contents onto the floor."), span_notice("You start emptying [pod]'s contents onto the floor..."))
if(do_after(user, 10, target = src)) //So it doesn't default to close_animation() on fail
if(do_after(user, 1 SECONDS, target = src)) //So it doesn't default to close_animation() on fail
if(pod && pod.loc == loc)
for(var/atom/movable/AM in pod)
AM.forceMove(get_turf(user))
+2 -2
View File
@@ -357,7 +357,7 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/structure/sink, (-14))
span_notice("You start washing your [washing_face ? "face" : "hands"]..."))
busy = TRUE
if(!do_after(user, 40, target = src))
if(!do_after(user, 4 SECONDS, target = src))
busy = FALSE
return
@@ -483,7 +483,7 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/structure/sink, (-14))
if(!user.combat_mode)
to_chat(user, span_notice("You start washing [O]..."))
busy = TRUE
if(!do_after(user, 40, target = src))
if(!do_after(user, 4 SECONDS, target = src))
busy = FALSE
return 1
busy = FALSE
@@ -178,7 +178,7 @@
else if(istype(W, /obj/item/stack/cable_coil) && anchored)
user.visible_message(span_notice("[user] wires the windoor assembly."), span_notice("You start to wire the windoor assembly..."))
if(do_after(user, 40, target = src))
if(do_after(user, 4 SECONDS, target = src))
if(!src || !anchored || src.state != "01")
return
var/obj/item/stack/cable_coil/CC = W
@@ -220,7 +220,7 @@
user.visible_message(span_notice("[user] installs the electronics into the airlock assembly."),
span_notice("You start to install electronics into the airlock assembly..."))
if(do_after(user, 40, target = src))
if(do_after(user, 4 SECONDS, target = src))
if(!src || electronics)
W.forceMove(drop_location())
return
+1 -1
View File
@@ -915,7 +915,7 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/structure/window/reinforced/tinted/frosted/spaw
return ..()
if(istype(W, /obj/item/paper) && atom_integrity < max_integrity)
user.visible_message(span_notice("[user] starts to patch the holes in \the [src]."))
if(do_after(user, 20, target = src))
if(do_after(user, 2 SECONDS, target = src))
atom_integrity = min(atom_integrity+4,max_integrity)
qdel(W)
user.visible_message(span_notice("[user] patches some of the holes in \the [src]."))
+1 -1
View File
@@ -245,7 +245,7 @@
/turf/closed/mineral/attack_hulk(mob/living/carbon/human/H)
..()
if(do_after(H, 50, target = src))
if(do_after(H, 5 SECONDS, target = src))
playsound(src, 'sound/effects/meteorimpact.ogg', 100, TRUE)
H.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" ), forced = "hulk")
gets_drilled(H)
+1 -1
View File
@@ -62,7 +62,7 @@
return
else
to_chat(user, span_notice("You begin reinforcing the floor..."))
if(do_after(user, 30, target = src))
if(do_after(user, 3 SECONDS, target = src))
if (R.get_amount() >= 2 && !istype(src, /turf/open/floor/engine))
place_on_top(/turf/open/floor/engine, flags = CHANGETURF_INHERIT_AIR)
playsound(src, 'sound/items/deconstruct.ogg', 80, TRUE)
@@ -31,7 +31,7 @@
to_chat(user, span_warning("You need one alien alloy sheet to do this!"))
return
to_chat(user, span_notice("You start adding [stacked_sheets] to [src]..."))
if(do_after(user, 50, target = src))
if(do_after(user, 5 SECONDS, target = src))
stacked_sheets.use(1)
new /obj/structure/table/abductor(src.loc)
qdel(src)
@@ -42,7 +42,7 @@
to_chat(user, span_warning("You need one sheet of silver to do this!"))
return
to_chat(user, span_notice("You start adding [stacked_sheets] to [src]..."))
if(do_after(user, 50, target = src))
if(do_after(user, 5 SECONDS, target = src))
stacked_sheets.use(1)
new /obj/structure/table/optable/abductor(src.loc)
qdel(src)
@@ -93,7 +93,7 @@
to_chat(user, span_warning("You need to be next to the specimen to prepare it for transport!"))
return
to_chat(user, span_notice("You begin preparing [target] for transport..."))
if(do_after(user, 100, target = target))
if(do_after(user, 10 SECONDS, target = target))
marked_target_weakref = WEAKREF(target)
to_chat(user, span_notice("You finish preparing [target] for transport."))
+3 -3
View File
@@ -525,7 +525,7 @@
playsound(loc, 'sound/weapons/cablecuff.ogg', 30, TRUE, -2)
C.visible_message(span_danger("[user] begins restraining [C] with dark magic!"), \
span_userdanger("[user] begins shaping dark magic shackles around your wrists!"))
if(do_after(user, 30, C))
if(do_after(user, 3 SECONDS, C))
if(!C.handcuffed)
C.set_handcuffed(new /obj/item/restraints/handcuffs/energy/cult/used(C))
C.update_handcuffed()
@@ -604,7 +604,7 @@
playsound(T, 'sound/machines/airlock_alien_prying.ogg', 80, TRUE)
var/prev_color = candidate.color
candidate.color = "black"
if(do_after(user, 90, target = candidate))
if(do_after(user, 9 SECONDS, target = candidate))
candidate.undeploy()
candidate.emp_act(EMP_HEAVY)
var/construct_class = show_radial_menu(user, src, GLOB.construct_radial_images, custom_check = CALLBACK(src, PROC_REF(check_menu), user), require_near = TRUE, tooltips = TRUE)
@@ -633,7 +633,7 @@
channeling = TRUE
playsound(T, 'sound/machines/airlockforced.ogg', 50, TRUE)
do_sparks(5, TRUE, target)
if(do_after(user, 50, target = user))
if(do_after(user, 5 SECONDS, target = user))
if(QDELETED(target))
channeling = FALSE
return
+1 -1
View File
@@ -229,7 +229,7 @@
if(!LAZYLEN(destinations))
to_chat(owner, span_warning("You need more space to summon your cult!"))
return
if(do_after(owner, 30, target = owner))
if(do_after(owner, 3 SECONDS, target = owner))
for(var/datum/mind/B in antag.cult_team.members)
if(B.current && B.current.stat != DEAD)
var/turf/mobloc = get_turf(B.current)
@@ -23,7 +23,7 @@
if(!fug_antag)
to_chat(fugitive_hunter, span_warning("This is not a wanted fugitive!"))
return
if(do_after(fugitive_hunter, 50, target = fugitive))
if(do_after(fugitive_hunter, 5 SECONDS, target = fugitive))
add_prisoner(fugitive, fug_antag)
/obj/machinery/fugitive_capture/proc/add_prisoner(mob/living/carbon/human/fugitive, datum/antagonist/fugitive/antag)
@@ -66,7 +66,7 @@
to_chat(user, span_notice("You activate \the [src]."))
playsound(src, 'sound/effects/seedling_chargeup.ogg', 100, TRUE, -6)
apply_wibbly_filters(user)
if (do_after(user, 50, target=user) && user.cell.use(ACTIVATION_COST))
if (do_after(user, 5 SECONDS, target=user) && user.cell.use(ACTIVATION_COST))
playsound(src, 'sound/effects/bamf.ogg', 100, TRUE, -6)
to_chat(user, span_notice("You are now disguised as the Nanotrasen engineering borg \"[friendlyName]\"."))
activate(user)
@@ -116,7 +116,7 @@
return
user.visible_message(span_notice("[user.name] wires the air alarm."), \
span_notice("You start wiring the air alarm..."))
if (do_after(user, 20, target = src))
if (do_after(user, 2 SECONDS, target = src))
if (cable.get_amount() >= 5 && buildstage == AIR_ALARM_BUILD_NO_WIRES)
cable.use(5)
to_chat(user, span_notice("You wire the air alarm."))
@@ -352,7 +352,7 @@
update_icon_nopipes()
/obj/machinery/atmospherics/components/unary/vent_pump/attack_alien(mob/user, list/modifiers)
if(!welded || !(do_after(user, 20, target = src)))
if(!welded || !(do_after(user, 2 SECONDS, target = src)))
return
user.visible_message(span_warning("[user] furiously claws at [src]!"), span_notice("You manage to clear away the stuff blocking the vent."), span_hear("You hear loud scraping noises."))
welded = FALSE
@@ -334,7 +334,7 @@
. += "It seems welded shut."
/obj/machinery/atmospherics/components/unary/vent_scrubber/attack_alien(mob/user, list/modifiers)
if(!welded || !(do_after(user, 20, target = src)))
if(!welded || !(do_after(user, 2 SECONDS, target = src)))
return
user.visible_message(span_warning("[user] furiously claws at [src]!"), span_notice("You manage to clear away the stuff blocking the scrubber."), span_hear("You hear loud scraping noises."))
welded = FALSE
+1 -1
View File
@@ -64,7 +64,7 @@
to_chat(user, span_notice("[target] slithers into [src]."))
/obj/item/clothing/shoes/cowboy/container_resist_act(mob/living/user)
if(!do_after(user, 10, target = user))
if(!do_after(user, 1 SECONDS, target = user))
return
user.forceMove(drop_location())
@@ -124,7 +124,7 @@
if(smile == FALSE)
var/obj/item/toy/crayon/CR = hitting_item
to_chat(user, span_notice("You start drawing a smiley face on the helmet's visor.."))
if(do_after(user, 25, target = src))
if(do_after(user, 2.5 SECONDS, target = src))
smile = TRUE
smile_color = CR.paint_color
to_chat(user, "You draw a smiley on the helmet visor.")
+1 -1
View File
@@ -273,7 +273,7 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/computer/auxiliary_base, 32)
to_chat(user, span_notice("You begin setting the landing zone parameters..."))
setting = TRUE
if(!do_after(user, 50, target = user)) //You get a few seconds to cancel if you do not want to drop there.
if(!do_after(user, 5 SECONDS, target = user)) //You get a few seconds to cancel if you do not want to drop there.
setting = FALSE
return
setting = FALSE
@@ -120,7 +120,7 @@
if(isturf(user.loc))
user.visible_message(span_hierophant_warning("[user] starts fiddling with [src]'s pommel..."), \
span_notice("You start detaching the hierophant beacon..."))
if(do_after(user, 50, target = user) && !beacon)
if(do_after(user, 5 SECONDS, target = user) && !beacon)
var/turf/user_turf = get_turf(user)
playsound(user_turf,'sound/magic/blind.ogg', 200, TRUE, -4)
new /obj/effect/temp_visual/hierophant/telegraph/teleport(user_turf, user)
@@ -149,7 +149,7 @@
beacon.icon_state = "hierophant_tele_on"
var/obj/effect/temp_visual/hierophant/telegraph/edge/user_telegraph = new /obj/effect/temp_visual/hierophant/telegraph/edge(user.loc)
var/obj/effect/temp_visual/hierophant/telegraph/edge/beacon_telegraph = new /obj/effect/temp_visual/hierophant/telegraph/edge(beacon.loc)
if(do_after(user, 40, target = user) && user && beacon)
if(do_after(user, 4 SECONDS, target = user) && user && beacon)
var/turf/destination = get_turf(beacon)
var/turf/source = get_turf(user)
if(destination.is_blocked_turf(TRUE))
@@ -162,7 +162,7 @@
new /obj/effect/temp_visual/hierophant/telegraph(source, user)
playsound(destination,'sound/magic/wand_teleport.ogg', 200, TRUE)
playsound(source,'sound/machines/airlockopen.ogg', 200, TRUE)
if(!do_after(user, 3, target = user) || !user || !beacon || QDELETED(beacon)) //no walking away shitlord
if(!do_after(user, 0.3 SECONDS, target = user) || !user || !beacon || QDELETED(beacon)) //no walking away shitlord
teleporting = FALSE
if(user)
user.update_mob_action_buttons()
+5 -5
View File
@@ -105,22 +105,22 @@
return
var/failText = span_warning("The snake seems unsatisfied with your incomplete oath and returns to its previous place on the rod, returning to its dormant, wooden state. You must stand still while completing your oath!")
to_chat(itemUser, span_notice("The wooden snake that was carved into the rod seems to suddenly come alive and begins to slither down your arm! The compulsion to help others grows abnormally strong..."))
if(do_after(itemUser, 40, target = itemUser))
if(do_after(itemUser, 4 SECONDS, target = itemUser))
itemUser.say("I swear to fulfill, to the best of my ability and judgment, this covenant:", forced = "hippocratic oath")
else
to_chat(itemUser, failText)
return
if(do_after(itemUser, 20, target = itemUser))
if(do_after(itemUser, 2 SECONDS, target = itemUser))
itemUser.say("I will apply, for the benefit of the sick, all measures that are required, avoiding those twin traps of overtreatment and therapeutic nihilism.", forced = "hippocratic oath")
else
to_chat(itemUser, failText)
return
if(do_after(itemUser, 30, target = itemUser))
if(do_after(itemUser, 3 SECONDS, target = itemUser))
itemUser.say("I will remember that I remain a member of society, with special obligations to all my fellow human beings, those sound of mind and body as well as the infirm.", forced = "hippocratic oath")
else
to_chat(itemUser, failText)
return
if(do_after(itemUser, 30, target = itemUser))
if(do_after(itemUser, 3 SECONDS, target = itemUser))
itemUser.say("If I do not violate this oath, may I enjoy life and art, respected while I live and remembered with affection thereafter. May I always act so as to preserve the finest traditions of my calling and may I long experience the joy of healing those who seek my help.", forced = "hippocratic oath")
else
to_chat(itemUser, failText)
@@ -163,7 +163,7 @@
/obj/item/clothing/neck/necklace/memento_mori/proc/memento(mob/living/carbon/human/user)
to_chat(user, span_warning("You feel your life being drained by the pendant..."))
if(do_after(user, 40, target = user))
if(do_after(user, 4 SECONDS, target = user))
to_chat(user, span_notice("Your lifeforce is now linked to the pendant! You feel like removing it would kill you, and yet you instinctively know that until then, you won't die."))
user.add_traits(list(TRAIT_NODEATH, TRAIT_NOHARDCRIT, TRAIT_NOCRITDAMAGE), CLOTHING_TRAIT)
RegisterSignal(user, COMSIG_LIVING_HEALTH_UPDATE, PROC_REF(check_health))
@@ -14,7 +14,7 @@
to_chat(drone, span_warning("You're already in perfect condition!"))
return
drone.visible_message(span_notice("[drone] begins to cannibalize parts from [src]."), span_notice("You begin to cannibalize parts from [src]..."))
if(do_after(drone, 60, 0, target = src))
if(do_after(drone, 6 SECONDS, 0, target = src))
drone.visible_message(span_notice("[drone] repairs itself using [src]'s remains!"), span_notice("You repair yourself using [src]'s remains."))
drone.adjustBruteLoss(-src.maxHealth)
new /obj/effect/decal/cleanable/oil/streak(get_turf(src))
@@ -67,7 +67,7 @@
to_chat(user, span_warning("You can't seem to find the [pick(faux_gadgets)]! Without it, [src] [pick(faux_problems)]."))
return
user.visible_message(span_notice("[user] begins to reactivate [src]."), span_notice("You begin to reactivate [src]..."))
if(do_after(user, 30, 1, target = src))
if(do_after(user, 3 SECONDS, 1, target = src))
revive(HEAL_ALL)
user.visible_message(span_notice("[user] reactivates [src]!"), span_notice("You reactivate [src]."))
alert_drones(DRONE_NET_CONNECT)
@@ -11,7 +11,7 @@ GLOBAL_LIST_INIT(blacklisted_borg_hats, typecacheof(list( //Hats that don't real
if (getFireLoss() > 0 || getToxLoss() > 0)
if(src == user)
to_chat(user, span_notice("You start fixing yourself..."))
if(!do_after(user, 50, target = src))
if(!do_after(user, 5 SECONDS, target = src))
return
if (coil.use(1))
adjustFireLoss(-30)
@@ -52,7 +52,7 @@ GLOBAL_LIST_INIT(blacklisted_borg_hats, typecacheof(list( //Hats that don't real
return
to_chat(user, span_notice("You begin to place [W] on [src]'s head..."))
to_chat(src, span_notice("[user] is placing [W] on your head..."))
if(do_after(user, 30, target = src))
if(do_after(user, 3 SECONDS, target = src))
if (user.temporarilyRemoveItemFromInventory(W, TRUE))
place_on_head(W)
return
@@ -163,7 +163,7 @@
to_chat(user, span_warning("You need one length of cable to wire the ED-209!"))
return
to_chat(user, span_notice("You start to wire [src]..."))
if(do_after(user, 40, target = src))
if(do_after(user, 4 SECONDS, target = src))
if(coil.get_amount() >= 1 && build_step == ASSEMBLY_SEVENTH_STEP)
coil.use(1)
to_chat(user, span_notice("You wire [src]."))
@@ -550,7 +550,7 @@
to_chat(user, span_warning("You need one fluid duct to finish [src]"))
return
to_chat(user, span_notice("You start to pipe up [src]..."))
if(do_after(user, 40, target = src) && D.use(1))
if(do_after(user, 4 SECONDS, target = src) && D.use(1))
to_chat(user, span_notice("You pipe up [src]."))
var/mob/living/basic/bot/hygienebot/new_bot = new(drop_location())
new_bot.name = created_name
@@ -326,7 +326,7 @@
toggle_magnet()
visible_message(span_notice("[targetdirection ? "[src] begins installing a bridge plating." : "[src] begins to repair the hole."] "))
mode = BOT_REPAIRING
if(do_after(src, 50, target = target_turf) && mode == BOT_REPAIRING)
if(do_after(src, 5 SECONDS, target = target_turf) && mode == BOT_REPAIRING)
if(autotile) //Build the floor and include a tile.
if(replacetiles && tilestack)
target_turf.place_on_top(/turf/open/floor/plating, flags = CHANGETURF_INHERIT_AIR) //make sure a hull is actually below the floor tile
@@ -348,14 +348,14 @@
toggle_magnet()
mode = BOT_REPAIRING
visible_message(span_notice("[src] begins [(F.broken || F.burnt) ? "repairing the floor" : "placing a floor tile"]."))
if(do_after(src, 50, target = F) && mode == BOT_REPAIRING)
if(do_after(src, 5 SECONDS, target = F) && mode == BOT_REPAIRING)
success = TRUE
else if(replacetiles && tilestack && F.type != tilestack.turf_type)
toggle_magnet()
mode = BOT_REPAIRING
visible_message(span_notice("[src] begins replacing the floor tiles."))
if(do_after(src, 50, target = target_turf) && mode == BOT_REPAIRING && tilestack)
if(do_after(src, 5 SECONDS, target = target_turf) && mode == BOT_REPAIRING && tilestack)
success = TRUE
if(success)
@@ -753,7 +753,7 @@ Difficulty: Hard
var/obj/item/hierophant_club/club = attacking_item
if(club.beacon == src)
to_chat(user, span_notice("You start removing your hierophant beacon..."))
if(do_after(user, 50, target = src))
if(do_after(user, 5 SECONDS, target = src))
playsound(src,'sound/magic/blind.ogg', 100, TRUE, -4)
new /obj/effect/temp_visual/hierophant/telegraph/teleport(get_turf(src), user)
to_chat(user, span_hierophant_warning("You collect [src], reattaching it to the club!"))
@@ -223,7 +223,7 @@
to_chat(src, span_warning("You are already consuming another creature!"))
return FALSE
owner.visible_message(span_warning("[ooze] starts attempting to devour [target]!"), span_notice("You start attempting to devour [target]."))
if(!do_after(ooze, 15, target = ooze.pulling))
if(!do_after(ooze, 1.5 SECONDS, target = ooze.pulling))
return FALSE
var/mob/living/eat_target = ooze.pulling
+1 -1
View File
@@ -595,7 +595,7 @@ GLOBAL_LIST_INIT(paper_blanks, init_paper_blanks())
else
user.visible_message(span_warning("[user] starts putting [target] onto the photocopier!"), span_notice("You start putting [target] onto the photocopier..."))
if(do_after(user, 20, target = src))
if(do_after(user, 2 SECONDS, target = src))
if(!target || QDELETED(target) || QDELETED(src) || !Adjacent(target)) //check if the photocopier/target still exists.
return
+1 -1
View File
@@ -187,7 +187,7 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/ticket_machine, 32)
to_chat(user, span_notice("[src] refuses [I]! There [max_number - ticket_number == 1 ? "is" : "are"] still [max_number - ticket_number] ticket\s left!"))
return
to_chat(user, span_notice("You start to refill [src]'s ticket holder (doing this will reset its ticket count!)."))
if(do_after(user, 30, target = src))
if(do_after(user, 3 SECONDS, target = src))
to_chat(user, span_notice("You insert [I] into [src] as it whirs nondescriptly."))
qdel(I)
ticket_number = 0
@@ -36,7 +36,7 @@
/obj/machinery/plumbing/plunger_act(obj/item/plunger/P, mob/living/user, reinforced)
to_chat(user, span_notice("You start furiously plunging [name]."))
if(do_after(user, 30, target = src))
if(do_after(user, 3 SECONDS, target = src))
to_chat(user, span_notice("You finish plunging the [name]."))
reagents.expose(get_turf(src), TOUCH) //splash on the floor
reagents.clear_reagents()
+1 -1
View File
@@ -24,7 +24,7 @@
/obj/machinery/iv_drip/plumbing/plunger_act(obj/item/plunger/P, mob/living/user, reinforced)
to_chat(user, span_notice("You start furiously plunging [name]."))
if(do_after(user, 30, target = src))
if(do_after(user, 3 SECONDS, target = src))
to_chat(user, span_notice("You finish plunging the [name]."))
reagents.expose(get_turf(src), TOUCH) //splash on the floor
reagents.clear_reagents()
+1 -1
View File
@@ -116,7 +116,7 @@
return FALSE
to_chat(user, span_notice("AI accepted request. Transferring stored intelligence to [card]..."))
to_chat(occupier, span_notice("Transfer starting. You will be moved to [card] shortly."))
if(!do_after(user, 50, target = src))
if(!do_after(user, 5 SECONDS, target = src))
to_chat(occupier, span_warning("[user] was interrupted! Transfer canceled."))
transfer_in_progress = FALSE
return FALSE
+4 -4
View File
@@ -106,7 +106,7 @@
balloon_alert(user, "adding cables to the frame...")
playsound(loc, 'sound/items/deconstruct.ogg', 50, TRUE)
if(!do_after(user, 20, target = src))
if(!do_after(user, 2 SECONDS, target = src))
return ITEM_INTERACT_BLOCKING
if(installing_cable.get_amount() < 10 || !installing_cable)
return ITEM_INTERACT_BLOCKING
@@ -140,7 +140,7 @@
balloon_alert(user, "inserting the board...")
playsound(loc, 'sound/items/deconstruct.ogg', 50, TRUE)
if(!do_after(user, 10, target = src) || has_electronics)
if(!do_after(user, 1 SECONDS, target = src) || has_electronics)
return ITEM_INTERACT_BLOCKING
has_electronics = APC_ELECTRONICS_INSTALLED
@@ -195,7 +195,7 @@
if((machine_stat & BROKEN) && opened == APC_COVER_REMOVED && has_electronics && terminal) // Cover is the only thing broken, we do not need to remove elctronicks to replace cover
user.visible_message(span_notice("[user.name] replaces missing APC's cover."))
balloon_alert(user, "replacing APC's cover...")
if(!do_after(user, 20, target = src)) // replacing cover is quicker than replacing whole frame
if(!do_after(user, 2 SECONDS, target = src)) // replacing cover is quicker than replacing whole frame
return ITEM_INTERACT_BLOCKING
balloon_alert(user, "cover replaced")
qdel(wallframe)
@@ -209,7 +209,7 @@
return ITEM_INTERACT_BLOCKING
user.visible_message(span_notice("[user.name] replaces the damaged APC frame with a new one."))
balloon_alert(user, "replacing damaged frame...")
if(!do_after(user, 50, target = src))
if(!do_after(user, 5 SECONDS, target = src))
return ITEM_INTERACT_BLOCKING
balloon_alert(user, "replaced frame")
qdel(wallframe)
+1 -1
View File
@@ -576,7 +576,7 @@ GLOBAL_LIST_INIT(wire_node_generating_types, typecacheof(list(/obj/structure/gri
if(user == H)
user.visible_message(span_notice("[user] starts to fix some of the wires in [H]'s [affecting.name]."), span_notice("You start fixing some of the wires in [H == user ? "your" : "[H]'s"] [affecting.name]."))
/* SKYRAT EDIT START - ORIGINAL:
if(!do_after(user, 50, H))
if(!do_after(user, 5 SECONDS, H))
return
*/
// SKYRAT EDIT CHANGE START
+1 -1
View File
@@ -145,7 +145,7 @@
to_chat(user, span_notice("You start building the power terminal..."))
playsound(src.loc, 'sound/items/deconstruct.ogg', 50, TRUE)
if(do_after(user, 20, target = src))
if(do_after(user, 2 SECONDS, target = src))
if(cable.get_amount() < 10 || !cable)
return
var/obj/structure/cable/connected_cable = turf.get_cable_node(terminal_cable_layer) //get the connecting node cable, if there's one
+1 -1
View File
@@ -593,7 +593,7 @@
semicd = TRUE
if(!bypass_timer && (!do_after(user, 120, target) || user.zone_selected != BODY_ZONE_PRECISE_MOUTH))
if(!bypass_timer && (!do_after(user, 12 SECONDS, target) || user.zone_selected != BODY_ZONE_PRECISE_MOUTH))
if(user)
if(user == target)
user.visible_message(span_notice("[user] decided not to shoot."))
+2 -2
View File
@@ -658,7 +658,7 @@ GLOBAL_LIST_INIT(gun_saw_types, typecacheof(list(
user.visible_message(span_danger("[src] goes off!"), span_danger("[src] goes off in your face!"))
return
if(do_after(user, 30, target = src))
if(do_after(user, 3 SECONDS, target = src))
if(sawn_off)
return
user.visible_message(span_notice("[user] shortens [src]!"), span_notice("You shorten [src]."))
@@ -688,7 +688,7 @@ GLOBAL_LIST_INIT(gun_saw_types, typecacheof(list(
user.changeNext_move(CLICK_CD_MELEE)
balloon_alert(user, "cleaning...")
if(do_after(user, 100, target = src))
if(do_after(user, 10 SECONDS, target = src))
misfire_probability = initial(misfire_probability)
balloon_alert(user, "fouling cleaned out")
return TRUE
@@ -501,7 +501,7 @@
var/picked_option = show_radial_menu(user, src, choose_options, radius = 38, require_near = TRUE)
if(grinded && in_range(src, user) && user.is_holding(I) && picked_option)
to_chat(user, span_notice("You start grinding..."))
if(do_after(user, 25, target = src))
if(do_after(user, 2.5 SECONDS, target = src))
user.adjustStaminaLoss(40)
switch(picked_option)
if("Juice")
+1 -1
View File
@@ -80,7 +80,7 @@
movable_loc.relay_container_resist_act(user, object)
return
to_chat(user, span_notice("You lean on the back of [object] and start pushing to rip the wrapping around it."))
if(do_after(user, 50, target = object))
if(do_after(user, 5 SECONDS, target = object))
if(!user || user.stat != CONSCIOUS || user.loc != object || object.loc != src)
return
to_chat(user, span_notice("You successfully removed [object]'s wrapping!"))
@@ -54,7 +54,7 @@ Slimecrossing Potions
peace_target.visible_message(span_danger("[user] starts to drink [src]!"),
span_danger("You start to drink [src]!"))
if(!do_after(user, 100, target = peace_target))
if(!do_after(user, 10 SECONDS, target = peace_target))
return
if(peace_target != user)
to_chat(user, span_notice("You feed [peace_target] [src]!"))
@@ -91,7 +91,7 @@ Slimecrossing Potions
love_target.visible_message(span_danger("[user] starts to feed [love_target] a love potion!"),
span_userdanger("[user] starts to feed you a love potion!"))
if(!do_after(user, 50, target = love_target))
if(!do_after(user, 5 SECONDS, target = love_target))
return
to_chat(user, span_notice("You feed [love_target] the love potion!"))
to_chat(love_target, span_notice("You develop feelings for [user], and anyone [user.p_they()] like[user.p_s()]."))
@@ -174,7 +174,7 @@ Chilling extracts:
for(var/mob/living/M in allies)
var/datum/status_effect/slimerecall/S = M.apply_status_effect(/datum/status_effect/slimerecall)
S.target = user
if(do_after(user, 100, target=src))
if(do_after(user, 10 SECONDS, target=src))
to_chat(user, span_notice("[src] shatters as it tears a hole in reality, snatching the linked individuals from the void!"))
for(var/mob/living/M in allies)
var/datum/status_effect/slimerecall/S = M.has_status_effect(/datum/status_effect/slimerecall)
@@ -66,7 +66,7 @@ Consuming extracts:
fed = TRUE
else
M.visible_message(span_danger("[user] tries to force [M] to eat [src]!"), span_userdanger("[user] tries to force you to eat [src]!"))
if(do_after(user, 20, target = M))
if(do_after(user, 2 SECONDS, target = M))
fed = TRUE
M.visible_message(span_danger("[user] forces [M] to eat [src]!"), span_warning("[user] forces you to eat [src]."))
if(fed)
@@ -108,7 +108,7 @@
return 120
if(SLIME_ACTIVATE_MAJOR)
to_chat(user, span_notice("Your [name] starts pulsing..."))
if(do_after(user, 40, target = user))
if(do_after(user, 4 SECONDS, target = user))
var/mob/living/basic/slime/new_slime = new(get_turf(user), /datum/slime_type/grey)
playsound(user, 'sound/effects/splat.ogg', 50, TRUE)
to_chat(user, span_notice("You spit out [new_slime]."))
@@ -128,7 +128,7 @@
switch(activation_type)
if(SLIME_ACTIVATE_MINOR)
user.visible_message(span_warning("[user] starts shaking!"),span_notice("Your [name] starts pulsing gently..."))
if(do_after(user, 40, target = user))
if(do_after(user, 4 SECONDS, target = user))
var/mob/living/spawned_mob = create_random_mob(user.drop_location(), FRIENDLY_SPAWN)
spawned_mob.faction |= FACTION_NEUTRAL
playsound(user, 'sound/effects/splat.ogg', 50, TRUE)
@@ -137,7 +137,7 @@
if(SLIME_ACTIVATE_MAJOR)
user.visible_message(span_warning("[user] starts shaking violently!"),span_warning("Your [name] starts pulsing violently..."))
if(do_after(user, 50, target = user))
if(do_after(user, 5 SECONDS, target = user))
var/mob/living/spawned_mob = create_random_mob(user.drop_location(), HOSTILE_SPAWN)
if(!user.combat_mode)
spawned_mob.faction |= FACTION_NEUTRAL
@@ -279,7 +279,7 @@
if(SLIME_ACTIVATE_MAJOR)
user.visible_message(span_warning("[user]'s skin starts flashing intermittently..."), span_warning("Your skin starts flashing intermittently..."))
if(do_after(user, 25, target = user))
if(do_after(user, 2.5 SECONDS, target = user))
empulse(user, 1, 2)
user.visible_message(span_warning("[user]'s skin flashes!"), span_warning("Your skin flashes as you emit an electromagnetic pulse!"))
return 600
@@ -384,7 +384,7 @@
switch(activation_type)
if(SLIME_ACTIVATE_MINOR)
to_chat(user, span_warning("You feel yourself reverting to human form..."))
if(do_after(user, 120, target = user))
if(do_after(user, 12 SECONDS, target = user))
to_chat(user, span_warning("You feel human again!"))
user.set_species(/datum/species/human)
return
@@ -392,7 +392,7 @@
if(SLIME_ACTIVATE_MAJOR)
to_chat(user, span_warning("You feel yourself radically changing your slime type..."))
if(do_after(user, 120, target = user))
if(do_after(user, 12 SECONDS, target = user))
to_chat(user, span_warning("You feel different!"))
user.set_species(pick(/datum/species/jelly/slime, /datum/species/jelly/stargazer))
return
@@ -437,7 +437,7 @@
if(SLIME_ACTIVATE_MAJOR)
to_chat(user, span_warning("You feel your own light turning dark..."))
if(do_after(user, 120, target = user))
if(do_after(user, 12 SECONDS, target = user))
to_chat(user, span_warning("You feel a longing for darkness."))
user.set_species(pick(/datum/species/shadow))
return
@@ -459,7 +459,7 @@
if(SLIME_ACTIVATE_MAJOR)
user.visible_message(span_warning("[user]'s skin starts pulsing and glowing ominously..."), span_userdanger("You feel unstable..."))
if(do_after(user, 60, target = user))
if(do_after(user, 6 SECONDS, target = user))
to_chat(user, span_userdanger("You explode!"))
explosion(user, devastation_range = 1, heavy_impact_range = 3, light_impact_range = 6, explosion_cause = src)
user.investigate_log("has been gibbed by an oil slime extract explosion.", INVESTIGATE_DEATHS)
@@ -487,7 +487,7 @@
if(SLIME_ACTIVATE_MAJOR)
to_chat(user, span_warning("You feel your body rapidly hardening..."))
if(do_after(user, 120, target = user))
if(do_after(user, 12 SECONDS, target = user))
to_chat(user, span_warning("You feel solid."))
user.set_species(/datum/species/golem)
return
@@ -511,7 +511,7 @@
switch(activation_type)
if(SLIME_ACTIVATE_MINOR)
to_chat(user, span_warning("You feel your body vibrating..."))
if(do_after(user, 25, target = user))
if(do_after(user, 2.5 SECONDS, target = user))
to_chat(user, span_warning("You teleport!"))
do_teleport(user, get_turf(user), 6, asoundin = 'sound/weapons/emitter2.ogg', channel = TELEPORT_CHANNEL_BLUESPACE)
return 300
@@ -598,7 +598,7 @@
if(SLIME_ACTIVATE_MAJOR)
to_chat(user, span_warning("You feel time slow down..."))
if(do_after(user, 30, target = user))
if(do_after(user, 3 SECONDS, target = user))
new /obj/effect/timestop(get_turf(user), 2, 50, list(user))
return 900
+1 -1
View File
@@ -397,7 +397,7 @@
playsound(loc, 'sound/weapons/slice.ogg', 50, TRUE, -1)
user.visible_message(span_warning("[user] begins to cut open [src]."),\
span_notice("You begin to cut open [src]..."))
if(do_after(user, 54, target = src))
if(do_after(user, 5.4 SECONDS, target = src))
drop_organs(user, TRUE)
else
return ..()
@@ -318,7 +318,7 @@ GLOBAL_DATUM(cargo_ripley, /obj/vehicle/sealed/mecha/ripley/cargo)
/obj/item/mecha_parts/mecha_equipment/ejector/relay_container_resist_act(mob/living/user, obj/container)
to_chat(user, span_notice("You lean on the back of [container] and start pushing so it falls out of [src]."))
if(do_after(user, 300, target = container))
if(do_after(user, 30 SECONDS, target = container))
if(!user || user.stat != CONSCIOUS || user.loc != src || container.loc != src )
return
to_chat(user, span_notice("You successfully pushed [container] out of [src]!"))
+1 -1
View File
@@ -77,7 +77,7 @@
if(!eddie_murphy)
return ..()
user.visible_message(span_warning("[user] begins cleaning [eddie_murphy] out of [src]."), span_warning("You begin cleaning [eddie_murphy] out of [src]..."))
if(!do_after(user, 60, target = src))
if(!do_after(user, 6 SECONDS, target = src))
return ..()
user.visible_message(span_warning("[user] cleans [eddie_murphy] out of [src]."), span_warning("You manage to get [eddie_murphy] out of [src]."))
eddie_murphy.forceMove(drop_location())
+1 -1
View File
@@ -1196,7 +1196,7 @@ GLOBAL_LIST_EMPTY(vending_machines_to_restock)
if(tilted && !user.buckled && !isAdminGhostAI(user))
to_chat(user, span_notice("You begin righting [src]."))
if(do_after(user, 50, target=src))
if(do_after(user, 5 SECONDS, target=src))
untilt(user)
return