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spellecheck: existence not existance (#87862)
## About The Pull Request existance doesnt exist so i changed it to existence ## Why It's Good For The Game existance dosent exist ## Changelog 🆑 spellcheck: spellecheck: existence not existance /🆑
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@@ -30,7 +30,7 @@ SUBSYSTEM_DEF(economy)
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var/list/bank_accounts_by_id = list()
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/// A list of bank accounts indexed by their assigned job typepath.
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var/list/bank_accounts_by_job = list()
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///List of the departmental budget cards in existance.
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///List of the departmental budget cards in existence.
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var/list/dep_cards = list()
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/// A var that collects the total amount of credits owned in player accounts on station, reset and recounted on fire()
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var/station_total = 0
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@@ -376,7 +376,7 @@
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return COMSIG_USB_CABLE_CONNECTED_TO_CIRCUIT
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/**
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* Determines if a user is authorized to see the existance of this shell. Returns false if they are not
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* Determines if a user is authorized to see the existence of this shell. Returns false if they are not
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*
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* Arguments:
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* * user - The user to check if they are authorized
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@@ -230,7 +230,7 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/newscaster, 30)
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data["channelLocked"] = current_channel.locked
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data["channelCensored"] = current_channel.censored
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//We send all the information about all messages in existance.
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//We send all the information about all messages in existence.
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data["messages"] = message_list
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data["wanted"] = wanted_info
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@@ -128,7 +128,7 @@ ADMIN_VERB(access_news_network, R_ADMIN, "Access Newscaster Network", "Allows yo
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data["channelLocked"] = current_channel.locked
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data["channelCensored"] = current_channel.censored
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//We send all the information about all channels and all messages in existance.
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//We send all the information about all channels and all messages in existence.
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data["channels"] = channel_list
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data["messages"] = message_list
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data["wanted"] = wanted_info
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@@ -502,7 +502,7 @@ ADMIN_VERB(cmd_admin_pm_panel, R_NONE, "Admin PM", "Show a list of clients to PM
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return TRUE
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/// Notifies all admins about the existance of an admin pm, then logs the pm
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/// Notifies all admins about the existence of an admin pm, then logs the pm
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/// message_target here can be either [EXTERNAL_PM_USER], indicating that this message is intended for some external chat channel
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/// or a /client, in which case we send in the standard form
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/// log_message is the raw message to send, it will be filtered and treated to ensure we do not break any text handling
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@@ -114,7 +114,7 @@
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their_poor_arm.dismember()
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qdel(their_poor_arm)
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else
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to_chat(human_user,span_danger("You pull your hand away from the hole as the eldritch energy flails, trying to latch onto existance itself!"))
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to_chat(human_user,span_danger("You pull your hand away from the hole as the eldritch energy flails, trying to latch onto existence itself!"))
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return TRUE
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/obj/effect/visible_heretic_influence/attack_tk(mob/user)
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@@ -7,7 +7,7 @@
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*/
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/datum/action/cooldown/spell/jaunt/space_crawl
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name = "Space Phase"
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desc = "Allows you to phase in and out of existance while in space or misc tiles."
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desc = "Allows you to phase in and out of existence while in space or misc tiles."
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background_icon_state = "bg_heretic"
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overlay_icon_state = "bg_heretic_border"
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@@ -31,10 +31,10 @@
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/// Whether the spell requires wizard garb or not
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var/requires_wizard_garb = FALSE
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/// Used so you can't have specific spells together
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var/list/no_coexistance_typecache
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var/list/no_coexistence_typecache
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/datum/spellbook_entry/New()
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no_coexistance_typecache = typecacheof(no_coexistance_typecache)
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no_coexistence_typecache = typecacheof(no_coexistence_typecache)
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if(ispath(spell_type))
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if(isnull(limit))
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@@ -68,13 +68,13 @@
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if(!isnull(limit) && times >= limit)
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return FALSE
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for(var/spell in user.actions)
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if(is_type_in_typecache(spell, no_coexistance_typecache))
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if(is_type_in_typecache(spell, no_coexistence_typecache))
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return FALSE
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var/datum/antagonist/wizard/wizard_datum = user.mind.has_antag_datum(/datum/antagonist/wizard)
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if(!wizard_datum)
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return TRUE
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for(var/perks in wizard_datum.perks)
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if(is_type_in_typecache(perks, no_coexistance_typecache))
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if(is_type_in_typecache(perks, no_coexistence_typecache))
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return FALSE
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if(is_type_in_list(src, wizard_datum.perks))
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to_chat(user, span_warning("This perk already learned!"))
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@@ -55,7 +55,7 @@
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it will become easier for others to find your item of power."
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spell_type = /datum/action/cooldown/spell/lichdom
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category = SPELLBOOK_CATEGORY_DEFENSIVE
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no_coexistance_typecache = list(/datum/action/cooldown/spell/splattercasting, /datum/spellbook_entry/perks/wormborn)
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no_coexistence_typecache = list(/datum/action/cooldown/spell/splattercasting, /datum/spellbook_entry/perks/wormborn)
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/datum/spellbook_entry/chuunibyou
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name = "Chuuni Invocations"
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@@ -77,7 +77,7 @@
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spell_type = /datum/action/cooldown/spell/conjure_item/infinite_guns/gun
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category = SPELLBOOK_CATEGORY_OFFENSIVE
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cost = 3
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no_coexistance_typecache = list(/datum/action/cooldown/spell/conjure_item/infinite_guns/arcane_barrage)
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no_coexistence_typecache = list(/datum/action/cooldown/spell/conjure_item/infinite_guns/arcane_barrage)
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/datum/spellbook_entry/arcane_barrage
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name = "Arcane Barrage"
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@@ -85,7 +85,7 @@
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spell_type = /datum/action/cooldown/spell/conjure_item/infinite_guns/arcane_barrage
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category = SPELLBOOK_CATEGORY_OFFENSIVE
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cost = 3
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no_coexistance_typecache = list(/datum/action/cooldown/spell/conjure_item/infinite_guns/gun)
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no_coexistence_typecache = list(/datum/action/cooldown/spell/conjure_item/infinite_guns/gun)
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/datum/spellbook_entry/barnyard
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name = "Barnyard Curse"
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@@ -99,7 +99,7 @@
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draining from you over time. You can replenish it from your victims, specifically their necks."
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spell_type = /datum/action/cooldown/spell/splattercasting
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category = SPELLBOOK_CATEGORY_OFFENSIVE
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no_coexistance_typecache = list(/datum/action/cooldown/spell/lichdom)
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no_coexistence_typecache = list(/datum/action/cooldown/spell/lichdom)
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/datum/spellbook_entry/sanguine_strike
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name = "Exsanguinating Strike"
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@@ -60,7 +60,7 @@
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desc = "Your soul is infested with mana worms. When you die, you will be reborn as a large worm. \
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When the worm dies, it has no such luck. Parasitic infection prevents you from binding your soul to objects."
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hud_icon = "wormborn"
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no_coexistance_typecache = list(/datum/action/cooldown/spell/lichdom)
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no_coexistence_typecache = list(/datum/action/cooldown/spell/lichdom)
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/datum/spellbook_entry/perks/wormborn/buy_spell(mob/living/carbon/human/user, obj/item/spellbook/book, log_buy)
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. = ..()
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@@ -111,7 +111,7 @@
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return FALSE
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var/datum/beam/draining_beam = Beam(target, icon_state = "drain_life")
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if(!do_after(src, 4.6 SECONDS, target, timed_action_flags = (IGNORE_HELD_ITEM | IGNORE_INCAPACITATED))) //As one cannot prove the existance of ghosts, ghosts cannot prove the existance of the target they were draining.
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if(!do_after(src, 4.6 SECONDS, target, timed_action_flags = (IGNORE_HELD_ITEM | IGNORE_INCAPACITATED))) //As one cannot prove the existence of ghosts, ghosts cannot prove the existence of the target they were draining.
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to_chat(src, span_revenwarning("[target ? "[target]'s soul has" : "[target_They_have]"] been drawn out of your grasp. The link has been broken."))
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if(target)
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target.visible_message(
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@@ -243,7 +243,7 @@
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//This also means we have no need to track distance, as the doview() proc does it all for us.
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//Darkness fucks oview up hard. I've tried dview() but it doesn't seem to work
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//I hate existance
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//I hate existence
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for(var/atom/A as anything in typecache_filter_list(oview(zap_range+2, source), things_to_shock))
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if(!(zap_flags & ZAP_ALLOW_DUPLICATES) && LAZYACCESS(shocked_targets, A))
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continue
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@@ -5,7 +5,7 @@
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*/
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/datum/action/cooldown/spell/jaunt/bloodcrawl
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name = "Blood Crawl"
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desc = "Allows you to phase in and out of existance via pools of blood."
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desc = "Allows you to phase in and out of existence via pools of blood."
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background_icon_state = "bg_demon"
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overlay_icon_state = "bg_demon_border"
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@@ -158,7 +158,7 @@
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*/
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/datum/action/cooldown/spell/jaunt/bloodcrawl/slaughter_demon
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name = "Voracious Blood Crawl"
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desc = "Allows you to phase in and out of existance via pools of blood. If you are dragging someone in critical or dead, \
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desc = "Allows you to phase in and out of existence via pools of blood. If you are dragging someone in critical or dead, \
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they will be consumed by you, fully healing you."
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/// The sound played when someone's consumed.
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var/consume_sound = 'sound/effects/magic/demon_consume.ogg'
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@@ -285,7 +285,7 @@
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*/
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/datum/action/cooldown/spell/jaunt/bloodcrawl/slaughter_demon/funny
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name = "Friendly Blood Crawl"
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desc = "Allows you to phase in and out of existance via pools of blood. If you are dragging someone in critical or dead - I mean, \
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desc = "Allows you to phase in and out of existence via pools of blood. If you are dragging someone in critical or dead - I mean, \
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sleeping, when entering a blood pool, they will be invited to a party and fully heal you!"
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consume_sound = 'sound/misc/scary_horn.ogg'
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