Improved Medical Tools and Medkits by Onule! (#69109)
imageadd: Completely resprites all medkits! imageadd: Completely resprites all medical tools!
@@ -256,6 +256,7 @@
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name = "combat medical kit"
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desc = "I hope you've got insurance."
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icon_state = "medkit_tactical"
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inhand_icon_state = "medkit-tactical"
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damagetype_healed = "all"
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/obj/item/storage/medkit/tactical/Initialize(mapload)
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@@ -5,7 +5,6 @@
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icon_state = "retractor"
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lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
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inhand_icon_state = "clamps"
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custom_materials = list(/datum/material/iron = 6000, /datum/material/glass = 3000, /datum/material/silver = 3000)
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flags_1 = CONDUCT_1
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item_flags = SURGICAL_TOOL
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@@ -25,7 +24,6 @@
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icon_state = "hemostat"
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lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
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inhand_icon_state = "clamps"
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custom_materials = list(/datum/material/iron = 5000, /datum/material/glass = 2500, /datum/material/silver = 2500)
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flags_1 = CONDUCT_1
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item_flags = SURGICAL_TOOL
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@@ -47,7 +45,6 @@
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icon_state = "cautery"
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lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
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inhand_icon_state = "cautery"
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custom_materials = list(/datum/material/iron = 2500, /datum/material/glass = 750, /datum/material/silver = 1250)
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flags_1 = CONDUCT_1
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item_flags = SURGICAL_TOOL
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@@ -69,6 +66,8 @@
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desc = "It projects a high power laser used for medical applications."
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icon = 'icons/obj/surgery.dmi'
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icon_state = "e_cautery"
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lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
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custom_materials = list(/datum/material/iron = 4000, /datum/material/glass = 2000, /datum/material/plasma = 2000, /datum/material/uranium = 3000, /datum/material/titanium = 3000)
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hitsound = 'sound/items/welder.ogg'
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w_class = WEIGHT_CLASS_NORMAL
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@@ -109,8 +108,8 @@
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desc = "You can drill using this item. You dig?"
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icon = 'icons/obj/surgery.dmi'
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icon_state = "drill"
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lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
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lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
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hitsound = 'sound/weapons/circsawhit.ogg'
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custom_materials = list(/datum/material/iron = 10000, /datum/material/glass = 6000, /datum/material/silver = 5000)
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flags_1 = CONDUCT_1
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@@ -151,7 +150,6 @@
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icon_state = "scalpel"
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lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
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inhand_icon_state = "scalpel"
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flags_1 = CONDUCT_1
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item_flags = SURGICAL_TOOL
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force = 10
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@@ -277,6 +275,8 @@
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desc = "An advanced scalpel which uses laser technology to cut."
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icon = 'icons/obj/surgery.dmi'
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icon_state = "e_scalpel"
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lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
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custom_materials = list(/datum/material/iron = 6000, /datum/material/glass = 1500, /datum/material/silver = 2000, /datum/material/gold = 1500, /datum/material/diamond = 200, /datum/material/titanium = 4000)
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hitsound = 'sound/weapons/blade1.ogg'
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force = 16
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@@ -284,7 +284,7 @@
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toolspeed = 0.7
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light_system = MOVABLE_LIGHT
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light_range = 1
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light_color = LIGHT_COLOR_GREEN
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light_color = LIGHT_COLOR_BLUE
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sharpness = SHARP_EDGED
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/obj/item/scalpel/advanced/Initialize(mapload)
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@@ -328,6 +328,8 @@
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icon = 'icons/obj/surgery.dmi'
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custom_materials = list(/datum/material/iron = 12000, /datum/material/glass = 4000, /datum/material/silver = 4000, /datum/material/titanium = 5000)
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icon_state = "adv_retractor"
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lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
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w_class = WEIGHT_CLASS_NORMAL
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toolspeed = 0.7
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@@ -442,7 +444,7 @@
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name = "bonesetter"
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desc = "For setting things right."
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icon = 'icons/obj/surgery.dmi'
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icon_state = "bone setter"
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icon_state = "bonesetter"
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lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
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custom_materials = list(/datum/material/iron = 5000, /datum/material/glass = 2500, /datum/material/silver = 2500)
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Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 1.7 KiB |
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Before Width: | Height: | Size: 5.3 KiB After Width: | Height: | Size: 6.6 KiB |
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Before Width: | Height: | Size: 5.2 KiB After Width: | Height: | Size: 6.5 KiB |
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Before Width: | Height: | Size: 81 KiB After Width: | Height: | Size: 82 KiB |
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Before Width: | Height: | Size: 44 KiB After Width: | Height: | Size: 45 KiB |