Improved Medical Tools and Medkits by Onule! (#69109)

imageadd: Completely resprites all medkits!
imageadd: Completely resprites all medical tools!
This commit is contained in:
Imaginos16
2022-08-12 16:56:58 -04:00
committed by GitHub
parent 9f7beefb26
commit c7e5ca401c
7 changed files with 11 additions and 8 deletions
@@ -256,6 +256,7 @@
name = "combat medical kit"
desc = "I hope you've got insurance."
icon_state = "medkit_tactical"
inhand_icon_state = "medkit-tactical"
damagetype_healed = "all"
/obj/item/storage/medkit/tactical/Initialize(mapload)
+10 -8
View File
@@ -5,7 +5,6 @@
icon_state = "retractor"
lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
inhand_icon_state = "clamps"
custom_materials = list(/datum/material/iron = 6000, /datum/material/glass = 3000, /datum/material/silver = 3000)
flags_1 = CONDUCT_1
item_flags = SURGICAL_TOOL
@@ -25,7 +24,6 @@
icon_state = "hemostat"
lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
inhand_icon_state = "clamps"
custom_materials = list(/datum/material/iron = 5000, /datum/material/glass = 2500, /datum/material/silver = 2500)
flags_1 = CONDUCT_1
item_flags = SURGICAL_TOOL
@@ -47,7 +45,6 @@
icon_state = "cautery"
lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
inhand_icon_state = "cautery"
custom_materials = list(/datum/material/iron = 2500, /datum/material/glass = 750, /datum/material/silver = 1250)
flags_1 = CONDUCT_1
item_flags = SURGICAL_TOOL
@@ -69,6 +66,8 @@
desc = "It projects a high power laser used for medical applications."
icon = 'icons/obj/surgery.dmi'
icon_state = "e_cautery"
lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
custom_materials = list(/datum/material/iron = 4000, /datum/material/glass = 2000, /datum/material/plasma = 2000, /datum/material/uranium = 3000, /datum/material/titanium = 3000)
hitsound = 'sound/items/welder.ogg'
w_class = WEIGHT_CLASS_NORMAL
@@ -109,8 +108,8 @@
desc = "You can drill using this item. You dig?"
icon = 'icons/obj/surgery.dmi'
icon_state = "drill"
lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
hitsound = 'sound/weapons/circsawhit.ogg'
custom_materials = list(/datum/material/iron = 10000, /datum/material/glass = 6000, /datum/material/silver = 5000)
flags_1 = CONDUCT_1
@@ -151,7 +150,6 @@
icon_state = "scalpel"
lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
inhand_icon_state = "scalpel"
flags_1 = CONDUCT_1
item_flags = SURGICAL_TOOL
force = 10
@@ -277,6 +275,8 @@
desc = "An advanced scalpel which uses laser technology to cut."
icon = 'icons/obj/surgery.dmi'
icon_state = "e_scalpel"
lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
custom_materials = list(/datum/material/iron = 6000, /datum/material/glass = 1500, /datum/material/silver = 2000, /datum/material/gold = 1500, /datum/material/diamond = 200, /datum/material/titanium = 4000)
hitsound = 'sound/weapons/blade1.ogg'
force = 16
@@ -284,7 +284,7 @@
toolspeed = 0.7
light_system = MOVABLE_LIGHT
light_range = 1
light_color = LIGHT_COLOR_GREEN
light_color = LIGHT_COLOR_BLUE
sharpness = SHARP_EDGED
/obj/item/scalpel/advanced/Initialize(mapload)
@@ -328,6 +328,8 @@
icon = 'icons/obj/surgery.dmi'
custom_materials = list(/datum/material/iron = 12000, /datum/material/glass = 4000, /datum/material/silver = 4000, /datum/material/titanium = 5000)
icon_state = "adv_retractor"
lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
w_class = WEIGHT_CLASS_NORMAL
toolspeed = 0.7
@@ -442,7 +444,7 @@
name = "bonesetter"
desc = "For setting things right."
icon = 'icons/obj/surgery.dmi'
icon_state = "bone setter"
icon_state = "bonesetter"
lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
custom_materials = list(/datum/material/iron = 5000, /datum/material/glass = 2500, /datum/material/silver = 2500)
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