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Update human_defense.dm
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@@ -27,7 +27,7 @@ emp_act
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/mob/living/carbon/human/proc/checkarmor(obj/item/organ/limb/def_zone, type)
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if(!type) return 0
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var/protection = 0
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var/list/body_parts = list(head, wear_mask, wear_suit, w_uniform, back)
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var/list/body_parts = list(head, wear_mask, wear_suit, w_uniform, back, gloves, shoes, belt)
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for(var/bp in body_parts)
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if(!bp) continue
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if(bp && istype(bp ,/obj/item/clothing))
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