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Ups edge distance to prevent the shuttle from landing in necropolis walls
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@@ -424,7 +424,7 @@
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width = 3
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height = 4
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var/target_area = /area/lavaland/surface/outdoors
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var/edge_distance = 4
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var/edge_distance = 16
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// Minimal distance from the map edge, setting this too low can result in shuttle landing on the edge and getting "sliced"
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/obj/docking_port/stationary/random/initialize()
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