syndicate magboots and sprite fix

This commit is contained in:
paprka
2014-09-30 15:11:30 -07:00
parent 94c72605e2
commit c9db4d85d5
4 changed files with 14 additions and 0 deletions
+8
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@@ -388,6 +388,14 @@ var/list/uplink_items = list()
item = /obj/item/weapon/aiModule/syndicate
cost = 14
/datum/uplink_item/stolen/magboots
name = "Stolen Magboots"
desc = "A pair of magnetic boots with a Syndicate paintjob that assist with freer movement in space or on-station during gravitational generator failures. \
These reverse-engineered knockoffs of Nanotrasen's 'Advanced Magboots' slow you down in simulated-gravity environments much like the standard issue variety."
item = /obj/item/clothing/shoes/magboots/syndie
cost = 2
gamemodes = list(/datum/game_mode/nuclear)
/datum/uplink_item/device_tools/c4
name = "Composition C-4"
desc = "C-4 is plastic explosive of the common variety Composition C. You can use it to breach walls or connect a signaler to its wiring to make it remotely detonable. \
+6
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@@ -43,3 +43,9 @@
icon_state = "advmag0"
magboot_state = "advmag"
slowdown_active = SHOES_SLOWDOWN
/obj/item/clothing/shoes/magboots/syndie
desc = "Reverse-engineered magnetic boots that have a heavy magnetic pull. Property of Gorlex Marauders."
name = "blood-red magboots"
icon_state = "syndiemag0"
magboot_state = "syndiemag"
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