Removes useless commented-out what-if code from the 1970s

This commit is contained in:
vuonojenmustaturska
2017-10-07 15:33:09 +03:00
parent e4163a71d6
commit ca533a4447
3 changed files with 0 additions and 23 deletions
-2
View File
@@ -36,8 +36,6 @@
if(GLOB.use_preloader && (src.type == GLOB._preloader.target_path))//in case the instanciated atom is creating other atoms in New()
GLOB._preloader.load(src)
//. = ..() //uncomment if you are dumb enough to add a /datum/New() proc
var/do_initialize = SSatoms.initialized
if(do_initialize > INITIALIZATION_INSSATOMS)
args[1] = do_initialize == INITIALIZATION_INNEW_MAPLOAD
@@ -55,14 +55,6 @@ Borg Hypospray
//update_icon()
return 1
// Purely for testing purposes I swear~ //don't lie to me
/*
/obj/item/reagent_containers/borghypo/verb/add_cyanide()
set src in world
add_reagent("cyanide")
*/
// Use this to add more chemicals for the borghypo to produce.
/obj/item/reagent_containers/borghypo/proc/add_reagent(reagent)
reagent_ids |= reagent
@@ -124,19 +124,6 @@
build_path = /obj/item/grenade/chem_grenade/pyro
category = list("Weapons")
/* // Currently commented out, because it has no worthwhile useage yet.
/datum/design/cryo_grenade
name = "Cryo Grenade"
desc = "An advanced grenade that rapidly cools its contents upon detonation."
id = "cryo_Grenade"
req_tech = list("combat" = 3, "materials" = 3)
build_type = PROTOLATHE
materials = list(MAT_METAL = 2000, MAT_SILVER = 500)
build_path = /obj/item/grenade/chem_grenade/cryo
category = list("Weapons")
*/
/datum/design/adv_grenade
name = "Advanced Release Grenade"
desc = "An advanced grenade that can be detonated several times, best used with a repeating igniter."