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[MIRROR] Small TGUI tweaks and fixes (#353)
* Small TGUI tweaks and fixes (#52955) * LaborClaimConsole cleanup * UI tweaks * Small TGUI tweaks and fixes Co-authored-by: Arkatos1 <43862960+Arkatos1@users.noreply.github.com>
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@@ -8,12 +8,12 @@ GLOBAL_LIST(labor_sheet_values)
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icon = 'icons/obj/machines/mining_machines.dmi'
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icon_state = "console"
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density = FALSE
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/// Connected stacking machine
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var/obj/machinery/mineral/stacking_machine/laborstacker/stacking_machine = null
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/// Direction of the stacking machine
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var/machinedir = SOUTH
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var/obj/machinery/door/airlock/release_door
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var/door_tag = "prisonshuttle"
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var/obj/item/radio/Radio //needed to send messages to sec radio
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/// Needed to send messages to sec radio
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var/obj/item/radio/Radio
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/obj/machinery/mineral/labor_claim_console/Initialize()
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. = ..()
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@@ -39,12 +39,18 @@ GLOBAL_LIST(labor_sheet_values)
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ui = new(user, src, "LaborClaimConsole", name)
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ui.open()
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/obj/machinery/mineral/labor_claim_console/ui_static_data(mob/user)
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var/list/data = list()
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data["ores"] = GLOB.labor_sheet_values
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return data
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/obj/machinery/mineral/labor_claim_console/ui_data(mob/user)
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var/list/data = list()
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var/can_go_home = FALSE
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data["emagged"] = (obj_flags & EMAGGED) ? 1 : 0
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data["emagged"] = FALSE
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if(obj_flags & EMAGGED)
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data["emagged"] = TRUE
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can_go_home = TRUE
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var/obj/item/card/id/I = user.get_idcard(TRUE)
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@@ -63,43 +69,42 @@ GLOBAL_LIST(labor_sheet_values)
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if(stacking_machine)
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data["unclaimed_points"] = stacking_machine.points
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data["ores"] = GLOB.labor_sheet_values
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data["can_go_home"] = can_go_home
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return data
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/obj/machinery/mineral/labor_claim_console/ui_act(action, params)
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if(..())
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return
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var/mob/M = usr
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switch(action)
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if("claim_points")
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var/mob/M = usr
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var/obj/item/card/id/I = M.get_idcard(TRUE)
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if(istype(I, /obj/item/card/id/prisoner))
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var/obj/item/card/id/prisoner/P = I
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P.points += stacking_machine.points
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stacking_machine.points = 0
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to_chat(usr, "<span class='notice'>Points transferred.</span>")
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. = TRUE
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to_chat(M, "<span class='notice'>Points transferred.</span>")
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return TRUE
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else
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to_chat(usr, "<span class='alert'>No valid id for point transfer detected.</span>")
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to_chat(M, "<span class='alert'>No valid id for point transfer detected.</span>")
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if("move_shuttle")
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if(!alone_in_area(get_area(src), usr))
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to_chat(usr, "<span class='alert'>Prisoners are only allowed to be released while alone.</span>")
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else
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switch(SSshuttle.moveShuttle("laborcamp", "laborcamp_home", TRUE))
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if(1)
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to_chat(usr, "<span class='alert'>Shuttle not found.</span>")
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if(2)
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to_chat(usr, "<span class='alert'>Shuttle already at station.</span>")
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if(3)
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to_chat(usr, "<span class='alert'>No permission to dock could be granted.</span>")
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else
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if(!(obj_flags & EMAGGED))
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Radio.set_frequency(FREQ_SECURITY)
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Radio.talk_into(src, "A prisoner has returned to the station. Minerals and Prisoner ID card ready for retrieval.", FREQ_SECURITY)
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to_chat(usr, "<span class='notice'>Shuttle received message and will be sent shortly.</span>")
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. = TRUE
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if(!alone_in_area(get_area(src), M))
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to_chat(M, "<span class='alert'>Prisoners are only allowed to be released while alone.</span>")
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return
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switch(SSshuttle.moveShuttle("laborcamp", "laborcamp_home", TRUE))
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if(1)
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to_chat(M, "<span class='alert'>Shuttle not found.</span>")
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if(2)
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to_chat(M, "<span class='alert'>Shuttle already at station.</span>")
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if(3)
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to_chat(M, "<span class='alert'>No permission to dock could be granted.</span>")
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else
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if(!(obj_flags & EMAGGED))
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Radio.set_frequency(FREQ_SECURITY)
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Radio.talk_into(src, "A prisoner has returned to the station. Minerals and Prisoner ID card ready for retrieval.", FREQ_SECURITY)
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to_chat(M, "<span class='notice'>Shuttle received message and will be sent shortly.</span>")
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return TRUE
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/obj/machinery/mineral/labor_claim_console/proc/locate_stacking_machine()
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stacking_machine = locate(/obj/machinery/mineral/stacking_machine, get_step(src, machinedir))
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