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https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-23 05:00:55 +01:00
splork spear through the gut get fucked
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@@ -799,7 +799,9 @@
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user.stop_pulling()
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target.Stun(2)
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PoolOrNew(/obj/effect/overlay/temp/bloodsplatter, list(get_turf(target), get_dir(user, target)))
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impale_cooldown = world.time + initial(impale_cooldown)
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if(impale_cooldown > world.time)
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user << "<span class='warning'>You can't attack right now, wait [max(round((impale_cooldown - world.time)*0.1, 0.1), 0)] seconds!</span>"
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return
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..()
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if(issilicon(target))
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var/mob/living/silicon/S = target
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@@ -811,6 +813,7 @@
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M << "<span class='userdanger'>Your body flares with agony at [src]'s touch!</span>"
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M.adjustFireLoss(10)
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if(impaling)
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impale_cooldown = world.time + initial(impale_cooldown)
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attack_verb = list("stabbed", "poked", "slashed")
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if(target)
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user << "<span class='notice'>You prepare to remove your ratvarian spear from [target]...</span>"
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@@ -838,7 +841,7 @@
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if(target.stat == CONSCIOUS)
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target << "<span class='userdanger'>You scream in pain as [src] breaks within you!</span>"
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target.emote("scream")
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flash_color(target, color="#911414", time=7)
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flash_color(target, color="#911414", time=7)
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break_spear(get_turf(target))
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/obj/item/clockwork/ratvarian_spear/throw_impact(atom/target)
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