Adds the maglite. Security spawns with it in their sec belts. They have a decent force value and are a little better than the common flashlight. Sprites by Nienhaus. Can be held in the sec belt and the armour vest.

This commit is contained in:
Giacomand
2014-03-29 00:54:50 +00:00
parent 02d8594634
commit cc1d87afcf
7 changed files with 17 additions and 3 deletions
@@ -108,6 +108,15 @@
brightness_on = 2
/obj/item/device/flashlight/maglite
name = "maglite"
desc = "A robust flashlight used by security."
icon_state = "maglite"
item_state = "maglite"
force = 9 // Not as good as a stun baton.
brightness_on = 5 // A little better than the standard flashlight.
// the desk lamps are a bit special
/obj/item/device/flashlight/lamp
name = "desk lamp"
@@ -114,9 +114,14 @@
"/obj/item/ammo_casing/shotgun",
"/obj/item/ammo_box",
"/obj/item/weapon/reagent_containers/food/snacks/donut/normal",
"/obj/item/weapon/reagent_containers/food/snacks/donut/jelly"
"/obj/item/weapon/reagent_containers/food/snacks/donut/jelly",
"/obj/item/device/flashlight/maglite"
)
/obj/item/weapon/storage/belt/security/New()
..()
new /obj/item/device/flashlight/maglite(src)
/obj/item/weapon/storage/belt/soulstone
name = "soul stone belt"
desc = "Designed for ease of access to the shards during a fight, as to not let a single enemy spirit slip away"
+1 -1
View File
@@ -1,6 +1,6 @@
/obj/item/clothing/suit/armor
allowed = list(/obj/item/weapon/gun/energy,/obj/item/weapon/reagent_containers/spray/pepper,/obj/item/weapon/gun/projectile,/obj/item/ammo_box,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/handcuffs)
allowed = list(/obj/item/weapon/gun/energy,/obj/item/weapon/reagent_containers/spray/pepper,/obj/item/weapon/gun/projectile,/obj/item/ammo_box,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/handcuffs,/obj/item/device/flashlight/maglite)
body_parts_covered = CHEST
cold_protection = CHEST|GROIN
+1 -1
View File
@@ -86,7 +86,7 @@
icon = 'icons/obj/items.dmi'
icon_state = "album"
item_state = "briefcase"
can_hold = list("/obj/item/weapon/photo",)
can_hold = list("/obj/item/weapon/photo")
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