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Adds the maglite. Security spawns with it in their sec belts. They have a decent force value and are a little better than the common flashlight. Sprites by Nienhaus. Can be held in the sec belt and the armour vest.
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@@ -108,6 +108,15 @@
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brightness_on = 2
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/obj/item/device/flashlight/maglite
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name = "maglite"
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desc = "A robust flashlight used by security."
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icon_state = "maglite"
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item_state = "maglite"
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force = 9 // Not as good as a stun baton.
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brightness_on = 5 // A little better than the standard flashlight.
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// the desk lamps are a bit special
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/obj/item/device/flashlight/lamp
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name = "desk lamp"
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@@ -114,9 +114,14 @@
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"/obj/item/ammo_casing/shotgun",
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"/obj/item/ammo_box",
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"/obj/item/weapon/reagent_containers/food/snacks/donut/normal",
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"/obj/item/weapon/reagent_containers/food/snacks/donut/jelly"
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"/obj/item/weapon/reagent_containers/food/snacks/donut/jelly",
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"/obj/item/device/flashlight/maglite"
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)
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/obj/item/weapon/storage/belt/security/New()
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..()
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new /obj/item/device/flashlight/maglite(src)
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/obj/item/weapon/storage/belt/soulstone
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name = "soul stone belt"
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desc = "Designed for ease of access to the shards during a fight, as to not let a single enemy spirit slip away"
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@@ -1,6 +1,6 @@
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/obj/item/clothing/suit/armor
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allowed = list(/obj/item/weapon/gun/energy,/obj/item/weapon/reagent_containers/spray/pepper,/obj/item/weapon/gun/projectile,/obj/item/ammo_box,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/handcuffs)
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allowed = list(/obj/item/weapon/gun/energy,/obj/item/weapon/reagent_containers/spray/pepper,/obj/item/weapon/gun/projectile,/obj/item/ammo_box,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/handcuffs,/obj/item/device/flashlight/maglite)
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body_parts_covered = CHEST
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cold_protection = CHEST|GROIN
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@@ -86,7 +86,7 @@
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icon = 'icons/obj/items.dmi'
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icon_state = "album"
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item_state = "briefcase"
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can_hold = list("/obj/item/weapon/photo",)
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can_hold = list("/obj/item/weapon/photo")
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/*
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