[NO GBP] powered sheath counter runtime removal (#95027)

## About The Pull Request

If you were armless, this would have runtimed, and not done anything.
now it doesnt do anything but without runtiming.

## Why It's Good For The Game

Runtime error

## Changelog

It does the same thing as before if you cant see the runtimes
This commit is contained in:
Leland Kemble
2026-01-29 20:22:11 -05:00
committed by GitHub
parent b5aa0d13b9
commit cc67a09aeb
+4
View File
@@ -793,6 +793,10 @@
var/obj/item/bodypart/worthless_hand = holder.get_active_hand()
if(!worthless_hand)
worthless_hand = holder.get_inactive_hand()
if(!worthless_hand)
holder.visible_message(span_danger("[holder]'s sheath misfires, sending their blade flying!"),
span_danger("Your sheath misfires, sending your blade flying!"))
return
if(IS_ROBOTIC_LIMB(worthless_hand) || !worthless_hand.dismember(BRUTE, FALSE, WOUND_BLUNT))
holder.visible_message(span_danger("[holder]'s arm is mutilated as they misfire [p_their(holder)] sheathed blade!"),