mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-22 04:30:44 +01:00
Non-admin spawned atlas gravitronic spinal implants now use their intentional(?) sprite (#93428)
## About The Pull Request so apparently there are two sprites for herculean gravitronics, one with the core in and one without, but the code for adding a core to the gravitronic doesn't actually change the sprite so it's unused unless an admin spawns in an atlas with a core already in it which in that case it'll have the sprite. This single line of code makes the sprite change when a new core is put in. yes I tested it no it's not a web edit ## Why It's Good For The Game bugfix ## Changelog 🆑 fix: Atlas gravitronic spinal implants now use their intended sprite /🆑 Co-authored-by: Fghj240 <fakeemail@notrealemail.com>
This commit is contained in:
@@ -335,6 +335,7 @@
|
||||
added_throw_speed = /obj/item/organ/cyberimp/chest/spine/atlas::added_throw_speed
|
||||
strength_bonus = /obj/item/organ/cyberimp/chest/spine/atlas::strength_bonus
|
||||
core_applied = TRUE
|
||||
icon_state = "herculean_implant_core"
|
||||
update_appearance()
|
||||
qdel(tool)
|
||||
return ITEM_INTERACT_SUCCESS
|
||||
|
||||
Reference in New Issue
Block a user