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Merge pull request #23538 from SweaterKittens/i_see_you
Adds Auditory Feedback for Ocular Warden Attacks
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@@ -70,6 +70,10 @@
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R.unreveal_time += 2
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else
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R.reveal(10)
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if(prob(50))
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L.playsound_local(null,'sound/machines/clockcult/ocularwarden-dot1.ogg',50,1)
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else
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L.playsound_local(null,'sound/machines/clockcult/ocularwarden-dot2.ogg',50,1)
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L.adjustFireLoss((!iscultist(L) ? damage_per_tick : damage_per_tick * 2) * get_efficiency_mod()) //Nar-Sian cultists take additional damage
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if(ratvar_awakens && L)
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L.adjust_fire_stacks(damage_per_tick)
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@@ -84,6 +88,7 @@
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if(!target)
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if(validtargets.len)
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target = pick(validtargets)
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playsound(src,'sound/machines/clockcult/ocularwarden-target.ogg',50,1)
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visible_message("<span class='warning'>[src] swivels to face [target]!</span>")
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if(isliving(target))
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var/mob/living/L = target
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