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[MODULAR] Fixes combat indicator not updating properly for cyborgs (#19245)
Fixes combat indicator not updating properly for borgs
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@@ -42,6 +42,11 @@ GLOBAL_VAR_INIT(combat_indicator_overlay, GenerateCombatOverlay())
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if(combat_indicator)
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. += GLOB.combat_indicator_overlay
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/mob/living/silicon/robot/update_icons()
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. = ..()
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if(combat_indicator)
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add_overlay(GLOB.combat_indicator_overlay)
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/obj/vehicle/sealed/update_overlays()
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. = ..()
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if(combat_indicator_vehicle)
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