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Add an asset cache log that logs send assets (#43089)
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@@ -66,6 +66,9 @@
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if (CONFIG_GET(flag/log_virus))
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WRITE_LOG(GLOB.world_virus_log, "VIRUS: [text]")
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/proc/log_asset(text)
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WRITE_LOG(GLOB.world_asset_log, "ASSET: [text]")
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/proc/log_access(text)
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if (CONFIG_GET(flag/log_access))
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WRITE_LOG(GLOB.world_game_log, "ACCESS: [text]")
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@@ -30,6 +30,8 @@ GLOBAL_VAR(world_mecha_log)
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GLOBAL_PROTECT(world_mecha_log)
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GLOBAL_VAR(world_virus_log)
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GLOBAL_PROTECT(world_virus_log)
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GLOBAL_VAR(world_asset_log)
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GLOBAL_PROTECT(world_asset_log)
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GLOBAL_LIST_EMPTY(bombers)
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GLOBAL_PROTECT(bombers)
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@@ -99,6 +99,7 @@ GLOBAL_VAR(restart_counter)
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GLOB.world_game_log = "[GLOB.log_directory]/game.log"
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GLOB.world_mecha_log = "[GLOB.log_directory]/mecha.log"
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GLOB.world_virus_log = "[GLOB.log_directory]/virus.log"
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GLOB.world_asset_log = "[GLOB.log_directory]/asset.log"
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GLOB.world_attack_log = "[GLOB.log_directory]/attack.log"
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GLOB.world_pda_log = "[GLOB.log_directory]/pda.log"
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GLOB.world_telecomms_log = "[GLOB.log_directory]/telecomms.log"
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@@ -44,6 +44,7 @@ You can set verify to TRUE if you want send() to sleep until the client has the
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if(client.cache.Find(asset_name) || client.sending.Find(asset_name))
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return 0
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log_asset("Sending asset [asset_name] to client [client]")
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client << browse_rsc(SSassets.cache[asset_name], asset_name)
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if(!verify)
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client.cache += asset_name
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@@ -92,6 +93,7 @@ You can set verify to TRUE if you want send() to sleep until the client has the
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to_chat(client, "Sending Resources...")
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for(var/asset in unreceived)
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if (asset in SSassets.cache)
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log_asset("Sending asset [asset] to client [client]")
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client << browse_rsc(SSassets.cache[asset], asset)
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if(!verify) // Can't access the asset cache browser, rip.
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