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Makes the pronoun helper proc names less horrifyingly long (#20780)
* why were these so LONG, what the fuck * gosh * pronoun agenda the true agenda is killing coiax's squished lines
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@@ -80,7 +80,7 @@
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lich.real_name = M.mind.name
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M.mind.transfer_to(lich)
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lich.hardset_dna(null,null,lich.real_name,null,/datum/species/skeleton)
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lich << "<span class='warning'>Your bones clatter and shutter as they're pulled back into this world!</span>"
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lich << "<span class='warning'>Your bones clatter and shutter as you are pulled back into this world!</span>"
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charge_max += 600
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var/mob/old_body = current_body
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var/turf/body_turf = get_turf(old_body)
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@@ -31,8 +31,11 @@ Also, you never added distance checking after target is selected. I've went ahea
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var/mob/living/target = targets[1]
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var/t_He = target.p_they(TRUE)
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var/t_is = target.p_are()
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if(!(target in oview(range)) && !distanceoverride)//If they are not in overview after selection. Do note that !() is necessary for in to work because ! takes precedence over it.
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user << "<span class='warning'>They are too far away!</span>"
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user << "<span class='warning'>[t_He] [t_is] too far away!</span>"
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return
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if(ismegafauna(target))
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@@ -44,7 +47,7 @@ Also, you never added distance checking after target is selected. I've went ahea
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return
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if(!target.key || !target.mind)
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user << "<span class='warning'>They appear to be catatonic! Not even magic can affect their vacant mind.</span>"
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user << "<span class='warning'>[t_He] appear[target.p_s()] to be catatonic! Not even magic can affect [target.p_their()] vacant mind.</span>"
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return
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if(user.suiciding)
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@@ -52,7 +55,7 @@ Also, you never added distance checking after target is selected. I've went ahea
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return
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if((target.mind.special_role in protected_roles) || cmptext(copytext(target.key,1,2),"@"))
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user << "<span class='warning'>Their mind is resisting your spell!</span>"
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user << "<span class='warning'>[target.p_their(TRUE)] mind is resisting your spell!</span>"
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return
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var/mob/living/victim = target//The target of the spell whos body will be transferred to.
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