[MIRROR] the elite syndie suit now has the proper icons on its first equip (#7166)

* the elite syndie suit now has the proper icons on its first equip (#60459)

* the elite syndie suit now has the proper icons on its first equip

Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>
This commit is contained in:
SkyratBot
2021-07-28 19:01:55 +01:00
committed by GitHub
co-authored by Fikou
parent d52cd69914
commit cf313ffa54
+2 -2
View File
@@ -430,7 +430,7 @@
name = "elite syndicate hardsuit helmet"
desc = "An elite version of the syndicate helmet, with improved armour and fireproofing. It is in EVA mode. Property of Gorlex Marauders."
alt_desc = "An elite version of the syndicate helmet, with improved armour and fireproofing. It is in combat mode. Property of Gorlex Marauders."
icon_state = "hardsuit0-syndielite"
icon_state = "hardsuit1-syndielite"
hardsuit_type = "syndielite"
armor = list(MELEE = 60, BULLET = 60, LASER = 50, ENERGY = 60, BOMB = 55, BIO = 100, RAD = 70, FIRE = 100, ACID = 100, WOUND = 25)
heat_protection = HEAD
@@ -451,7 +451,7 @@
name = "elite syndicate hardsuit"
desc = "An elite version of the syndicate hardsuit, with improved armour and fireproofing. It is in travel mode."
alt_desc = "An elite version of the syndicate hardsuit, with improved armour and fireproofing. It is in combat mode."
icon_state = "hardsuit0-syndielite"
icon_state = "hardsuit1-syndielite"
hardsuit_type = "syndielite"
helmettype = /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite
armor = list(MELEE = 60, BULLET = 60, LASER = 50, ENERGY = 60, BOMB = 55, BIO = 100, RAD = 70, FIRE = 100, ACID = 100, WOUND = 25)