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quick and dirty fix to one of my mistakes
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@@ -292,7 +292,7 @@
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playsound(get_turf(src), on_stun_sound, 75, TRUE, -1)
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target.Knockdown(knockdown_time_carbon)
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target.apply_damage(stamina_damage, STAMINA)
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target.apply_damage(stamina_damage, STAMINA, BODY_ZONE_CHEST)
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additional_effects_carbon(target, user)
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log_combat(user, target, "stunned", src)
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