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commit for grenade launcher moving
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@@ -31,7 +31,7 @@
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flag = "bullet"
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/obj/item/projectile/bullet/a40mm/on_hit(atom/target, blocked = 0)
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explosion(target, -1, 0, 4)
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explosion(target, -1, 0, 2)
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return 1
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/obj/item/projectile/temp
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