commit for grenade launcher moving

This commit is contained in:
paprka
2014-12-08 00:30:10 -08:00
parent 837e42fb3f
commit d082cdd383
7 changed files with 14 additions and 14 deletions
+1 -1
View File
@@ -100,7 +100,7 @@
AC.loc = src
num_loaded++
if(num_loaded)
if (!silent)
if(!silent)
user << "<span class='notice'>You load [num_loaded] shell\s into \the [src]!</span>"
A.update_icon()
update_icon()
@@ -80,7 +80,10 @@
ammo_type = /obj/item/ammo_casing/a40mm
caliber = "a40mm"
max_ammo = 1
multiload = 0
/obj/item/ammo_box/magazine/internal/cylinder/grenadelauncher/multi
ammo_type = /obj/item/ammo_casing/a40mm
max_ammo = 6
///////////EXTERNAL MAGAZINES////////////////
/obj/item/ammo_box/magazine/m9mm
@@ -169,9 +169,12 @@
return new /obj/item/weapon/gun/projectile/revolver/grenadelauncher(src)
/obj/item/weapon/gun/projectile/automatic/c90gl/afterattack()
..()
empty_alarm()
return
if(select)
..()
empty_alarm()
return
else
underbarrel.afterattack(atom/target as mob|obj|turf, mob/living/user as mob|obj, flag, params)
/obj/item/weapon/gun/projectile/automatic/c90gl/update_icon()
..()
@@ -224,10 +224,3 @@
user.visible_message("<span class='danger'>*click*</span>", "<span class='danger'>*click*</span>")
return
..()
/obj/item/weapon/gun/projectile/revolver/grenadelauncher //this is only used for underbarrel grenade launchers at the moment, but admins can still spawn it if they feel like being assholes
desc = "A break-operated grenade launcher."
name = "grenade launcher"
icon_state = "dshotgun-sawn"
mag_type = /obj/item/ammo_box/magazine/internal/cylinder/grenadelauncher
@@ -150,4 +150,4 @@
update_icon()
else
user << "<span class='warning'>You need at least ten lengths of cable if you want to make a sling.</span>"
return
return
@@ -31,7 +31,7 @@
flag = "bullet"
/obj/item/projectile/bullet/a40mm/on_hit(atom/target, blocked = 0)
explosion(target, -1, 0, 4)
explosion(target, -1, 0, 2)
return 1
/obj/item/projectile/temp
+1
View File
@@ -1233,6 +1233,7 @@
#include "code\modules\projectiles\guns\magic\staff.dm"
#include "code\modules\projectiles\guns\magic\wand.dm"
#include "code\modules\projectiles\guns\projectile\automatic.dm"
#include "code\modules\projectiles\guns\projectile\launchers.dm"
#include "code\modules\projectiles\guns\projectile\pistol.dm"
#include "code\modules\projectiles\guns\projectile\revolver.dm"
#include "code\modules\projectiles\guns\projectile\shotgun.dm"