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shuttle density (#52914)
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@@ -9,6 +9,7 @@
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resistance_flags = LAVA_PROOF | FIRE_PROOF | ACID_PROOF
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max_integrity = 500
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armor = list("melee" = 100, "bullet" = 10, "laser" = 10, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 70) //default + ignores melee
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CanAtmosPass = ATMOS_PASS_DENSITY
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/obj/structure/shuttle/engine
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name = "engine"
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