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Automatic changelog compile, [ci skip]
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@@ -55,6 +55,22 @@
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-->
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<div class="commit sansserif">
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<h2 class="date">30 October 2018</h2>
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<h3 class="author">Barhandar updated:</h3>
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<ul class="changes bgimages16">
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<li class="balance">Basic tools are now a starting node and do not need researching.</li>
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<li class="tweak">Autolathe tools can now be printed again without needing a design disk.</li>
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</ul>
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<h3 class="author">ShizCalev updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Fixed an exploit allowing you to teleport ammo out of a magazine.</li>
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<li class="bugfix">Fixed magazine loading sounds playing at the incorrect location if you load the magazine via TK.</li>
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</ul>
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<h3 class="author">Zxaber updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Fixed borg organ bags causing brain damage when picking up brains.</li>
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</ul>
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<h2 class="date">29 October 2018</h2>
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<h3 class="author">Barhandar updated:</h3>
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<ul class="changes bgimages16">
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@@ -1620,25 +1636,6 @@
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<li class="bugfix">Lava isn't a safe place to throw your flammable shit anymore</li>
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<li class="bugfix">The computer screen overlay being rotated incorrectly after construction has been fixed.</li>
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</ul>
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<h2 class="date">28 August 2018</h2>
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<h3 class="author">Denton updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">The 10 second anti spam cooldown of night shift lighting now works properly.</li>
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<li class="spellcheck">Added an examine message to APCs that mentions Alt-click and Ctrl-click (silicons only) behavior.</li>
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</ul>
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<h3 class="author">Garen updated:</h3>
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<ul class="changes bgimages16">
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<li class="code_imp">adds a signal for screwdriver_act</li>
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</ul>
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<h3 class="author">SpaceManiac updated:</h3>
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<ul class="changes bgimages16">
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<li class="code_imp">Multiple copies of a shuttle each get their own area instances (affects APCs and air alarms).</li>
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</ul>
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<h3 class="author">XDTM updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">The forcefield projector is now available ingame in the engineering protolathe. It can project up to 3 forcefields which act as transparent walls, and share a pool of health which is recharged over time. The projector must remain within 7 tiles of the forcefields to keep them active.</li>
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</ul>
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</div>
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<b>GoonStation 13 Development Team</b>
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@@ -21072,3 +21072,13 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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- bugfix: fixed blindfold item being split in your inventory
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cyclowns:
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- bugfix: Fixes stimulum and nitryl reagents running out too fast
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2018-10-30:
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Barhandar:
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- balance: Basic tools are now a starting node and do not need researching.
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- tweak: Autolathe tools can now be printed again without needing a design disk.
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ShizCalev:
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- bugfix: Fixed an exploit allowing you to teleport ammo out of a magazine.
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- bugfix: Fixed magazine loading sounds playing at the incorrect location if you
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load the magazine via TK.
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Zxaber:
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- bugfix: Fixed borg organ bags causing brain damage when picking up brains.
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@@ -1,5 +0,0 @@
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author: "Barhandar"
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delete-after: True
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changes:
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- balance: "Basic tools are now a starting node and do not need researching."
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- tweak: "Autolathe tools can now be printed again without needing a design disk."
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@@ -1,4 +0,0 @@
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author: "Zxaber"
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delete-after: True
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changes:
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- bugfix: "Fixed borg organ bags causing brain damage when picking up brains."
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@@ -1,5 +0,0 @@
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author: "ShizCalev"
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delete-after: True
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changes:
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- bugfix: "Fixed an exploit allowing you to teleport ammo out of a magazine."
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- bugfix: "Fixed magazine loading sounds playing at the incorrect location if you load the magazine via TK."
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