mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-23 21:18:37 +01:00
Automatic changelog compile [ci skip]
This commit is contained in:
@@ -1,4 +0,0 @@
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author: "Stonetear"
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delete-after: True
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changes:
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- refactor: "MODsuit module code now knows who clicked the activation button."
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@@ -1,4 +0,0 @@
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author: "pebis36012"
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delete-after: True
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changes:
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- bugfix: "Splattercasting touch spells no longer give infinite blood"
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@@ -1,7 +0,0 @@
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author: "SyncIt21"
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delete-after: True
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changes:
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- bugfix: "the map reader now reads null & 0 values into lists"
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- bugfix: "the map reader now parses associative lists(maps/alists) correctly in cases where = sign is embedded within a string"
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- bugfix: "the map reader now parses associative lists(maps/alists) who's values themselves can be lists"
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- bugfix: "the map reader can now parse nested lists to any degree"
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@@ -1,5 +0,0 @@
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author: "SyncIt21"
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delete-after: True
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changes:
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- bugfix: "ore silo id restriction button in the UI now changes text & colour correctly"
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- bugfix: "ore silo id restriction is now only enforced for station loaded silo and is optional in other cases"
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@@ -1,6 +0,0 @@
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author: "Melber"
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delete-after: True
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changes:
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- balance: "Advanced first aid kits in the bridge are back to being normal first aid kids"
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- balance: "Emergency Nanomed vendors have larger stocks and better supplies"
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- rscadd: "Replaces a majority of Emergency Nanomeds on stations and shuttles with Deforest First Aid Stations. Left clicking these stationary machines will heal minor damage and blood loss over time - at a (small) price. Right clicking them will provide gauze, also for a price. All costs are waived on shuttles, during red alert, or for medical staff. You can also click-drag to have other mobs use the machine. However, robotic limbs need not apply."
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@@ -1,6 +0,0 @@
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author: "SmArtKar"
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delete-after: True
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changes:
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- rscadd: "Toilets now require plumbing or water reclaimers to function, and can get clogged by small items."
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- bugfix: "Trying to use plungers on plumbing objects will no longer hit them after finishing the interaction."
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- code_imp: "Updated toilet item interaction code"
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@@ -1,4 +0,0 @@
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author: "SyncIt21"
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delete-after: True
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changes:
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- bugfix: "Chemmaster highlights selected icon & has its window scaled up"
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@@ -1,4 +0,0 @@
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author: "lelandkemble"
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delete-after: True
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changes:
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- bugfix: "tooltip for secure briefcases now shows correct button."
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@@ -1,4 +0,0 @@
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author: "Xander3359"
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delete-after: True
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changes:
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- refactor: "change some attack procs to use item interaction"
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@@ -1,4 +0,0 @@
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author: "necromanceranne"
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delete-after: True
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changes:
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- balance: "The Multiphase X-01 has 12 lethal shots to match the capacity of the standard energy gun."
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@@ -1,4 +0,0 @@
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author: "lelandkemble"
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delete-after: True
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changes:
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- bugfix: "Escape pods no longer have planetary gravity"
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@@ -1,5 +0,0 @@
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author: "loganuk"
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delete-after: True
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changes:
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- bugfix: "Stops coffee machines having melee god mode"
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- qol: "Right clicking on coffee machine without coffee pot has correct message"
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@@ -1,5 +0,0 @@
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author: "Melbert"
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delete-after: True
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changes:
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- rscdel: "Golems which somehow manage to grow wings and somehow manage to equip something that covers their jumpsuit can no longer fly. (Seriously, this will not affect anyone)"
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- refactor: "Refactored clothing obscurity entirely. Items should be a loooot more consistent and what covers what, and should update a lot snappier. As always, report any oddities, like mysteriously disappearing articles of clothing, hair, or species parts"
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@@ -1,4 +0,0 @@
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author: "SmArtKar"
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delete-after: True
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changes:
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- bugfix: "Fixed organ fishing blocking alternate material rod loot from spawning"
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@@ -1,4 +0,0 @@
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author: "uaioy"
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delete-after: True
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changes:
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- balance: "wizard modsuit shield recharges slower"
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@@ -1,4 +0,0 @@
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author: "SmArtKar"
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delete-after: True
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changes:
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- admin: "Clientless mobs no longer log their emotes"
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@@ -1,4 +0,0 @@
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author: "Aliceee2ch"
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delete-after: True
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changes:
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- bugfix: "Fixed oversight from \"Material tab for the autolathe\" PR. You can now eject BS crystals, allien alloy and mythril from autolathe."
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@@ -1,4 +0,0 @@
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author: "Aliceee2ch"
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delete-after: True
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changes:
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- bugfix: "Fixed wires interaction and fixed mech multitool/wirecutters interaction."
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@@ -1,4 +0,0 @@
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author: "SmArtKar"
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delete-after: True
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changes:
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- bugfix: "Fixed mobs without guaranteed butcher drops not dropping any crusher trophies"
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@@ -1,4 +0,0 @@
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author: "necromanceranne"
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delete-after: True
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changes:
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- qol: "Lets you rename the smoothbore disabler."
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@@ -1,4 +0,0 @@
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author: "lelandkemble"
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delete-after: True
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changes:
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- spellcheck: "Fixes a bunch of manual's formatting, and updates Chef Recipes"
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@@ -1,4 +0,0 @@
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author: "lelandkemble"
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delete-after: True
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changes:
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- bugfix: "Arcade machine experiment now succeeds on output rather than input of tickets"
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@@ -1,4 +0,0 @@
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author: "arbuzik456"
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delete-after: True
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changes:
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- rscadd: "Added tongue emote mechanic where you can stick out your tongue"
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@@ -1,4 +0,0 @@
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author: "Krysonism"
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delete-after: True
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changes:
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- balance: "vatbeasts, mega arachnids and butterbears now attack much quicker, in line with their old player controlled attack speed."
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@@ -1,4 +0,0 @@
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author: "sushi"
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delete-after: True
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changes:
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- bugfix: "crates and other objects causing elevation will no longer leave behind magic elevating turfs upon destruction"
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@@ -1,4 +0,0 @@
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author: "sushi"
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delete-after: True
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changes:
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- rscadd: "recyclers will now deconstruct non-item objects that they eat instead of just deleting them"
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@@ -1,4 +0,0 @@
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author: "lelandkemble"
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delete-after: True
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changes:
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- qol: "You can now hear heart attacks with a stethoscope"
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@@ -1,4 +0,0 @@
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author: "vinylspiders"
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delete-after: True
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changes:
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- bugfix: "dead bodies in the morgue will no longer try to blink"
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@@ -1,4 +0,0 @@
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author: "Webcomicartist"
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delete-after: True
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changes:
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- qol: "The slot machine spins faster, allowing for more time-efficient gambling."
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@@ -1,4 +0,0 @@
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author: "SyncIt21"
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delete-after: True
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changes:
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- bugfix: "zombie powder works through inhale(now faster acting)/ingest again"
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@@ -1,4 +0,0 @@
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author: "SyncIt21"
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delete-after: True
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changes:
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- bugfix: "no runtime for vendors using department cards"
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@@ -1,4 +0,0 @@
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author: "sushi"
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delete-after: True
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changes:
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- bugfix: "force say works again"
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@@ -152,3 +152,85 @@
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- bugfix: prevents eaten remote signalers from following you between bodies
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nikothedude:
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- bugfix: Player-controlled medbots can now inject chloral on healthy targets
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2025-09-08:
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Aliceee2ch:
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- bugfix: Fixed oversight from "Material tab for the autolathe" PR. You can now
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eject BS crystals, allien alloy and mythril from autolathe.
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- bugfix: Fixed wires interaction and fixed mech multitool/wirecutters interaction.
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Krysonism:
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- balance: vatbeasts, mega arachnids and butterbears now attack much quicker, in
|
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line with their old player controlled attack speed.
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Melber:
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- balance: Advanced first aid kits in the bridge are back to being normal first
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aid kids
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- balance: Emergency Nanomed vendors have larger stocks and better supplies
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- rscadd: Replaces a majority of Emergency Nanomeds on stations and shuttles with
|
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Deforest First Aid Stations. Left clicking these stationary machines will heal
|
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minor damage and blood loss over time - at a (small) price. Right clicking them
|
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will provide gauze, also for a price. All costs are waived on shuttles, during
|
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red alert, or for medical staff. You can also click-drag to have other mobs
|
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use the machine. However, robotic limbs need not apply.
|
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Melbert:
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- rscdel: Golems which somehow manage to grow wings and somehow manage to equip
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something that covers their jumpsuit can no longer fly. (Seriously, this will
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not affect anyone)
|
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- refactor: Refactored clothing obscurity entirely. Items should be a loooot more
|
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consistent and what covers what, and should update a lot snappier. As always,
|
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report any oddities, like mysteriously disappearing articles of clothing, hair,
|
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or species parts
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SmArtKar:
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- bugfix: Fixed organ fishing blocking alternate material rod loot from spawning
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- rscadd: Toilets now require plumbing or water reclaimers to function, and can
|
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get clogged by small items.
|
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- bugfix: Trying to use plungers on plumbing objects will no longer hit them after
|
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finishing the interaction.
|
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- code_imp: Updated toilet item interaction code
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- bugfix: Fixed mobs without guaranteed butcher drops not dropping any crusher trophies
|
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- admin: Clientless mobs no longer log their emotes
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Stonetear:
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||||
- refactor: MODsuit module code now knows who clicked the activation button.
|
||||
SyncIt21:
|
||||
- bugfix: ore silo id restriction button in the UI now changes text & colour correctly
|
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- bugfix: ore silo id restriction is now only enforced for station loaded silo and
|
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is optional in other cases
|
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- bugfix: no runtime for vendors using department cards
|
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- bugfix: the map reader now reads null & 0 values into lists
|
||||
- bugfix: the map reader now parses associative lists(maps/alists) correctly in
|
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cases where = sign is embedded within a string
|
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- bugfix: the map reader now parses associative lists(maps/alists) who's values
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themselves can be lists
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- bugfix: the map reader can now parse nested lists to any degree
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- bugfix: Chemmaster highlights selected icon & has its window scaled up
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- bugfix: zombie powder works through inhale(now faster acting)/ingest again
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Webcomicartist:
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- qol: The slot machine spins faster, allowing for more time-efficient gambling.
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Xander3359:
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- refactor: change some attack procs to use item interaction
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arbuzik456:
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- rscadd: Added tongue emote mechanic where you can stick out your tongue
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lelandkemble:
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- bugfix: Arcade machine experiment now succeeds on output rather than input of
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tickets
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- spellcheck: Fixes a bunch of manual's formatting, and updates Chef Recipes
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- bugfix: Escape pods no longer have planetary gravity
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- bugfix: tooltip for secure briefcases now shows correct button.
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- qol: You can now hear heart attacks with a stethoscope
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loganuk:
|
||||
- bugfix: Stops coffee machines having melee god mode
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- qol: Right clicking on coffee machine without coffee pot has correct message
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||||
necromanceranne:
|
||||
- balance: The Multiphase X-01 has 12 lethal shots to match the capacity of the
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standard energy gun.
|
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- qol: Lets you rename the smoothbore disabler.
|
||||
pebis36012:
|
||||
- bugfix: Splattercasting touch spells no longer give infinite blood
|
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sushi:
|
||||
- bugfix: force say works again
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||||
- bugfix: crates and other objects causing elevation will no longer leave behind
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magic elevating turfs upon destruction
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- rscadd: recyclers will now deconstruct non-item objects that they eat instead
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of just deleting them
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uaioy:
|
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- balance: wizard modsuit shield recharges slower
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vinylspiders:
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- bugfix: dead bodies in the morgue will no longer try to blink
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