Automatic changelog compile [ci skip]

This commit is contained in:
tgstation-ci[bot]
2025-09-08 00:30:10 +00:00
parent 7ccb4204c7
commit d1810f5170
33 changed files with 82 additions and 138 deletions
@@ -1,4 +0,0 @@
author: "Stonetear"
delete-after: True
changes:
- refactor: "MODsuit module code now knows who clicked the activation button."
@@ -1,4 +0,0 @@
author: "pebis36012"
delete-after: True
changes:
- bugfix: "Splattercasting touch spells no longer give infinite blood"
@@ -1,7 +0,0 @@
author: "SyncIt21"
delete-after: True
changes:
- bugfix: "the map reader now reads null & 0 values into lists"
- bugfix: "the map reader now parses associative lists(maps/alists) correctly in cases where = sign is embedded within a string"
- bugfix: "the map reader now parses associative lists(maps/alists) who's values themselves can be lists"
- bugfix: "the map reader can now parse nested lists to any degree"
@@ -1,5 +0,0 @@
author: "SyncIt21"
delete-after: True
changes:
- bugfix: "ore silo id restriction button in the UI now changes text & colour correctly"
- bugfix: "ore silo id restriction is now only enforced for station loaded silo and is optional in other cases"
@@ -1,6 +0,0 @@
author: "Melber"
delete-after: True
changes:
- balance: "Advanced first aid kits in the bridge are back to being normal first aid kids"
- balance: "Emergency Nanomed vendors have larger stocks and better supplies"
- rscadd: "Replaces a majority of Emergency Nanomeds on stations and shuttles with Deforest First Aid Stations. Left clicking these stationary machines will heal minor damage and blood loss over time - at a (small) price. Right clicking them will provide gauze, also for a price. All costs are waived on shuttles, during red alert, or for medical staff. You can also click-drag to have other mobs use the machine. However, robotic limbs need not apply."
@@ -1,6 +0,0 @@
author: "SmArtKar"
delete-after: True
changes:
- rscadd: "Toilets now require plumbing or water reclaimers to function, and can get clogged by small items."
- bugfix: "Trying to use plungers on plumbing objects will no longer hit them after finishing the interaction."
- code_imp: "Updated toilet item interaction code"
@@ -1,4 +0,0 @@
author: "SyncIt21"
delete-after: True
changes:
- bugfix: "Chemmaster highlights selected icon & has its window scaled up"
@@ -1,4 +0,0 @@
author: "lelandkemble"
delete-after: True
changes:
- bugfix: "tooltip for secure briefcases now shows correct button."
@@ -1,4 +0,0 @@
author: "Xander3359"
delete-after: True
changes:
- refactor: "change some attack procs to use item interaction"
@@ -1,4 +0,0 @@
author: "necromanceranne"
delete-after: True
changes:
- balance: "The Multiphase X-01 has 12 lethal shots to match the capacity of the standard energy gun."
@@ -1,4 +0,0 @@
author: "lelandkemble"
delete-after: True
changes:
- bugfix: "Escape pods no longer have planetary gravity"
@@ -1,5 +0,0 @@
author: "loganuk"
delete-after: True
changes:
- bugfix: "Stops coffee machines having melee god mode"
- qol: "Right clicking on coffee machine without coffee pot has correct message"
@@ -1,5 +0,0 @@
author: "Melbert"
delete-after: True
changes:
- rscdel: "Golems which somehow manage to grow wings and somehow manage to equip something that covers their jumpsuit can no longer fly. (Seriously, this will not affect anyone)"
- refactor: "Refactored clothing obscurity entirely. Items should be a loooot more consistent and what covers what, and should update a lot snappier. As always, report any oddities, like mysteriously disappearing articles of clothing, hair, or species parts"
@@ -1,4 +0,0 @@
author: "SmArtKar"
delete-after: True
changes:
- bugfix: "Fixed organ fishing blocking alternate material rod loot from spawning"
@@ -1,4 +0,0 @@
author: "uaioy"
delete-after: True
changes:
- balance: "wizard modsuit shield recharges slower"
@@ -1,4 +0,0 @@
author: "SmArtKar"
delete-after: True
changes:
- admin: "Clientless mobs no longer log their emotes"
@@ -1,4 +0,0 @@
author: "Aliceee2ch"
delete-after: True
changes:
- bugfix: "Fixed oversight from \"Material tab for the autolathe\" PR. You can now eject BS crystals, allien alloy and mythril from autolathe."
@@ -1,4 +0,0 @@
author: "Aliceee2ch"
delete-after: True
changes:
- bugfix: "Fixed wires interaction and fixed mech multitool/wirecutters interaction."
@@ -1,4 +0,0 @@
author: "SmArtKar"
delete-after: True
changes:
- bugfix: "Fixed mobs without guaranteed butcher drops not dropping any crusher trophies"
@@ -1,4 +0,0 @@
author: "necromanceranne"
delete-after: True
changes:
- qol: "Lets you rename the smoothbore disabler."
@@ -1,4 +0,0 @@
author: "lelandkemble"
delete-after: True
changes:
- spellcheck: "Fixes a bunch of manual's formatting, and updates Chef Recipes"
@@ -1,4 +0,0 @@
author: "lelandkemble"
delete-after: True
changes:
- bugfix: "Arcade machine experiment now succeeds on output rather than input of tickets"
@@ -1,4 +0,0 @@
author: "arbuzik456"
delete-after: True
changes:
- rscadd: "Added tongue emote mechanic where you can stick out your tongue"
@@ -1,4 +0,0 @@
author: "Krysonism"
delete-after: True
changes:
- balance: "vatbeasts, mega arachnids and butterbears now attack much quicker, in line with their old player controlled attack speed."
@@ -1,4 +0,0 @@
author: "sushi"
delete-after: True
changes:
- bugfix: "crates and other objects causing elevation will no longer leave behind magic elevating turfs upon destruction"
@@ -1,4 +0,0 @@
author: "sushi"
delete-after: True
changes:
- rscadd: "recyclers will now deconstruct non-item objects that they eat instead of just deleting them"
@@ -1,4 +0,0 @@
author: "lelandkemble"
delete-after: True
changes:
- qol: "You can now hear heart attacks with a stethoscope"
@@ -1,4 +0,0 @@
author: "vinylspiders"
delete-after: True
changes:
- bugfix: "dead bodies in the morgue will no longer try to blink"
@@ -1,4 +0,0 @@
author: "Webcomicartist"
delete-after: True
changes:
- qol: "The slot machine spins faster, allowing for more time-efficient gambling."
@@ -1,4 +0,0 @@
author: "SyncIt21"
delete-after: True
changes:
- bugfix: "zombie powder works through inhale(now faster acting)/ingest again"
@@ -1,4 +0,0 @@
author: "SyncIt21"
delete-after: True
changes:
- bugfix: "no runtime for vendors using department cards"
@@ -1,4 +0,0 @@
author: "sushi"
delete-after: True
changes:
- bugfix: "force say works again"
+82
View File
@@ -152,3 +152,85 @@
- bugfix: prevents eaten remote signalers from following you between bodies
nikothedude:
- bugfix: Player-controlled medbots can now inject chloral on healthy targets
2025-09-08:
Aliceee2ch:
- bugfix: Fixed oversight from "Material tab for the autolathe" PR. You can now
eject BS crystals, allien alloy and mythril from autolathe.
- bugfix: Fixed wires interaction and fixed mech multitool/wirecutters interaction.
Krysonism:
- balance: vatbeasts, mega arachnids and butterbears now attack much quicker, in
line with their old player controlled attack speed.
Melber:
- balance: Advanced first aid kits in the bridge are back to being normal first
aid kids
- balance: Emergency Nanomed vendors have larger stocks and better supplies
- rscadd: Replaces a majority of Emergency Nanomeds on stations and shuttles with
Deforest First Aid Stations. Left clicking these stationary machines will heal
minor damage and blood loss over time - at a (small) price. Right clicking them
will provide gauze, also for a price. All costs are waived on shuttles, during
red alert, or for medical staff. You can also click-drag to have other mobs
use the machine. However, robotic limbs need not apply.
Melbert:
- rscdel: Golems which somehow manage to grow wings and somehow manage to equip
something that covers their jumpsuit can no longer fly. (Seriously, this will
not affect anyone)
- refactor: Refactored clothing obscurity entirely. Items should be a loooot more
consistent and what covers what, and should update a lot snappier. As always,
report any oddities, like mysteriously disappearing articles of clothing, hair,
or species parts
SmArtKar:
- bugfix: Fixed organ fishing blocking alternate material rod loot from spawning
- rscadd: Toilets now require plumbing or water reclaimers to function, and can
get clogged by small items.
- bugfix: Trying to use plungers on plumbing objects will no longer hit them after
finishing the interaction.
- code_imp: Updated toilet item interaction code
- bugfix: Fixed mobs without guaranteed butcher drops not dropping any crusher trophies
- admin: Clientless mobs no longer log their emotes
Stonetear:
- refactor: MODsuit module code now knows who clicked the activation button.
SyncIt21:
- bugfix: ore silo id restriction button in the UI now changes text & colour correctly
- bugfix: ore silo id restriction is now only enforced for station loaded silo and
is optional in other cases
- bugfix: no runtime for vendors using department cards
- bugfix: the map reader now reads null & 0 values into lists
- bugfix: the map reader now parses associative lists(maps/alists) correctly in
cases where = sign is embedded within a string
- bugfix: the map reader now parses associative lists(maps/alists) who's values
themselves can be lists
- bugfix: the map reader can now parse nested lists to any degree
- bugfix: Chemmaster highlights selected icon & has its window scaled up
- bugfix: zombie powder works through inhale(now faster acting)/ingest again
Webcomicartist:
- qol: The slot machine spins faster, allowing for more time-efficient gambling.
Xander3359:
- refactor: change some attack procs to use item interaction
arbuzik456:
- rscadd: Added tongue emote mechanic where you can stick out your tongue
lelandkemble:
- bugfix: Arcade machine experiment now succeeds on output rather than input of
tickets
- spellcheck: Fixes a bunch of manual's formatting, and updates Chef Recipes
- bugfix: Escape pods no longer have planetary gravity
- bugfix: tooltip for secure briefcases now shows correct button.
- qol: You can now hear heart attacks with a stethoscope
loganuk:
- bugfix: Stops coffee machines having melee god mode
- qol: Right clicking on coffee machine without coffee pot has correct message
necromanceranne:
- balance: The Multiphase X-01 has 12 lethal shots to match the capacity of the
standard energy gun.
- qol: Lets you rename the smoothbore disabler.
pebis36012:
- bugfix: Splattercasting touch spells no longer give infinite blood
sushi:
- bugfix: force say works again
- bugfix: crates and other objects causing elevation will no longer leave behind
magic elevating turfs upon destruction
- rscadd: recyclers will now deconstruct non-item objects that they eat instead
of just deleting them
uaioy:
- balance: wizard modsuit shield recharges slower
vinylspiders:
- bugfix: dead bodies in the morgue will no longer try to blink