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@@ -139,11 +139,11 @@
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var/obj/item/clothing/head/helmet/plate/crusader/prophet/P = new popehat()
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if(H.equip_to_slot_if_possible(P,slot_in_backpack,0,1,1))
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success = "It is in your backpack"
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success = "It is in your backpack."
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else
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H.unEquip(H.head)
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H.equip_to_slot_or_del(P,slot_head)
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success = "It is in your head"
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success = "It is on your head."
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if(success)
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H << "<span class='boldnotice'>A powerful hat has been bestowed upon you, you will need to wear it to utilize your staff fully.</span>"
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