Merge remote-tracking branch 'remotes/upstream/master' into remove_thrall

This commit is contained in:
Xhuis
2015-08-03 16:37:06 -04:00
239 changed files with 9705 additions and 8904 deletions
+1 -1
View File
@@ -370,7 +370,7 @@ var/record_id_num = 1001
clothes_s.Blend(icon('icons/mob/mask.dmi', "mime"), ICON_OVERLAY)
clothes_s.Blend(icon('icons/mob/suit.dmi', "suspenders"), ICON_OVERLAY)
if("Bartender")
clothes_s = icon('icons/mob/uniform.dmi', "ba_suit_s")
clothes_s = icon('icons/mob/uniform.dmi', "barman_s")
clothes_s.Blend(icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY)
clothes_s.Blend(icon('icons/mob/suit.dmi', "armor"), ICON_OVERLAY)
if("Quartermaster")
+1 -1
View File
@@ -40,7 +40,7 @@
DD.carrier = 1
//Copy properties over. This is so edited diseases persist.
var/list/skipped = list("affected_mob","holder","carrier","stage","type","parent_type","vars")
var/list/skipped = list("affected_mob","holder","carrier","stage","type","parent_type","vars","transformed")
for(var/V in DD.vars)
if(V in skipped)
continue
+1 -1
View File
@@ -217,7 +217,7 @@
stage3 = list("<span class='danger'>Must... eat... chocolate....</span>", "<span class='danger'>YAP</span>")
stage4 = list("<span class='danger'>Visions of washing machines assail your mind!</span>")
stage5 = list("<span class='danger'>AUUUUUU!!!</span>")
new_form = /mob/living/simple_animal/pet/corgi
new_form = /mob/living/simple_animal/pet/dog/corgi
/datum/disease/transformation/corgi/stage_act()
..()
+1 -1
View File
@@ -1558,7 +1558,7 @@
mind.assigned_role = "Animal"
mind.special_role = "Animal"
/mob/living/simple_animal/pet/corgi/mind_initialize()
/mob/living/simple_animal/pet/dog/corgi/mind_initialize()
..()
mind.assigned_role = "Corgi"
mind.special_role = "Corgi"
+7 -20
View File
@@ -355,7 +355,7 @@ var/list/uplink_items = list()
/datum/uplink_item/stealthy_weapons/foampistol
name = "Toy Gun (with Stun Darts)"
desc = "An innocent looking toy pistol designed to fire foam darts. Comes loaded with riot-grade darts, to incapacitate a target."
desc = "An innocent-looking toy pistol designed to fire foam darts. Comes loaded with riot-grade darts, to incapacitate a target."
item = /obj/item/weapon/gun/projectile/automatic/toy/pistol/riot
cost = 6
surplus = 10
@@ -399,14 +399,14 @@ var/list/uplink_items = list()
/datum/uplink_item/stealthy_weapons/pizza_bomb
name = "Pizza Bomb"
desc = "A pizza box with a bomb taped inside of it. The timer needs to be set by opening the box; afterwards, opening the box again will trigger the detonation."
desc = "A pizza box with a bomb taped inside it. The timer needs to be set by opening the box; afterwards, opening the box again will trigger the detonation."
item = /obj/item/device/pizza_bomb
cost = 5
surplus = 8
/datum/uplink_item/stealthy_weapons/dehy_carp
name = "Dehydrated Space Carp"
desc = "Just add water to make your very own hostile to everything space carp. It looks just like a plushie."
desc = "Looks like a plush toy carp, but just add water and it becomes a real-life space carp! Activate before use."
item = /obj/item/toy/carpplushie/dehy_carp
cost = 3
@@ -464,7 +464,7 @@ var/list/uplink_items = list()
/datum/uplink_item/stealthy_tools/chameleon_proj
name = "Chameleon-Projector"
desc = "Projects an image across a user, disguising them as an object scanned with it, as long as they don't move the projector from their hand. The disguised user cannot run and rojectiles pass over them."
desc = "Projects an image across a user, disguising them as an object scanned with it, as long as they don't move the projector from their hand. Disguised users cannot run, and projectiles pass over them."
item = /obj/item/device/chameleon
cost = 7
excludefrom = list(/datum/game_mode/gang)
@@ -485,7 +485,7 @@ var/list/uplink_items = list()
/datum/uplink_item/stealthy_tools/stimpack
name = "Stimpack"
desc = "Stimpacks, a tool of many great heroes, make you nearly immune to stuns and knockdowns for about 5 minutes after injection."
desc = "Stimpacks, the tool of many great heroes, make you nearly immune to stuns and knockdowns for about 5 minutes after injection."
item = /obj/item/weapon/reagent_containers/syringe/stimulants
cost = 5
surplus = 90
@@ -497,7 +497,7 @@ var/list/uplink_items = list()
/datum/uplink_item/device_tools/emag
name = "Cryptographic Sequencer"
desc = "The emag is a small card that unlocks hidden functions in electronic devices, subverts intended functions and characteristically breaks security mechanisms."
desc = "The cryptographic sequencer, or emag, is a small card that unlocks hidden functions in electronic devices, subverts intended functions and characteristically breaks security mechanisms."
item = /obj/item/weapon/card/emag
cost = 6
excludefrom = list(/datum/game_mode/gang)
@@ -611,7 +611,6 @@ var/list/uplink_items = list()
You can wrench the bomb down to prevent removal. The crew may attempt to defuse the bomb."
item = /obj/item/device/sbeacondrop/bomb
cost = 11
excludefrom = list(/datum/game_mode/traitor/double_agents)
/datum/uplink_item/device_tools/rad_laser
name = "Radioactive Microlaser"
@@ -659,7 +658,7 @@ var/list/uplink_items = list()
/datum/uplink_item/implants/uplink
name = "Uplink Implant"
desc = "An implant injected into the body, and later activated using a bodily gesture to open an uplink with 10 telecrystals. \
The ability for an agent to open an uplink after their posessions have been stripped from them makes this implant excellent for escaping confinement."
The ability for an agent to open an uplink after their possessions have been stripped from them makes this implant excellent for escaping confinement."
item = /obj/item/weapon/storage/box/syndie_kit/imp_uplink
cost = 14
surplus = 0
@@ -704,24 +703,12 @@ var/list/uplink_items = list()
item = /obj/item/cybernetic_implant/brain/anti_stun
cost = 12
/datum/uplink_item/cyber_implants/antidrop
name = "Anti-Drop Implant"
desc = "This cybernetic brain implant will allow you to force your hand muscles to contract, preventing item dropping."
item = /obj/item/cybernetic_implant/brain/anti_drop
cost = 8
/datum/uplink_item/cyber_implants/reviver
name = "Reviver Implant"
desc = "This implant will attempt to revive you if you lose consciousness."
item = /obj/item/cybernetic_implant/chest/reviver
cost = 8
/datum/uplink_item/cyber_implants/nutriment
name = "Nutriment Pump Implant PLUS"
desc = "This implant will pump you with nutriments and electrolytes so you don't go hungry in action."
item = /obj/item/cybernetic_implant/chest/nutriment/plus
cost = 5
/datum/uplink_item/cyber_implants/bundle
name = "Cybernetic Implants Bundle"
desc = "A random selection of cybernetic implants. Guaranteed 5 high quality implants."