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Fixes #6548
Simple animal friendly attacks (Ones that do no damage) now use the notice span class, to match hugging.
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@@ -196,7 +196,8 @@ proc/vol_by_throwforce_and_or_w_class(var/obj/item/I)
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/mob/living/attack_animal(mob/living/simple_animal/M as mob)
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if(M.melee_damage_upper == 0)
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M.emote("me", 1, "[M.friendly] [src]")
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M.visible_message("<span class='notice'>\The [M] [M.friendly] [src]!", \
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"<span class='notice'>\The [M] [M.friendly] [src]!</span>")
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return 0
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else
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if(M.attack_sound)
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