[MODULAR] Puts waterbreathing on the species quirks page, adds a waterbreathing quirk (#23989)

* awdawd

* wasr
This commit is contained in:
nikothedude
2023-09-29 01:24:07 -04:00
committed by GitHub
parent 71d9ed26b8
commit d34bbce3b0
2 changed files with 21 additions and 0 deletions
@@ -68,6 +68,16 @@
right_arm.unarmed_miss_sound = initial(right_arm.unarmed_miss_sound)
right_arm.unarmed_sharpness = initial(right_arm.unarmed_sharpness)
/datum/quirk/water_breathing
name = "Water breathing"
desc = "You are able to breathe underwater!"
value = 2
mob_trait = TRAIT_WATER_BREATHING
gain_text = span_notice("You become acutely aware of the moisture in your lungs and in the air. It feels nice.")
lose_text = span_danger("You suddenly realize the moisture in your lungs feels <i>really weird</i>, and you almost choke on it!")
medical_record_text = "Patient possesses biology compatible with aquatic respiration."
icon = FA_ICON_FISH
// AdditionalEmotes *turf quirks
/datum/quirk/water_aspect
name = "Water aspect (Emotes)"
@@ -32,3 +32,14 @@
/datum/species/proc/apply_supplementary_body_changes(mob/living/carbon/human/target, datum/preferences/preferences, visuals_only = FALSE)
return
/datum/species/create_pref_traits_perks()
. = ..()
if (TRAIT_WATER_BREATHING in inherent_traits)
. += list(list(
SPECIES_PERK_TYPE = SPECIES_POSITIVE_PERK,
SPECIES_PERK_ICON = FA_ICON_FISH,
SPECIES_PERK_NAME = "Waterbreathing",
SPECIES_PERK_DESC = "[plural_form] can breathe in water, making pools a lot safer to be in!",
))